Warrior Louis Fitzsimons permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 4 (-1) 6 (0)
Ungrateful
 
Skills
Animals (Handling) 1
Carouse 1
Diplomat 0
Drive (Walker) 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat 1
Heavy Weapons (Artillery) 1
Investigate 0
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Profession 0
Recon 2
Science (Archaeology) 1
Science (Genetics) 1
Science (Psychology) 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Scientist 0 1
Drifter Barbarian Warrior 2 4
Merchant Free Trader 1 2
Navy Line/Crew Crewman 0 1
Army Cavalry Corporal 2 2
Retired 0 5
 
TermHistory
1Became a Scientist at age 18
1Agreed to perform research that goes against your conscience. Gain 1 Enemies.
1Forced to muster out.
2Became a Barbarian at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Promoted to rank 1
3Continued as Barbarian at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Promoted to rank 2
3Is now a Warrior
4Continued as Barbarian at age 30
4Nearly killed. Owe 6,250 for medical bills.
5Became a Free Trader at age 34
5Good fortune
5Promoted to rank 1
6Continued as Free Trader at age 38
6Forced to muster out.
7Became a Line/Crew at age 42
7Is now a Crewman
7Severely injured. Fully recovered.
8Became a Cavalry at age 46
8Is now a Private
8Thrown into a brutal ground war
8Forced to continue current assignment
8Promoted to Cavalry rank 1
8Is now a Lance Corporal
9Continued as Cavalry at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
9Promoted to Cavalry rank 2
9Is now a Corporal
10Voluntarily left Cavalry
10Returned to Barbarian at age 54
10You do not know what happened to you. There is a gap in your memory.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11Victim of a crime
12Aging Crisis. Owe 20,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 40,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 60,000 for medical bills.