Agent Johnni Jackson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
7 (0) |
4 (-1) |
5 (-1) |
9 (1) |
7 (0) |
5 (-1) |
| Mercurial, Emotional, Slovenly |
| Skills |
| Astrogation 2 |
| Athletics (Strength) 2 |
| Broker 0 |
| Deception 1 |
| Drive 0 |
| Flyer (Ornithopter) 1 |
| Gun Combat 0 |
| Investigate 0 |
| Mechanic 1 |
| Persuade 1 |
| Pilot (Spacecraft) 1 |
| Science 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
1 |
| Scout |
Courier |
|
0 |
3 |
| Merchant |
Free Trader |
|
2 |
2 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Agent |
Intelligence |
Agent |
1 |
1 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Nearly killed. Owe 40,000 for medical bills. |
| 2 | Switched to Courier at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 2 Contacts. Gain 3 Enemies. |
| 3 | Continued as Courier at age 26 |
| 3 | You spend a great deal of time on the fringes of Charted Space. |
| 3 | Gain a contact in an alien race. |
| 4 | Continued as Courier at age 30 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Voluntarily left Courier |
| 5 | Became a Free Trader at age 34 |
| 5 | Given advanced training in a specialist field |
| 5 | Promoted to rank 1 |
| 6 | Continued as Free Trader at age 38 |
| 6 | Embroiled in legal trouble. |
| 6 | Promoted to rank 2 |
| 7 | Voluntarily left Free Trader |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | Severely injured. Fully recovered. |
| 8 | Became a Intelligence at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |