| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 2 | Became a Artist at age 22 |
| 2 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Promoted to Line/Crew rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 5 | Became a Wanderer at age 34 |
| 5 | Find Ancient Technology. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Drafted into Army |
| 6 | Promoted to rank 2 |
| 7 | Switched to Army Support at age 42 |
| 7 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 7 | Promoted to Army Support rank 1 |
| 7 | Is now a Lance Corporal |
| 8 | Voluntarily left Army Support |
| 8 | Became a Colonist at age 46 |
| 8 | You are rewarded for your diligence or cunning. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Colonist at age 50 |
| 9 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Returned to Wanderer at age 54 |
| 10 | Attacked by enemies that you easily defeat. |
| 10 | Gain Enemy if you don't already have one. |
| 10 | Promoted to rank 3 |
| 11 | Continued as Wanderer at age 58 |
| 11 | Amnesia. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Wanderer at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |