| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Perform an exemplary service for the scouts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Voluntarily left Explorer |
| 2 | Became a Scientist at age 22 |
| 2 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 3 | Became a Intelligence at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | Involved in a gambling ring. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Field Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | Uncover a major conspiracy against your employers. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Intelligence at age 38 |
| 6 | You go above and beyond the call of duty. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Special Agent |
| 7 | Continued as Intelligence at age 42 |
| 7 | You go above and beyond the call of duty. |
| 7 | Promoted to rank 5 |
| 7 | Is now a Assistant Director |
| 8 | Voluntarily left Intelligence |
| 8 | Returned to Explorer at age 46 |
| 8 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 9 | Became a Engineer/Gunner at age 50 |
| 9 | Is now a Crewman |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Good fortune |
| 10 | Promoted to Engineer/Gunner rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | Good fortune |
| 11 | Promoted to Engineer/Gunner rank 2 |
| 11 | Is now a Petty Officer, 3rd class |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Voluntarily left Engineer/Gunner |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |