| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Senior Crewman |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Befriend a useful ally in one sphere. Gain an Ally. |
| 3 | Promoted to rank 2 |
| 3 | Is now a 4th Officer |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Surveyor at age 34 |
| 5 | You survey an alien world. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Surveyor at age 38 |
| 6 | Nearly killed. Owe 22,500 for medical bills. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Surveyor at age 42 |
| 7 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 7 | Promoted to rank 3 |
| 7 | Is now a Senior Scout |
| 8 | Continued as Surveyor at age 46 |
| 8 | Spend several years jumping from world to world in your scout ship. |
| 8 | Promoted to rank 4 |
| 9 | Continued as Surveyor at age 50 |
| 9 | You survey an alien world. |
| 9 | Promoted to rank 5 |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Surveyor at age 54 |
| 10 | You discover a world, item or information of worth to the Imperium. |
| 10 | Promoted to rank 6 |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Surveyor at age 58 |
| 11 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 11 | Gain 4 Contacts. Gain 3 Enemies. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |