| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Involved in a feud with a rival criminal organization. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Continued as Pirate at age 22 |
| 2 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 2 | Promoted to rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Pirate at age 26 |
| 3 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 4 | Became a Field Researcher at age 30 |
| 4 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 5 | Voluntarily left Field Researcher |
| 5 | Became a Barbarian at age 34 |
| 5 | Offered job by a patron. Now owe him a favor. |
| 5 | Promoted to rank 1 |
| 6 | Became a Journalist at age 38 |
| 6 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Freelancer |
| 7 | Continued as Journalist at age 42 |
| 7 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 8 | Switched to Wanderer at age 46 |
| 8 | Attempted a risky adventure and was sent to prison. |
| 9 | Became a Inmate at age 50 |
| 9 | Parole hearing. |
| 9 | Promoted to rank 1 |
| 9 | Paroled from prison. |
| 10 | Became a Courier at age 54 |
| 10 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 10 | Forced to continue current assignment |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Continued as Courier at age 58 |
| 11 | Spend several years jumping from world to world in your scout ship. |
| 11 | Promoted to rank 2 |
| 12 | Continued as Courier at age 62 |
| 12 | Spend several years jumping from world to world in your scout ship. |