| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 2 | Continued as Explorer at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Explorer at age 26 |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Became a Corporate at age 30 |
| 4 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 5 | Became a Physician at age 34 |
| 5 | Win a prestigious prize for your work. |
| 6 | Voluntarily left Physician |
| 6 | Became a Barbarian at age 38 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Became a Dilettante at age 42 |
| 7 | Is now a Wastrel |
| 7 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 8 | Continued as Dilettante at age 46 |
| 8 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 9 | Continued as Dilettante at age 50 |
| 9 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 9 | Forced to continue current assignment |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Dilettante at age 54 |
| 10 | Accused of a crime |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Became a Fixer at age 58 |
| 11 | Accused of assaulting a prison guard. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |