Settler Benjamin Hoffman permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 8 (0)
Stoical
 
Skills
Animals 0
Athletics 0
Carouse 1
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Wheel) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Melee (Bludgeon) 2
Melee (Unarmed) 1
Pilot 0
Profession (Biologicals) 1
Recon 2
Science 0
Stealth 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Drifter Scavenger 2 2
Merchant Merchant Marine Senior Crewman 1 3
Army Army Support Private 0 1
Scholar Scientist 0 1
Rogue Pirate Corporal 2 3
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Continued as Colonist at age 22
2Advanced training in a specialist field.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
4Became a Scavenger at age 30
4Attacked by enemies that you easily defeat.
4Gain Enemy if you don't already have one.
4Forced to continue current assignment
4Promoted to rank 1
5Continued as Scavenger at age 34
5Drafted into Merchant Marine
5Promoted to rank 2
6Became a Merchant Marine at age 38
6Is now a Crewman
6Smuggle illegal items onto a planet.
7Continued as Merchant Marine at age 42
7Embroiled in legal trouble.
8Continued as Merchant Marine at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
8Promoted to rank 1
8Is now a Senior Crewman
9Voluntarily left Merchant Marine
9Became a Army Support at age 50
9Is now a Private
9Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
9Gain rebels as Enemy
10Became a Scientist at age 54
10A rival researcher blackens your name or steals your research. Gain a Rival.
10Forced to muster out.
11Became a Pirate at age 58
11Is now a Lackey
11You spend months in the dangerous criminal underworld.
11Promoted to rank 1
11Is now a Henchman
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Pirate at age 62
12Gained a contact.
12Promoted to rank 2
12Is now a Corporal
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Pirate at age 66
13Crime pays off. Gain victim as Enemy.
13Forced to muster out.
14Aging Crisis. Owe 30,000 for medical bills.
14Retired at age 70
14Gained a contact.
15Aging Crisis. Owe 10,000 for medical bills.