| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Amnesia. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Performer at age 26 |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 4 | Became a Surveyor at age 30 |
| 4 | You spend a great deal of time on the fringes of Charted Space. |
| 4 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 5 | Continued as Surveyor at age 34 |
| 5 | Good fortune |
| 6 | Continued as Surveyor at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | Refuse to abuse your position for profit |
| 7 | Attempt at commissioned failed. |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | You join a gambling circle on board. |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Nearly killed. Fully recovered. |
| 11 | Became a Corporate at age 58 |
| 11 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 11 | Gain a criminal contact. |
| 11 | Promoted to rank 1 |