| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Given advanced training in a specialist field |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 2 | Promoted to rank 2 |
| 2 | Is now a 4th Officer |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | A good deal ensures you are living the high life for a few years. |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | A good deal ensures you are living the high life for a few years. |
| 4 | Promoted to rank 3 |
| 4 | Is now a 3rd Officer |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 6 | Became a Wanderer at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Returned to Merchant Marine at age 42 |
| 7 | Imperial trade restrictions force you out of business. |
| 8 | Switched to Free Trader at age 46 |
| 8 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Free Trader at age 50 |
| 9 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Free Trader at age 54 |
| 10 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 11 | Voluntarily left Free Trader |
| 11 | Switched to Broker at age 58 |
| 11 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 11 | Gain rebels as Enemy |
| 12 | Became a Engineer/Gunner at age 62 |
| 12 | Is now a Crewman |
| 12 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 12 | Promoted to Engineer/Gunner rank 1 |
| 12 | Is now a Able Spacehand |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Engineer/Gunner at age 66 |
| 13 | Vessel participates in a diplomatic mission. |
| 13 | Gain a contact. |
| 13 | Promoted to Engineer/Gunner rank 2 |
| 13 | Is now a Petty Officer, 3rd class |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Continued as Engineer/Gunner at age 70 |
| 14 | Lost eye or limb. Owe 1,250 for medical bills. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | Retired at age 74 |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |