| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 2 | Continued as Surveyor at age 22 |
| 2 | Nearly killed. Owe 25,000 for medical bills. |
| 3 | Became a Wanderer at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Worker at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Worker at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Technician |
| 6 | Continued as Worker at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Worker at age 42 |
| 7 | Scarred. |
| 8 | Became a Performer at age 46 |
| 8 | Refused to criticise a questionable political leader on your homeworld. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Voluntarily left Performer |
| 9 | Retired at age 50 |
| 9 | Amnesia. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |