Crewman Dwight Rule permalink

Age Sex Str Dex End Int Edu Soc
53 M 8 (0) 5 (-1) 1 (-2) 7 (0) 13 (2) 10 (1)
Beautiful
 
Skills
Astrogation 0
Athletics (Endurance) 3
Carouse 1
Drive 0
Gunner (Ortillery) 1
Mechanic 1
Medic 0
Navigation 2
Pilot (Small Craft) 1
Profession (Civil Engineering) 1
Science (Genetics) 1
Stealth 1
Streetwise 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Scout Courier 0 1
Drifter Barbarian 0 1
Drifter Scavenger 0 1
Scholar Field Researcher 0 2
Retired 0 1
 
EducationGraduated
University Honors
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Entered University at age 22
2Spent the college years partying.
2Graduated with honors at age 26.
3Voluntarily left Flight
3Became a Courier at age 26
3Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
3Gain 1 Contacts. Gain 2 Enemies.
4Became a Barbarian at age 30
4Suffer from a life-threatening illness.
5Switched to Scavenger at age 34
5Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
6Became a Field Researcher at age 38
6A rival researcher blackens your name or steals your research. Gain a Rival.
7Aging Crisis. Owe 10,000 for medical bills.
7Continued as Field Researcher at age 42
7A rival researcher blackens your name or steals your research. Gain a Rival.
8Voluntarily left Field Researcher
8Retired at age 46
8Gained a contact.