2nd Secretary Cleve Watton permalink

Age Sex Str Dex End Int Edu Soc
64 M 2 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 8 (0)
Lineat
 
Skills
Admin 2
Advocate 1
Animals (Handling) 1
Art (Instrument) 1
Carouse 1
Diplomacy 1
Diplomat 0
Drive (Mole) 1
Electronics (Comms) 1
Gun Combat 1
Investigate 0
Jack-of-all-Trades 1
Language (Oynprith (Droyne)) 1
Leadership 1
Mechanic 1
Medic 0
Melee (Bludgeon) 1
Persuade 1
Pilot 0
Steward 1
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Noble Diplomat 2nd Secretary 2 2
Scout Courier 0 1
Drifter Wanderer 0 1
Noble Dilettante Ingrate 2 4
Scholar Field Researcher 0 1
Navy Engineer/Gunner Able Spacehand 1 2
 
TermHistory
1Became a Diplomat at age 18
1Is now a Intern
1time as a ruler or playboy gives you a wide range of experiences.
1Promoted to rank 1
1Is now a 3rd Secretary
2Continued as Diplomat at age 22
2A new romantic starts. Gain an Ally.
2Promoted to rank 2
2Is now a 2nd Secretary
3Voluntarily left Diplomat
3Became a Courier at age 26
3Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
4Became a Wanderer at age 30
4Nearly killed. Fully recovered. Owe 25,000 for medical bills.
5Switched to Dilettante at age 34
5Is now a Wastrel
5Refused a challenge to a duel for your honour and standing.
5Promoted to rank 1
6Continued as Dilettante at age 38
6time as a ruler or playboy gives you a wide range of experiences.
7Continued as Dilettante at age 42
7Join a conspiracy of nobles that were caught.
7A family scandal forces you out of your position.
7Promoted to rank 2
7Is now a Ingrate
8Continued as Dilettante at age 46
8Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
8Forced to muster out.
9Became a Field Researcher at age 50
9An expedition or voyage goes wrong, leaving you stranded in the wilderness.
10Became a Engineer/Gunner at age 54
10Is now a Crewman
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Forced to continue current assignment
10Promoted to Engineer/Gunner rank 1
10Is now a Able Spacehand
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
12Aging Crisis. Owe 30,000 for medical bills.