Scout Wesley Harper permalink

Age Sex Str Dex End Int Edu Soc Psi
81 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 5 (-1) None
Gives Up Easily, Reflective, Ill-Bred
 
Skills
Art 0
Astrogation 2
Athletics (Endurance) 1
Deception 0
Electronics 0
Gambler 1
Gun Combat (Energy) 1
Gunner (Screen) 1
Heavy Weapons (Vehicle) 1
Investigate 0
Language (Oynprith (Droyne)) 1
Mechanic 1
Melee (Unarmed) 1
Pilot 0
Profession 0
Seafarer 0
Streetwise 1
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 3 4
Scout Courier Scout 1 1
Rogue Pirate Henchman 1 3
Scholar Scientist 0 2
Army Army Support Private 0 1
Retired 0 4
 
TermHistory
1Became a Scavenger at age 18
1Attacked by enemies and injured.
1Nearly killed. Owe 7,500 for medical bills.
1Gain Enemy if you don't already have one.
1Promoted to rank 1
2Continued as Scavenger at age 22
2Promoted to rank 2
3Continued as Scavenger at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Courier at age 30
4Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
4Promoted to rank 1
4Is now a Scout
5Became a Pirate at age 34
5Is now a Lackey
5Involved in a feud with a rival criminal organization.
6Continued as Pirate at age 38
6Involved in a feud with a rival criminal organization.
6Promoted to rank 1
6Is now a Henchman
7Continued as Pirate at age 42
7Severely injured. Fully recovered. Owe 5,000 for medical bills.
8Became a Scientist at age 46
8Your work is sabotaged by unknown parties. You may salvage what you can and give up.
9Continued as Scientist at age 50
9An expedition or voyage goes wrong, leaving you stranded in the wilderness.
10Returned to Scavenger at age 54
10Drafted into Army
10Promoted to rank 3
11Became a Army Support at age 58
11Is now a Private
11Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
11Gain rebels as Enemy
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Gained a contact.
13Aging Crisis. Owe 20,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.
15Encounter a Psionic institute.
15Tested for psionic powers
16Aging Crisis. Owe 20,000 for medical bills.