Petty Officer, 3rd class Carter Jacobs permalink

Age Str Dex End Int Edu Soc
73 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 8 (0)
Astrogation 0
Athletics (Strength) 1
Carouse 0
Engineer (M-drive) 1
Gun Combat 0
Gun Combat 1
Mechanic 1
Navigation 1
Pilot 0
Profession 0
Science 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 1
Scout Surveyor 0 2
Citizen Colonist 1 2
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Retired 0 6
1Became a Surveyor at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
2Continued as Surveyor at age 22
2Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
3Became a Colonist at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 1
4Continued as Colonist at age 30
4Advanced training in a specialist field.
4Forced to muster out.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Advanced training in a specialist field
5Forced to continue current assignment
5Promoted to rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6Refuse to abuse your position for profit
6Promoted to rank 2
6Is now a Petty Officer, 3rd class
7Continued as Engineer/Gunner at age 42
7Nearly killed
8Aging Crisis. Owe 40,000 for medical bills.
8Retired at age 46
8A new romantic starts. Gain an Ally.
9Aging Crisis. Owe 40,000 for medical bills.
9Good fortune
10Aging Crisis. Owe 60,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.
12Victim of a crime
13Aging Crisis. Owe 30,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 10,000 for medical bills.