Captain Roberto Connell permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 10 (1)
Bewildered
 
Skills
Athletics (Dexterity) 2
Athletics (Endurance) 2
Athletics (Strength) 1
Carouse 0
Diplomat 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gun Combat 2
Gunner (Screen) 1
Gunner (Turret) 2
Heavy Weapons (Artillery) 1
Leadership 1
Mechanic 3
Medic 2
Melee (Blade) 1
Melee (Bludgeon) 2
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Recon 1
Stealth 0
Steward 1
Tactics (Military) 1
Vacc Suit 5
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Captain 5 / 0 5
Army Infantry Lance Sergeant 3 4
Drifter Barbarian 0 1
Navy Line/Crew Sublieutenant 2 / 0 3
 
EducationGraduated
Naval Academy Graduated
 
TermHistory
1Entered Naval Academy at age 18
1Widely recognized.
1Graduated at age 18.
2Became a Engineer/Gunner at age 18
2Is now a Crewman
2Commanding officer takes an interest in your career.
2Commissioned in Navy/Engineer/Gunner
2Is now a Ensign
3Voluntarily left Engineer/Gunner
3Became a Infantry at age 22
3Is now a Private
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to Infantry rank 1
3Is now a Lance Corporal
4Continued as Infantry at age 26
4Surrounded and outnumbered by the enemy, you hold out until relief arrives.
4Promoted to Infantry rank 2
4Is now a Corporal
5Continued as Infantry at age 30
5Moved to a new world.
5Promoted to Infantry rank 3
5Is now a Lance Sergeant
6Continued as Infantry at age 34
6Severely injured.
7Became a Barbarian at age 38
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Switched to Line/Crew at age 42
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Line/Crew officer rank 2
8Is now a Sublieutenant
9Continued as Line/Crew at age 46
9Vessel participates in a notable military engagement.
10Continued as Line/Crew at age 50
10Advanced training in a specialist field
10Forced to muster out.
11Returned to Engineer/Gunner at age 54
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Promoted to Engineer/Gunner officer rank 3
11Is now a Lieutenant
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Engineer/Gunner at age 58
12Vessel participates in a diplomatic mission.
12Promoted to Engineer/Gunner officer rank 4
12Is now a Commander
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Engineer/Gunner at age 62
13Commanding officer takes an interest in your career.
13Promoted to Engineer/Gunner officer rank 5
13Is now a Captain
14Aging Crisis. Owe 20,000 for medical bills.
14Continued as Engineer/Gunner at age 66
14Vessel participates in a diplomatic mission.
14Forced to muster out.
15Aging Crisis. Owe 20,000 for medical bills.