Assistant Director Elise Foster permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 6 (0)
Obscene, Moralistic
 
Skills
Athletics (Dexterity) 1
Deception 3
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 1
Language 0
Melee (Blade) 1
Melee (Unarmed) 1
Recon 1
Stealth 1
Streetwise 3
Survival 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Assistant Director 5 6
Army Cavalry Lance Corporal 1 2
Retired 0 5
 
TermHistory
1Became a Corporate Agent at age 18
1Rewarded for a successful mission.
2Continued as Corporate Agent at age 22
2Go undercover to investigate an enemy.
2A job goes wrong, forcing you to flee off-planet.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3Go undercover to investigate an enemy.
3A crime lord considers you his protégé.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Corporate Agent at age 30
4An investigation takes on a dangerous turn.
4Promoted to rank 3
5Continued as Corporate Agent at age 34
5Rewarded for a successful mission.
5Promoted to rank 4
5Is now a Special Agent
6Continued as Corporate Agent at age 38
6Go undercover to investigate an enemy.
6A new romantic starts. Gain an Ally.
6Promoted to rank 5
6Is now a Assistant Director
7Voluntarily left Corporate Agent
7Became a Cavalry at age 42
7Is now a Private
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Attempt at commissioned failed.
7Promoted to Cavalry rank 1
7Is now a Lance Corporal
8Continued as Cavalry at age 46
8Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
8Gain rebels as Enemy
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 50,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 40,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 20,000 for medical bills.