Scout Judd Bennett permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2)
Indolent, Pensive, Obliging
 
Skills
Astrogation 0
Athletics 0
Carouse 1
Drive (Hovercraft) 1
Gun Combat 0
Mechanic 2
Pilot (Small Craft) 1
Profession (Hydroponics) 1
Profession (Polymers) 1
Seafarer 0
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 1
Entertainer Journalist 0 1
Navy Flight Crewman 0 1
Citizen Worker 1 5
Drifter Scavenger 0 1
Citizen Colonist 0 1
Retired 0 2
 
TermHistory
1Became a Courier at age 18
1Spend several years jumping from world to world in your scout ship.
1Promoted to rank 1
1Is now a Scout
2Voluntarily left Courier
2Became a Journalist at age 22
2Expose or are involved in a scandal of some sort.
3Became a Flight at age 26
3Is now a Crewman
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Became a Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
5Continued as Worker at age 34
5You are rewarded for your diligence or cunning.
6Continued as Worker at age 38
6Good fortune
6Forced to continue current assignment
6Promoted to rank 1
7Continued as Worker at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
8Continued as Worker at age 46
8Co-operate with investigation by the planetary authorities. The business or colony is shut down.
9Became a Scavenger at age 50
9Nearly killed. Fully recovered. Owe 12,500 for medical bills.
10Switched to Colonist at age 54
10Good fortune
10Forced to muster out.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11Good fortune
12Aging Crisis. Owe 40,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.