Lieutenant Cordie Matthews permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 6 (0)
Shameless, Pleasing, Disinterested
 
Skills
Admin 0
Astrogation 1
Broker 0
Carouse 1
Diplomat 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Flyer 0
Gun Combat 0
Gun Combat 1
Investigate 2
Language (Oynprith (Droyne)) 1
Leadership 1
Medic 0
Melee (Blade) 1
Profession (Biologicals) 1
Recon 1
Science (History) 1
Science (Linguistics) 1
Stealth 1
Streetwise 1
Survival 0
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 4
Rogue Thief 1 2
Merchant Merchant Marine Crewman 0 1
Drifter Scavenger 2 3
Navy Line/Crew Lieutenant 3 / 0 3
 
TermHistory
1Became a Field Researcher at age 18
1Work for an eccentric but brilliant mentor, who becomes an Ally.
1Promoted to rank 1
2Continued as Field Researcher at age 22
2Win a prestigious prize for your work.
3Continued as Field Researcher at age 26
3Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3Your work is sabotaged by unknown parties. You start again from scratch.
3Gain an Enemy
4Continued as Field Researcher at age 30
4A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Became a Thief at age 34
5Crime pays off. Gain victim as Enemy.
5Promoted to rank 1
6Continued as Thief at age 38
6Scarred. Fully recovered. Owe 10,000 for medical bills.
7Became a Merchant Marine at age 42
7Is now a Crewman
7Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
8Became a Scavenger at age 46
8Attempted a risky adventure and was wildly successful.
8Promoted to rank 1
9Continued as Scavenger at age 50
9Attempted a risky adventure and was wildly successful.
9Forced to continue current assignment
9Promoted to rank 2
10Continued as Scavenger at age 54
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11Became a Line/Crew at age 58
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Commissioned in Navy/Line/Crew
11Is now a Ensign
11Promoted to Line/Crew officer rank 2
11Is now a Sublieutenant
12Continued as Line/Crew at age 62
12Advanced training in a specialist field
12Promoted to Line/Crew officer rank 3
12Is now a Lieutenant
13Aging Crisis. Owe 50,000 for medical bills.
13Continued as Line/Crew at age 66
13You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
14Aging Crisis. Owe 50,000 for medical bills.