1st Officer Edna Hall permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 7 (0)
Useful
 
Skills
Athletics 0
Broker 1
Drive (Hovercraft) 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Comms) 2
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 2
Language (Oynprith (Droyne)) 1
Mechanic 2
Melee (Blade) 1
Persuade 0
Pilot (Spacecraft) 1
Recon 0
Science 0
Steward 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Navy Flight Crewman 0 1
Army Cavalry Private 0 1
Navy Line/Crew Able Spacehand 1 3
Merchant Merchant Marine 1st Officer 5 7
 
EducationGraduated
Army Academy Graduated
 
TermHistory
1Became a Free Trader at age 18
1A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
1Gain rebels as Enemy
2Became a Flight at age 22
2Is now a Crewman
2Vessel participates in a diplomatic mission.
2Gain a contact.
2Attempt at commissioned failed.
3Voluntarily left Flight
3Entered Army Academy at age 26
3Become leader in social movement.
3Gain an Ally and an Enemy.
3Graduated at age 26.
4Became a Cavalry at age 26
4Is now a Private
4Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
5Switched to Line/Crew at age 30
5Special assignment or duty on board ship.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 34
6You join a gambling circle on board.
7Continued as Line/Crew at age 38
7Severely injured. Fully recovered. Owe 7,500 for medical bills.
8Switched to Merchant Marine at age 42
8Is now a Crewman
8Make an unexpected connection outside your normal circles. Gain a Contact.
8Promoted to rank 1
8Is now a Senior Crewman
9Continued as Merchant Marine at age 46
9Gained a contact.
9Promoted to rank 2
9Is now a 4th Officer
10Continued as Merchant Marine at age 50
10Promoted to rank 3
10Is now a 3rd Officer
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Merchant Marine at age 54
11Make an unexpected connection outside your normal circles. Gain a Contact.
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Merchant Marine at age 58
12A good deal ensures you are living the high life for a few years.
12Promoted to rank 4
12Is now a 2nd Officer
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Merchant Marine at age 62
13Betrayal. Convert an Ally into a Rival or Enemy.
13Promoted to rank 5
13Is now a 1st Officer
14Aging Crisis. Owe 30,000 for medical bills.
14Continued as Merchant Marine at age 66
14Nearly killed. Fully recovered. Owe 12,500 for medical bills.
15Aging Crisis. Owe 50,000 for medical bills.