| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Colonist at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Colonist at age 26 |
| 3 | Nearly killed. Fully recovered. |
| 4 | Became a Scientist at age 30 |
| 4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 5 | Continued as Scientist at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scientist at age 38 |
| 6 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Continued as Scientist at age 42 |
| 7 | Refuse to join a cheat in some fashion. |
| 8 | Continued as Scientist at age 46 |
| 8 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 9 | Continued as Scientist at age 50 |
| 9 | Refuse to join a cheat in some fashion. |
| 9 | Forced to muster out. |
| 10 | Switched to Corporate at age 54 |
| 10 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Voluntarily left Corporate |
| 11 | Retired at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Spend time with an alien race. Gain a contact. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |