| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
3 (-1) |
2 (-2) |
3 (-1) |
7 (0) |
12 (2) |
7 (0) |
| Frightened, Complacent |
| Skills |
| Admin 0 |
| Animals 0 |
| Art 0 |
| Athletics 0 |
| Broker 2 |
| Carouse 0 |
| Drive 0 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Slug) 1 |
| Recon 0 |
| Seafarer 0 |
| Stealth 3 |
| Streetwise 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Rogue |
Thief |
|
3 |
4 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Voluntarily left Colonist |
| 2 | Became a Thief at age 22 |
| 2 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Thief at age 26 |
| 3 | You commit a legendary crime. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Thief at age 30 |
| 4 | Crime pays off. Gain victim as Enemy. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Thief at age 34 |
| 5 | Involved in a gambling ring. |
| 5 | Forced to muster out. |