| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Attacked by enemies that you easily defeat. |
| 1 | Gain Enemy if you don't already have one. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Switched to Scavenger at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | A good deal ensures you are living the high life for a few years. |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Forced to muster out. |
| 6 | Became a Pirate at age 38 |
| 6 | Is now a Lackey |
| 6 | A job goes wrong, forcing you to flee off-planet. |
| 7 | Switched to Broker at age 42 |
| 7 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 8 | Switched to Free Trader at age 46 |
| 8 | Promoted to rank 1 |
| 9 | Continued as Free Trader at age 50 |
| 9 | Severely injured. Owe 5,000 for medical bills. |
| 10 | Returned to Wanderer at age 54 |
| 10 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Switched to Barbarian at age 58 |
| 11 | Offered job by a patron. Now owe him a favor. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |