| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
F |
4 (-1) |
2 (-2) |
5 (-1) |
10 (1) |
7 (0) |
9 (1) |
| Weary |
| Skills |
| Admin 1 |
| Advocate 0 |
| Broker 0 |
| Carouse 1 |
| Diplomat 0 |
| Drive (Track) 1 |
| Electronics 0 |
| Flyer (Wing) 1 |
| Gambler 1 |
| Jack-of-All-Trades 1 |
| Leadership 0 |
| Melee (Blade) 1 |
| Persuade 1 |
| Profession 0 |
| Recon 0 |
| Streetwise 2 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
Manager |
3 |
3 |
| Drifter |
Wanderer |
|
0 |
1 |
| Rogue |
Enforcer |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Good fortune |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Manager |
| 3 | Continued as Corporate at age 26 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Gain a criminal contact. |
| 3 | Promoted to rank 3 |
| 4 | Voluntarily left Corporate |
| 4 | Became a Wanderer at age 30 |
| 4 | Offered job by a patron. Now owe him a favor. |
| 5 | Became a Enforcer at age 34 |
| 5 | You spend months in the dangerous criminal underworld. |
| 5 | Promoted to rank 1 |