Term | History |
1 | Entered University at age 18 |
1 | Study Leadership as a hobby. |
1 | Dropped out of university. |
2 | Became a Physician at age 22 |
2 | Advanced training in a specialist field. |
2 | Promoted to rank 1 |
3 | Continued as Physician at age 26 |
3 | Refuse to join a cheat in some fashion. |
3 | Promoted to rank 2 |
4 | Continued as Physician at age 30 |
4 | Betrayal. Convert an Ally into a Rival or Enemy. |
5 | Continued as Physician at age 34 |
5 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
6 | Became a Colonist at age 38 |
6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
7 | Became a Wanderer at age 42 |
8 | Continued as Wanderer at age 46 |
8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 | Switched to Field Researcher at age 50 |
9 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
10 | Switched to Barbarian at age 54 |
10 | Spend time with an alien race. Gain a contact. |
11 | Continued as Barbarian at age 58 |
11 | Attacked by enemies that you easily defeat. |
11 | Gain Enemy if you don't already have one. |
11 | Promoted to rank 1 |
12 | Aging Crisis. Owe 60,000 for medical bills. |
12 | Voluntarily left Barbarian |
12 | Retired at age 62 |
12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
13 | Aging Crisis. Owe 10,000 for medical bills. |
13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
14 | Aging Crisis. Owe 50,000 for medical bills. |
14 | Moved to a new world. |
15 | Aging Crisis. Owe 60,000 for medical bills. |
15 | Betrayal. Convert an Ally into a Rival or Enemy. |
16 | Aging Crisis. Owe 20,000 for medical bills. |