Scout Judd Bennett
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 67 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
1 (-2) |
6 (0) |
2 (-2) |
| Indolent, Pensive, Obliging |
| Skills |
| Astrogation 0 |
| Athletics 0 |
| Carouse 1 |
| Drive (Hovercraft) 1 |
| Gun Combat 0 |
| Mechanic 2 |
| Pilot (Small Craft) 1 |
| Profession (Hydroponics) 1 |
| Profession (Polymers) 1 |
| Seafarer 0 |
| Steward 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
1 |
1 |
| Entertainer |
Journalist |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Citizen |
Worker |
|
1 |
5 |
| Drifter |
Scavenger |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Voluntarily left Courier |
| 2 | Became a Journalist at age 22 |
| 2 | Expose or are involved in a scandal of some sort. |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 4 | Became a Worker at age 30 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Continued as Worker at age 34 |
| 5 | You are rewarded for your diligence or cunning. |
| 6 | Continued as Worker at age 38 |
| 6 | Good fortune |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 7 | Continued as Worker at age 42 |
| 7 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 8 | Continued as Worker at age 46 |
| 8 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 9 | Became a Scavenger at age 50 |
| 9 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 10 | Switched to Colonist at age 54 |
| 10 | Good fortune |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |