Field Agent Hildegard Bates
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Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
56 |
F |
5 (-1) |
2 (-2) |
3 (-1) |
9 (1) |
6 (0) |
6 (0) |
High Self Esteem, Stately, Self-Confident |
Skills |
Art 0 |
Athletics 0 |
Broker 0 |
Deception 1 |
Drive 0 |
Electronics (Comms) 1 |
Gunner (Screen) 1 |
Investigate 1 |
Jack-of-all-Trades 1 |
Persuade 0 |
Pilot (Capital Ships) 1 |
Pilot (Small craft) 1 |
Recon 2 |
Science 0 |
Stealth 1 |
Steward 0 |
Streetwise 2 |
Survival 1 |
Vacc Suit 1 |
|
|
Career | Assignment | Title | Rank | Terms |
Merchant |
Merchant Marine |
Crewman |
0 |
1 |
Scout |
Surveyor |
Scout |
2 |
4 |
Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
Agent |
Intelligence |
Field Agent |
3 |
3 |
|
Term | History |
1 | Became a Merchant Marine at age 18 |
1 | Is now a Crewman |
1 | Imperial trade restrictions force you out of business. |
2 | Became a Surveyor at age 22 |
2 | Perform an exemplary service for the scouts. |
3 | Continued as Surveyor at age 26 |
3 | You discover a world, item or information of worth to the Imperium. |
3 | Promoted to rank 1 |
3 | Is now a Scout |
4 | Continued as Surveyor at age 30 |
4 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 | Promoted to rank 2 |
5 | Continued as Surveyor at age 34 |
5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
5 | Psychologically damaged by your time in the scouts. |
5 | Forced to muster out. |
6 | Became a Engineer/Gunner at age 38 |
6 | Is now a Crewman |
6 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 | Became a Intelligence at age 42 |
7 | Given specialist training in vehicles. |
7 | Promoted to rank 1 |
7 | Is now a Agent |
8 | Continued as Intelligence at age 46 |
8 | Advanced training in a specialist field. |
8 | Promoted to rank 2 |
8 | Is now a Field Agent |
9 | Continued as Intelligence at age 50 |
9 | Advanced training in a specialist field. |
9 | Promoted to rank 3 |