Commander Judith Adams permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 10 (1)
Never Hungry
 
Skills
Admin 1
Art 0
Astrogation 1
Athletics (Endurance) 1
Athletics (Strength) 2
Deception 3
Flyer (Ornithopter) 1
Gun Combat 4
Gunner (Capital) 1
Gunner (Screen) 4
Investigate 1
Leadership 2
Mechanic 2
Melee (Blade) 1
Pilot (Spacecraft) 1
Profession 0
Recon 1
Science 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 4
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Commander 4 / 0 4
Agent Corporate Agent Field Agent 2 3
Drifter Scavenger 1 3
Retired 0 2
 
EducationGraduated
Naval Academy Graduated
 
TermHistory
1Entered Naval Academy at age 18
1Become leader in social movement.
1Gain an Ally and an Enemy.
1Graduated at age 18.
2Became a Engineer/Gunner at age 18
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Commissioned in Navy/Engineer/Gunner
2Is now a Ensign
2Promoted to Engineer/Gunner officer rank 2
2Is now a Sublieutenant
3Continued as Engineer/Gunner at age 22
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to Engineer/Gunner officer rank 3
3Is now a Lieutenant
4Continued as Engineer/Gunner at age 26
4Display heroism in battle, saving the whole ship.
4Promoted to Engineer/Gunner officer rank 4
4Is now a Commander
5Continued as Engineer/Gunner at age 30
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Corporate Agent at age 34
6Go undercover to investigate an enemy.
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Continued as Corporate Agent at age 38
7Established a network of contacts. Gain 3 contacts.
7Promoted to rank 1
7Is now a Agent
8Continued as Corporate Agent at age 42
8Advanced training in a specialist field.
8Promoted to rank 2
8Is now a Field Agent
9Voluntarily left Corporate Agent
9Became a Scavenger at age 46
9Attacked by enemies and injured.
9Nearly killed. Fully recovered. Owe 22,500 for medical bills.
9Gain Enemy if you don't already have one.
9Promoted to rank 1
10Continued as Scavenger at age 50
10Gained a contact.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Scavenger at age 54
11Severely injured. Owe 10,000 for medical bills.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 58
12Accused of a crime
13Aging Crisis. Owe 20,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 30,000 for medical bills.