Technician Kent Gray permalink

Age Sex Str Dex End Int Edu Soc
69 M 2 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 3 (-1)
Purposeful
 
Skills
Animals 0
Athletics (Dexterity) 1
Carouse 0
Drive (Track) 1
Electronics 0
Flyer (Airship) 1
Gambler 1
Mechanic 0
Melee 0
Profession (Civil Engineering) 1
Profession (Construction) 1
Science (Genetics) 1
Science (Xenology) 1
Seafarer 0
Stealth 0
Steward 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Citizen Worker Technician 2 5
Navy Line/Crew Crewman 0 1
Retired 0 5
 
TermHistory
1Became a Barbarian at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Worker at age 22
2Your business expands, your corporation grows, or the colony thrives.
3Continued as Worker at age 26
3Advanced training in a specialist field.
4Continued as Worker at age 30
4Spent time maintaining and using heavy vehicles.
4Promoted to rank 1
5Continued as Worker at age 34
5You rise to a position of power in your colony or corporation.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6Moved to a new world.
6Forced to muster out.
7Became a Line/Crew at age 42
7Is now a Crewman
7During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
8Aging Crisis. Owe 50,000 for medical bills.
8Retired at age 46
8Spend time with an alien race. Gain a contact.
9Aging Crisis. Owe 10,000 for medical bills.
9Injured.
10Aging Crisis. Owe 40,000 for medical bills.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 20,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.