| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Special assignment or duty on board ship. |
| 2 | Attempt at commissioned failed. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 4 | Became a Corporate Agent at age 30 |
| 4 | You go above and beyond the call of duty. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Voluntarily left Corporate Agent |
| 5 | Became a Infantry at age 34 |
| 5 | Is now a Private |
| 5 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 6 | Became a Wanderer at age 38 |
| 6 | Survived a risky adventure but gained nothing. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Attempted a risky adventure and was wildly successful. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Wanderer at age 46 |
| 9 | Continued as Wanderer at age 50 |
| 10 | Voluntarily left Wanderer |
| 10 | Switched to Barbarian at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Became a Diplomat at age 58 |
| 11 | Is now a Intern |
| 11 | time as a ruler or playboy gives you a wide range of experiences. |
| 11 | Promoted to rank 1 |
| 11 | Is now a 3rd Secretary |
| 12 | Continued as Diplomat at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Promoted to rank 2 |
| 12 | Is now a 2nd Secretary |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |