| Term | History |
| 1 | Became a Administrator at age 18 |
| 1 | Is now a Assistant |
| 1 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Clerk |
| 2 | Continued as Administrator at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Supervisor |
| 3 | Voluntarily left Administrator |
| 3 | Entered Marine Academy at age 26 |
| 3 | A prank goes horribly wrong. |
| 3 | Gain an Enemy. |
| 3 | Dropped out of military academy. |
| 4 | Voluntarily left Administrator |
| 4 | Became a Artist at age 26 |
| 4 | Gain a patron in the arts. Gain an Ally |
| 5 | Continued as Artist at age 30 |
| 5 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 5 | Forced to muster out. |
| 6 | Became a Surveyor at age 34 |
| 6 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Surveyor at age 38 |
| 7 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 7 | Promoted to rank 2 |
| 8 | Continued as Surveyor at age 42 |
| 8 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 9 | Became a Wanderer at age 46 |
| 9 | Contact with Government. |
| 10 | Continued as Wanderer at age 50 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 11 | Became a Engineer/Gunner at age 54 |
| 11 | Is now a Crewman |
| 11 | Vessel participates in a notable military engagement. |
| 11 | Promoted to Engineer/Gunner rank 1 |
| 11 | Is now a Able Spacehand |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Engineer/Gunner at age 58 |
| 12 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 12 | Attempt at commissioned failed. |
| 12 | Promoted to Engineer/Gunner rank 2 |
| 12 | Is now a Petty Officer, 3rd class |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Continued as Engineer/Gunner at age 62 |
| 13 | Vessel participates in a diplomatic mission. |
| 13 | Attempt at commissioned failed. |
| 13 | Promoted to Engineer/Gunner rank 3 |
| 13 | Is now a Petty Officer, 2nd class |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |