Ensign Bella Fabble permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 9 (1)
Jaded
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Gambler 1
Gun Combat 0
Leadership 2
Mechanic 0
Melee (Blade) 1
Pilot 0
Profession 0
Science 0
Seafarer 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Citizen Colonist 0 1
Navy Flight Crewman 0 1
Drifter Scavenger 0 1
Scout Courier 0 2
Navy Line/Crew Ensign 1 / 0 4
Retired 0 4
 
TermHistory
1Became a Explorer at age 18
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Became a Colonist at age 22
2Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3Became a Flight at age 26
3Is now a Crewman
3Nearly killed. Fully recovered. Owe 6,250 for medical bills.
4Became a Scavenger at age 30
4Suffer from a life-threatening illness.
5Switched to Courier at age 34
5Birth or Death involving a family member or close friend.
6Continued as Courier at age 38
6You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
7Switched to Line/Crew at age 42
7You join a gambling circle on board.
7Commissioned in Navy/Line/Crew
7Is now a Ensign
8Continued as Line/Crew at age 46
8Find Ancient Technology.
9Aging Crisis. Owe 60,000 for medical bills.
9Continued as Line/Crew at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Line/Crew at age 54
10Advanced training in a specialist field
10Forced to muster out.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 50,000 for medical bills.
12Victim of a crime
13Aging Crisis. Owe 30,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 30,000 for medical bills.