| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
F |
6 (0) |
3 (-1) |
1 (-2) |
6 (0) |
8 (0) |
5 (-1) |
| Picky |
| Skills |
| Athletics (Endurance) 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Investigate 2 |
| Language 0 |
| Medic 1 |
| Science (Chemistry) 1 |
| Science (Economics) 1 |
| Science (Genetics) 1 |
| Science (History) 1 |
| Science (Philosophy) 1 |
| Science (Physics) 1 |
| Science (Sophontology) 1 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
1 |
4 |
| Scholar |
Scientist |
|
2 |
3 |
| Scout |
Explorer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 2 | Gain an Enemy |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Agreed to perform research that goes against your conscience. Gain 2 Enemies. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Field Researcher at age 30 |
| 4 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 5 | Switched to Scientist at age 34 |
| 5 | Assigned to work on a secret project for a patron or organisation. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scientist at age 38 |
| 6 | Make a breakthrough in your field. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Scientist at age 42 |
| 7 | Moved to a new world. |
| 7 | Forced to muster out. |
| 8 | Became a Explorer at age 46 |
| 8 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |