Petty Officer, 3rd class Reta Ortiz permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 3 (-1)
Intelligent
 
Skills
Animals (Veterinary) 1
Astrogation 0
Athletics (Strength) 1
Deception 1
Drive 0
Gun Combat (Energy) 1
Gunner (Screen) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Pilot (Small Craft) 1
Profession 0
Recon 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 2
Agent Intelligence 0 1
Navy Line/Crew Petty Officer, 3rd class 2 3
Citizen Colonist Settler 2 4
Retired 0 5
 
TermHistory
1Became a Scavenger at age 18
1Attacked by enemies that you easily defeat.
1Gain Enemy if you don't already have one.
2Voluntarily left Scavenger
2Became a Intelligence at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Returned to Scavenger at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Became a Line/Crew at age 30
4Is now a Crewman
4Gained a contact.
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Line/Crew rank 2
5Is now a Petty Officer, 3rd class
6Continued as Line/Crew at age 38
6Moved to a new world.
6Forced to muster out.
7Became a Colonist at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Gain a criminal contact.
7Promoted to rank 1
8Continued as Colonist at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Promoted to rank 2
8Is now a Settler
9Aging Crisis. Owe 50,000 for medical bills.
9Continued as Colonist at age 50
9Advanced training in a specialist field.
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Colonist at age 54
10Hard times caused by a lack of interstellar trade costs you your job.
11Retired at age 58
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 60,000 for medical bills.