| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Suffer from a life-threatening illness. |
| 2 | Became a Surveyor at age 22 |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 2 Contacts. Gain 1 Enemies. |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | Display heroism in battle, saving the whole ship. |
| 3 | Commissioned in Navy/Flight |
| 3 | Is now a Ensign |
| 3 | Promoted to Flight officer rank 2 |
| 3 | Is now a Sublieutenant |
| 4 | Continued as Flight at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Continued as Flight at age 34 |
| 5 | Advanced training in a specialist field |
| 5 | Promoted to Flight officer rank 3 |
| 5 | Is now a Lieutenant |
| 6 | Continued as Flight at age 38 |
| 6 | Commanding officer takes an interest in your career. |
| 6 | Promoted to Flight officer rank 4 |
| 6 | Is now a Commander |
| 7 | Voluntarily left Flight |
| 7 | Switched to Wanderer at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Switched to Engineer/Gunner at age 46 |
| 8 | Advanced training in a specialist field |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |