Field Agent Theo Bailey permalink

Age Sex Str Dex End Int Edu Soc
73 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 3 (-1) 6 (0)
Self-Controlling, Abrasive, Fierce
 
Skills
Admin 0
Animals 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 1
Deception 1
Drive 0
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Investigate 1
Mechanic 0
Melee (Unarmed) 2
Persuade 1
Recon 1
Stealth 1
Steward 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Entertainer Performer 0 1
Rogue Pirate Henchman 1 2
Agent Corporate Agent Field Agent 2 4
Retired 0 4
 
TermHistory
1Became a Colonist at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Continued as Colonist at age 22
2Nearly killed. Owe 10,000 for medical bills.
3Became a Performer at age 26
3An investigation, tour, project or expedition goes wrong, stranding you far from home.
4Became a Pirate at age 30
4Is now a Lackey
4Crime pays off. Gain victim as Enemy.
4Promoted to rank 1
4Is now a Henchman
5Continued as Pirate at age 34
5A job goes wrong, forcing you to flee off-planet.
5Forced to muster out.
6Became a Corporate Agent at age 38
6Uncover a major conspiracy against your employers.
6Promoted to rank 1
6Is now a Agent
7Continued as Corporate Agent at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Aging Crisis. Owe 20,000 for medical bills.
8Continued as Corporate Agent at age 46
8You go above and beyond the call of duty.
8Promoted to rank 2
8Is now a Field Agent
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Corporate Agent at age 50
9Gained a contact.
9Forced to muster out.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 60,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 60,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 60,000 for medical bills.