Term | History |
1 | Became a Surveyor at age 18 |
1 | Perform an exemplary service for the scouts. |
2 | Continued as Surveyor at age 22 |
2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
2 | Psychologically damaged by your time in the scouts. |
3 | Continued as Surveyor at age 26 |
3 | Perform an exemplary service for the scouts. |
4 | Continued as Surveyor at age 30 |
4 | Spend several years jumping from world to world in your scout ship. |
4 | Forced to muster out. |
5 | Became a Line/Crew at age 34 |
5 | Is now a Crewman |
5 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 | Became a Corporate at age 38 |
6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
6 | Promoted to rank 1 |
7 | Continued as Corporate at age 42 |
7 | Gained a contact. |
8 | Continued as Corporate at age 46 |
8 | You rise to a position of power in your colony or corporation. |
8 | Promoted to rank 2 |
8 | Is now a Manager |
9 | Continued as Corporate at age 50 |
9 | You gain experience in a technical field as a computer operator or surveyor. |
9 | Promoted to rank 3 |
10 | Continued as Corporate at age 54 |
10 | You are rewarded for your diligence or cunning. |
10 | Promoted to rank 4 |
10 | Is now a Senior Manager |
11 | Continued as Corporate at age 58 |
11 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
11 | Promoted to rank 5 |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | Continued as Corporate at age 62 |
12 | You are rewarded for your diligence or cunning. |
12 | Promoted to rank 6 |
12 | Is now a Director |
12 | Forced to muster out. |
13 | Aging Crisis. Owe 20,000 for medical bills. |
13 | Retired at age 66 |
13 | Moved to a new world. |
14 | Aging Crisis. Owe 20,000 for medical bills. |
14 | Good fortune |
15 | Aging Crisis. Owe 30,000 for medical bills. |