1st Secretary Maye Simpson permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 8 (0)
Scared, Inflexible
 
Skills
Admin 1
Advocate 2
Athletics (Strength) 1
Deception 0
Diplomat 2
Drive 0
Electronics (Comms) 1
Explosives 1
Gun Combat 0
Investigate 1
Jack-of-all-Trades 2
Mechanic 1
Persuade 1
Pilot 0
Profession 0
Recon 0
Science (Linguistics) 1
Science (Psionicology) 1
Science (Robotics) 1
Stealth 0
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Noble Diplomat 1st Secretary 3 4
Scout Surveyor Scout 2 5
Scout Courier 0 1
Retired 0 3
 
TermHistory
1Became a Wanderer at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
1Promoted to rank 1
2Continued as Wanderer at age 22
2You do not know what happened to you. There is a gap in your memory.
3Became a Diplomat at age 26
3Is now a Intern
3Refuse to join a conspiracy of nobles. Gain an Enemy.
3Promoted to rank 1
3Is now a 3rd Secretary
4Continued as Diplomat at age 30
4Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
4Promoted to rank 2
4Is now a 2nd Secretary
5Continued as Diplomat at age 34
5Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
5Promoted to rank 3
5Is now a 1st Secretary
6Continued as Diplomat at age 38
6Political manoeuvrings usurp your position. Gain a Rival.
7Became a Surveyor at age 42
7When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8Continued as Surveyor at age 46
8You survey an alien world.
8Promoted to rank 1
8Is now a Scout
9Continued as Surveyor at age 50
9You discover a world, item or information of worth to the Imperium.
9Promoted to rank 2
10Continued as Surveyor at age 54
10Good fortune
11Continued as Surveyor at age 58
11Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
11Scarred. Owe 2,500 for medical bills.
11Forced to muster out.
12Switched to Courier at age 62
12You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
13Aging Crisis. Owe 40,000 for medical bills.
13Retired at age 66
13Gained a contact.
14Aging Crisis. Owe 20,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 20,000 for medical bills.