Able Spacehand Hattie Habborlain
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
5 (-1) |
1 (-2) |
7 (0) |
7 (0) |
7 (0) |
9 (1) |
| Friendly, Testy |
| Skills |
| Astrogation 1 |
| Athletics 0 |
| Drive 0 |
| Electronics 0 |
| Engineer (J-drive) 1 |
| Engineer (Power) 1 |
| Gunner (Turret) 2 |
| Mechanic 1 |
| Pilot (Spacecraft) 2 |
| Profession 0 |
| Recon 0 |
| Streetwise 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Crewman |
0 |
1 |
| Merchant |
Free Trader |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
2 |
| Scout |
Surveyor |
|
0 |
2 |
| Citizen |
Colonist |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
1 |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Free Trader at age 22 |
| 2 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 3 | Became a Wanderer at age 26 |
| 3 | Offered job by a patron. Now owe him a favor. |
| 4 | Became a Surveyor at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Continued as Surveyor at age 34 |
| 5 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 5 | Psychologically damaged by your time in the scouts. |
| 6 | Voluntarily left Surveyor |
| 6 | Became a Colonist at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Returned to Wanderer at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Switched to Engineer/Gunner at age 46 |
| 8 | Vessel participates in a notable military engagement. |
| 8 | Promoted to Engineer/Gunner rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |