Crewman Oliver Finnerty permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 8 (0)
Superstitious, Lascivious, Psychotic
 
Skills
Animals (Veterinary) 1
Athletics (Endurance) 1
Carouse 0
Electronics 0
Medic 0
Melee 0
Science (Biology) 1
Science (Physics) 1
Seafarer (Sails) 1
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 3
Scholar Field Researcher 0 1
Merchant Merchant Marine Crewman 0 1
Retired 0 7
 
TermHistory
1Became a Barbarian at age 18
1Spend time with an alien race. Gain a contact.
2Continued as Barbarian at age 22
3Continued as Barbarian at age 26
3Attacked by enemies and injured.
3Scarred. Fully recovered. Owe 10,000 for medical bills.
3Gain Enemy if you don't already have one.
4Voluntarily left Barbarian
4Became a Field Researcher at age 30
4An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Your ship or starport is destroyed by criminals. Gain them as an Enemy.
6Aging Crisis. Owe 60,000 for medical bills.
6Retired at age 38
6Spend time with an alien race. Gain a contact.
7Aging Crisis. Owe 20,000 for medical bills.
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Aging Crisis. Owe 50,000 for medical bills.
8Gained a contact.
9Aging Crisis. Owe 50,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 50,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 20,000 for medical bills.
11Amnesia.
12Aging Crisis. Owe 50,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 10,000 for medical bills.