| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Entered Army Academy at age 22 |
| 2 | Spent the college years partying. |
| 2 | Graduated at age 22. |
| 3 | Became a Cavalry at age 22 |
| 3 | Is now a Private |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Switched to Army Support at age 26 |
| 4 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 5 | Continued as Army Support at age 30 |
| 5 | Advanced training in a specialist field |
| 6 | Continued as Army Support at age 34 |
| 6 | Thrown into a brutal ground war |
| 6 | Promoted to Army Support rank 1 |
| 6 | Is now a Lance Corporal |
| 7 | Continued as Army Support at age 38 |
| 7 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 8 | Became a Corporate at age 42 |
| 8 | Spent time maintaining and using heavy vehicles. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Corporate at age 46 |
| 9 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Accused of a crime |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |
| 16 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 17 | Aging Crisis. Owe 10,000 for medical bills. |