| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Join homeworld’s celebrity circles |
| 1 | Promoted to rank 1 |
| 1 | Is now a Freelancer |
| 2 | Continued as Journalist at age 22 |
| 2 | Gain a patron in the arts. Gain an Ally |
| 2 | Promoted to rank 2 |
| 2 | Is now a Staff Writer |
| 3 | Continued as Journalist at age 26 |
| 3 | Expose or are involved in a scandal of some sort. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Risk your fortune on a possibility lucrative deal and win. |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 6 | Gain rebels as Enemy |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Vessel participates in a notable military engagement. |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 9 | Promoted to Engineer/Gunner rank 2 |
| 9 | Is now a Petty Officer, 3rd class |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Commanding officer takes an interest in your career. |
| 10 | Promoted to Engineer/Gunner rank 3 |
| 10 | Is now a Petty Officer, 2nd class |