Scout Arch Gregory permalink

Age Sex Str Dex End Int Edu Soc
67 M 4 (-1) 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1)
Panicky, Soft-Spoken
 
Skills
Animals 0
Astrogation 0
Athletics (Endurance) 1
Diplomat 1
Engineer (J-drive) 1
Gun Combat (Archaic) 1
Mechanic 0
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Civil Engineering) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer Scout 2 3
Drifter Scavenger 2 4
Rogue Thief 0 2
Citizen Colonist 0 1
Navy Engineer/Gunner Crewman 0 1
Retired 0 1
 
TermHistory
1Became a Explorer at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1Severely injured. Owe 5,000 for medical bills.
1Promoted to rank 1
1Is now a Scout
2Continued as Explorer at age 22
2Gained a contact.
2Promoted to rank 2
3Continued as Explorer at age 26
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4Became a Scavenger at age 30
4A new romantic starts. Gain an Ally.
4Promoted to rank 1
5Continued as Scavenger at age 34
5Find an Alien Artifact.
5Promoted to rank 2
6Continued as Scavenger at age 38
6Suffer from a life-threatening illness.
7Became a Thief at age 42
7Involved in a feud with a rival criminal organization.
8Continued as Thief at age 46
8Injured. Fully recovered. Owe 5,000 for medical bills.
9Became a Colonist at age 50
9A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
10Returned to Scavenger at age 54
10Suffer from a life-threatening illness.
11Became a Engineer/Gunner at age 58
11Is now a Crewman
11Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Severely injured. Fully recovered. Owe 15,000 for medical bills.
13Aging Crisis. Owe 50,000 for medical bills.