Agent Icie Hoffman permalink

Age Sex Str Dex End Int Edu Soc
63 F 1 (-2) 3 (-1) 2 (-2) 8 (0) 7 (0) 2 (-2)
Dignified
 
Skills
Athletics (Endurance) 2
Deception 1
Diplomat 0
Drive 0
Electronics 0
Gunner (Turret) 1
Investigate 0
Language 0
Mechanic 1
Medic 0
Science 0
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Physician 0 1
Agent Intelligence Agent 1 2
Navy Engineer/Gunner Able Spacehand 1 3
Merchant Merchant Marine Crewman 0 2
Retired 0 3
 
TermHistory
1Became a Physician at age 18
1An expedition or voyage goes wrong, leaving you stranded in the wilderness.
2Became a Intelligence at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Scarred. Fully recovered. Owe 5,000 for medical bills.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Vessel participates in a diplomatic mission.
4Gain a contact.
5Continued as Engineer/Gunner at age 34
5Vessel participates in a diplomatic mission.
5Gain a contact.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Voluntarily left Engineer/Gunner
7Became a Merchant Marine at age 42
7Is now a Crewman
7A good deal ensures you are living the high life for a few years.
8Continued as Merchant Marine at age 46
8Imperial trade restrictions force you out of business.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 10,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 30,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 30,000 for medical bills.