Major Geo Carter permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 7 (0)
Silly, Naughty
 
Skills
Admin 0
Animals 0
Art 0
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 0
Deception 0
Drive (Hovercraft) 1
Electronics (Comms) 2
Engineer (J-drive) 1
Explosives 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 2
Leadership 1
Navigation 2
Persuade 0
Pilot (Spacecraft) 1
Recon 1
Stealth 1
Steward 0
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Staff Writer 2 3
Army Army Support Major 3 / 2 5
Scout Courier 0 3
Retired 0 3
 
TermHistory
1Became a Journalist at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
1Is now a Freelancer
2Continued as Journalist at age 22
2One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
2Promoted to rank 2
2Is now a Staff Writer
3Continued as Journalist at age 26
3You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4Became a Army Support at age 30
4Is now a Private
4Advanced training in a specialist field
4Attempt at commissioned failed.
4Promoted to Army Support rank 1
4Is now a Lance Corporal
5Continued as Army Support at age 34
5Advanced training in a specialist field
5Promoted to Army Support rank 2
5Is now a Corporal
6Continued as Army Support at age 38
6Display heroism in battle.
6Commissioned in Army/Army Support
6Is now a Lieutenant
6Promoted to Army Support officer rank 2
6Is now a Captain
7Continued as Army Support at age 42
7Commanding officer takes an interest in your career.
7Promoted to Army Support officer rank 3
7Is now a Major
8Continued as Army Support at age 46
8Gained a contact.
8Forced to muster out.
9Became a Courier at age 50
9When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
10Continued as Courier at age 54
10Spend several years jumping from world to world in your scout ship.
11Continued as Courier at age 58
11Lightly injured, no permanent damage. Fully recovered.
12Aging Crisis. Owe 60,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 50,000 for medical bills.