Field Agent Arnold Meyer
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
M |
7 (0) |
3 (-1) |
4 (-1) |
9 (1) |
9 (1) |
3 (-1) |
| Hostile, Miserable |
| Skills |
| Admin 0 |
| Art 0 |
| Deception 1 |
| Drive (Track) 1 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Investigate 1 |
| Language (Vilani (1st Imperium)) 1 |
| Language (Zdetl (Zhodani)) 1 |
| Medic 0 |
| Recon 1 |
| Stealth 2 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Field Agent |
3 |
4 |
| Agent |
Corporate Agent |
Agent |
1 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | An investigation takes on a dangerous turn. |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Intelligence at age 30 |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 5 | Switched to Corporate Agent at age 34 |
| 5 | Established a network of contacts. Gain 2 contacts. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |