| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Infantry at age 22 |
| 2 | Is now a Private |
| 2 | Assigned to a peacekeeping role. |
| 2 | Promoted to Infantry rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Infantry at age 26 |
| 3 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 4 | Switched to Barbarian at age 30 |
| 4 | Attacked by enemies that you easily defeat. |
| 4 | Gain Enemy if you don't already have one. |
| 5 | Continued as Barbarian at age 34 |
| 5 | You do not know what happened to you. There is a gap in your memory. |
| 6 | Became a Courier at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Returned to Wanderer at age 42 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 8 | Became a Field Researcher at age 46 |
| 8 | Make a breakthrough in your field. |
| 8 | Promoted to rank 1 |
| 9 | Voluntarily left Field Researcher |
| 9 | Returned to Wanderer at age 50 |
| 9 | Attacked by enemies that you easily defeat. |
| 9 | Gain Enemy if you don't already have one. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Wanderer at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |