Assistant Director Royce Mitchell permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 4 (-1)
Thoughtless, Nuanced, Inventive
 
Skills
Admin 0
Advocate 1
Broker 0
Deception 1
Diplomat 0
Electronics (Sensors) 1
Explosives 1
Flyer (Airship) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Investigate 2
Leadership 0
Medic 0
Melee (Natural) 1
Pilot (Small Craft) 1
Profession 0
Recon 2
Stealth 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Drifter Scavenger 1 2
Agent Corporate Agent Assistant Director 5 6
Merchant Merchant Marine Crewman 0 2
Retired 0 4
 
TermHistory
1Became a Corporate at age 18
1Scarred. Fully recovered. Owe 5,000 for medical bills.
2Became a Scavenger at age 22
2Attacked by enemies and injured.
2Lightly injured, no permanent damage. Fully recovered.
2Gain Enemy if you don't already have one.
2Promoted to rank 1
3Continued as Scavenger at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Became a Corporate Agent at age 30
4Uncover a major conspiracy against your employers.
4Promoted to rank 1
4Is now a Agent
5Continued as Corporate Agent at age 34
5Uncover a major conspiracy against your employers.
5Promoted to rank 2
5Is now a Field Agent
6Continued as Corporate Agent at age 38
6Go undercover to investigate an enemy.
6Hard times caused by a lack of interstellar trade costs you your job.
6Promoted to rank 3
7Continued as Corporate Agent at age 42
7Go undercover to investigate an enemy.
7Political upheaval strikes your homeworld, and you are caught up in the revolution.
7Forced to continue current assignment
7Promoted to rank 4
7Is now a Special Agent
8Continued as Corporate Agent at age 46
8Advanced training in a specialist field.
8Promoted to rank 5
8Is now a Assistant Director
9Continued as Corporate Agent at age 50
9Established a network of contacts. Gain 2 contacts.
9Forced to muster out.
10Became a Merchant Marine at age 54
10Is now a Crewman
10Make an unexpected connection outside your normal circles. Gain a Contact.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Merchant Marine at age 58
11Nearly killed. Owe 8,750 for medical bills.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 20,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 50,000 for medical bills.