| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
4 (-1) |
5 (-1) |
5 (-1) |
5 (-1) |
9 (1) |
8 (0) |
| Guarded, Threatening, Unbiased |
| Skills |
| Art 0 |
| Carouse 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Flyer (Rotor) 1 |
| Gunner (Turret) 1 |
| Investigate 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Recon 2 |
| Steward 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
0 |
1 |
| Agent |
Intelligence |
Agent |
1 |
4 |
| Merchant |
Free Trader |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Became a Intelligence at age 22 |
| 2 | Given specialist training in vehicles. |
| 3 | Continued as Intelligence at age 26 |
| 3 | Gained a contact. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Rewarded for a successful mission. |
| 5 | Continued as Intelligence at age 34 |
| 5 | Go undercover to investigate an enemy. |
| 5 | Crime pays off. Gain victim as Enemy. |
| 5 | Forced to muster out. |
| 6 | Became a Free Trader at age 38 |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Continued as Free Trader at age 42 |
| 7 | Embroiled in legal trouble. |
| 7 | Promoted to rank 1 |