| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Given advanced training in a specialist field |
| 2 | Continued as Broker at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 2 | Forced to muster out. |
| 3 | Entered Army Academy at age 26 |
| 3 | Made lifelong friends. Gain 2 Allies. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Broker at age 26 |
| 4 | Your business or ship thrives. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Broker at age 30 |
| 5 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 6 | Became a Field Researcher at age 34 |
| 6 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 6 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Became a Engineer/Gunner at age 38 |
| 7 | Is now a Crewman |
| 7 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Retired at age 42 |
| 8 | Moved to a new world. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |