| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 52 |
M |
10 (1) |
6 (0) |
2 (-2) |
8 (0) |
13 (2) |
7 (0) |
None |
| Evasive, Rational, Volatile |
| Skills |
| Admin 0 |
| Animals (Training) 1 |
| Astrogation 0 |
| Athletics 0 |
| Carouse 0 |
| Diplomat 1 |
| Gun Combat (Energy) 1 |
| Mechanic 0 |
| Pilot 0 |
| Profession (Construction) 2 |
| Science (Cybernetics) 1 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
2 |
3 |
| Scout |
Surveyor |
|
0 |
1 |
| Rogue |
Thief |
|
0 |
1 |
| Citizen |
Corporate |
|
0 |
2 |
| Education | Graduated |
| University |
Graduated |
|
| Term | History |
| 1 | Entered University at age 18 |
| 1 | Contacted by an underground psionic group |
| 1 | Graduated at age 22. |
| 2 | Became a Courier at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Continued as Courier at age 26 |
| 3 | Serve as the courier for an important message from the Imperium. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Courier at age 30 |
| 4 | Serve as the courier for an important message from the Imperium. |
| 4 | Promoted to rank 2 |
| 4 | Tested for psionic powers |
| 5 | Voluntarily left Courier |
| 5 | Switched to Surveyor at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Thief at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Became a Corporate at age 42 |
| 7 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Gain a criminal contact. |
| 8 | Continued as Corporate at age 46 |
| 8 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |