Henchman Clair Don permalink

Age Str Dex End Int Edu Soc
68 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 5 (-1)
Sharp-Witted
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Deception 1
Electronics (Computers) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 2
Persuade 0
Profession 0
Recon 1
Science 0
Seafarer 0
Stealth 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Prisoner Thug 0 1
Prisoner Inmate 1 1
Marine Ground Assault Marine 0 2
Scout Explorer 0 1
Navy Line/Crew Crewman 0 1
Drifter Barbarian 0 1
Drifter Scavenger 0 1
Rogue Pirate Henchman 1 2
Retired 0 2
 
TermHistory
1Became a Thug at age 18
1Parole hearing.
2Switched to Inmate at age 22
2Offended a prison gang you tried to join. Gain an Enemy.
2Promoted to rank 1
2Paroled from prison.
3Became a Ground Assault at age 26
3Is now a Marine
3Betrayal. Convert an Ally into a Rival or Enemy.
4Continued as Ground Assault at age 30
4Nearly killed
5Became a Explorer at age 34
5Spend several years jumping from world to world in your scout ship.
5Forced to muster out.
6Became a Line/Crew at age 38
6Is now a Crewman
6Nearly killed
7Became a Barbarian at age 42
7Find Ancient Technology.
7Forced to muster out.
8Switched to Scavenger at age 46
8Offered job by a patron. Now owe him a favor.
9Became a Pirate at age 50
9Is now a Lackey
9Refuse to backstab a fellow rogue for personal gain. Gain an Ally
9Promoted to rank 1
9Is now a Henchman
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Pirate at age 54
10A job goes wrong, forcing you to flee off-planet.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11Good fortune
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 20,000 for medical bills.