Crewman Lucille Tucker permalink

Age Sex Str Dex End Int Edu Soc
52 F 5 (-1) 4 (-1) 4 (-1) 8 (0) 11 (1) 6 (0)
Evil
 
Skills
Admin 1
Advocate 3
Animals 0
Carouse 0
Diplomat 1
Drive (Walker) 1
Electronics (Computers) 1
Flyer 0
Gun Combat 1
Investigate 1
Language 0
Mechanic 0
Medic 1
Melee 0
Science (Economics) 2
Science (Linguistics) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 1
Navy Engineer/Gunner Crewman 0 1
Scholar Scientist 3 6
 
TermHistory
1Became a Barbarian at age 18
1Attacked by enemies that you easily defeat.
1Gain Enemy if you don't already have one.
1Promoted to rank 1
2Voluntarily left Barbarian
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Special assignment or duty on board ship.
3Voluntarily left Engineer/Gunner
3Became a Scientist at age 26
3Make a breakthrough in your field.
4Continued as Scientist at age 30
4Work for an eccentric but brilliant mentor, who becomes an Ally.
4Promoted to rank 1
5Continued as Scientist at age 34
5Entangled in a bureaucratic or legal morass that distracts you from your work.
6Continued as Scientist at age 38
6Make a breakthrough in your field.
6Promoted to rank 2
7Continued as Scientist at age 42
7Win a prestigious prize for your work.
8Continued as Scientist at age 46
8Entangled in a bureaucratic or legal morass that distracts you from your work.
8Promoted to rank 3