Petty Officer, 3rd class Almira Howard
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
F |
7 (0) |
11 (1) |
2 (-2) |
11 (1) |
5 (-1) |
8 (0) |
| Faithless, Orcish, Indolent |
| Skills |
| Animals 0 |
| Athletics (Strength) 1 |
| Diplomat 1 |
| Drive 0 |
| Flyer (Airship) 1 |
| Gun Combat 0 |
| Mechanic 3 |
| Profession 0 |
| Recon 0 |
| Science 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
1 |
1 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Navy |
Engineer/Gunner |
Petty Officer, 3rd class |
2 |
3 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You rise to a position of power in your colony or corporation. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Colonist |
| 2 | Became a Law Enforcement at age 22 |
| 2 | Is now a Rookie |
| 2 | Accepted a deal with criminal or other figure under investigation. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Special assignment or duty on board ship. |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Promoted to Engineer/Gunner rank 2 |
| 5 | Is now a Petty Officer, 3rd class |