Scout Janet Coleman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
1 (-2) |
5 (-1) |
9 (1) |
8 (0) |
8 (0) |
6 (0) |
| Affected, Relaxed |
| Skills |
| Admin 0 |
| Broker 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Explosives 1 |
| Gun Combat (Slug) 1 |
| Jack-of-all-Trades 1 |
| Language 0 |
| Mechanic 1 |
| Persuade 1 |
| Pilot (Spacecraft) 1 |
| Steward 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
1 |
3 |
| Scout |
Courier |
Scout |
1 |
4 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Your business or ship thrives. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Embroiled in legal trouble. |
| 3 | Continued as Free Trader at age 26 |
| 3 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 3 | Gain rebels as Enemy |
| 4 | Became a Courier at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 3 Contacts. Gain 2 Enemies. |
| 5 | Continued as Courier at age 34 |
| 5 | You spend a great deal of time on the fringes of Charted Space. |
| 5 | Gain a contact in an alien race. |
| 6 | Continued as Courier at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | Severely injured. Owe 1,250 for medical bills. |
| 7 | Continued as Courier at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |