Sublieutenant Cleve Hennessy permalink

Age Sex Str Dex End Int Edu Soc
51 M 2 (-2) 2 (-2) 2 (-2) 7 (0) 7 (0) 6 (0)
Sanguine
 
Skills
Art 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 1
Deception 0
Drive 0
Electronics (Comms) 1
Gun Combat (Archaic) 1
Gun Combat 2
Gunner (Capital) 1
Gunner (Ortillery) 1
Language 0
Leadership 1
Mechanic 4
Melee (Blade) 1
Pilot (Capital Ships) 1
Recon 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Navy Line/Crew Sublieutenant 2 / 0 3
Merchant Merchant Marine Crewman 0 3
 
EducationGraduated
Naval Academy Honors
 
TermHistory
1Became a Wanderer at age 18
1Lost eye or limb. Owe 5,000 for medical bills.
2Entered Naval Academy at age 22
2Made lifelong friends. Gain 2 Allies.
2Graduated with honors at age 22.
3Became a Line/Crew at age 22
3Is now a Crewman
3Commissioned in Navy/Line/Crew
3Is now a Ensign
3Vessel participates in a notable military engagement.
4Continued as Line/Crew at age 26
4Display heroism in battle, saving the whole ship.
4Promoted to Line/Crew officer rank 2
4Is now a Sublieutenant
5Continued as Line/Crew at age 30
5You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
6Returned to Wanderer at age 34
6Scarred. Fully recovered. Owe 5,000 for medical bills.
7Became a Merchant Marine at age 38
7Is now a Crewman
7A good deal ensures you are living the high life for a few years.
8Continued as Merchant Marine at age 42
8Given advanced training in a specialist field
9Continued as Merchant Marine at age 46
9Befriend a useful ally in one sphere. Gain an Ally.
9Forced to muster out.