Crewman Duncan Miller permalink

Age Sex Str Dex End Int Edu Soc
41 M 9 (1) 8 (0) 6 (0) 5 (-1) 3 (-1) 7 (0)
Accomplished
 
Skills
Athletics 0
Deception 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 0
Recon 0
Science 0
Stealth 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 1 3
Merchant Merchant Marine Crewman 0 1
Entertainer Performer 0 1
 
TermHistory
1Became a Thief at age 18
1Crime pays off. Gain victim as Enemy.
1Promoted to rank 1
2Continued as Thief at age 22
2Involved in a feud with a rival criminal organization.
3Continued as Thief at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Merchant Marine at age 30
4Is now a Crewman
4A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
5Became a Performer at age 34
5Gain a patron in the arts. Gain an Ally