Special Agent Young Carr permalink

Age Sex Str Dex End Int Edu Soc
67 M 4 (-1) 1 (-2) 1 (-2) 10 (1) 7 (0) 4 (-1)
Cold, Fierce, Stupid
 
Skills
Art 0
Athletics (Endurance) 1
Carouse 1
Deception 1
Diplomat 2
Drive (Walker) 1
Electronics (Computers) 1
Engineer (M-drive) 2
Engineer (Power) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Melee (Natural) 1
Pilot (Capital Ships) 1
Profession 0
Recon 1
Science (Psionicology) 1
Science (Robotics) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 2 4
Agent Corporate Agent Special Agent 4 5
Navy Engineer/Gunner Petty Officer, 2nd class 3 3
 
TermHistory
1Became a Field Researcher at age 18
1Entangled in a bureaucratic or legal morass that distracts you from your work.
1Promoted to rank 1
2Continued as Field Researcher at age 22
2Win a prestigious prize for your work.
2Promoted to rank 2
3Continued as Field Researcher at age 26
3A disaster or war strikes.
3Scarred. Fully recovered. Owe 5,000 for medical bills.
3The planetary government interferes with your research for political or religious reasons. You continue working secretely.
4Continued as Field Researcher at age 30
4A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
4Lightly injured, no permanent damage. Fully recovered.
5Became a Corporate Agent at age 34
5Uncover a major conspiracy against your employers.
5Promoted to rank 1
5Is now a Agent
6Continued as Corporate Agent at age 38
6Befriended by a senior agent.
6Promoted to rank 2
6Is now a Field Agent
7Continued as Corporate Agent at age 42
7Go undercover to investigate an enemy.
7A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Promoted to rank 3
8Continued as Corporate Agent at age 46
8Befriended by a senior agent.
8Promoted to rank 4
8Is now a Special Agent
9Continued as Corporate Agent at age 50
9An investigation takes on a dangerous turn.
9Forced to muster out.
10Became a Engineer/Gunner at age 54
10Is now a Crewman
10You join a gambling circle on board.
10Attempt at commissioned failed.
10Promoted to Engineer/Gunner rank 1
10Is now a Able Spacehand
11Continued as Engineer/Gunner at age 58
11Scarred. Fully recovered.
11Promoted to Engineer/Gunner rank 2
11Is now a Petty Officer, 3rd class
12Continued as Engineer/Gunner at age 62
12Vessel participates in a notable military engagement.
12Promoted to Engineer/Gunner rank 3
12Is now a Petty Officer, 2nd class
13Aging Crisis. Owe 30,000 for medical bills.