Crewman Winnifred Suchet permalink

Age Sex Str Dex End Int Edu Soc
39 F 7 (0) 6 (0) 4 (-1) 6 (0) 12 (2) 7 (0)
Brainy
 
Skills
Art 0
Carouse 0
Drive 0
Electronics (Computers) 2
Engineer (J-drive) 1
Flyer 0
Gun Combat 0
Gun Combat 1
Investigate 0
Leadership 0
Recon 0
Science 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Drifter Scavenger 0 1
Navy Flight Crewman 0 1
Citizen Corporate 1 2
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Scavenger at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Flight at age 26
3Is now a Crewman
3Scarred.
4Became a Corporate at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Promoted to rank 1
5Continued as Corporate at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy