| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | Moved to a new world. |
| 1 | Promoted to Ground Assault rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Ground Assault at age 22 |
| 2 | On the front lines of a planetary assault and occupation. |
| 2 | Promoted to Ground Assault rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Ground Assault at age 26 |
| 3 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | Vessel participates in a notable military engagement. |
| 5 | Continued as Line/Crew at age 34 |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Promoted to Line/Crew rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Voluntarily left Line/Crew |
| 6 | Became a Scientist at age 38 |
| 6 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 6 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 6 | Severely injured. Owe 3,750 for medical bills. |
| 6 | Gain an Enemy |
| 7 | Continued as Scientist at age 42 |
| 7 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scientist at age 46 |
| 8 | Refuse to join a cheat in some fashion. |
| 8 | Promoted to rank 2 |