| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Good fortune |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Wanderer |
| 2 | Entered Army Academy at age 22 |
| 2 | Widely recognized. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Wanderer at age 22 |
| 3 | Find an Alien Artifact. |
| 4 | Continued as Wanderer at age 26 |
| 4 | A new romantic starts. Gain an Ally. |
| 5 | Continued as Wanderer at age 30 |
| 5 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Broker at age 34 |
| 6 | Moved to a new world. |
| 7 | Continued as Broker at age 38 |
| 7 | Embroiled in legal trouble. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Broker at age 42 |
| 8 | Imperial trade restrictions force you out of business. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Retired at age 46 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | A new romantic starts. Gain an Ally. |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |
| 16 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 17 | Aging Crisis. Owe 10,000 for medical bills. |