| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
2 (-2) |
8 (0) |
2 (-2) |
7 (0) |
3 (-1) |
9 (1) |
| Irreverent |
| Skills |
| Astrogation 0 |
| Electronics (Computers) 1 |
| Gun Combat 0 |
| Investigate 0 |
| Mechanic 0 |
| Pilot 0 |
| Profession 0 |
| Science (Archaeology) 1 |
| Science (Cosmology) 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
2 |
| Scholar |
Field Researcher |
|
2 |
3 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Nearly killed. Owe 35,000 for medical bills. |
| 2 | Became a Field Researcher at age 22 |
| 2 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Make a breakthrough in your field. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 4 | Promoted to rank 2 |
| 5 | Voluntarily left Field Researcher |
| 5 | Returned to Courier at age 34 |
| 5 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 3 Contacts. Gain 3 Enemies. |