| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
| 2 | Became a Intelligence at age 22 |
| 2 | Given specialist training in vehicles. |
| 3 | Continued as Intelligence at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Scavenger at age 30 |
| 4 | Find valuable salvage. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scavenger at age 34 |
| 5 | Good fortune |
| 5 | Promoted to rank 2 |
| 6 | Continued as Scavenger at age 38 |
| 6 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Scavenger at age 42 |
| 7 | Promoted to rank 4 |
| 8 | Continued as Scavenger at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Became a Field Researcher at age 50 |
| 9 | Assigned to work on a secret project for a patron or organisation. |
| 10 | Continued as Field Researcher at age 54 |
| 10 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Amnesia. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Accused of a crime |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |