Lieutenant Carolina Lobb permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 12 (2)
Scrawny
 
Skills
Admin 1
Art 0
Carouse 0
Deception 0
Drive 0
Electronics (Comms) 3
Electronics (Sensors) 1
Gambler 1
Gunner (Turret) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Melee (Natural) 1
Persuade 0
Pilot (Small Craft) 1
Recon 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Performer 0 1
Navy Engineer/Gunner Lieutenant 3 / 2 5
Citizen Colonist 1 2
Retired 0 3
 
TermHistory
1Became a Performer at age 18
1Nearly killed. Owe 12,500 for medical bills.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Vessel participates in a diplomatic mission.
2Gain a contact.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Vessel participates in a diplomatic mission.
3Gain a contact.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Commissioned in Navy/Engineer/Gunner
4Is now a Ensign
4Promoted to Engineer/Gunner officer rank 2
4Is now a Sublieutenant
5Continued as Engineer/Gunner at age 34
5You join a gambling circle on board.
5Promoted to Engineer/Gunner officer rank 3
5Is now a Lieutenant
6Continued as Engineer/Gunner at age 38
6Scarred. Fully recovered.
7Became a Colonist at age 42
7You befriend a superior in the corporation or the colony.
7Promoted to rank 1
8Continued as Colonist at age 46
8Nearly killed. Owe 6,250 for medical bills.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 10,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 10,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.