Crewman Audie Jones
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
F |
7 (0) |
2 (-2) |
9 (1) |
5 (-1) |
6 (0) |
7 (0) |
| Mentally Slow, Gaudy, Amusing |
| Skills |
| Admin 1 |
| Athletics 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Investigate 0 |
| Language 0 |
| Mechanic 1 |
| Medic 1 |
| Navigation 1 |
| Science (Cybernetics) 1 |
| Science (Genetics) 1 |
| Science (Linguistics) 1 |
| Science (Psychology) 1 |
| Streetwise 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Physician |
|
0 |
3 |
| Scholar |
Field Researcher |
|
1 |
2 |
| Navy |
Line/Crew |
Crewman |
0 |
2 |
|
| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 2 | Continued as Physician at age 22 |
| 2 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 2 | Gain an Enemy |
| 3 | Continued as Physician at age 26 |
| 3 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 4 | Voluntarily left Physician |
| 4 | Switched to Field Researcher at age 30 |
| 4 | Make a breakthrough in your field. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Field Researcher at age 34 |
| 5 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Continued as Line/Crew at age 42 |
| 7 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |