Settler Gus Rose permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 2 (-2) 1 (-2) 3 (-1) 8 (0) 4 (-1)
Pleasant
 
Skills
Athletics (Dexterity) 1
Deception 1
Diplomat 1
Electronics 0
Flyer (Rotor) 1
Gun Combat 0
Medic 0
Melee (Unarmed) 1
Pilot 0
Profession (Civil Engineering) 1
Recon 0
Science (Genetics) 1
Seafarer (Ocean Ships) 1
Stealth 0
Streetwise 0
Survival 2
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 1
Prisoner Fixer 0 1
Prisoner Inmate 0 1
Citizen Colonist Settler 2 3
Scout Courier 0 5
Retired 0 1
 
TermHistory
1Became a Enforcer at age 18
1Arrested
2Became a Fixer at age 22
2Disgraced. Word of your criminal past reaches your homeworld.
3Switched to Inmate at age 26
3The warden takes an interest in your case.
3Paroled from prison.
4Became a Colonist at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 1
5Continued as Colonist at age 34
5Gained a contact.
5Promoted to rank 2
5Is now a Settler
6Continued as Colonist at age 38
6Refused to co-operate with investigation by the planetary authorities. Gain an Ally
7Became a Courier at age 42
7A new romantic starts. Gain an Ally.
8Continued as Courier at age 46
8You survey an alien world.
9Continued as Courier at age 50
9When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
9Nearly killed. Fully recovered. Owe 8,750 for medical bills.
10Continued as Courier at age 54
10Serve as the courier for an important message from the Imperium.
11Continued as Courier at age 58
11Severely injured.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 60,000 for medical bills.