| Term | History |
| 1 | Entered University at age 18 |
| 1 | Made lifelong friends. Gain 2 Allies. |
| 1 | Graduated at age 22. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Attempt at commissioned failed. |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Voluntarily left Engineer/Gunner |
| 3 | Became a Enforcer at age 26 |
| 3 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 4 | Continued as Enforcer at age 30 |
| 4 | Find an Alien Artifact. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Involved in the planning of an impressive heist. |
| 5 | Forced to muster out. |
| 6 | Became a Barbarian at age 38 |
| 6 | Attempted a risky adventure and was wildly successful. |
| 7 | Continued as Barbarian at age 42 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 8 | Returned to Enforcer at age 46 |
| 8 | Arrested and charged. |
| 8 | Hired a lawyer to beat the charges. |
| 8 | Promoted to rank 2 |
| 9 | Voluntarily left Enforcer |
| 9 | Became a Colonist at age 50 |
| 9 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 10 | Switched to Wanderer at age 54 |
| 10 | Find valuable salvage. |
| 11 | Continued as Wanderer at age 58 |
| 11 | Attempted a risky adventure and was wildly successful. |
| 11 | Promoted to rank 1 |
| 12 | Continued as Wanderer at age 62 |
| 12 | Attacked by enemies that you easily defeat. |
| 12 | Gain Enemy if you don't already have one. |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |