Warrior Albert McDermot permalink

Age Sex Str Dex End Int Edu Soc
51 M 5 (-1) 10 (1) 5 (-1) 5 (-1) 7 (0) 7 (0)
Unkind, Licentious, Moody
 
Skills
Advocate 1
Carouse 2
Diplomat 0
Drive (Walker) 1
Electronics 0
Flyer 0
Investigate 1
Jack-of-All-Trades 1
Language 0
Medic 0
Melee (Blade) 1
Navigation 1
Recon 1
Science (Biology) 1
Seafarer (Personal) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 4
Drifter Barbarian Warrior 3 4
 
TermHistory
1Became a Field Researcher at age 18
1Entangled in a bureaucratic or legal morass that distracts you from your work.
2Continued as Field Researcher at age 22
2A rival researcher blackens your name or steals your research. Gain a Rival.
3Continued as Field Researcher at age 26
3Make a breakthrough in your field.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Forced to muster out.
5Became a Barbarian at age 34
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
5Promoted to rank 1
6Continued as Barbarian at age 38
6Promoted to rank 2
6Is now a Warrior
7Continued as Barbarian at age 42
7Find valuable salvage.
8Continued as Barbarian at age 46
8Forced to continue current assignment
8Promoted to rank 3