| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
7 (0) |
9 (1) |
5 (-1) |
| Superstitious |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Deception 1 |
| Drive 0 |
| Electronics 0 |
| Gambler 1 |
| Jack-of-All-Trades 1 |
| Language 0 |
| Melee (Unarmed) 2 |
| Profession (Biologicals) 1 |
| Recon 1 |
| Science (History) 1 |
| Stealth 0 |
| Streetwise 1 |
| Survival 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
1 |
| Drifter |
Barbarian |
|
1 |
1 |
| Prisoner |
Inmate |
|
2 |
4 |
| Prisoner |
Fixer |
|
1 |
3 |
| Education | Graduated |
| University |
Failed |
|
| Term | History |
| 1 | Entered University at age 18 |
| 1 | War breaks out, triggering a mandatory draft. |
| 1 | Fled from the draft. |
| 1 | Dropped out of university. |
| 2 | Became a Wanderer at age 22 |
| 2 | Nearly killed. Owe 30,000 for medical bills. |
| 3 | Switched to Barbarian at age 26 |
| 3 | Attempted a risky adventure and was sent to prison. |
| 3 | Promoted to rank 1 |
| 4 | Became a Inmate at age 30 |
| 4 | Offended a prison gang you tried to join. Gain an Enemy. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Inmate at age 34 |
| 5 | Offended a prison gang you tried to join. Gain an Enemy. |
| 6 | Switched to Fixer at age 38 |
| 6 | Persecuted by a prison gang. |
| 7 | Returned to Inmate at age 42 |
| 7 | Disgraced. Word of your criminal past reaches your homeworld. |
| 8 | Returned to Fixer at age 46 |
| 8 | Accused of assaulting a prison guard. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Returned to Inmate at age 50 |
| 9 | Parole hearing. |
| 9 | Promoted to rank 2 |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Returned to Fixer at age 54 |
| 10 | You gain a new Rival among the inmates or guards. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |