Agent Mark Robson permalink

Age Sex Str Dex End Int Edu Soc
60 M 2 (-2) 1 (-2) 1 (-2) 7 (0) 2 (-2) 9 (1)
Simple
 
Skills
Athletics (Dexterity) 1
Broker 0
Deception 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics 0
Flyer 0
Gun Combat (Slug) 2
Melee (Blade) 1
Melee (Bludgeon) 1
Melee (Natural) 1
Persuade 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Agent Intelligence Agent 1 3
Scout Explorer 0 1
Navy Line/Crew Ensign 1 / 0 3
Retired 0 2
 
TermHistory
1Became a Free Trader at age 18
1A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
1Gain rebels as Enemy
2Became a Intelligence at age 22
2Advanced training in a specialist field.
2Forced to continue current assignment
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Go undercover to investigate an enemy.
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
4Continued as Intelligence at age 30
4Advanced training in a specialist field.
4Forced to muster out.
5Became a Explorer at age 34
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 3 Contacts. Gain 2 Enemies.
6Became a Line/Crew at age 38
6Is now a Crewman
6Abuse your position for profit
7Continued as Line/Crew at age 42
7Refuse to abuse your position for profit
7Commissioned in Navy/Line/Crew
7Is now a Ensign
8Continued as Line/Crew at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 60,000 for medical bills.
9Voluntarily left Line/Crew
9Retired at age 50
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.