Lance Corporal Bob Fabble
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 69 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
4 (-1) |
7 (0) |
6 (0) |
| Patriotic |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Electronics 0 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Man Portable) 1 |
| Heavy Weapons (Vehicle) 1 |
| Melee (Unarmed) 2 |
| Profession (Civil Engineering) 1 |
| Recon 1 |
| Stealth 2 |
| Streetwise 0 |
| Tactics (Military) 1 |
| Tactics (Naval) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Marine Support |
Lance Corporal |
1 |
2 |
| Prisoner |
Thug |
|
0 |
1 |
| Prisoner |
Inmate |
|
1 |
3 |
| Prisoner |
Fixer |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
2 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Marine Support at age 18 |
| 1 | Is now a Marine |
| 1 | On the front lines of a planetary assault and occupation. |
| 2 | Continued as Marine Support at age 22 |
| 2 | Accused of a crime |
| 2 | Promoted to Marine Support rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Became a Thug at age 26 |
| 3 | Defeated a prison gang. Gain an Enemy. |
| 4 | Switched to Inmate at age 30 |
| 4 | Vocational Training. |
| 5 | Continued as Inmate at age 34 |
| 5 | The warden takes an interest in your case. |
| 6 | Switched to Fixer at age 38 |
| 6 | Disgraced. Word of your criminal past reaches your homeworld. |
| 7 | Returned to Inmate at age 42 |
| 7 | Hire a new lawyer. |
| 7 | Promoted to rank 1 |
| 7 | Paroled from prison. |
| 8 | Became a Wanderer at age 46 |
| 8 | Attempted a risky adventure and was wildly successful. |
| 9 | Continued as Wanderer at age 50 |
| 9 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Became a Engineer/Gunner at age 54 |
| 10 | Is now a Crewman |
| 10 | Lost eye or limb. Owe 1,250 for medical bills. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |