| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Became a Pirate at age 22 |
| 2 | Is now a Lackey |
| 2 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Administrator at age 26 |
| 3 | Is now a Assistant |
| 3 | Join a conspiracy of nobles that were caught. |
| 3 | An assassin attempts to end your life. |
| 3 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Clerk |
| 4 | Voluntarily left Administrator |
| 4 | Became a Explorer at age 30 |
| 4 | Your ship is ambushed by enemy vessels. You successfully bargain with them. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Explorer at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 6 Contacts. Gain 3 Enemies. |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Embroiled in legal trouble. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Senior Crewman |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Smuggle illegal items onto a planet. |
| 8 | Promoted to rank 2 |
| 8 | Is now a 4th Officer |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | A good deal ensures you are living the high life for a few years. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Merchant Marine at age 58 |
| 11 | Embroiled in legal trouble. |
| 11 | Promoted to rank 3 |
| 11 | Is now a 3rd Officer |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |