Master Chief Lucile Forbes permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 10 (1) 2 (-2)
Lowly, Uninhibited
 
Skills
Admin 2
Art 0
Athletics (Endurance) 1
Broker 0
Deception 1
Drive (Walker) 2
Engineer (J-drive) 2
Engineer (Life Support) 1
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat 2
Gunner (Capital) 1
Language 0
Mechanic 3
Melee (Unarmed) 1
Navigation 1
Pilot (Spacecraft) 2
Science 0
Seafarer 0
Tactics (Military) 1
Vacc Suit 4
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Master Chief 7 7
Agent Intelligence 0 1
Citizen Corporate 0 1
Navy Line/Crew 11 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Advanced training in a specialist field
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Special assignment or duty on board ship.
2Promoted to Engineer/Gunner rank 2
2Is now a Petty Officer, 3rd class
3Continued as Engineer/Gunner at age 26
3You join a gambling circle on board.
3Promoted to Engineer/Gunner rank 3
3Is now a Petty Officer, 2nd class
4Continued as Engineer/Gunner at age 30
4Advanced training in a specialist field
4Promoted to Engineer/Gunner rank 4
4Is now a Petty Officer, 1st class
5Continued as Engineer/Gunner at age 34
5Nearly killed.
5Promoted to Engineer/Gunner rank 5
5Is now a Chief Petty Officer
6Continued as Engineer/Gunner at age 38
6Advanced training in a specialist field
6Promoted to Engineer/Gunner rank 6
6Is now a Master Chief
7Continued as Engineer/Gunner at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Engineer/Gunner rank 7
8Voluntarily left Engineer/Gunner
8Became a Intelligence at age 46
8Accepted a deal with criminal or other figure under investigation.
9Became a Corporate at age 50
9Scarred. Fully recovered. Owe 10,000 for medical bills.
10Switched to Line/Crew at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
10Promoted to Line/Crew rank 8
11Continued as Line/Crew at age 58
11You join a gambling circle on board.
11Promoted to Line/Crew rank 9
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Line/Crew at age 62
12Commanding officer takes an interest in your career.
12Promoted to Line/Crew rank 10
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Line/Crew at age 66
13You join a gambling circle on board.
13Promoted to Line/Crew rank 11
14Aging Crisis. Owe 30,000 for medical bills.