| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Scientist at age 26 |
| 3 | Advanced training in a specialist field. |
| 4 | Voluntarily left Scientist |
| 4 | Became a Free Trader at age 30 |
| 4 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 5 | Became a Wanderer at age 34 |
| 5 | You do not know what happened to you. There is a gap in your memory. |
| 6 | Became a Diplomat at age 38 |
| 6 | Is now a Intern |
| 6 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 7 | Continued as Diplomat at age 42 |
| 7 | Inherit a gift from a rich relative. |
| 8 | Continued as Diplomat at age 46 |
| 8 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 8 | Promoted to rank 1 |
| 8 | Is now a 3rd Secretary |
| 9 | Voluntarily left Diplomat |
| 9 | Became a Surveyor at age 50 |
| 9 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 10 | Continued as Surveyor at age 54 |
| 10 | Perform an exemplary service for the scouts. |
| 11 | Continued as Surveyor at age 58 |
| 11 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |