Scout Belle Fleming permalink

Age Sex Str Dex End Int Edu Soc
68 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 3 (-1)
Quixotic, Gruff, Smooth
 
Skills
Astrogation 1
Broker 1
Carouse 0
Diplomat 1
Electronics 0
Flyer (Grav) 1
Gun Combat (Archaic) 1
Language 0
Mechanic 0
Pilot 0
Recon 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Scout 1 2
Drifter Wanderer 0 1
Army Army Support Private 0 1
Citizen Corporate 1 2
Retired 0 6
 
TermHistory
1Became a Surveyor at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
1Promoted to rank 1
1Is now a Scout
2Continued as Surveyor at age 22
2You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
3Became a Wanderer at age 26
3Suffer from a life-threatening illness.
4Became a Army Support at age 30
4Is now a Private
4Lost eye or limb. Fully recovered.
5Became a Corporate at age 34
5Your business expands, your corporation grows, or the colony thrives.
5Promoted to rank 1
6Aging Crisis. Owe 60,000 for medical bills.
6Continued as Corporate at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Aging Crisis. Owe 10,000 for medical bills.
7Retired at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 60,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10Moved to a new world.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.