| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Continued as Explorer at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Explorer at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 2 |
| 4 | Continued as Explorer at age 30 |
| 4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 4 | Promoted to rank 3 |
| 4 | Is now a Senior Scout |
| 5 | Continued as Explorer at age 34 |
| 5 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 5 | Promoted to rank 4 |
| 6 | Continued as Explorer at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Became a Field Researcher at age 42 |
| 7 | Accused of a crime |
| 7 | Promoted to rank 1 |
| 8 | Became a Fixer at age 46 |
| 8 | Good Behaviour. |
| 8 | Promoted to rank 1 |
| 8 | Paroled from prison. |
| 9 | Became a Journalist at age 50 |
| 9 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Freelancer |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Journalist at age 54 |
| 10 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Lightly injured, no permanent damage. Fully recovered. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |