Field Agent Jettie Walker permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 3 (-1) 1 (-2) 7 (0) 12 (2) 5 (-1)
Cruel
 
Skills
Admin 0
Deception 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics 0
Flyer (Rotor) 1
Gun Combat 0
Investigate 1
Medic 0
Recon 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Scholar Field Researcher 0 1
Agent Intelligence Field Agent 2 3
Retired 0 4
 
TermHistory
1Became a Wanderer at age 18
1Amnesia.
2Continued as Wanderer at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Field Researcher at age 26
3A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
3Scarred. Owe 1,250 for medical bills.
4Became a Intelligence at age 30
4You go above and beyond the call of duty.
4Promoted to rank 1
4Is now a Agent
5Continued as Intelligence at age 34
5Uncover a major conspiracy against your employers.
5Promoted to rank 2
5Is now a Field Agent
6Aging Crisis. Owe 40,000 for medical bills.
6Continued as Intelligence at age 38
6Hard times caused by a lack of interstellar trade costs you your job.
7Retired at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
8Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9Aging Crisis. Owe 20,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 50,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 50,000 for medical bills.