Able Spacehand Seth Meredeth permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 11 (1) 7 (0)
Composed, Enduring, Moralistic
 
Skills
Admin 1
Animals 0
Astrogation 1
Broker 1
Drive 0
Gambler 1
Gun Combat 0
Gunner (Capital) 1
Mechanic 1
Persuade 1
Pilot (Capital Ships) 1
Profession 0
Seafarer 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Merchant Broker 1 3
Agent Intelligence 0 1
Navy Line/Crew Crewman 0 1
Navy Flight Able Spacehand 1 2
Retired 0 5
 
TermHistory
1Became a Scavenger at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Broker at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
3Continued as Broker at age 26
3Given advanced training in a specialist field
3Promoted to rank 1
4Continued as Broker at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Forced to muster out.
5Became a Intelligence at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Became a Line/Crew at age 38
6Is now a Crewman
6You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
7Switched to Flight at age 42
7You join a gambling circle on board.
7Promoted to Flight rank 1
7Is now a Able Spacehand
8Continued as Flight at age 46
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 50,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 60,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 50,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 40,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 50,000 for medical bills.