Commander Gertrude Ryan permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 2 (-2)
Melodramatic, Hardy, Quirky
 
Skills
Admin 1
Art 0
Athletics (Endurance) 1
Carouse 1
Deception 0
Drive (Mole) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat 2
Gunner (Capital) 1
Gunner (Turret) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Recon 3
Stealth 0
Streetwise 0
Tactics (Military) 1
Vacc Suit 4
CareerAssignmentTitleRankTerms
Army Army Support Private 0 1
Navy Engineer/Gunner Commander 4 / 0 4
Entertainer Performer 0 2
Merchant Free Trader 0 1
Drifter Barbarian 0 2
Retired 0 3
 
EducationGraduated
Naval Academy Honors
 
TermHistory
1Became a Army Support at age 18
1Is now a Private
1Nearly killed. Fully recovered.
2Entered Naval Academy at age 22
2Become leader in social movement.
2Gain an Ally and an Enemy.
2Graduated with honors at age 22.
3Became a Engineer/Gunner at age 22
3Is now a Crewman
3Commissioned in Navy/Engineer/Gunner
3Is now a Ensign
3Vessel participates in a diplomatic mission.
3Gain a contact.
3Promoted to Engineer/Gunner officer rank 2
3Is now a Sublieutenant
4Continued as Engineer/Gunner at age 26
4Commanding officer takes an interest in your career.
4Promoted to Engineer/Gunner officer rank 3
4Is now a Lieutenant
5Continued as Engineer/Gunner at age 30
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Engineer/Gunner officer rank 4
5Is now a Commander
6Continued as Engineer/Gunner at age 34
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Became a Performer at age 38
7Invited to take part in a controversial event or exhibition that injures your social standing.
8Continued as Performer at age 42
8You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
9Became a Free Trader at age 46
9Your ship or starport is destroyed by criminals. Gain them as an Enemy.
10Became a Barbarian at age 50
10Attacked by enemies and injured.
10Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10Gain Enemy if you don't already have one.
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Barbarian at age 54
11Injured. Fully recovered. Owe 5,000 for medical bills.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 58
12Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13Aging Crisis. Owe 40,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 40,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 40,000 for medical bills.