Senior Crewman Lennie Carson permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 9 (1)
Discouraged
 
Skills
Admin 3
Animals 0
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 0
Deception 2
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat 0
Mechanic 1
Melee (Blade) 1
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 0
Seafarer 0
Stealth 2
Steward 0
Streetwise 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 1
Noble Diplomat 3rd Secretary 1 3
Scout Surveyor 0 1
Rogue Thief 4 4
Prisoner Inmate 1 1
Retired 0 4
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A good deal ensures you are living the high life for a few years.
1Promoted to rank 1
1Is now a Senior Crewman
2Voluntarily left Merchant Marine
2Became a Diplomat at age 22
2Is now a Intern
2Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
2Promoted to rank 1
2Is now a 3rd Secretary
3Continued as Diplomat at age 26
3Moved to a new world.
4Continued as Diplomat at age 30
4A family scandal forces you out of your position.
5Became a Surveyor at age 34
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 4 Contacts. Gain 1 Enemies.
6Became a Thief at age 38
6Involved in the planning of an impressive heist.
6Forced to continue current assignment
6Promoted to rank 1
7Continued as Thief at age 42
7Backstab a fellow rogue for personal gain.
7Promoted to rank 2
8Continued as Thief at age 46
8You spend months in the dangerous criminal underworld.
8Promoted to rank 3
9Continued as Thief at age 50
9Arrested and charged.
9Failed to defend self. Gain an Enemy and go to prison.
9Promoted to rank 4
10Became a Inmate at age 54
10Parole hearing.
10Promoted to rank 1
10Paroled from prison.
11Aging Crisis. Owe 20,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 40,000 for medical bills.
14Nearly killed. Owe 30,000 for medical bills.
15Aging Crisis. Owe 20,000 for medical bills.