| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 2 | Became a Infantry at age 22 |
| 2 | Is now a Private |
| 2 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 3 | Became a Wanderer at age 26 |
| 3 | Promoted to rank 1 |
| 4 | Continued as Wanderer at age 30 |
| 4 | Attacked by enemies that you easily defeat. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Find valuable salvage. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Became a Corporate at age 42 |
| 7 | You are rewarded for your diligence or cunning. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Corporate at age 46 |
| 8 | Gained a contact. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Manager |
| 9 | Continued as Corporate at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 3 |
| 10 | Continued as Corporate at age 54 |
| 10 | Spent time maintaining and using heavy vehicles. |
| 10 | Promoted to rank 4 |
| 10 | Is now a Senior Manager |
| 11 | Continued as Corporate at age 58 |
| 11 | Your business expands, your corporation grows, or the colony thrives. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |