| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 39 |
F |
2 (-2) |
7 (0) |
5 (-1) |
7 (0) |
7 (0) |
9 (1) |
5 (-1) |
| Cross |
| Skills |
| Animals 0 |
| Deception 0 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Navigation 1 |
| Pilot (Spacecraft) 1 |
| Recon 0 |
| Science (Sophontology) 1 |
| Stealth 0 |
| Streetwise 1 |
| Survival 1 |
| Telepathy 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
1 |
2 |
| Scout |
Courier |
Scout |
1 |
3 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Encounter a Psionic institute. |
| 1 | Tested for psionic powers |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Became a Courier at age 26 |
| 3 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 4 | Continued as Courier at age 30 |
| 4 | You survey an alien world. |
| 5 | Continued as Courier at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |