Settler Elvira Stoker
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
F |
6 (0) |
7 (0) |
5 (-1) |
5 (-1) |
4 (-1) |
2 (-2) |
| Scattered, Creepy, Adorable |
| Skills |
| Advocate 1 |
| Animals 0 |
| Athletics (Strength) 1 |
| Drive (Hovercraft) 1 |
| Electronics (Comms) 1 |
| Engineer (Life Support) 1 |
| Mechanic 1 |
| Persuade 1 |
| Profession (Hydroponics) 1 |
| Recon 0 |
| Science (Planetology) 1 |
| Science (Psychology) 1 |
| Steward 2 |
| Streetwise 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
2 |
3 |
| Scholar |
Scientist |
|
1 |
2 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You gain experience in a technical field as a computer operator or surveyor. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Continued as Colonist at age 26 |
| 3 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 4 | Became a Scientist at age 30 |
| 4 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scientist at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Voluntarily left Scientist |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Embroiled in legal trouble. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |