Lance Corporal Metta Robinson permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 1 (-2)
Brave
 
Skills
Athletics 0
Deception 0
Diplomat 1
Electronics (Comms) 1
Electronics (Computers) 2
Electronics (Sensors) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Language 0
Mechanic 1
Melee (Blade) 1
Pilot (Small Craft) 1
Profession 0
Recon 1
Science (Linguistics) 1
Stealth 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 2 2
Marine Star Marine Lance Corporal 1 2
Scout Explorer 0 3
Navy Line/Crew Able Spacehand 1 2
Drifter Wanderer 0 1
Navy Flight 1 1
Retired 0 3
 
TermHistory
1Became a Thief at age 18
1Involved in a gambling ring.
1Promoted to rank 1
2Continued as Thief at age 22
2Arrested and charged.
2Hired a lawyer to beat the charges.
2Promoted to rank 2
3Voluntarily left Thief
3Became a Star Marine at age 26
3Is now a Marine
3Advanced training in a specialist field
3Promoted to Star Marine rank 1
3Is now a Lance Corporal
4Continued as Star Marine at age 30
4Scarred. Fully recovered.
5Became a Explorer at age 34
5When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6Continued as Explorer at age 38
6When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Continued as Explorer at age 42
7Psychologically damaged by your time in the scouts.
8Became a Line/Crew at age 46
8Is now a Crewman
8Vessel participates in a notable military engagement.
8Promoted to Line/Crew rank 1
8Is now a Able Spacehand
9Continued as Line/Crew at age 50
9Vessel participates in a diplomatic mission.
9Gain a contact.
9Forced to muster out.
10Became a Wanderer at age 54
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11Switched to Flight at age 58
11You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 40,000 for medical bills.