Able Spacehand Dale Stone permalink

Age Sex Str Dex End Int Edu Soc
53 M 7 (0) 3 (-1) 6 (0) 2 (-2) 9 (1) 10 (1)
Serious, Empathetic
 
Skills
Animals 0
Astrogation 0
Deception 0
Engineer (J-drive) 1
Gun Combat 0
Jack-of-all-Trades 1
Mechanic 1
Pilot 0
Profession 0
Recon 1
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Drifter Wanderer 0 2
Navy Flight Able Spacehand 1 3
Citizen Colonist 1 2
 
TermHistory
1Became a Courier at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 5 Contacts. Gain 3 Enemies.
2Became a Wanderer at age 22
2Find Ancient Technology.
3Continued as Wanderer at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Flight at age 30
4Is now a Crewman
4Gained a contact.
4Promoted to Flight rank 1
4Is now a Able Spacehand
5Continued as Flight at age 34
5Vessel participates in a diplomatic mission.
6Continued as Flight at age 38
6Lost eye or limb. Fully recovered.
7Became a Colonist at age 42
7Gained a contact.
7Promoted to rank 1
8Continued as Colonist at age 46
8Nearly killed. Fully recovered. Owe 7,500 for medical bills.