| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 35 |
M |
5 (-1) |
10 (1) |
1 (-2) |
9 (1) |
10 (1) |
9 (1) |
| Accommodating, Impatient |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Flyer 0 |
| Gun Combat 0 |
| Mechanic 0 |
| Melee (Unarmed) 1 |
| Recon 0 |
| Stealth 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
2 |
2 |
| Agent |
Intelligence |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Backstab a fellow rogue for personal gain. |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Thief |
| 3 | Became a Intelligence at age 26 |
| 3 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Became a Scavenger at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |