| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Find an Alien Artifact. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Scavenger |
| 2 | Became a Artist at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Artist at age 26 |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Artist at age 30 |
| 4 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Artist at age 34 |
| 5 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 5 | Forced to muster out. |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 7 | Became a Explorer at age 42 |
| 7 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 8 | Returned to Scavenger at age 46 |
| 8 | Attempted a risky adventure and was injured. |
| 8 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Continued as Scavenger at age 50 |
| 9 | Find Ancient Technology. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Scavenger at age 54 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 11 | Became a Law Enforcement at age 58 |
| 11 | Is now a Rookie |
| 11 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 12 | Switched to Surveyor at age 62 |
| 12 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 12 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |