Petty Officer, 2nd class Emma Heriot permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 6 (0)
Passionate, Honorable
 
Skills
Admin 0
Advocate 1
Art (Instrument) 1
Athletics 0
Broker 1
Carouse 1
Diplomat 0
Drive (Hovercraft) 1
Drive (Track) 1
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Heavy Weapons (Vehicle) 1
Mechanic 1
Melee (Blade) 1
Melee (Bludgeon) 1
Pilot (Spacecraft) 1
Recon 2
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Citizen Colonist 0 1
Navy Engineer/Gunner Petty Officer, 2nd class 3 3
Citizen Corporate 1 4
Retired 0 4
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Forced out after co-operating with military investigation in commanding officer's illegal activity.
2Became a Colonist at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Special assignment or duty on board ship.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4Vessel participates in a diplomatic mission.
4Gain a contact.
4Promoted to Engineer/Gunner rank 2
4Is now a Petty Officer, 3rd class
5Continued as Engineer/Gunner at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Promoted to Engineer/Gunner rank 3
5Is now a Petty Officer, 2nd class
6Voluntarily left Engineer/Gunner
6Switched to Corporate at age 38
6You gain experience in a technical field as a computer operator or surveyor.
7Continued as Corporate at age 42
7You gain experience in a technical field as a computer operator or surveyor.
7Promoted to rank 1
8Continued as Corporate at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Continued as Corporate at age 50
9Advanced training in a specialist field.
9Forced to muster out.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10Good fortune
11Aging Crisis. Owe 50,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 20,000 for medical bills.