| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain an Enemy. |
| 1 | Dropped out of military academy. |
| 2 | Became a Army Support at age 18 |
| 2 | Is now a Private |
| 2 | Thrown into a brutal ground war |
| 2 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Continued as Army Support at age 22 |
| 3 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 4 | Became a Wanderer at age 26 |
| 4 | Attacked by enemies that you easily defeat. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Wanderer |
| 5 | Switched to Barbarian at age 30 |
| 5 | Offered job by a patron. Now owe him a favor. |
| 6 | Became a Law Enforcement at age 34 |
| 6 | Is now a Rookie |
| 6 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 7 | Aging Crisis. Owe 50,000 for medical bills. |
| 7 | Retired at age 38 |
| 7 | Gained a contact. |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |
| 8 | Good fortune |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |