Crewman Sebastian Mckinney permalink

Age Sex Str Dex End Int Edu Soc
41 M 2 (-2) 7 (0) 2 (-2) 5 (-1) 5 (-1) 5 (-1)
Lethargic, Worried, Primitive
 
Skills
Astrogation 0
Athletics (Endurance) 1
Drive 0
Gun Combat 0
Mechanic 0
Medic 0
Pilot 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Navy Engineer/Gunner Crewman 0 2
Agent Intelligence 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Courier at age 18
1Scarred. Fully recovered. Owe 10,000 for medical bills.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Intelligence at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Scavenger at age 30
4Attacked by enemies that you easily defeat.
4Gain Enemy if you don't already have one.
5Voluntarily left Scavenger
5Returned to Engineer/Gunner at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.