| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 2 | Became a Ground Assault at age 22 |
| 2 | Is now a Marine |
| 2 | Advanced training in a specialist field |
| 2 | Forced to continue current assignment |
| 2 | Promoted to Ground Assault rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Ground Assault at age 26 |
| 3 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | Abuse your position for profit |
| 5 | Continued as Line/Crew at age 34 |
| 5 | Vessel participates in a notable military engagement. |
| 5 | Promoted to Line/Crew rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Voluntarily left Line/Crew |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | Befriended by a senior agent. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Corporal |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | Go undercover to investigate an enemy. |
| 7 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Uncover a major conspiracy against your employers. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Sergeant |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Established a network of contacts. Gain 1 contacts. |
| 9 | Promoted to rank 3 |
| 9 | Is now a Detective |
| 10 | Continued as Law Enforcement at age 54 |
| 10 | Go undercover to investigate an enemy. |
| 10 | A job goes wrong, forcing you to flee off-planet. |
| 10 | Forced to muster out. |
| 11 | Became a Colonist at age 58 |
| 11 | Good fortune |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Colonist at age 62 |
| 12 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 12 | Gain a criminal contact. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Colonist at age 66 |
| 13 | Advanced training in a specialist field. |
| 13 | Promoted to rank 2 |
| 13 | Is now a Settler |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Continued as Colonist at age 70 |
| 14 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | Retired at age 74 |
| 15 | Moved to a new world. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |