Crewman Sydney Simmons DECEASED permalink

Age Sex Str Dex End Int Edu Soc
38 M 0 (-3) 1 (-2) 7 (0) 5 (-1) 5 (-1) 5 (-1)
Argumentative, Late, Guilt Ridden
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Diplomat 0
Drive 0
Electronics 0
Investigate 0
Mechanic 1
Medic 0
Science 0
Seafarer 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 0 1
Navy Line/Crew Crewman 0 2
Navy Engineer/Gunner 0 1
Drifter Barbarian 0 1
 
TermHistory
1Became a Scientist at age 18
1An expedition or voyage goes wrong, leaving you stranded in the wilderness.
2Became a Line/Crew at age 22
2Is now a Crewman
2Vessel participates in a diplomatic mission.
2Gain a contact.
3Continued as Line/Crew at age 26
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Switched to Engineer/Gunner at age 30
4Scarred. Owe 1,250 for medical bills.
5Became a Barbarian at age 34
5Lost eye or limb. Owe 5,000 for medical bills.
6Died at age 38