Sherman Tucker permalink

Age Sex Str Dex End Int Edu Soc
41 M 3 (-1) 9 (1) 4 (-1) 4 (-1) 8 (0) 5 (-1)
Neurotic
 
Skills
Admin 0
Advocate 0
Athletics (Dexterity) 1
Broker 0
Deception 0
Diplomat 0
Electronics 0
Leadership 0
Pilot 0
Profession (Civil Engineering) 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Drifter Wanderer 0 2
Scout Explorer 0 1
Entertainer Journalist 0 1
 
TermHistory
1Became a Corporate at age 18
1Advanced training in a specialist field.
1Forced to muster out.
2Became a Wanderer at age 22
2You do not know what happened to you. There is a gap in your memory.
3Became a Explorer at age 26
3Psychologically damaged by your time in the scouts.
4Became a Journalist at age 30
4Public opinion turns on you.
5Returned to Wanderer at age 34
5Find Ancient Technology.