| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
2 (-2) |
6 (0) |
5 (-1) |
9 (1) |
7 (0) |
5 (-1) |
| Devoted, Open |
| Skills |
| Animals 0 |
| Carouse 0 |
| Drive (Wheel) 1 |
| Electronics (Computers) 1 |
| Electronics (Sensors) 1 |
| Investigate 1 |
| Melee 0 |
| Science (Linguistics) 1 |
| Science (Psionicology) 1 |
| Science (Xenology) 1 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Barbarian |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Scholar |
Scientist |
|
3 |
3 |
|
| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Colonist at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Scientist at age 26 |
| 3 | Win a prestigious prize for your work. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 30 |
| 4 | Work leads to a considerable breakthrough. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Scientist at age 34 |
| 5 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 5 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 5 | Gain an Enemy |
| 5 | Promoted to rank 3 |