| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Win a prestigious prize. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Artist |
| 2 | Became a Wanderer at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Returned to Artist at age 26 |
| 3 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 3 | Promoted to rank 2 |
| 4 | Continued as Artist at age 30 |
| 4 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 5 | Continued as Artist at age 34 |
| 5 | Contact with Government. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Artist at age 38 |
| 6 | Public opinion turns on you. |
| 7 | Became a Courier at age 42 |
| 7 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Continued as Courier at age 46 |
| 8 | Your ship is ambushed by enemy vessels. You successfully bargain with them. |
| 9 | Continued as Courier at age 50 |
| 9 | You spend a great deal of time on the fringes of Charted Space. |
| 9 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 10 | Continued as Courier at age 54 |
| 10 | You spend a great deal of time on the fringes of Charted Space. |
| 10 | Gain a contact in an alien race. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Voluntarily left Courier |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |