Agent Graham Holland permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 11 (1) 4 (-1)
Hopeless
 
Skills
Advocate 1
Animals 0
Art (Instrument) 1
Carouse 1
Deception 1
Drive (Walker) 1
Electronics 0
Flyer 0
Gun Combat 0
Gun Combat 1
Investigate 2
Mechanic 1
Recon 1
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Agent Corporate Agent Agent 1 3
Entertainer Artist 1 2
Agent Intelligence Agent 1 1
Navy Flight Crewman 0 1
Retired 0 5
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Nearly killed. Owe 22,500 for medical bills.
2Switched to Corporate Agent at age 22
2Advanced training in a specialist field.
3Continued as Corporate Agent at age 26
3Befriended by a senior agent.
3Promoted to rank 1
3Is now a Agent
4Continued as Corporate Agent at age 30
4Go undercover to investigate an enemy.
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Gain a criminal contact.
4Forced to muster out.
5Became a Artist at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 1
6Continued as Artist at age 38
6You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7Switched to Intelligence at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 1
8Voluntarily left Intelligence
8Became a Flight at age 46
8Is now a Crewman
8Scarred. Fully recovered. Owe 2,500 for medical bills.
9Aging Crisis. Owe 60,000 for medical bills.
9Retired at age 50
9A new romantic starts. Gain an Ally.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 30,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 60,000 for medical bills.