| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Perform an exemplary service for the scouts. |
| 2 | Continued as Courier at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Courier at age 26 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Physician at age 30 |
| 4 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 4 | Gain an Enemy |
| 4 | Promoted to rank 1 |
| 5 | Continued as Physician at age 34 |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Voluntarily left Corporate Agent |
| 7 | Switched to Intelligence at age 42 |
| 7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Promoted to rank 1 |
| 8 | Voluntarily left Intelligence |
| 8 | Switched to Field Researcher at age 46 |
| 8 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 9 | Became a Worker at age 50 |
| 9 | You are rewarded for your diligence or cunning. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Worker at age 54 |
| 10 | You gain experience in a technical field as a computer operator or surveyor. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Technician |
| 11 | Continued as Worker at age 58 |
| 11 | Advanced training in a specialist field. |
| 11 | Promoted to rank 3 |