| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 2 | Continued as Artist at age 22 |
| 2 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Artist at age 26 |
| 3 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Artist at age 30 |
| 4 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 6 | Became a Scavenger at age 38 |
| 6 | Attempted a risky adventure and was sent to prison. |
| 6 | Promoted to rank 1 |
| 7 | Became a Inmate at age 42 |
| 7 | Beaten by a prison gang. |
| 7 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Switched to Thug at age 46 |
| 8 | Joined a prison gang |
| 9 | Switched to Fixer at age 50 |
| 9 | Nearly killed. Owe 40,000 for medical bills. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Returned to Thug at age 54 |
| 10 | A guard takes a dislike to you. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Returned to Inmate at age 58 |
| 11 | The warden takes an interest in your case. |
| 11 | Paroled from prison. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |