Rookie Velma Cowen
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
1 (-2) |
3 (-1) |
2 (-2) |
3 (-1) |
4 (-1) |
7 (0) |
| Afraid, Youthful |
| Skills |
| Animals 0 |
| Astrogation 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Jack-of-all-Trades 1 |
| Mechanic 0 |
| Melee (Blade) 1 |
| Recon 0 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Marine |
Ground Assault |
Marine |
0 |
1 |
| Scout |
Courier |
|
0 |
4 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Became a Ground Assault at age 22 |
| 2 | Is now a Marine |
| 2 | Severely injured. Fully recovered. |
| 3 | Became a Courier at age 26 |
| 3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Continued as Courier at age 30 |
| 4 | You spend a great deal of time on the fringes of Charted Space. |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Continued as Courier at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Continued as Courier at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |