Corporal Otho Fitzsimons permalink

Age Sex Str Dex End Int Edu Soc
53 M 5 (-1) 2 (-2) 2 (-2) 5 (-1) 5 (-1) 9 (1)
Babyish, Evasive, Strange
 
Skills
Animals 0
Athletics 0
Carouse 0
Deception 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat 0
Gun Combat 1
Melee (Natural) 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 1
Seafarer 0
Stealth 1
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Pirate Corporal 2 3
Navy Engineer/Gunner Crewman 0 3
Citizen Colonist 0 1
Agent Intelligence 0 1
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1Involved in the planning of an impressive heist.
1Promoted to rank 1
1Is now a Henchman
2Continued as Pirate at age 22
2Gained a contact.
2Promoted to rank 2
2Is now a Corporal
3Continued as Pirate at age 26
3Involved in a feud with a rival criminal organization.
4Voluntarily left Pirate
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Colonist at age 34
5Scarred. Fully recovered.
6Became a Intelligence at age 38
6Severely injured. Fully recovered. Owe 10,000 for medical bills.
7Returned to Engineer/Gunner at age 42
7Vessel participates in a diplomatic mission.
7Attempt at commissioned failed.
8Continued as Engineer/Gunner at age 46
8Scarred. Fully recovered. Owe 2,500 for medical bills.