| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Psychologically damaged by your time in the scouts. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Surveyor at age 22 |
| 2 | You survey an alien world. |
| 3 | Continued as Surveyor at age 26 |
| 3 | Perform an exemplary service for the scouts. |
| 4 | Continued as Surveyor at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Psychologically damaged by your time in the scouts. |
| 4 | Forced to muster out. |
| 5 | Became a Thief at age 34 |
| 5 | Crime pays off. Gain victim as Enemy. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Thief at age 38 |
| 6 | You spend months in the dangerous criminal underworld. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Thief at age 42 |
| 7 | Involved in the planning of an impressive heist. |
| 8 | Continued as Thief at age 46 |
| 8 | Nearly killed. Owe 22,500 for medical bills. |
| 9 | Became a Worker at age 50 |
| 9 | You rise to a position of power in your colony or corporation. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Worker at age 54 |
| 10 | Spent time maintaining and using heavy vehicles. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Technician |
| 11 | Continued as Worker at age 58 |
| 11 | You are rewarded for your diligence or cunning. |
| 11 | Promoted to rank 3 |
| 12 | Continued as Worker at age 62 |
| 12 | Nearly killed. Owe 5,000 for medical bills. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |