| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Contacted by an underground psionic group |
| 1 | Dropped out of military academy. |
| 2 | Became a Performer at age 18 |
| 2 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 3 | Became a Engineer/Gunner at age 22 |
| 3 | Is now a Crewman |
| 3 | Severely injured. Owe 2,500 for medical bills. |
| 4 | Became a Explorer at age 26 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Explorer at age 30 |
| 5 | Perform an exemplary service for the scouts. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Explorer at age 34 |
| 6 | Perform an exemplary service for the scouts. |
| 7 | Continued as Explorer at age 38 |
| 7 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Tested for psionic powers |
| 8 | Became a Ground Assault at age 42 |
| 8 | Is now a Marine |
| 8 | Moved to a new world. |
| 8 | Promoted to Ground Assault rank 1 |
| 8 | Is now a Lance Corporal |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Ground Assault at age 46 |
| 9 | Gained a contact. |
| 9 | Promoted to Ground Assault rank 2 |
| 9 | Is now a Corporal |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Ground Assault at age 50 |
| 10 | You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 54 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Spend time with an alien race. Gain a contact. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Victim of a crime |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |
| 16 | Gained a contact. |
| 17 | Aging Crisis. Owe 20,000 for medical bills. |