Crewman Alec Watts permalink

Age Sex Str Dex End Int Edu Soc
49 M 7 (0) 8 (0) 8 (0) 2 (-2) 9 (1) 7 (0)
Flippant, Tasteful
 
Skills
Advocate 1
Athletics (Endurance) 2
Broker 1
Electronics 0
Gun Combat 1
Gunner (Ortillery) 1
Language 0
Mechanic 3
Persuade 1
Recon 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Merchant Free Trader 1 2
Citizen Corporate 1 3
Rogue Pirate Lackey 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
2Became a Free Trader at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
2Promoted to rank 1
3Continued as Free Trader at age 26
3Make an unexpected connection outside your normal circles. Gain a Contact.
3Forced to muster out.
4Became a Corporate at age 30
4Your business expands, your corporation grows, or the colony thrives.
5Continued as Corporate at age 34
5You rise to a position of power in your colony or corporation.
5Promoted to rank 1
6Continued as Corporate at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Became a Pirate at age 42
7Is now a Lackey
7Arrested and charged.
7Successfully defended self.