Able Spacehand Erie Bluit permalink

Age Sex Str Dex End Int Edu Soc
40 F 9 (1) 8 (0) 2 (-2) 4 (-1) 7 (0) 10 (1)
Loyal
 
Skills
Admin 0
Advocate 0
Animals (Veterinary) 1
Art 0
Astrogation 0
Broker 0
Diplomat 0
Electronics 0
Leadership 0
Mechanic 2
Medic 0
Melee 0
Pilot (Spacecraft) 1
Streetwise 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Drifter Barbarian 0 1
Navy Line/Crew Able Spacehand 1 1
Scout Courier 0 1
Agent Intelligence 0 1
 
TermHistory
1Became a Corporate at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Barbarian at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Line/Crew at age 26
3Is now a Crewman
3Commanding officer takes an interest in your career.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Voluntarily left Line/Crew
4Became a Courier at age 30
4Injured. Fully recovered. Owe 5,000 for medical bills.
5Became a Intelligence at age 34
5Refused a deal with criminal or other figure under investigation. Gain an Enemy