| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 6 Contacts. Gain 1 Enemies. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Voluntarily left Explorer |
| 2 | Became a Artist at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Continued as Artist at age 26 |
| 3 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 4 | Became a Infantry at age 30 |
| 4 | Is now a Private |
| 4 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 4 | Promoted to Infantry rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Voluntarily left Infantry |
| 5 | Became a Physician at age 34 |
| 5 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Physician at age 38 |
| 6 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 6 | Promoted to rank 2 |
| 7 | Voluntarily left Physician |
| 7 | Became a Wanderer at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 9 | Switched to Scavenger at age 50 |
| 9 | Drafted into Law Enforcement |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Became a Law Enforcement at age 54 |
| 10 | Is now a Rookie |
| 10 | Established a network of contacts. Gain 2 contacts. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Corporal |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Law Enforcement at age 58 |
| 11 | Go undercover to investigate an enemy. |
| 11 | A job goes wrong, forcing you to flee off-planet. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Law Enforcement at age 62 |
| 12 | Established a network of contacts. Gain 1 contacts. |
| 12 | Promoted to rank 2 |
| 12 | Is now a Sergeant |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Law Enforcement at age 66 |
| 13 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Contact with Government. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |