| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Go undercover to investigate an enemy. |
| 1 | Nearly killed. Owe 6,250 for medical bills. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 3 | Voluntarily left Law Enforcement |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | You spend months in the dangerous criminal underworld. |
| 4 | Continued as Pirate at age 30 |
| 4 | Involved in a gambling ring. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Henchman |
| 5 | Continued as Pirate at age 34 |
| 5 | A job goes wrong, forcing you to flee off-planet. |
| 6 | Became a Infantry at age 38 |
| 6 | Is now a Private |
| 6 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | Befriend a useful ally in one sphere. Gain an Ally. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Senior Crewman |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Promoted to rank 2 |
| 8 | Is now a 4th Officer |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Embroiled in legal trouble. |
| 9 | Promoted to rank 3 |
| 9 | Is now a 3rd Officer |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |