Agent Minna Mills permalink

Age Sex Str Dex End Int Edu Soc
39 F 7 (0) 8 (0) 8 (0) 6 (0) 6 (0) 10 (1)
Fun, Matronly
 
Skills
Admin 1
Animals 0
Art 0
Broker 0
Carouse 1
Deception 1
Drive 0
Electronics 0
Flyer (Grav) 1
Persuade 2
Steward 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Citizen Colonist 1 2
Agent Intelligence Agent 1 1
Noble Administrator Clerk 1 1
 
TermHistory
1Became a Free Trader at age 18
1A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
2Became a Colonist at age 22
2Spent time maintaining and using heavy vehicles.
2Promoted to rank 1
3Continued as Colonist at age 26
3A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
4Became a Intelligence at age 30
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Promoted to rank 1
4Is now a Agent
5Voluntarily left Intelligence
5Became a Administrator at age 34
5Is now a Assistant
5Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
5Promoted to rank 1
5Is now a Clerk