| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Embroiled in legal trouble. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Imperial trade restrictions force you out of business. |
| 3 | Became a Journalist at age 26 |
| 3 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Freelancer |
| 4 | Continued as Journalist at age 30 |
| 4 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 4 | Public opinion turns on you. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Staff Writer |
| 5 | Continued as Journalist at age 34 |
| 5 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Journalist at age 38 |
| 6 | Moved to a new world. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Correspondent |
| 7 | Continued as Journalist at age 42 |
| 7 | Refused to criticise a questionable political leader on your homeworld. |
| 7 | Promoted to rank 5 |
| 8 | Continued as Journalist at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 8 | Promoted to rank 6 |
| 8 | Is now a Senior Correspondent |
| 8 | Forced to muster out. |
| 9 | Became a Courier at age 50 |
| 9 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 9 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Continued as Courier at age 54 |
| 10 | Lightly injured, no permanent damage. Fully recovered. |