Explorer Dexter Carr permalink

Age Sex Str Dex End Int Edu Soc
49 M 3 (-1) 5 (-1) 3 (-1) 11 (1) 5 (-1) 8 (0)
Unbending, Bright, Narrow-Minded
 
Skills
Animals 0
Art 0
Athletics (Endurance) 1
Carouse 1
Deception 1
Drive (Mole) 1
Drive (Walker) 1
Electronics (Sensors) 1
Jack-of-All-Trades 1
Navigation 1
Persuade 1
Recon 1
Seafarer 0
Steward 1
Survival 2
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer 4 6
Agent Corporate Agent Agent 1 1
 
TermHistory
1Became a Colonist at age 18
1Your business expands, your corporation grows, or the colony thrives.
1Promoted to rank 1
2Continued as Colonist at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Gained a contact.
4Continued as Colonist at age 30
4Spent time maintaining and using heavy vehicles.
4Promoted to rank 3
5Continued as Colonist at age 34
5Gained a contact.
5Promoted to rank 4
5Is now a Explorer
6Continued as Colonist at age 38
6You are rewarded for your diligence or cunning.
6Forced to muster out.
7Became a Corporate Agent at age 42
7An investigation takes on a dangerous turn.
7Severely injured.
7Promoted to rank 1
7Is now a Agent