Scout Bailey Lambert permalink

Age Sex Str Dex End Int Edu Soc
59 M 2 (-2) 5 (-1) 1 (-2) 4 (-1) 3 (-1) 5 (-1)
Ill-Bred, Unfocused, Unfeeling
 
Skills
Admin 0
Advocate 0
Animals (Training) 1
Athletics (Endurance) 2
Broker 0
Diplomat 1
Electronics (Computers) 1
Gambler 2
Gun Combat (Slug) 1
Leadership 0
Recon 1
Science (Chemistry) 1
Stealth 1
Streetwise 0
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Scout Courier Scout 1 6
Rogue Thief 2 3
 
TermHistory
1Became a Corporate at age 18
1Your business expands, your corporation grows, or the colony thrives.
2Voluntarily left Corporate
2Became a Courier at age 22
2You spend a great deal of time on the fringes of Charted Space.
2You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3Continued as Courier at age 26
3You survey an alien world.
4Continued as Courier at age 30
4Moved to a new world.
5Continued as Courier at age 34
5You survey an alien world.
5Promoted to rank 1
5Is now a Scout
6Continued as Courier at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Continued as Courier at age 42
7When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
7Injured. Fully recovered. Owe 5,000 for medical bills.
7Forced to muster out.
8Became a Thief at age 46
8Involved in a gambling ring.
9Continued as Thief at age 50
9A crime lord considers you his protégé.
9Promoted to rank 1
10Continued as Thief at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Forced to continue current assignment
10Promoted to rank 2
11Aging Crisis. Owe 30,000 for medical bills.