| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 35 |
F |
5 (-1) |
8 (0) |
6 (0) |
8 (0) |
5 (-1) |
7 (0) |
| Lineat, Peaceful |
| Skills |
| Carouse 0 |
| Deception 1 |
| Drive 0 |
| Flyer (Ornithopter) 1 |
| Gun Combat 0 |
| Investigate 0 |
| Melee (Blade) 1 |
| Recon 0 |
| Seafarer 0 |
| Streetwise 0 |
| Survival 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
|
0 |
2 |
| Drifter |
Barbarian |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Go undercover to investigate an enemy. |
| 1 | Crime pays off. Gain victim as Enemy. |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Nearly killed. Owe 11,250 for medical bills. |
| 3 | Became a Barbarian at age 26 |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Barbarian at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |