Petty Officer, 1st class Robin Douglas permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 4 (-1) 3 (-1) 8 (0) 9 (1) 4 (-1)
Available, Tense
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 2
Broker 0
Carouse 1
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 2
Engineer (Power) 1
Flyer 0
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Investigate 1
Jack-of-all-Trades 1
Mechanic 1
Melee (Blade) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 1
Science (Xenology) 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 1st class 4 5
Rogue Enforcer 0 1
Agent Corporate Agent Agent 1 1
Merchant Merchant Marine Crewman 0 1
Citizen Colonist Settler 2 3
Drifter Barbarian 1 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Attempt at commissioned failed.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Engineer/Gunner rank 2
2Is now a Petty Officer, 3rd class
3Continued as Engineer/Gunner at age 26
3Vessel participates in a diplomatic mission.
3Promoted to Engineer/Gunner rank 3
3Is now a Petty Officer, 2nd class
4Continued as Engineer/Gunner at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Engineer/Gunner rank 4
4Is now a Petty Officer, 1st class
5Continued as Engineer/Gunner at age 34
5Nearly killed.
6Became a Enforcer at age 38
6A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
7Became a Corporate Agent at age 42
7Go undercover to investigate an enemy.
7Life ruined by a criminal gang. Gain the gang as an Enemy
7Promoted to rank 1
7Is now a Agent
8Voluntarily left Corporate Agent
8Became a Merchant Marine at age 46
8Is now a Crewman
8Moved to a new world.
9Voluntarily left Merchant Marine
9Became a Colonist at age 50
9You are rewarded for your diligence or cunning.
9Promoted to rank 1
10Continued as Colonist at age 54
10You are rewarded for your diligence or cunning.
10Promoted to rank 2
10Is now a Settler
11Continued as Colonist at age 58
11Advanced training in a specialist field.
11Forced to muster out.
12Became a Barbarian at age 62
12Spend time with an alien race. Gain a contact.
12Forced to continue current assignment
12Promoted to rank 1
13Aging Crisis. Owe 20,000 for medical bills.