| Term | History |
| 1 | Entered University at age 18 |
| 1 | Study Athletics (Endurance) as a hobby. |
| 1 | Dropped out of university. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 3 | Became a Surveyor at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Surveyor at age 30 |
| 4 | Lost eye or limb. Owe 5,000 for medical bills. |
| 5 | Became a Artist at age 34 |
| 5 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 6 | Continued as Artist at age 38 |
| 6 | Gain a patron in the arts. Gain an Ally |
| 6 | Promoted to rank 1 |
| 7 | Continued as Artist at age 42 |
| 7 | Join homeworld’s celebrity circles |
| 7 | Promoted to rank 2 |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Continued as Artist at age 46 |
| 8 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 8 | Forced to muster out. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |