Sublieutenant Madeline Whitlock permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 7 (0)
Affected
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Diplomat 1
Drive 0
Electronics 0
Gun Combat (Energy) 1
Investigate 1
Leadership 1
Mechanic 0
Medic 1
Melee (Blade) 1
Pilot (Small Craft) 1
Profession 0
Recon 0
Science (Archaeology) 1
Science (Biology) 1
Science (Cybernetics) 1
Science (History) 1
Science (Linguistics) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Citizen Colonist 1 2
Scholar Physician 2 5
Navy Line/Crew Sublieutenant 2 / 0 3
Retired 0 3
 
TermHistory
1Became a Scavenger at age 18
1Lightly injured, no permanent damage. Fully recovered.
2Became a Colonist at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Promoted to rank 1
3Continued as Colonist at age 26
3Nearly killed. Owe 15,000 for medical bills.
4Became a Physician at age 30
4Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4A disaster or war strikes.
4The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
4Gain an Enemy
5Continued as Physician at age 34
5Assigned to work on a secret project for a patron or organisation.
5Promoted to rank 1
6Continued as Physician at age 38
6A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
6Lightly injured, no permanent damage. Fully recovered.
7Continued as Physician at age 42
7Work for an eccentric but brilliant mentor, who becomes an Ally.
7Promoted to rank 2
8Continued as Physician at age 46
8Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
8A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
8Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
8Gain an Enemy
8Forced to muster out.
9Became a Line/Crew at age 50
9Is now a Crewman
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Commissioned in Navy/Line/Crew
9Is now a Ensign
10Continued as Line/Crew at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
10Promoted to Line/Crew officer rank 2
10Is now a Sublieutenant
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Line/Crew at age 58
11Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12Gained a contact.
13Aging Crisis. Owe 10,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.
14Lightly injured, no permanent damage. Fully recovered.
15Aging Crisis. Owe 50,000 for medical bills.