Petty Officer, 1st class Deanna Little permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 10 (1) 3 (-1)
Conscientious, Tireless
 
Skills
Advocate 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 0
Drive (Mole) 1
Electronics (Comms) 2
Electronics (Computers) 1
Flyer (Airship) 1
Gun Combat 2
Gunner (Screen) 2
Language 0
Mechanic 2
Medic 1
Navigation 2
Recon 0
Science (Archaeology) 1
Steward 1
Survival 2
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 1st class 4 5
Scholar Field Researcher 2 3
Citizen Colonist Settler 2 3
Retired 0 4
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Advanced training in a specialist field
1Attempt at commissioned failed.
1Forced to continue current assignment
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2Vessel participates in a diplomatic mission.
2Promoted to Line/Crew rank 2
2Is now a Petty Officer, 3rd class
3Continued as Line/Crew at age 26
3Vessel participates in a diplomatic mission.
3Gain a contact.
3Promoted to Line/Crew rank 3
3Is now a Petty Officer, 2nd class
4Continued as Line/Crew at age 30
4Refuse to abuse your position for profit
4Promoted to Line/Crew rank 4
4Is now a Petty Officer, 1st class
5Continued as Line/Crew at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Forced to muster out.
6Became a Field Researcher at age 38
6Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Gain an Enemy
6Promoted to rank 1
7Continued as Field Researcher at age 42
7Make a breakthrough in your field.
7Promoted to rank 2
8Continued as Field Researcher at age 46
8Injured. Fully recovered. Owe 1,250 for medical bills.
9Became a Colonist at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Continued as Colonist at age 54
10Your business expands, your corporation grows, or the colony thrives.
10Promoted to rank 1
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Colonist at age 58
11You are rewarded for your diligence or cunning.
11Promoted to rank 2
11Is now a Settler
12Aging Crisis. Owe 20,000 for medical bills.
12Voluntarily left Colonist
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 10,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 60,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 10,000 for medical bills.