Able Spacehand Leslie Taylor
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 36 |
F |
4 (-1) |
7 (0) |
10 (1) |
8 (0) |
11 (1) |
5 (-1) |
| Narrow-Minded |
| Skills |
| Admin 2 |
| Animals 0 |
| Athletics 0 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Gambler 1 |
| Language 0 |
| Mechanic 1 |
| Recon 0 |
| Science (Physics) 1 |
| Science (Psionicology) 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Scholar |
Field Researcher |
|
1 |
1 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
2 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Field Researcher at age 22 |
| 2 | Assigned to work on a secret project for a patron or organisation. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Field Researcher |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Promoted to Line/Crew rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Line/Crew at age 30 |
| 4 | You join a gambling circle on board. |