Crewman Randall Weakman permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 2 (-2)
Composed
 
Skills
Astrogation 0
Drive (Mole) 1
Electronics (Comms) 1
Gambler 2
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Mechanic 0
Medic 0
Melee (Unarmed) 1
Persuade 1
Pilot 0
Profession (Polymers) 1
Recon 1
Science 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Navy Engineer/Gunner Crewman 0 1
Rogue Enforcer 3 5
Prisoner Inmate 0 2
Prisoner Thug 0 1
Prisoner Fixer 0 1
 
TermHistory
1Became a Courier at age 18
1Psychologically damaged by your time in the scouts.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Enforcer at age 26
3Involved in the planning of an impressive heist.
3Promoted to rank 1
4Continued as Enforcer at age 30
4Involved in a feud with a rival criminal organization.
4Nearly killed. Fully recovered. Owe 22,500 for medical bills.
5Continued as Enforcer at age 34
5A new romantic starts. Gain an Ally.
5Promoted to rank 2
6Continued as Enforcer at age 38
6Involved in a gambling ring.
6Promoted to rank 3
7Continued as Enforcer at age 42
7Arrested
8Became a Inmate at age 46
8Disgraced. Word of your criminal past reaches your homeworld.
9Continued as Inmate at age 50
9A guard takes a dislike to you.
10Switched to Thug at age 54
10Disgraced. Word of your criminal past reaches your homeworld.
11Aging Crisis. Owe 40,000 for medical bills.
11Switched to Fixer at age 58
11A guard takes a dislike to you.
12Aging Crisis. Owe 40,000 for medical bills.