Sublieutenant Penny Fullmore
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
F |
4 (-1) |
5 (-1) |
7 (0) |
2 (-2) |
7 (0) |
10 (1) |
| Unsure, Eloquent |
| Skills |
| Admin 0 |
| Astrogation 1 |
| Deception 1 |
| Gun Combat 0 |
| Gun Combat 2 |
| Leadership 1 |
| Mechanic 0 |
| Melee (Blade) 1 |
| Pilot 0 |
| Profession 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
2 |
| Citizen |
Colonist |
|
0 |
1 |
| Noble |
Diplomat |
Intern |
0 |
1 |
| Navy |
Flight |
Sublieutenant |
2 / 0 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 2 | Continued as Courier at age 22 |
| 2 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 3 | Became a Colonist at age 26 |
| 3 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 4 | Became a Diplomat at age 30 |
| 4 | Is now a Intern |
| 4 | An assassin attempts to end your life. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | You join a gambling circle on board. |
| 5 | Commissioned in Navy/Flight |
| 5 | Is now a Ensign |
| 5 | Promoted to Flight officer rank 2 |
| 5 | Is now a Sublieutenant |