Crewman Ellen Ward permalink

Age Sex Str Dex End Int Edu Soc
39 F 6 (0) 3 (-1) 6 (0) 8 (0) 8 (0) 4 (-1)
Fleeting, Kenderish, Energetic
 
Skills
Athletics 0
Diplomat 0
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer 0
Investigate 0
Medic 0
Persuade 0
Science (Cosmology) 1
Science (Planetology) 3
CareerAssignmentTitleRankTerms
Scholar Scientist 1 4
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Scientist at age 18
1Make a breakthrough in your field.
1Promoted to rank 1
2Continued as Scientist at age 22
2Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
2A disaster or war strikes.
2The planetary government interferes with your research for political or religious reasons. You continue working secretely.
2Gain an Enemy
3Continued as Scientist at age 26
3Advanced training in a specialist field.
4Continued as Scientist at age 30
4A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Embroiled in legal trouble.