Technician Anderson Cumming permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 8 (0)
Cranky, Anti-Social, Night Owl
 
Skills
Advocate 1
Deception 0
Drive (Mole) 1
Drive (Walker) 1
Electronics 0
Flyer (Ornithopter) 1
Language 0
Mechanic 0
Profession (Biologicals) 1
Profession (Hydroponics) 1
Recon 0
Science (Psionicology) 1
Stealth 0
Steward 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Citizen Worker Technician 3 4
Retired 0 8
 
TermHistory
1Became a Wanderer at age 18
1Attacked by enemies and injured.
1Lightly injured, no permanent damage. Fully recovered.
1Gain Enemy if you don't already have one.
2Continued as Wanderer at age 22
2Attacked by enemies that you easily defeat.
2Gain Enemy if you don't already have one.
2Promoted to rank 1
3Voluntarily left Wanderer
3Became a Worker at age 26
3You rise to a position of power in your colony or corporation.
3Promoted to rank 1
4Continued as Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
5Continued as Worker at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Promoted to rank 3
7Aging Crisis. Owe 30,000 for medical bills.
7Voluntarily left Worker
7Retired at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
8Aging Crisis. Owe 20,000 for medical bills.
8Birth or Death involving a family member or close friend.
9Aging Crisis. Owe 20,000 for medical bills.
9Gained a contact.
10Contact with Government.
11Aging Crisis. Owe 40,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 50,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 30,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 40,000 for medical bills.