Able Spacehand Glenn Hill
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
4 (-1) |
4 (-1) |
10 (1) |
6 (0) |
4 (-1) |
7 (0) |
| Dreary, Suave |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Gun Combat 1 |
| Gunner (Capital) 1 |
| Mechanic 1 |
| Persuade 1 |
| Pilot (Capital Ships) 1 |
| Stealth 0 |
| Steward 1 |
| Streetwise 1 |
| Vacc Suit 4 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Able Spacehand |
1 |
2 |
| Merchant |
Free Trader |
|
1 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Vessel participates in a diplomatic mission. |
| 3 | Voluntarily left Line/Crew |
| 3 | Became a Free Trader at age 26 |
| 3 | Befriend a useful ally in one sphere. Gain an Ally. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 30 |
| 4 | Birth or Death involving a family member or close friend. |
| 4 | Forced to muster out. |
| 5 | Became a Wanderer at age 34 |
| 5 | Offered job by a patron. Now owe him a favor. |
| 6 | Became a Colonist at age 38 |
| 6 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |