| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Gain a patron in the arts. Gain an Ally |
| 2 | Continued as Artist at age 22 |
| 2 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Artist at age 26 |
| 3 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 3 | Promoted to rank 2 |
| 4 | Voluntarily left Artist |
| 4 | Became a Corporate at age 30 |
| 4 | Spent time maintaining and using heavy vehicles. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Corporal |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | Accepted a deal with criminal or other figure under investigation. |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | Advanced training in a specialist field |
| 9 | Continued as Flight at age 50 |
| 9 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Became a Barbarian at age 54 |
| 10 | Find Ancient Technology. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Barbarian at age 58 |
| 11 | Survived a risky adventure but gained nothing. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Barbarian at age 62 |
| 12 | Suffer from a life-threatening illness. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |