Henchman Terrance Ming
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 35 |
M |
11 (1) |
10 (1) |
5 (-1) |
8 (0) |
3 (-1) |
5 (-1) |
| Sullen, Cowering |
| Skills |
| Athletics (Endurance) 1 |
| Broker 0 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat (Slug) 1 |
| Persuade 0 |
| Pilot (Capital Ships) 1 |
| Seafarer 0 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Rogue |
Pirate |
Henchman |
1 |
2 |
| Army |
Army Support |
Private |
0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 2 | Became a Pirate at age 22 |
| 2 | Is now a Lackey |
| 2 | Involved in a gambling ring. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Henchman |
| 3 | Continued as Pirate at age 26 |
| 3 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 4 | Became a Army Support at age 30 |
| 4 | Is now a Private |
| 4 | Given a special assignment or duty in your unit. |