| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Win a prestigious prize for your work. |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 3 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 3 | Gain an Enemy |
| 4 | Continued as Field Researcher at age 30 |
| 4 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Thief at age 34 |
| 5 | Crime pays off. Gain victim as Enemy. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Thief at age 38 |
| 6 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Became a Scavenger at age 46 |
| 8 | Attempted a risky adventure and was wildly successful. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scavenger at age 50 |
| 9 | Attempted a risky adventure and was wildly successful. |
| 9 | Forced to continue current assignment |
| 9 | Promoted to rank 2 |
| 10 | Continued as Scavenger at age 54 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 11 | Became a Line/Crew at age 58 |
| 11 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 11 | Commissioned in Navy/Line/Crew |
| 11 | Is now a Ensign |
| 11 | Promoted to Line/Crew officer rank 2 |
| 11 | Is now a Sublieutenant |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Advanced training in a specialist field |
| 12 | Promoted to Line/Crew officer rank 3 |
| 12 | Is now a Lieutenant |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Line/Crew at age 66 |
| 13 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |