Crewman Johnnie Stevens permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 9 (1)
Reflective, Disaffected
 
Skills
Animals 0
Athletics 0
Carouse 0
Deception 1
Drive 0
Gun Combat (Archaic) 1
Mechanic 1
Pilot (Spacecraft) 1
Profession 0
Recon 0
Stealth 1
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Navy Engineer/Gunner Crewman 0 1
Marine Ground Assault Marine 0 1
Drifter Wanderer 0 2
Citizen Worker 0 1
Drifter Barbarian 0 1
Retired 0 8
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Ground Assault at age 26
3Is now a Marine
3You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4Became a Wanderer at age 30
4Survived a risky adventure but gained nothing.
5Continued as Wanderer at age 34
5Attacked by enemies and injured.
5Injured. Fully recovered. Owe 5,000 for medical bills.
5Gain Enemy if you don't already have one.
6Voluntarily left Wanderer
6Switched to Worker at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Switched to Barbarian at age 42
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Aging Crisis. Owe 20,000 for medical bills.
8Retired at age 46
8Gained a contact.
9Aging Crisis. Owe 50,000 for medical bills.
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 40,000 for medical bills.
10Accused of a crime
11Aging Crisis. Owe 50,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 20,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 40,000 for medical bills.