| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Graduated with honors at age 18. |
| 2 | Became a Infantry at age 18 |
| 2 | Is now a Private |
| 2 | Commissioned in Army/Infantry |
| 2 | Is now a Lieutenant |
| 2 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 3 | Became a Artist at age 22 |
| 3 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 4 | Continued as Artist at age 26 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Artist at age 30 |
| 5 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Artist at age 34 |
| 6 | Gain a patron in the arts. Gain an Ally |
| 6 | Promoted to rank 3 |
| 7 | Continued as Artist at age 38 |
| 7 | Birth or Death involving a family member or close friend. |
| 7 | Promoted to rank 4 |
| 8 | Continued as Artist at age 42 |
| 8 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Promoted to rank 5 |
| 8 | Is now a Famous Artist |
| 9 | Continued as Artist at age 46 |
| 9 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 9 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 9 | Promoted to rank 6 |
| 9 | Forced to muster out. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |