| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You gain experience in a technical field as a computer operator or surveyor. |
| 2 | Voluntarily left Corporate |
| 2 | Switched to Worker at age 22 |
| 2 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 3 | Continued as Worker at age 26 |
| 3 | Birth or Death involving a family member or close friend. |
| 3 | Forced to muster out. |
| 4 | Became a Courier at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 5 | Continued as Courier at age 34 |
| 5 | Birth or Death involving a family member or close friend. |
| 6 | Continued as Courier at age 38 |
| 6 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 6 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Courier at age 42 |
| 7 | Lost eye or limb. Owe 5,000 for medical bills. |
| 8 | Became a Barbarian at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Became a Free Trader at age 50 |
| 9 | Nearly killed. Owe 25,000 for medical bills. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |