Sergeant Wellington Collins permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 4 (-1)
Saucy, Effervescent, Quiet
 
Skills
Drive (Wheel) 1
Electronics (Comms) 1
Flyer 0
Gun Combat (Slug) 1
Investigate 2
Jack-of-all-Trades 1
Mechanic 0
Medic 0
Recon 1
Seafarer 0
Stealth 1
Streetwise 4
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant 2 3
Scout Explorer Scout 1 3
Drifter Wanderer 0 1
Rogue Thief 1 3
Retired 0 3
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Advanced training in a specialist field.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2Befriended by a senior agent.
2Promoted to rank 2
2Is now a Sergeant
3Continued as Law Enforcement at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Explorer at age 30
4Spend several years jumping from world to world in your scout ship.
4Promoted to rank 1
4Is now a Scout
5Continued as Explorer at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6Continued as Explorer at age 38
6Nearly killed. Owe 15,000 for medical bills.
7Became a Wanderer at age 42
7You do not know what happened to you. There is a gap in your memory.
8Became a Thief at age 46
8Crime pays off. Gain victim as Enemy.
9Continued as Thief at age 50
9You commit a legendary crime.
9Forced to continue current assignment
9Promoted to rank 1
10Continued as Thief at age 54
10Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
11Aging Crisis. Owe 50,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.