| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Lost eye or limb. |
| 2 | Entered Army Academy at age 22 |
| 2 | A prank goes horribly wrong. |
| 2 | Gain an Enemy. |
| 2 | Kicked out of military academy. |
| 3 | Continued as Scavenger at age 22 |
| 3 | Drafted into Navy |
| 4 | Became a Engineer/Gunner at age 26 |
| 4 | Is now a Crewman |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 30 |
| 5 | Vessel participates in a notable military engagement. |
| 5 | Promoted to Engineer/Gunner rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Engineer/Gunner at age 34 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Forced to muster out. |
| 7 | Aging Crisis. Owe 20,000 for medical bills. |
| 7 | Retired at age 38 |
| 7 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |