4th Officer Emmitt Hall permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 2 (-2)
Flippant
 
Skills
Art 0
Astrogation 0
Athletics (Dexterity) 1
Carouse 0
Deception 0
Drive 0
Electronics (Remote Ops) 1
Gambler 1
Jack-of-all-Trades 1
Mechanic 3
Persuade 0
Pilot (Small Craft) 1
Seafarer 0
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Navy Line/Crew Able Spacehand 1 2
Merchant Free Trader 0 1
Merchant Merchant Marine 4th Officer 2 2
Scout Explorer Scout 1 2
Drifter Barbarian 0 1
Retired 0 3
 
TermHistory
1Became a Journalist at age 18
1Public opinion turns on you.
2Became a Line/Crew at age 22
2Is now a Crewman
2You join a gambling circle on board.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Became a Free Trader at age 30
4Your ship or starport is destroyed by criminals. Gain them as an Enemy.
5Switched to Merchant Marine at age 34
5Is now a Crewman
5Given advanced training in a specialist field
5Promoted to rank 1
5Is now a Senior Crewman
6Continued as Merchant Marine at age 38
6Smuggle illegal items onto a planet.
6Promoted to rank 2
6Is now a 4th Officer
7Voluntarily left Merchant Marine
7Became a Explorer at age 42
7Gained a contact.
7Promoted to rank 1
7Is now a Scout
8Continued as Explorer at age 46
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 5 Contacts. Gain 3 Enemies.
9Became a Barbarian at age 50
9Scarred. Fully recovered. Owe 5,000 for medical bills.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 10,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 10,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 20,000 for medical bills.