| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
4 (-1) |
6 (0) |
1 (-2) |
3 (-1) |
6 (0) |
5 (-1) |
| Faith In Self, Ashamed, Sassy |
| Skills |
| Art 0 |
| Astrogation 1 |
| Athletics (Dexterity) 1 |
| Diplomat 1 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Language 0 |
| Mechanic 0 |
| Melee (Natural) 1 |
| Pilot 0 |
| Recon 0 |
| Stealth 1 |
| Streetwise 3 |
| Survival 0 |
| Tactics (Military) 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
3 |
| Rogue |
Thief |
|
2 |
4 |
| Agent |
Corporate Agent |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 2 | Continued as Courier at age 22 |
| 2 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 3 | Became a Thief at age 26 |
| 3 | Involved in a gambling ring. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Thief at age 30 |
| 4 | A job goes wrong, forcing you to flee off-planet. |
| 5 | Became a Corporate Agent at age 34 |
| 5 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
| 6 | Returned to Courier at age 38 |
| 6 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Returned to Thief at age 42 |
| 7 | Crime pays off. Gain victim as Enemy. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Thief at age 46 |
| 8 | A crime lord considers you his protégé. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |