| Term | History |
| 1 | Became a Diplomat at age 18 |
| 1 | Is now a Intern |
| 1 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 1 | Is now a 3rd Secretary |
| 2 | Continued as Diplomat at age 22 |
| 2 | Refused a challenge to a duel for your honour and standing. |
| 2 | Promoted to rank 2 |
| 2 | Is now a 2nd Secretary |
| 3 | Continued as Diplomat at age 26 |
| 3 | Inherit a gift from a rich relative. |
| 3 | Promoted to rank 3 |
| 3 | Is now a 1st Secretary |
| 4 | Continued as Diplomat at age 30 |
| 4 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 4 |
| 4 | Is now a Counsellor |
| 5 | Continued as Diplomat at age 34 |
| 5 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 5 | Promoted to rank 5 |
| 5 | Is now a Minister |
| 6 | Voluntarily left Diplomat |
| 6 | Became a Barbarian at age 38 |
| 6 | Attacked by enemies that you easily defeat. |
| 6 | Gain Enemy if you don't already have one. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Barbarian |
| 7 | Became a Scientist at age 42 |
| 7 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 8 | Continued as Scientist at age 46 |
| 8 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Continued as Scientist at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Forced to muster out. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |