Detective Benedict Medina permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 1 (-2) 3 (-1)
Equable
 
Skills
Art 0
Athletics (Strength) 1
Carouse 1
Deception 1
Drive (Track) 1
Electronics 0
Flyer (Airship) 1
Flyer (Rotor) 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Screen) 1
Investigate 0
Jack-of-all-Trades 1
Mechanic 2
Melee (Bludgeon) 1
Recon 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Detective 3 3
Agent Corporate Agent Agent 1 2
Entertainer Performer 1 2
Merchant Free Trader 0 1
Navy Engineer/Gunner Able Spacehand 1 3
Retired 0 3
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Advanced training in a specialist field.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2Go undercover to investigate an enemy.
2Nearly killed. Fully recovered. Owe 12,500 for medical bills.
2Promoted to rank 2
2Is now a Sergeant
3Continued as Law Enforcement at age 26
3Rewarded for a successful mission.
3Promoted to rank 3
3Is now a Detective
4Voluntarily left Law Enforcement
4Switched to Corporate Agent at age 30
4Go undercover to investigate an enemy.
4A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
4Promoted to rank 1
4Is now a Agent
5Continued as Corporate Agent at age 34
5Nearly killed. Owe 5,000 for medical bills.
6Became a Performer at age 38
6Gain a patron in the arts. Gain an Ally
6Promoted to rank 1
7Continued as Performer at age 42
7Expose or are involved in a scandal of some sort.
8Became a Free Trader at age 46
8A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9Betrayal. Convert an Ally into a Rival or Enemy.
9Forced to continue current assignment
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand
10Continued as Engineer/Gunner at age 54
10Nearly killed. Fully recovered. Owe 12,500 for medical bills.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11Moved to a new world.
12Aging Crisis. Owe 60,000 for medical bills.
12Voluntarily left Engineer/Gunner
12Retired at age 62
12Good fortune
13Aging Crisis. Owe 50,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 10,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 40,000 for medical bills.