Crewman Newt Rice permalink

Age Sex Str Dex End Int Edu Soc
45 M 5 (-1) 8 (0) 5 (-1) 10 (1) 9 (1) 3 (-1)
Trustworthy, Thoughtless, Afraid
 
Skills
Advocate 0
Animals 0
Art 0
Carouse 0
Deception 0
Drive 0
Electronics 0
Gun Combat 1
Medic 0
Profession (Polymers) 1
Recon 0
Stealth 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Drifter Barbarian 1 2
Citizen Corporate 0 1
Navy Flight Crewman 0 1
 
TermHistory
1Became a Wanderer at age 18
1Moved to a new world.
2Continued as Wanderer at age 22
2You do not know what happened to you. There is a gap in your memory.
3Switched to Barbarian at age 26
3Promoted to rank 1
4Continued as Barbarian at age 30
4Lightly injured, no permanent damage. Fully recovered.
5Became a Corporate at age 34
5Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6Became a Flight at age 38
6Is now a Crewman
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.