Crewman Orlando Langhorne
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 72 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
1 (-2) |
4 (-1) |
3 (-1) |
| Insecure |
| Skills |
| Art 0 |
| Athletics (Endurance) 2 |
| Athletics (Strength) 1 |
| Broker 0 |
| Carouse 1 |
| Deception 2 |
| Drive (Hovercraft) 1 |
| Electronics 1 |
| Gun Combat (Slug) 1 |
| Jack-of-All-Trades 4 |
| Mechanic 1 |
| Persuade 0 |
| Profession (Construction) 1 |
| Recon 0 |
| Steward 0 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Drifter |
Wanderer |
|
4 |
6 |
| Entertainer |
Performer |
|
1 |
2 |
| Army |
Cavalry |
Private |
0 |
1 |
| Drifter |
Scavenger |
|
1 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | A good deal ensures you are living the high life for a few years. |
| 1 | Forced to muster out. |
| 2 | Became a Wanderer at age 22 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Wanderer at age 30 |
| 4 | Amnesia. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 2 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Promoted to rank 3 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Moved to a new world. |
| 6 | Promoted to rank 4 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Performer at age 46 |
| 8 | Refused to criticise a questionable political leader on your homeworld. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Performer at age 50 |
| 9 | Expose or are involved in a scandal of some sort. |
| 10 | Became a Cavalry at age 54 |
| 10 | Is now a Private |
| 10 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
| 11 | Switched to Scavenger at age 58 |
| 11 | Attempted a risky adventure and was wildly successful. |
| 11 | Promoted to rank 1 |
| 12 | Voluntarily left Scavenger |
| 12 | Became a Colonist at age 62 |
| 12 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |