Carrie Smith permalink

Age Sex Str Dex End Int Edu Soc
39 F 5 (-1) 10 (1) 10 (1) 4 (-1) 3 (-1) 9 (1)
Fun Loving, Dogmatic
 
Skills
Athletics (Endurance) 2
Deception 0
Drive 0
Gambler 1
Gun Combat 0
Profession 0
Recon 0
Science 0
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Rogue Thief 1 4
 
TermHistory
1Became a Wanderer at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Thief at age 22
2Involved in a gambling ring.
2Promoted to rank 1
3Continued as Thief at age 26
3Crime pays off. Gain victim as Enemy.
4Continued as Thief at age 30
4Moved to a new world.
5Continued as Thief at age 34
5A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.