| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
1 (-2) |
3 (-1) |
4 (-1) |
6 (0) |
8 (0) |
8 (0) |
| Right |
| Skills |
| Admin 0 |
| Animals 0 |
| Astrogation 0 |
| Athletics 0 |
| Drive 0 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Melee (Bludgeon) 1 |
| Persuade 2 |
| Recon 0 |
| Seafarer (Personal) 1 |
| Streetwise 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Scout |
Courier |
|
0 |
2 |
| Rogue |
Enforcer |
|
1 |
4 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Courier at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 3 | Continued as Courier at age 26 |
| 3 | Scarred. Owe 5,000 for medical bills. |
| 4 | Became a Enforcer at age 30 |
| 4 | Crime pays off. Gain victim as Enemy. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Crime pays off. Gain victim as Enemy. |
| 6 | Continued as Enforcer at age 38 |
| 6 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 7 | Continued as Enforcer at age 42 |
| 7 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 7 | Forced to muster out. |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |