Henchman Enid Bailey permalink

Age Sex Str Dex End Int Edu Soc
48 F 2 (-2) 9 (1) 4 (-1) 9 (1) 5 (-1) 6 (0)
Gullible, Stimulating
 
Skills
Admin 1
Advocate 1
Animals 0
Deception 0
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics (Comms) 1
Engineer (J-drive) 1
Investigate 0
Language (Anglic (3rd Imperium)) 1
Pilot (Small Craft) 1
Profession (Belter) 1
Recon 0
Science (Cybernetics) 1
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Citizen Corporate 1 2
Rogue Pirate Henchman 1 1
Scholar Scientist 1 2
 
TermHistory
1Became a Wanderer at age 18
1Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2Became a Corporate at age 22
2Good fortune
2Promoted to rank 1
3Continued as Corporate at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Pirate at age 30
4Is now a Lackey
4Involved in the planning of an impressive heist.
4Promoted to rank 1
4Is now a Henchman
5Voluntarily left Pirate
5Returned to Wanderer at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Became a Scientist at age 38
6Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6A rival researcher blackens your name or steals your research. Gain a Rival.
6Gain an Enemy
6Promoted to rank 1
7Continued as Scientist at age 42
7Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
7Gain an Enemy