Crewman Minnie Helene permalink

Age Str Dex End Int Edu Soc
59 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 5 (-1)
Pious, Merciful, Eminent
 
Skills
Athletics (Strength) 1
Deception 0
Drive (Track) 1
Electronics 0
Gunner (Turret) 1
Melee (Unarmed) 1
Persuade 1
Profession 0
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Prisoner Thug 0 1
Prisoner Fixer 0 1
Prisoner Inmate 0 1
Drifter Wanderer 1 2
Navy Engineer/Gunner Crewman 0 1
Retired 0 4
 
TermHistory
1Became a Thug at age 18
1Disgraced. Word of your criminal past reaches your homeworld.
2Switched to Fixer at age 22
2Nearly killed
3Switched to Inmate at age 26
3The warden takes an interest in your case.
3Paroled from prison.
4Became a Wanderer at age 30
4Encounter a Psionic institute.
4Forced to continue current assignment
4Promoted to rank 1
5Continued as Wanderer at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Injured
7Aging Crisis. Owe 20,000 for medical bills.
7Retired at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
8Aging Crisis. Owe 50,000 for medical bills.
8A new romantic starts. Gain an Ally.
9Moved to a new world.
10Aging Crisis. Owe 50,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.