Crewman Zona Farrell permalink

Age Sex Str Dex End Int Edu Soc
52 F 2 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 2 (-2)
Frigid, Capable, Taciturn
 
Skills
Admin 0
Animals 0
Art 0
Astrogation 0
Carouse 0
Deception 0
Drive (Hovercraft) 1
Electronics (Computer) 1
Jack-of-All-Trades 1
Persuade 0
Profession (Construction) 1
Stealth 0
Steward 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 2
Drifter Barbarian 0 1
Citizen Corporate 1 2
Merchant Merchant Marine Crewman 0 1
Drifter Scavenger 0 1
Retired 0 1
 
TermHistory
1Became a Journalist at age 18
1Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
2Continued as Journalist at age 22
2You are forced out because of censorship or controversy. What truth did you get too close to?
3Became a Barbarian at age 26
3Scarred. Fully recovered. Owe 10,000 for medical bills.
4Became a Corporate at age 30
4Advanced training in a specialist field.
4Promoted to rank 1
5Continued as Corporate at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Merchant Marine at age 38
6Is now a Crewman
7Voluntarily left Merchant Marine
7Switched to Scavenger at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Aging Crisis. Owe 30,000 for medical bills.
8Retired at age 46
8Good fortune
9Aging Crisis. Owe 40,000 for medical bills.