Petty Officer, 2nd class Walter Garcia
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
F |
11 (1) |
7 (0) |
11 (1) |
11 (1) |
7 (0) |
8 (0) |
| Puzzled, Quick Tempered |
| Skills |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Drive (Hovercraft) 1 |
| Drive (Mole) 1 |
| Drive (Wheel) 3 |
| Flyer (Wing) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Heavy Weapons (Artillery) 1 |
| Mechanic 1 |
| Medic 0 |
| Melee 0 |
| Recon 0 |
| Science 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Infantry |
Private |
0 |
1 |
| Navy |
Line/Crew |
Petty Officer, 3rd class |
2 |
3 |
| Navy |
Engineer/Gunner |
Petty Officer, 2nd class |
3 |
1 |
| Education | Graduated |
| Army Academy |
Graduated |
|
| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain an Enemy. |
| 1 | Graduated at age 18. |
| 2 | Became a Infantry at age 18 |
| 2 | Is now a Private |
| 2 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Line/Crew at age 22 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a diplomatic mission. |
| 3 | Gain a contact. |
| 3 | Promoted to Line/Crew rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Line/Crew at age 26 |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Promoted to Line/Crew rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Continued as Line/Crew at age 30 |
| 5 | Scarred. Fully recovered. |
| 6 | Switched to Engineer/Gunner at age 34 |
| 6 | Abuse your position for profit |
| 6 | Promoted to Engineer/Gunner rank 3 |
| 6 | Is now a Petty Officer, 2nd class |