| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Expose or are involved in a scandal of some sort. |
| 2 | Became a Enforcer at age 22 |
| 2 | Involved in the planning of an impressive heist. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Involved in a gambling ring. |
| 4 | Continued as Enforcer at age 30 |
| 4 | Good fortune |
| 4 | Promoted to rank 2 |
| 5 | Continued as Enforcer at age 34 |
| 5 | You spend months in the dangerous criminal underworld. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Enforcer at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Promoted to rank 4 |
| 7 | Continued as Enforcer at age 42 |
| 7 | Involved in the planning of an impressive heist. |
| 7 | Forced to muster out. |
| 8 | Became a Wanderer at age 46 |
| 8 | Find valuable salvage. |
| 9 | Continued as Wanderer at age 50 |
| 9 | Birth or Death involving a family member or close friend. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Offered job by a patron. Now owe him a favor. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |