Manager Mervin Kelly permalink

Age Sex Str Dex End Int Edu Soc
53 M 1 (-2) 1 (-2) 5 (-1) 8 (0) 11 (1) 9 (1)
Uninhibited
 
Skills
Admin 1
Art (Instrument) 1
Carouse 0
Deception 1
Diplomat 0
Drive 0
Electronics (Computer) 1
Flyer 0
Gambler 1
Heavy Weapons (Artillery) 1
Investigate 0
Language 0
Medic 0
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Science 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 0 1
Citizen Corporate Manager 2 3
Agent Corporate Agent Agent 1 3
Retired 0 1
 
TermHistory
1Became a Scientist at age 18
1Advanced training in a specialist field.
2Voluntarily left Scientist
2Became a Corporate at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Corporate at age 26
3You rise to a position of power in your colony or corporation.
3Promoted to rank 2
3Is now a Manager
4Continued as Corporate at age 30
4Co-operate with investigation by the planetary authorities. The business or colony is shut down.
5Became a Corporate Agent at age 34
5Advanced training in a specialist field.
5Promoted to rank 1
5Is now a Agent
6Continued as Corporate Agent at age 38
6Advanced training in a specialist field.
7Continued as Corporate Agent at age 42
7Lightly injured, no permanent damage. Fully recovered.
8Aging Crisis. Owe 40,000 for medical bills.
8Retired at age 46
8Gained a contact.
9Aging Crisis. Owe 20,000 for medical bills.