| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 1 | Promoted to Flight rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Flight at age 22 |
| 2 | Special assignment or duty on board ship. |
| 2 | Promoted to Flight rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Continued as Flight at age 26 |
| 3 | Vessel participates in a diplomatic mission. |
| 3 | Gain a contact. |
| 3 | Promoted to Flight rank 3 |
| 3 | Is now a Petty Officer, 2nd class |
| 4 | Voluntarily left Flight |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Severely injured. |
| 5 | Switched to Engineer/Gunner at age 34 |
| 5 | Advanced training in a specialist field |
| 5 | Forced to continue current assignment |
| 5 | Promoted to Engineer/Gunner rank 4 |
| 5 | Is now a Petty Officer, 1st class |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Scarred. |
| 7 | Became a Wanderer at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Became a Explorer at age 46 |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 5 Contacts. Gain 2 Enemies. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Birth or Death involving a family member or close friend. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Amnesia. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |