| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Surveyor at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Became a Field Researcher at age 26 |
| 3 | A disaster or war strikes. |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 3 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 4 | Continued as Field Researcher at age 30 |
| 4 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Commissioned in Navy/Flight |
| 5 | Is now a Ensign |
| 5 | Promoted to Flight officer rank 2 |
| 5 | Is now a Sublieutenant |
| 6 | Continued as Flight at age 38 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Became a Artist at age 42 |
| 7 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 8 | Became a Free Trader at age 46 |
| 8 | Embroiled in legal trouble. |
| 8 | Promoted to rank 1 |