Agent Debbie Newman
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
F |
4 (-1) |
9 (1) |
3 (-1) |
7 (0) |
2 (-2) |
7 (0) |
| Expert, Lewd |
| Skills |
| Admin 1 |
| Athletics 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Heavy Weapons 0 |
| Investigate 1 |
| Language (Anglic (3rd Imperium)) 1 |
| Medic 0 |
| Navigation 1 |
| Persuade 0 |
| Recon 0 |
| Science (Cosmology) 1 |
| Stealth 0 |
| Streetwise 0 |
| Survival 1 |
| Tactics 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Agent |
1 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Scholar |
Field Researcher |
|
3 |
3 |
| Education | Graduated |
| Marine Academy |
Failed |
|
| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Join a social movement. |
| 1 | Dropped out of military academy. |
| 2 | Became a Intelligence at age 18 |
| 2 | Established a network of contacts. Gain 1 contacts. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Voluntarily left Intelligence |
| 3 | Became a Merchant Marine at age 22 |
| 3 | Is now a Crewman |
| 3 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 4 | Became a Field Researcher at age 26 |
| 4 | Make a breakthrough in your field. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Field Researcher at age 30 |
| 5 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Field Researcher at age 34 |
| 6 | Make a breakthrough in your field. |
| 6 | Promoted to rank 3 |