Sergeant Joseph Green permalink

Age Sex Str Dex End Int Edu Soc
57 M 4 (-1) 4 (-1) 5 (-1) 12 (2) 4 (-1) 4 (-1)
Reclusive, Simian, Impractical
Admin 0
Astrogation 0
Athletics (Dexterity) 1
Carouse 1
Diplomat 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gun Combat 1
Investigate 1
Mechanic 1
Navigation 1
Pilot 0
Science (Economics) 1
Streetwise 1
Survival 0
Vacc Suit 2
Scout Surveyor Scout 1 4
Navy Flight Able Spacehand 1 2
Entertainer Artist 0 1
Agent Law Enforcement Sergeant 2 2
1Became a Surveyor at age 18
1You survey an alien world.
1Promoted to rank 1
1Is now a Scout
2Continued as Surveyor at age 22
2When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
3Continued as Surveyor at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
4Continued as Surveyor at age 30
4You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Became a Flight at age 34
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to rank 1
5Is now a Able Spacehand
6Continued as Flight at age 38
6Vessel participates in a diplomatic mission.
6Gain a contact.
6Forced to muster out.
7Became a Artist at age 42
7You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
8Became a Law Enforcement at age 46
8Is now a Rookie
8Betrayal. Convert an Ally into a Rival or Enemy.
8Promoted to rank 1
8Is now a Corporal
9Continued as Law Enforcement at age 50
9Go undercover to investigate an enemy.
9A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
9Promoted to rank 2
9Is now a Sergeant