Commander Carter Hall permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 11 (1) 6 (0)
Scarred, Draconian
 
Skills
Broker 1
Carouse 3
Diplomat 0
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Gun Combat 0
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Investigate 1
Language (Vilani (1st Imperium)) 1
Leadership 1
Mechanic 2
Medic 0
Melee (Blade) 2
Persuade 1
Science (History) 1
Science (Planetology) 1
Science (Psychology) 1
Stealth 1
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 3 4
Rogue Thief 0 1
Merchant Free Trader 1 1
Entertainer Performer 3 4
Navy Engineer/Gunner Commander 4 / 0 3
 
TermHistory
1Became a Field Researcher at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Continued as Field Researcher at age 22
2A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
2Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3Became a Thief at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Free Trader at age 30
4Befriend a useful ally in one sphere. Gain an Ally.
4Promoted to rank 1
5Voluntarily left Free Trader
5Returned to Field Researcher at age 34
5Advanced training in a specialist field.
5Promoted to rank 2
6Continued as Field Researcher at age 38
6Assigned to work on a secret project for a patron or organisation.
6Promoted to rank 3
7Voluntarily left Field Researcher
7Became a Performer at age 42
7Refused to criticise a questionable political leader on your homeworld.
7Promoted to rank 1
8Continued as Performer at age 46
8Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
8Promoted to rank 2
9Continued as Performer at age 50
9Gain a patron in the arts. Gain an Ally
9Promoted to rank 3
10Continued as Performer at age 54
10Expose or are involved in a scandal of some sort.
11Became a Engineer/Gunner at age 58
11Is now a Crewman
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Commissioned in Navy/Engineer/Gunner
11Is now a Ensign
11Forced to continue current assignment
11Promoted to Engineer/Gunner officer rank 2
11Is now a Sublieutenant
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12Advanced training in a specialist field
12Promoted to Engineer/Gunner officer rank 3
12Is now a Lieutenant
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13Commanding officer takes an interest in your career.
13Promoted to Engineer/Gunner officer rank 4
13Is now a Commander
14Aging Crisis. Owe 50,000 for medical bills.