Master Chief Penny Fleming permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 6 (0)
Reclusive, Courteous, Cynical
 
Skills
Admin 1
Art (Visual Media) 1
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Engineer (Power) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat 3
Gunner (Capital) 1
Gunner (Ortillery) 1
Mechanic 1
Melee (Natural) 1
Navigation 1
Persuade 0
Pilot (Small Craft) 1
Profession (Biologicals) 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 1 2
Navy Engineer/Gunner Master Chief 7 8
Drifter Wanderer 1 1
Army Cavalry Private 0 1
Drifter Scavenger 0 1
Retired 0 2
 
TermHistory
1Became a Artist at age 18
1Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
1Promoted to rank 1
2Continued as Artist at age 22
2You are forced out because of censorship or controversy. What truth did you get too close to?
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Vessel participates in a notable military engagement.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Engineer/Gunner rank 2
4Is now a Petty Officer, 3rd class
5Continued as Engineer/Gunner at age 34
5Lost eye or limb. Fully recovered.
6Became a Wanderer at age 38
6Drafted into Army
6Promoted to rank 1
7Became a Cavalry at age 42
7Is now a Private
7Scarred. Fully recovered. Owe 2,500 for medical bills.
8Switched to Scavenger at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Returned to Engineer/Gunner at age 50
9Vessel participates in a notable military engagement.
9Promoted to Engineer/Gunner rank 3
9Is now a Petty Officer, 2nd class
10Continued as Engineer/Gunner at age 54
10Refuse to abuse your position for profit
10Promoted to Engineer/Gunner rank 4
10Is now a Petty Officer, 1st class
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11You join a gambling circle on board.
11Promoted to Engineer/Gunner rank 5
11Is now a Chief Petty Officer
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12Refuse to abuse your position for profit
12Promoted to Engineer/Gunner rank 6
12Is now a Master Chief
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13You join a gambling circle on board.
13Promoted to Engineer/Gunner rank 7
13Forced to muster out.
14Aging Crisis. Owe 20,000 for medical bills.
14Retired at age 70
14Moved to a new world.
15Aging Crisis. Owe 30,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 30,000 for medical bills.