| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
F |
4 (-1) |
7 (0) |
4 (-1) |
2 (-2) |
10 (1) |
7 (0) |
| Flighty, Passive-Aggressive, Kind Hearted |
| Skills |
| Admin 0 |
| Animals 0 |
| Astrogation 0 |
| Diplomat 1 |
| Electronics (Computers) 1 |
| Gun Combat (Archaic) 1 |
| Mechanic 0 |
| Pilot 0 |
| Profession 0 |
| Science 0 |
| Seafarer 0 |
| Stealth 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
0 |
2 |
| Citizen |
Corporate |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Offered job by a patron. Now owe him a favor. |
| 2 | Became a Corporate at age 22 |
| 2 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 3 | Became a Explorer at age 26 |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Switched to Barbarian at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Switched to Colonist at age 34 |
| 5 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 6 | Returned to Scavenger at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |