| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You befriend a superior in the corporation or the colony. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Gain a criminal contact. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Manager |
| 3 | Continued as Corporate at age 26 |
| 3 | You are rewarded for your diligence or cunning. |
| 3 | Promoted to rank 3 |
| 4 | Voluntarily left Corporate |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 5 | Became a Barbarian at age 34 |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 6 | Continued as Barbarian at age 38 |
| 6 | Moved to a new world. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Warrior |
| 7 | Continued as Barbarian at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Switched to Scavenger at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Scarred. Owe 5,000 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |