Agent Mabel Sherris permalink

Age Sex Str Dex End Int Edu Soc
49 F 1 (-2) 5 (-1) 1 (-2) 7 (0) 4 (-1) 8 (0)
Brutish, Hospitable, Upset
 
Skills
Admin 0
Animals (Training) 1
Carouse 0
Deception 1
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Slug) 2
Gun Combat 2
Investigate 0
Mechanic 1
Recon 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Drifter Barbarian 0 2
Navy Engineer/Gunner Able Spacehand 1 2
Navy Line/Crew 1 1
 
TermHistory
1Became a Intelligence at age 18
1You go above and beyond the call of duty.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Barbarian at age 26
3Find valuable salvage.
4Continued as Barbarian at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Switched to Line/Crew at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
8Aging Crisis. Owe 40,000 for medical bills.