Madge Stewart permalink

Age Sex Str Dex End Int Edu Soc
65 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 2 (-2)
Mercurial
 
Skills
Admin 0
Astrogation 0
Deception 2
Diplomat 1
Drive (Mole) 1
Electronics 0
Explosives 1
Gambler 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Melee (Unarmed) 1
Persuade 2
Pilot 0
Science 0
Stealth 1
Steward 1
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Citizen Worker 1 3
Prisoner Inmate 0 4
Prisoner Fixer 0 3
 
TermHistory
1Became a Courier at age 18
1Psychologically damaged by your time in the scouts.
2Became a Worker at age 22
2You befriend a superior in the corporation or the colony.
3Continued as Worker at age 26
3Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Continued as Worker at age 30
4Accused of a crime
4Promoted to rank 1
5Became a Inmate at age 34
5Injured. Fully recovered. Owe 5,000 for medical bills.
6Continued as Inmate at age 38
6Disgraced. Word of your criminal past reaches your homeworld.
7Switched to Fixer at age 42
7Accused of assaulting a prison guard.
8Continued as Fixer at age 46
8Disgraced. Word of your criminal past reaches your homeworld.
9Aging Crisis. Owe 30,000 for medical bills.
9Returned to Inmate at age 50
9Accused of assaulting a prison guard.
10Aging Crisis. Owe 40,000 for medical bills.
10Returned to Fixer at age 54
10Injured. Fully recovered. Owe 5,000 for medical bills.
11Aging Crisis. Owe 30,000 for medical bills.
11Returned to Inmate at age 58
11Injured. Fully recovered. Owe 5,000 for medical bills.
12Aging Crisis. Owe 50,000 for medical bills.