| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Backstab a fellow rogue for personal gain. |
| 2 | Voluntarily left Thief |
| 2 | Became a Colonist at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Colonist at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Embroiled in legal trouble. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 5 | Gain rebels as Enemy |
| 6 | Became a Barbarian at age 38 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Switched to Scavenger at age 42 |
| 7 | Offered job by a patron. Now owe him a favor. |
| 7 | Promoted to rank 1 |
| 8 | Became a Surveyor at age 46 |
| 8 | You survey an alien world. |
| 9 | Continued as Surveyor at age 50 |
| 9 | You survey an alien world. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Surveyor at age 54 |
| 10 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 10 | Gain 4 Contacts. Gain 1 Enemies. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Find Ancient Technology. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |