Explorer Taylor Collins permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 6 (0)
Wise, Calm
 
Skills
Animals 0
Athletics 0
Diplomat 3
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Flyer (Airship) 1
Flyer (Ornithopter) 1
Gambler 1
Jack-of-All-Trades 3
Navigation 1
Profession 0
Recon 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer 5 6
Retired 0 8
 
TermHistory
1Became a Colonist at age 18
1You befriend a superior in the corporation or the colony.
1Promoted to rank 1
2Continued as Colonist at age 22
2Spent time maintaining and using heavy vehicles.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3You rise to a position of power in your colony or corporation.
3Promoted to rank 3
4Continued as Colonist at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 4
4Is now a Explorer
5Continued as Colonist at age 34
5You gain experience in a technical field as a computer operator or surveyor.
5Promoted to rank 5
6Continued as Colonist at age 38
6Injured.
7Aging Crisis. Owe 40,000 for medical bills.
7Retired at age 42
7Gained a contact.
8A new romantic starts. Gain an Ally.
9Aging Crisis. Owe 10,000 for medical bills.
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 50,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 20,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 10,000 for medical bills.
12Find an Alien Artifact.
13Aging Crisis. Owe 30,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 40,000 for medical bills.