Chieftain Jesus Tow permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 4 (-1)
Uncouth, Miserable
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 1
Deception 3
Drive (Track) 1
Drive (Wheel) 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Investigate 1
Leadership 1
Melee (Blade) 1
Melee (Unarmed) 2
Profession 0
Seafarer 0
Stealth 0
Streetwise 2
Survival 2
CareerAssignmentTitleRankTerms
Drifter Barbarian Chieftain 4 5
Agent Intelligence Field Agent 3 4
Citizen Worker 1 3
Retired 0 3
 
TermHistory
1Became a Barbarian at age 18
1Attacked by enemies that you easily defeat.
1Gain Enemy if you don't already have one.
1Promoted to rank 1
2Continued as Barbarian at age 22
2Find Ancient Technology.
3Continued as Barbarian at age 26
3Find Ancient Technology.
3Promoted to rank 2
3Is now a Warrior
4Continued as Barbarian at age 30
4Survived a risky adventure but gained nothing.
4Promoted to rank 3
5Continued as Barbarian at age 34
5A romantic relationship ends badly. Gain a Rival or Enemy.
5Promoted to rank 4
5Is now a Chieftain
6Voluntarily left Barbarian
6Became a Intelligence at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
6Is now a Agent
7Continued as Intelligence at age 42
7You go above and beyond the call of duty.
7Promoted to rank 2
7Is now a Field Agent
8Continued as Intelligence at age 46
8A new romantic starts. Gain an Ally.
9Continued as Intelligence at age 50
9Given specialist training in vehicles.
9Promoted to rank 3
10Voluntarily left Intelligence
10Became a Worker at age 54
10Spent time maintaining and using heavy vehicles.
11Continued as Worker at age 58
11Advanced training in a specialist field.
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Worker at age 62
12You rise to a position of power in your colony or corporation.
12Promoted to rank 1
13Aging Crisis. Owe 50,000 for medical bills.
13Voluntarily left Worker
13Retired at age 66
13Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
14Aging Crisis. Owe 20,000 for medical bills.
14Victim of a crime
15Aging Crisis. Owe 30,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 40,000 for medical bills.