Able Spacehand Jerome Cheyne permalink

Age Sex Str Dex End Int Edu Soc
40 M 6 (0) 6 (0) 7 (0) 6 (0) 8 (0) 7 (0)
Rejects Change, Suave
 
Skills
Animals 0
Athletics 0
Carouse 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Gunner (Ortillery) 1
Investigate 0
Mechanic 1
Medic 0
Science 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 2
Navy Engineer/Gunner Able Spacehand 1 2
Merchant Free Trader 0 1
 
TermHistory
1Became a Field Researcher at age 18
1Win a prestigious prize for your work.
2Continued as Field Researcher at age 22
2A rival researcher blackens your name or steals your research. Gain a Rival.
3Voluntarily left Field Researcher
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Abuse your position for profit
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4Nearly killed. Fully recovered.
5Became a Free Trader at age 34
5Bankrupted by a rival. Gain the other trader as a Rival.