| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | War breaks out, triggering a mandatory draft. |
| 1 | Dropped out of military academy. |
| 2 | Became a Cavalry at age 18 |
| 2 | Is now a Private |
| 2 | Thrown into a brutal ground war |
| 2 | Promoted to Cavalry rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Cavalry at age 22 |
| 3 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 3 | Promoted to Cavalry rank 2 |
| 3 | Is now a Corporal |
| 4 | Continued as Cavalry at age 26 |
| 4 | Advanced training in a specialist field |
| 5 | Continued as Cavalry at age 30 |
| 5 | Nearly killed. |
| 6 | Became a Courier at age 34 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Courier at age 38 |
| 7 | Perform an exemplary service for the scouts. |
| 8 | Continued as Courier at age 42 |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 6 Contacts. Gain 2 Enemies. |
| 9 | Became a Engineer/Gunner at age 46 |
| 9 | Is now a Crewman |
| 9 | Vessel participates in a notable military engagement. |
| 9 | Attempt at commissioned failed. |
| 9 | Promoted to Engineer/Gunner rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Continued as Engineer/Gunner at age 50 |
| 10 | Nearly killed. Fully recovered. |
| 11 | Switched to Surveyor at age 54 |
| 11 | You spend a great deal of time on the fringes of Charted Space. |
| 11 | Gain a contact in an alien race. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Surveyor at age 58 |
| 12 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |