Pat Babington permalink

Age Sex Str Dex End Int Edu Soc
59 M 5 (-1) 1 (-2) 1 (-2) 4 (-1) 7 (0) 7 (0)
Conceited
 
Skills
Advocate 1
Art (Visual Media) 2
Astrogation 0
Carouse 1
Deception 3
Drive (Walker) 1
Electronics 0
Gun Combat (Energy) 1
Investigate 1
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Persuade 0
Profession 0
Science (Linguistics) 1
Science (Sophontology) 1
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 3 4
Drifter Scavenger 1 3
Drifter Wanderer 0 1
Scholar Scientist 1 2
 
TermHistory
1Became a Artist at age 18
1Gained a contact.
1Promoted to rank 1
2Continued as Artist at age 22
2Find Ancient Technology.
2Promoted to rank 2
3Continued as Artist at age 26
3Gain a patron in the arts. Gain an Ally
3Promoted to rank 3
4Continued as Artist at age 30
4Scarred. Fully recovered. Owe 5,000 for medical bills.
5Became a Scavenger at age 34
5Attacked by enemies and injured.
5Nearly killed. Owe 12,500 for medical bills.
5Gain Enemy if you don't already have one.
5Promoted to rank 1
6Continued as Scavenger at age 38
6Find valuable salvage.
7Continued as Scavenger at age 42
7Suffer from a life-threatening illness.
8Switched to Wanderer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Became a Scientist at age 50
9Entangled in a bureaucratic or legal morass that distracts you from your work.
9Promoted to rank 1
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Scientist at age 54
10Advanced training in a specialist field.
11Aging Crisis. Owe 40,000 for medical bills.