Crewman Irwin Bishop permalink

Age Sex Str Dex End Int Edu Soc
40 M 10 (1) 6 (0) 9 (1) 5 (-1) 3 (-1) 4 (-1)
Relents
 
Skills
Art 0
Astrogation 0
Athletics (Strength) 1
Broker 0
Drive 0
Electronics 0
Gun Combat 0
Mechanic 1
Pilot 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Entertainer Performer 0 1
Merchant Merchant Marine Crewman 0 2
Navy Line/Crew Crewman 0 1
 
TermHistory
1Became a Courier at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Voluntarily left Courier
2Became a Performer at age 22
2Public opinion turns on you.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Make an unexpected connection outside your normal circles. Gain a Contact.
4Continued as Merchant Marine at age 30
4Refuse to smuggle illegal items onto a planet. Gain an Enemy.
5Voluntarily left Merchant Marine
5Became a Line/Crew at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.