Petty Officer, 3rd class Marshall McDonald permalink

Age Sex Str Dex End Int Edu Soc Psi
67 M 3 (-1) 1 (-2) 8 (0) 9 (1) 6 (0) 6 (0) None
Grieving, Night Owl
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat 4
Mechanic 2
Pilot (Small craft) 1
Science (Sophontology) 1
Streetwise 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class 2 9
Scholar Physician 0 1
Navy Line/Crew 0 1
Navy Flight 2 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Special assignment or duty on board ship.
2Continued as Engineer/Gunner at age 22
2Advanced training in a specialist field
3Continued as Engineer/Gunner at age 26
3Advanced training in a specialist field
4Continued as Engineer/Gunner at age 30
4Special assignment or duty on board ship.
5Continued as Engineer/Gunner at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Forced to muster out.
6Became a Physician at age 38
6Assigned to work on a secret project for a patron or organisation.
7Voluntarily left Physician
7Switched to Line/Crew at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
8Voluntarily left Line/Crew
8Returned to Engineer/Gunner at age 46
8Encounter a Psionic institute.
8Tested for psionic powers
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9Commanding officer takes an interest in your career.
9Promoted to Engineer/Gunner rank 2
9Is now a Petty Officer, 3rd class
10Continued as Engineer/Gunner at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
10Forced to muster out.
11Switched to Flight at age 58
11You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
12Returned to Engineer/Gunner at age 62
12Victim of a crime
12Forced to muster out.
13Aging Crisis. Owe 10,000 for medical bills.