| Term | History |
| 1 | Became a Dilettante at age 18 |
| 1 | Is now a Wastrel |
| 1 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 2 | Continued as Dilettante at age 22 |
| 2 | Inherit a gift from a rich relative. |
| 3 | Voluntarily left Dilettante |
| 3 | Became a Artist at age 26 |
| 3 | Gain a patron in the arts. Gain an Ally |
| 3 | Promoted to rank 1 |
| 4 | Continued as Artist at age 30 |
| 4 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Artist at age 34 |
| 5 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Artist at age 38 |
| 6 | Amnesia. |
| 6 | Promoted to rank 4 |
| 7 | Voluntarily left Artist |
| 7 | Became a Corporate Agent at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Established a network of contacts. Gain 1 contacts. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Field Agent |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Established a network of contacts. Gain 3 contacts. |
| 9 | Promoted to rank 3 |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | Established a network of contacts. Gain 1 contacts. |
| 11 | Promoted to rank 4 |
| 11 | Is now a Special Agent |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Corporate Agent at age 62 |
| 12 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |