| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
M |
11 (1) |
4 (-1) |
7 (0) |
7 (0) |
8 (0) |
7 (0) |
| Quiet, Unwilling, Bored |
| Skills |
| Art (Instrument) 2 |
| Art (Perform) 1 |
| Art (Visual Media) 1 |
| Carouse 3 |
| Deception 0 |
| Drive 0 |
| Electronics (Comms) 1 |
| Investigate 1 |
| Persuade 0 |
| Profession (Hydroponics) 1 |
| Science (Cybernetics) 1 |
| Seafarer 0 |
| Steward 0 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
4 |
5 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Spend time with an alien race. Gain a contact. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Artist at age 26 |
| 3 | Gain a patron in the arts. Gain an Ally |
| 3 | Promoted to rank 3 |
| 4 | Continued as Artist at age 30 |
| 4 | Gain a patron in the arts. Gain an Ally |
| 4 | Promoted to rank 4 |
| 5 | Continued as Artist at age 34 |
| 5 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |