| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 2 | Became a Wanderer at age 22 |
| 2 | Moved to a new world. |
| 3 | Continued as Wanderer at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Became a Broker at age 30 |
| 4 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 5 | Continued as Broker at age 34 |
| 5 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 6 | Voluntarily left Broker |
| 6 | Switched to Barbarian at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Became a Law Enforcement at age 42 |
| 7 | Is now a Rookie |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Corporal |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Advanced training in a specialist field. |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Rewarded for a successful mission. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Sergeant |
| 10 | Continued as Law Enforcement at age 54 |
| 10 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 10 | Promoted to rank 3 |
| 10 | Is now a Detective |
| 11 | Continued as Law Enforcement at age 58 |
| 11 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Find Ancient Technology. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Victim of a crime |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |