| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 2 | Continued as Scientist at age 22 |
| 2 | Spend time with an alien race. Gain a contact. |
| 3 | Continued as Scientist at age 26 |
| 3 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 4 | Continued as Scientist at age 30 |
| 4 | Work leads to a considerable breakthrough. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scientist at age 34 |
| 5 | Assigned to work on a secret project for a patron or organisation. |
| 5 | Forced to muster out. |
| 6 | Became a Pirate at age 38 |
| 6 | Is now a Lackey |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Became a Marine Support at age 42 |
| 7 | Is now a Marine |
| 7 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 8 | Switched to Physician at age 46 |
| 8 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 8 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 8 | Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
| 8 | Gain an Enemy |
| 9 | Continued as Physician at age 50 |
| 9 | Win a prestigious prize for your work. |
| 10 | Voluntarily left Physician |
| 10 | Became a Line/Crew at age 54 |
| 10 | Is now a Crewman |
| 10 | Severely injured. Owe 5,000 for medical bills. |