| Term | History |
| 1 | Became a Dilettante at age 18 |
| 1 | Is now a Wastrel |
| 1 | Join a conspiracy of nobles that were caught. |
| 1 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Dilettante at age 22 |
| 2 | time as a ruler or playboy gives you a wide range of experiences. |
| 3 | Continued as Dilettante at age 26 |
| 3 | Inherit a gift from a rich relative. |
| 4 | Continued as Dilettante at age 30 |
| 4 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Ingrate |
| 5 | Continued as Dilettante at age 34 |
| 5 | Inherit a gift from a rich relative. |
| 6 | Continued as Dilettante at age 38 |
| 6 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 7 | Voluntarily left Dilettante |
| 7 | Became a Corporate at age 42 |
| 7 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Became a Explorer at age 46 |
| 8 | Serve as the courier for an important message from the Imperium. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Voluntarily left Explorer |
| 9 | Switched to Colonist at age 50 |
| 9 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 10 | Became a Line/Crew at age 54 |
| 10 | Is now a Crewman |
| 10 | You join a gambling circle on board. |
| 10 | Commissioned in Navy/Line/Crew |
| 10 | Is now a Ensign |
| 11 | Continued as Line/Crew at age 58 |
| 11 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 11 | Promoted to Line/Crew officer rank 2 |
| 11 | Is now a Sublieutenant |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Line/Crew at age 66 |
| 13 | Abuse your position for profit |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |