| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Advanced training in a specialist field |
| 2 | Attempt at commissioned failed. |
| 2 | Forced to muster out. |
| 3 | Became a Marine Support at age 26 |
| 3 | Is now a Marine |
| 3 | Assigned to an assault on an enemy fortress. |
| 3 | Attempt at commissioned failed. |
| 4 | Continued as Marine Support at age 30 |
| 4 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 5 | Aging Crisis. Owe 30,000 for medical bills. |
| 5 | Retired at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 6 | Aging Crisis. Owe 60,000 for medical bills. |
| 6 | Gained a contact. |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Amnesia. |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Victim of a crime |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Accused of a crime |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | Good fortune |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |