Able Spacehand Lexie Jones
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
F |
6 (0) |
2 (-2) |
6 (0) |
2 (-2) |
8 (0) |
7 (0) |
| Unsystematic, Finicky, Prudent |
| Skills |
| Animals (Veterinary) 1 |
| Astrogation 1 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Deception 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Gun Combat 1 |
| Investigate 0 |
| Jack-of-All-Trades 1 |
| Mechanic 1 |
| Medic 1 |
| Profession 0 |
| Recon 1 |
| Science 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Physician |
|
1 |
1 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
2 |
| Army |
Cavalry |
Private |
0 |
1 |
| Drifter |
Barbarian |
|
1 |
3 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Make a breakthrough in your field. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Physician |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Given advanced training in a specialist field |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | A good deal ensures you are living the high life for a few years. |
| 5 | Forced to muster out. |
| 6 | Became a Cavalry at age 38 |
| 6 | Is now a Private |
| 6 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 7 | Became a Barbarian at age 42 |
| 7 | Find valuable salvage. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Barbarian at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Switched to Wanderer at age 50 |
| 9 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Returned to Barbarian at age 54 |
| 10 | Suffer from a life-threatening illness. |