Lieutenant Colonel Stanley Howell permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 9 (1)
Available
 
Skills
Admin 2
Advocate 1
Athletics (Dexterity) 1
Broker 0
Drive 0
Electronics 0
Flyer (Grav) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 1
Medic 3
Navigation 1
Persuade 0
Seafarer 0
Steward 0
Survival 0
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Drifter Barbarian 0 1
Marine Marine Support Lieutenant Colonel 4 / 0 6
Merchant Merchant Marine Senior Crewman 1 3
Retired 0 1
 
TermHistory
1Became a Free Trader at age 18
1A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
2Became a Barbarian at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Marine Support at age 26
3Is now a Marine
3Assigned to the security staff of a space station.
3Commissioned in Marine/Marine Support
3Is now a Lieutenant
3Promoted to Marine Support officer rank 2
3Is now a Captain
4Continued as Marine Support at age 30
4Good fortune
4Promoted to Marine Support officer rank 3
4Is now a Force Commander
5Continued as Marine Support at age 34
5Advanced training in a specialist field
6Continued as Marine Support at age 38
6Advanced training in a specialist field
6Promoted to Marine Support officer rank 4
6Is now a Lieutenant Colonel
7Continued as Marine Support at age 42
7A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
7Report commander and gain an Enemy.
8Continued as Marine Support at age 46
8A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
8Forced to muster out.
9Switched to Merchant Marine at age 50
9Is now a Crewman
9Given advanced training in a specialist field
9Promoted to rank 1
9Is now a Senior Crewman
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Merchant Marine at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Merchant Marine at age 58
11Your ship or starport is destroyed by criminals. Gain them as an Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.