Crewman Millard Little permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 7 (0)
Tiresome
 
Skills
Admin 1
Carouse 1
Diplomat 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Remote Ops) 2
Engineer 0
Flyer (Airship) 1
Gambler 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Mechanic 0
Profession 0
Science 0
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker 1 4
Citizen Corporate 0 2
Navy Flight Crewman 0 2
Navy Line/Crew 0 1
Drifter Barbarian 0 1
Retired 0 2
 
TermHistory
1Became a Worker at age 18
1You gain experience in a technical field as a computer operator or surveyor.
2Continued as Worker at age 22
2You befriend a superior in the corporation or the colony.
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Promoted to rank 1
4Continued as Worker at age 30
4Advanced training in a specialist field.
4Forced to muster out.
5Switched to Corporate at age 34
5You gain experience in a technical field as a computer operator or surveyor.
6Continued as Corporate at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Became a Flight at age 42
7Is now a Crewman
7Scarred. Fully recovered. Owe 2,500 for medical bills.
8Switched to Line/Crew at age 46
8During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
9Returned to Flight at age 50
9Injured. Fully recovered.
10Became a Barbarian at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11Victim of a crime
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 30,000 for medical bills.