Settler Genie Anderson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
F |
5 (-1) |
6 (0) |
4 (-1) |
10 (1) |
7 (0) |
7 (0) |
| Flagging, Sheepish |
| Skills |
| Admin 0 |
| Animals 0 |
| Astrogation 0 |
| Athletics 0 |
| Broker 1 |
| Deception 1 |
| Drive (Mole) 1 |
| Electronics 0 |
| Flyer (Grav) 1 |
| Gun Combat (Slug) 1 |
| Investigate 2 |
| Mechanic 0 |
| Profession 0 |
| Recon 0 |
| Steward 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
2 |
3 |
| Agent |
Intelligence |
Agent |
1 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Merchant |
Broker |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Continued as Colonist at age 26 |
| 3 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 4 | Became a Intelligence at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 6 | Became a Scavenger at age 38 |
| 6 | Severely injured. Fully recovered. Owe 30,000 for medical bills. |
| 7 | Became a Broker at age 42 |
| 7 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |