Agent Hildred Harvey permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 2 (-2) 7 (0)
Alert
 
Skills
Art 0
Athletics (Dexterity) 2
Athletics (Endurance) 1
Deception 1
Diplomat 0
Drive 0
Electronics 0
Investigate 1
Language (Vilani (1st Imperium)) 1
Medic 1
Pilot 0
Profession 0
Recon 0
Science (Cybernetics) 1
Science (Linguistics) 1
Stealth 1
Streetwise 0
CareerAssignmentTitleRankTerms
Scholar Physician 1 3
Drifter Wanderer 0 1
Agent Corporate Agent 0 1
Drifter Scavenger 0 3
Agent Intelligence Agent 1 2
Navy Flight Crewman 0 1
Retired 0 3
 
TermHistory
1Became a Physician at age 18
1Refused to perform research that goes against your conscience.
1Promoted to rank 1
2Continued as Physician at age 22
2Advanced training in a specialist field.
3Continued as Physician at age 26
3A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
3Injured. Fully recovered. Owe 1,250 for medical bills.
4Became a Wanderer at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Corporate Agent at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Switched to Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Switched to Intelligence at age 42
7Established a network of contacts. Gain 3 contacts.
7Promoted to rank 1
7Is now a Agent
8Continued as Intelligence at age 46
8Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9Became a Flight at age 50
9Is now a Crewman
9You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
10Returned to Scavenger at age 54
10Attempted a risky adventure and was wildly successful.
11Continued as Scavenger at age 58
11Scarred. Fully recovered. Owe 5,000 for medical bills.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.