Debbie Alexander permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 2 (-2)
Gentle, Daring
 
Skills
Deception 0
Drive 0
Gun Combat (Archaic) 1
Jack-of-all-Trades 1
Language 1
Melee (Bludgeon) 1
Pilot (Spacecraft) 1
Profession 0
Recon 0
Stealth 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Scout Courier 0 4
Citizen Worker 1 3
Retired 0 7
 
TermHistory
1Became a Wanderer at age 18
1Suffer from a life-threatening illness.
2Became a Courier at age 22
2Gained a contact.
3Continued as Courier at age 26
3You spend a great deal of time on the fringes of Charted Space.
3Gain a contact in an alien race.
4Continued as Courier at age 30
4You spend a great deal of time on the fringes of Charted Space.
4Gain a contact in an alien race.
5Continued as Courier at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Became a Worker at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 1
7Continued as Worker at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Aging Crisis. Owe 10,000 for medical bills.
8Continued as Worker at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 30,000 for medical bills.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 60,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 30,000 for medical bills.