Crewman Bessie Kelly permalink

Age Sex Str Dex End Int Edu Soc
45 M 10 (1) 3 (-1) 5 (-1) 9 (1) 9 (1) 10 (1)
Abusive, Irreverent
 
Skills
Art 0
Athletics 0
Broker 0
Drive 0
Electronics 0
Flyer (Airship) 1
Gun Combat 1
Medic 0
Persuade 0
Science 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 2
Citizen Colonist 1 2
Scout Explorer 0 1
Navy Flight Crewman 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Embroiled in legal trouble.
2Continued as Merchant Marine at age 22
2A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
3Became a Colonist at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 1
4Continued as Colonist at age 30
4Scarred. Owe 1,250 for medical bills.
5Became a Explorer at age 34
5Injured. Fully recovered. Owe 2,500 for medical bills.
6Became a Flight at age 38
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.