Term | History |
1 | Became a Colonist at age 18 |
1 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 | Became a Barbarian at age 22 |
2 | You do not know what happened to you. There is a gap in your memory. |
3 | Became a Artist at age 26 |
3 | Gain a patron in the arts. Gain an Ally |
3 | Promoted to rank 1 |
4 | Continued as Artist at age 30 |
4 | Gain a patron in the arts. Gain an Ally |
4 | Promoted to rank 2 |
5 | Voluntarily left Artist |
5 | Became a Courier at age 34 |
5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
5 | Gain 1 Contacts. Gain 3 Enemies. |
6 | Became a Infantry at age 38 |
6 | Is now a Private |
6 | Advanced training in a specialist field |
6 | Attempt at commissioned failed. |
6 | Promoted to Infantry rank 1 |
6 | Is now a Lance Corporal |
7 | Voluntarily left Infantry |
7 | Became a Flight at age 42 |
7 | Is now a Crewman |
7 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
8 | Switched to Scavenger at age 46 |
8 | Contact with Government. |
8 | Promoted to rank 1 |
9 | Continued as Scavenger at age 50 |
9 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
10 | Aging Crisis. Owe 60,000 for medical bills. |
10 | Retired at age 54 |
10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
11 | Aging Crisis. Owe 50,000 for medical bills. |
11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 | Aging Crisis. Owe 60,000 for medical bills. |
12 | Moved to a new world. |
13 | Aging Crisis. Owe 40,000 for medical bills. |
13 | Accused of a crime |
14 | Aging Crisis. Owe 30,000 for medical bills. |