| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You join a gambling circle on board. |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | You join a gambling circle on board. |
| 2 | Promoted to Line/Crew rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Forced to muster out. |
| 4 | Became a Marine Support at age 30 |
| 4 | Is now a Marine |
| 4 | Assigned to a black ops mission. |
| 4 | Promoted to Marine Support rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Continued as Marine Support at age 34 |
| 5 | On the front lines of a planetary assault and occupation. |
| 5 | Promoted to Marine Support rank 2 |
| 5 | Is now a Corporal |
| 6 | Voluntarily left Marine Support |
| 6 | Became a Wanderer at age 38 |
| 6 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Became a Enforcer at age 42 |
| 7 | You spend months in the dangerous criminal underworld. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 8 | Continued as Enforcer at age 46 |
| 8 | Involved in a feud with a rival criminal organization. |
| 8 | Forced to muster out. |
| 9 | Switched to Flight at age 50 |
| 9 | You join a gambling circle on board. |
| 9 | Promoted to Flight rank 3 |
| 9 | Is now a Petty Officer, 2nd class |
| 10 | Continued as Flight at age 54 |
| 10 | Commanding officer takes an interest in your career. |
| 10 | Promoted to Flight rank 4 |
| 10 | Is now a Petty Officer, 1st class |
| 11 | Continued as Flight at age 58 |
| 11 | Special assignment or duty on board ship. |
| 11 | Promoted to Flight rank 5 |
| 11 | Is now a Chief Petty Officer |
| 12 | Continued as Flight at age 62 |
| 12 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 13 | Became a Explorer at age 66 |
| 13 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 13 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 13 | Promoted to rank 1 |
| 13 | Is now a Scout |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |