Corporal Doyle Babington permalink

Age Sex Str Dex End Int Edu Soc
51 M 2 (-2) 2 (-2) 5 (-1) 8 (0) 7 (0) 7 (0)
Cold
 
Skills
Animals 0
Athletics (Dexterity) 1
Deception 0
Electronics (Comms) 1
Engineer (Power) 1
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Screen) 1
Gunner (Turret) 1
Mechanic 1
Medic 0
Persuade 0
Pilot (Small Craft) 1
Recon 1
Science 0
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Rogue Pirate Corporal 2 4
Scout Courier 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Entertainer Artist 0 1
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1Involved in the planning of an impressive heist.
2Continued as Pirate at age 22
2Gained a contact.
2Promoted to rank 1
2Is now a Henchman
3Continued as Pirate at age 26
3You spend months in the dangerous criminal underworld.
3Promoted to rank 2
3Is now a Corporal
4Continued as Pirate at age 30
4A job goes wrong, forcing you to flee off-planet.
5Became a Courier at age 34
5When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6Voluntarily left Courier
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Betrayal. Convert an Ally into a Rival or Enemy.
6Attempt at commissioned failed.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Scarred. Fully recovered.
8Became a Artist at age 46
8Expose or are involved in a scandal of some sort.