Able Spacehand Everett Duffey permalink

Age Sex Str Dex End Int Edu Soc
37 M 7 (0) 8 (0) 6 (0) 5 (-1) 5 (-1) 5 (-1)
Growly, Conscientious
 
Skills
Art 0
Engineer (M-drive) 1
Gun Combat (Energy) 1
Gunner (Screen) 1
Gunner (Turret) 1
Heavy Weapons (Man Portable) 2
Heavy Weapons (Vehicle) 1
Mechanic 1
Pilot (Small Craft) 1
Profession 0
Stealth 2
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Marine 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Navy Flight 1 1
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1A mission goes wrong and you are stranded behind enemy lines. Ejected from the service.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Switched to Flight at age 30
4During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.