Lieutenant Colonel Shannon Holmes permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 6 (0) 9 (1)
Flashy
 
Skills
Animals (Handling) 1
Athletics (Endurance) 1
Athletics (Strength) 2
Carouse 0
Drive 0
Electronics (Computers) 2
Electronics (Sensors) 1
Gambler 1
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 2
Investigate 1
Leadership 1
Melee (Natural) 1
Melee (Unarmed) 2
Recon 2
Science (Psionicology) 1
Survival 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Army Cavalry Lieutenant Colonel 4 / 0 4
Merchant Broker 0 1
Scholar Field Researcher 2 5
Retired 0 4
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Thrown into a brutal ground war
1Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
1Commissioned in Army/Cavalry
1Is now a Lieutenant
1Promoted to Cavalry officer rank 2
1Is now a Captain
2Continued as Cavalry at age 22
2Given a special assignment or duty in your unit.
2Promoted to Cavalry officer rank 3
2Is now a Major
3Continued as Cavalry at age 26
3Thrown into a brutal ground war
3Promoted to Cavalry officer rank 4
3Is now a Lieutenant Colonel
4Continued as Cavalry at age 30
4Forced out after co-operating with military investigation in commanding officer's illegal activity.
5Became a Broker at age 34
5Your ship or starport is destroyed by criminals. Gain them as an Enemy.
6Became a Field Researcher at age 38
6Assigned to work on a secret project for a patron or organisation.
6Promoted to rank 1
7Continued as Field Researcher at age 42
7Advanced training in a specialist field.
8Continued as Field Researcher at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
8Promoted to rank 2
9Continued as Field Researcher at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Field Researcher at age 54
10An expedition or voyage goes wrong, leaving you stranded in the wilderness.
11Aging Crisis. Owe 50,000 for medical bills.
11Retired at age 58
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 50,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.