Norman Blakely permalink

Age Sex Str Dex End Int Edu Soc
52 M 4 (-1) 1 (-2) 2 (-2) 6 (0) 6 (0) 2 (-2)
Witty, Extreme
 
Skills
Admin 0
Animals 0
Broker 1
Diplomat 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Investigate 0
Medic 0
Recon 0
Science 0
Stealth 0
Streetwise 2
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 1
Citizen Worker 0 3
Agent Intelligence 0 1
Drifter Wanderer 1 2
Citizen Corporate 1 1
 
TermHistory
1Became a Field Researcher at age 18
1Your work is sabotaged by unknown parties. You may salvage what you can and give up.
2Became a Worker at age 22
2You are rewarded for your diligence or cunning.
3Continued as Worker at age 26
3Gained a contact.
4Continued as Worker at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Intelligence at age 34
5Scarred. Fully recovered. Owe 2,500 for medical bills.
6Became a Wanderer at age 38
6Find an Alien Artifact.
6Promoted to rank 1
7Continued as Wanderer at age 42
7Suffer from a life-threatening illness.
8Switched to Corporate at age 46
8Your business expands, your corporation grows, or the colony thrives.
8Promoted to rank 1
9Aging Crisis. Owe 60,000 for medical bills.