Crewman Anderson McLachlan permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 3 (-1) 4 (-1) 9 (1) 9 (1) 7 (0)
Testy, Unbiased, Condescending
 
Skills
Athletics (Strength) 1
Carouse 1
Deception 1
Drive 0
Gambler 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Language 0
Pilot (Capital Ships) 1
Recon 2
Seafarer 0
Stealth 2
Streetwise 3
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Rogue Thief 6 7
Navy Line/Crew Crewman 0 1
Drifter Scavenger 0 2
 
TermHistory
1Became a Thief at age 18
1Gained a contact.
2Continued as Thief at age 22
2A crime lord considers you his protégé.
2Forced to continue current assignment
2Promoted to rank 1
3Continued as Thief at age 26
3You spend months in the dangerous criminal underworld.
3Promoted to rank 2
4Continued as Thief at age 30
4Involved in a gambling ring.
4Promoted to rank 3
5Continued as Thief at age 34
5Refuse to backstab a fellow rogue for personal gain. Gain an Ally
5Promoted to rank 4
6Continued as Thief at age 38
6A crime lord considers you his protégé.
6Promoted to rank 5
7Continued as Thief at age 42
7Involved in a feud with a rival criminal organization.
7Promoted to rank 6
7Forced to muster out.
8Became a Line/Crew at age 46
8Is now a Crewman
8During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
9Became a Scavenger at age 50
9Attacked by enemies that you easily defeat.
9Gain Enemy if you don't already have one.
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Scavenger at age 54
10Offered job by a patron. Now owe him a favor.
11Aging Crisis. Owe 20,000 for medical bills.