Able Spacehand Everette Andrews
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
M |
6 (0) |
8 (0) |
5 (-1) |
6 (0) |
8 (0) |
3 (-1) |
| Helpful |
| Skills |
| Art 0 |
| Broker 0 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Gun Combat 1 |
| Language 0 |
| Mechanic 2 |
| Medic 0 |
| Persuade 0 |
| Science (Cybernetics) 1 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
| Education | Graduated |
| University |
Failed |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Smuggle illegal items onto a planet. |
| 1 | Forced to muster out. |
| 2 | Entered University at age 22 |
| 2 | Join a social movement. |
| 2 | Dropped out of university. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Advanced training in a specialist field |
| 4 | Attempt at commissioned failed. |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Promoted to Engineer/Gunner rank 1 |
| 5 | Is now a Able Spacehand |