Crewman Delilah Willis permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0)
Self-Giving, Callous
 
Skills
Astrogation 0
Athletics (Endurance) 1
Carouse 1
Deception 2
Drive (Hovercraft) 1
Electronics (Computers) 1
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Mechanic 0
Melee (Natural) 1
Pilot 0
Recon 1
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Navy Engineer/Gunner Crewman 0 1
Army Infantry Private 0 1
Drifter Scavenger 0 2
Navy Line/Crew 0 1
Rogue Thief 5 6
Retired 0 3
 
TermHistory
1Became a Courier at age 18
1Lightly injured, no permanent damage. Fully recovered.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
3Became a Infantry at age 26
3Is now a Private
3Severely injured. Fully recovered.
4Became a Scavenger at age 30
4Attacked by enemies and injured.
4Injured. Fully recovered. Owe 1,250 for medical bills.
4Gain Enemy if you don't already have one.
5Continued as Scavenger at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Switched to Line/Crew at age 38
6Lost eye or limb. Fully recovered.
7Became a Thief at age 42
7Refuse to backstab a fellow rogue for personal gain. Gain an Ally
7Promoted to rank 1
8Continued as Thief at age 46
8Involved in a gambling ring.
8Promoted to rank 2
9Continued as Thief at age 50
9Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9Promoted to rank 3
10Continued as Thief at age 54
10Involved in a gambling ring.
10Promoted to rank 4
11Continued as Thief at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
11Promoted to rank 5
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Thief at age 62
12Scarred. Fully recovered. Owe 2,500 for medical bills.
13Aging Crisis. Owe 20,000 for medical bills.
13Retired at age 66
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 30,000 for medical bills.