Agent Sam Vargas permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 3 (-1) 1 (-2) 4 (-1) 5 (-1) 4 (-1)
Trusting, Wise, Gullible
 
Skills
Animals 0
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 2
Gun Combat (Energy) 1
Investigate 0
Mechanic 0
Medic 0
Pilot 0
Profession 0
Recon 1
Science (History) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 3
Scout Explorer 0 1
Scholar Scientist 0 1
Agent Corporate Agent Agent 1 3
Drifter Wanderer 0 1
Scholar Field Researcher 1 2
Retired 0 2
 
TermHistory
1Became a Scavenger at age 18
1You do not know what happened to you. There is a gap in your memory.
2Became a Explorer at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 4 Contacts. Gain 1 Enemies.
3Returned to Scavenger at age 26
3Nearly killed. Fully recovered. Owe 15,000 for medical bills.
4Became a Scientist at age 30
4An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Became a Corporate Agent at age 34
5Rewarded for a successful mission.
6Continued as Corporate Agent at age 38
6Gained a contact.
6Promoted to rank 1
6Is now a Agent
7Continued as Corporate Agent at age 42
7Scarred. Owe 1,250 for medical bills.
8Switched to Wanderer at age 46
8Suffer from a life-threatening illness.
9Returned to Scavenger at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Switched to Field Researcher at age 54
10Gained a contact.
10Promoted to rank 1
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Field Researcher at age 58
11Your work is sabotaged by unknown parties. You may salvage what you can and give up.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 10,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.