Able Spacehand Sybil Drogace permalink

Age Sex Str Dex End Int Edu Soc
52 F 6 (0) 9 (1) 4 (-1) 7 (0) 5 (-1) 10 (1)
Nuisance, Amusing, Respectful
 
Skills
Art (Holography) 2
Athletics (Endurance) 1
Carouse 1
Deception 0
Drive 0
Electronics 0
Gunner (Capital) 1
Mechanic 1
Melee (Natural) 1
Recon 0
Stealth 3
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Rogue Thief 3 3
Entertainer Artist 2 3
Navy Engineer/Gunner Able Spacehand 1 1
 
TermHistory
1Became a Wanderer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Thief at age 22
2Crime pays off. Gain victim as Enemy.
2Promoted to rank 1
3Continued as Thief at age 26
3A crime lord considers you his protégé.
3Promoted to rank 2
4Continued as Thief at age 30
4Arrested and charged.
4Hired a lawyer to beat the charges.
4Promoted to rank 3
5Voluntarily left Thief
5Became a Artist at age 34
5Find an Alien Artifact.
5Promoted to rank 1
6Continued as Artist at age 38
6Gain a patron in the arts. Gain an Ally
6Promoted to rank 2
7Continued as Artist at age 42
7Invited to take part in a controversial event or exhibition that improves your social standing.
7Forced to muster out.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand