Manager Marie Thompson permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 2 (-2) 6 (0)
Licentious, Religious
 
Skills
Admin 1
Advocate 0
Athletics 0
Broker 0
Carouse 1
Diplomat 1
Drive 0
Electronics (Computer) 1
Engineer (Power) 2
Gambler 1
Jack-of-All-Trades 1
Leadership 0
Mechanic 2
Profession 0
Recon 2
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 2 4
Agent Law Enforcement Rookie 0 1
Citizen Worker 0 1
Entertainer Artist 0 1
Scout Explorer Scout 1 2
Drifter Wanderer 0 2
Retired 0 4
 
TermHistory
1Became a Corporate at age 18
1Good fortune
2Continued as Corporate at age 22
2You gain experience in a technical field as a computer operator or surveyor.
2Promoted to rank 1
3Continued as Corporate at age 26
3Spent time maintaining and using heavy vehicles.
3Promoted to rank 2
3Is now a Manager
4Continued as Corporate at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Law Enforcement at age 34
5Is now a Rookie
5You go above and beyond the call of duty.
6Voluntarily left Law Enforcement
6Switched to Worker at age 38
6Hard times caused by a lack of interstellar trade costs you your job.
7Became a Artist at age 42
7You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
8Became a Explorer at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Promoted to rank 1
8Is now a Scout
9Continued as Explorer at age 50
9You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
10Became a Wanderer at age 54
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Wanderer at age 58
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12Good fortune
13Aging Crisis. Owe 20,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 60,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 60,000 for medical bills.