Lance Sergeant Nelle Mendoza permalink

Age Sex Str Dex End Int Edu Soc
59 F 7 (0) 1 (-2) 4 (-1) 5 (-1) 8 (0) 8 (0)
Inimitable, Needy, Hesitant
 
Skills
Animals 0
Athletics (Dexterity) 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 2
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 3
Jack-of-all-Trades 1
Leadership 1
Mechanic 1
Medic 1
Melee (Blade) 2
Pilot (Spacecraft) 1
Recon 1
Steward 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Marine Star Marine Lance Sergeant 3 3
Army Cavalry Corporal 2 2
Scout Courier Scout 1 1
Merchant Free Trader 0 1
Citizen Colonist 1 2
Navy Line/Crew Able Spacehand 1 1
 
TermHistory
1Became a Star Marine at age 18
1Is now a Marine
1A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
1Cover for the commander and gain an Ally.
1Attempt at commissioned failed.
1Promoted to Star Marine rank 1
1Is now a Lance Corporal
2Continued as Star Marine at age 22
2Scarred. Fully recovered. Owe 2,500 for medical bills.
2Promoted to Star Marine rank 2
2Is now a Corporal
3Continued as Star Marine at age 26
3Assigned to a black ops mission.
3Promoted to Star Marine rank 3
3Is now a Lance Sergeant
4Voluntarily left Star Marine
4Became a Cavalry at age 30
4Is now a Private
4Advanced training in a specialist field
4Promoted to Cavalry rank 1
4Is now a Lance Corporal
5Continued as Cavalry at age 34
5Surrounded and outnumbered by the enemy, you hold out until relief arrives.
5Promoted to Cavalry rank 2
5Is now a Corporal
6Voluntarily left Cavalry
6Became a Courier at age 38
6Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
6Promoted to rank 1
6Is now a Scout
7Became a Free Trader at age 42
7Your ship or starport is destroyed by criminals. Gain them as an Enemy.
8Became a Colonist at age 46
8You gain experience in a technical field as a computer operator or surveyor.
8Forced to continue current assignment
8Promoted to rank 1
9Continued as Colonist at age 50
9Nearly killed. Owe 7,500 for medical bills.
10Became a Line/Crew at age 54
10Is now a Crewman
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Attempt at commissioned failed.
10Promoted to Line/Crew rank 1
10Is now a Able Spacehand
11Aging Crisis. Owe 60,000 for medical bills.