Term | History |
1 | Became a Law Enforcement at age 18 |
1 | Is now a Rookie |
1 | Go undercover to investigate an enemy. |
1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
1 | Promoted to rank 1 |
1 | Is now a Corporal |
2 | Continued as Law Enforcement at age 22 |
2 | Hard times caused by a lack of interstellar trade costs you your job. |
3 | Became a Broker at age 26 |
3 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 | Promoted to rank 1 |
4 | Voluntarily left Broker |
4 | Became a Colonist at age 30 |
4 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 | Became a Flight at age 34 |
5 | Is now a Crewman |
5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 | Became a Thief at age 38 |
6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
7 | Became a Wanderer at age 42 |
7 | Find valuable salvage. |
7 | Promoted to rank 1 |
8 | Voluntarily left Wanderer |
8 | Switched to Barbarian at age 46 |
8 | Lightly injured, no permanent damage. Fully recovered. |
9 | Switched to Scavenger at age 50 |
9 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
10 | Returned to Wanderer at age 54 |
10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 | Aging Crisis. Owe 50,000 for medical bills. |
11 | Retired at age 58 |
11 | Birth or Death involving a family member or close friend. |
12 | Aging Crisis. Owe 40,000 for medical bills. |