| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Corporate Agent at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Wanderer at age 30 |
| 4 | Attacked by enemies that you easily defeat. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | Gained a contact. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |