| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Spent time maintaining and using heavy vehicles. |
| 2 | Continued as Worker at age 22 |
| 2 | Spent time maintaining and using heavy vehicles. |
| 3 | Voluntarily left Worker |
| 3 | Became a Wanderer at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Gain a contact. |
| 4 | Promoted to Line/Crew rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Voluntarily left Line/Crew |
| 5 | Switched to Flight at age 34 |
| 5 | Special assignment or duty on board ship. |
| 5 | Promoted to Flight rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Flight at age 38 |
| 6 | Vessel participates in a notable military engagement. |
| 6 | Promoted to Flight rank 3 |
| 6 | Is now a Petty Officer, 2nd class |
| 7 | Continued as Flight at age 42 |
| 7 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 8 | Switched to Engineer/Gunner at age 46 |
| 8 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to Engineer/Gunner rank 4 |
| 8 | Is now a Petty Officer, 1st class |