| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 2 | Became a Scientist at age 22 |
| 2 | Refuse to join a cheat in some fashion. |
| 3 | Continued as Scientist at age 26 |
| 3 | Refuse to join a cheat in some fashion. |
| 3 | Forced to muster out. |
| 4 | Became a Worker at age 30 |
| 4 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 5 | Became a Surveyor at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 6 | Continued as Surveyor at age 38 |
| 6 | You survey an alien world. |
| 7 | Continued as Surveyor at age 42 |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Returned to Worker at age 46 |
| 8 | Good fortune |
| 9 | Voluntarily left Worker |
| 9 | Became a Barbarian at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Voluntarily left Barbarian |
| 10 | Switched to Scavenger at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Switched to Wanderer at age 58 |
| 11 | Drafted into Merchant Marine |
| 11 | Forced to continue current assignment |
| 11 | Promoted to rank 1 |
| 12 | Continued as Wanderer at age 62 |
| 12 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |