| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
6 (0) |
8 (0) |
5 (-1) |
7 (0) |
4 (-1) |
9 (1) |
| Obstinate |
| Skills |
| Art 0 |
| Broker 1 |
| Deception 1 |
| Drive (Wheel) 1 |
| Engineer (J-drive) 1 |
| Gunner (Turret) 1 |
| Persuade 1 |
| Recon 1 |
| Stealth 0 |
| Streetwise 2 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
1 |
| Merchant |
Free Trader |
|
1 |
3 |
| Agent |
Intelligence |
Agent |
1 |
2 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Free Trader at age 22 |
| 2 | Promoted to rank 1 |
| 3 | Continued as Free Trader at age 26 |
| 3 | Given advanced training in a specialist field |
| 4 | Continued as Free Trader at age 30 |
| 4 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 5 | Became a Intelligence at age 34 |
| 5 | Go undercover to investigate an enemy. |
| 5 | You are rewarded for your diligence or cunning. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Continued as Intelligence at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |