Able Spacehand Merlin Brownhill permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 1 (-2)
Reserved
 
Skills
Animals (Veterinary) 1
Carouse 0
Diplomat 1
Electronics (Comms) 1
Flyer (Rotor) 1
Mechanic 1
Melee 0
Pilot (Capital Ships) 1
Profession (Belter) 1
Recon 1
Science (Economics) 1
Seafarer 0
Stealth 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 4
Navy Engineer/Gunner Able Spacehand 1 3
Scout Explorer 0 3
Retired 0 2
 
TermHistory
1Became a Barbarian at age 18
2Continued as Barbarian at age 22
2Find valuable salvage.
3Continued as Barbarian at age 26
3Gained a contact.
3Forced to muster out.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Vessel participates in a diplomatic mission.
4Gain a contact.
5Voluntarily left Engineer/Gunner
5Became a Explorer at age 34
5When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
5You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6Continued as Explorer at age 38
6You survey an alien world.
7Continued as Explorer at age 42
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
8Returned to Engineer/Gunner at age 46
8Birth or Death involving a family member or close friend.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
10Returned to Barbarian at age 54
10You do not know what happened to you. There is a gap in your memory.
11Aging Crisis. Owe 20,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.