Explorer Claude Gordon permalink

Age Sex Str Dex End Int Edu Soc
61 M 5 (-1) 5 (-1) 2 (-2) 9 (1) 10 (1) 7 (0)
Straight Laced, Nervous, Disinterested
 
Skills
Animals (Handling) 1
Athletics 0
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 2
Flyer (Grav) 1
Jack-of-all-Trades 2
Jack-of-All-Trades 1
Navigation 1
Persuade 1
Recon 0
Science 0
Seafarer 0
Stealth 1
Streetwise 0
Survival 2
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer 5 7
Rogue Thief 2 3
 
TermHistory
1Became a Colonist at age 18
1Your business expands, your corporation grows, or the colony thrives.
2Continued as Colonist at age 22
2Severely injured. Owe 5,000 for medical bills.
3Became a Thief at age 26
3Refuse to backstab a fellow rogue for personal gain. Gain an Ally
3Promoted to rank 1
4Continued as Thief at age 30
4You commit a legendary crime.
4Promoted to rank 2
5Continued as Thief at age 34
5Severely injured. Owe 7,500 for medical bills.
6Returned to Colonist at age 38
6Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Promoted to rank 1
7Continued as Colonist at age 42
7You gain experience in a technical field as a computer operator or surveyor.
7Promoted to rank 2
7Is now a Settler
8Continued as Colonist at age 46
8You rise to a position of power in your colony or corporation.
8Promoted to rank 3
9Continued as Colonist at age 50
9You are rewarded for your diligence or cunning.
9Promoted to rank 4
9Is now a Explorer
10Continued as Colonist at age 54
10You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
10Promoted to rank 5
10Forced to muster out.