Crewman Thaddeus Wallace permalink

Age Sex Str Dex End Int Edu Soc
47 M 6 (0) 6 (0) 3 (-1) 3 (-1) 7 (0) 6 (0)
Witty
 
Skills
Admin 0
Athletics (Strength) 1
Broker 0
Drive 0
Electronics 0
Engineer 0
Flyer (Airship) 1
Jack-of-All-Trades 1
Mechanic 0
Persuade 0
Profession (Construction) 1
Science 0
CareerAssignmentTitleRankTerms
Citizen Worker 1 2
Citizen Corporate 0 1
Navy Engineer/Gunner Crewman 0 2
Entertainer Performer 0 1
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Worker at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Gain a criminal contact.
2Continued as Worker at age 22
2You befriend a superior in the corporation or the colony.
2Promoted to rank 1
3Voluntarily left Worker
3Switched to Corporate at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Forced to muster out.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Performer at age 34
5You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
6Became a Merchant Marine at age 38
6Bankrupted by a rival. Gain the other trader as a Rival.
7Returned to Engineer/Gunner at age 42
7Moved to a new world.