Crewman Melville McDermot
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
6 (0) |
1 (-2) |
3 (-1) |
3 (-1) |
8 (0) |
3 (-1) |
| Cross, Brash |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 2 |
| Deception 0 |
| Drive 0 |
| Electronics 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat 1 |
| Gunner (Ortillery) 1 |
| Heavy Weapons 0 |
| Melee (Blade) 1 |
| Profession (Hydroponics) 1 |
| Recon 0 |
| Science 0 |
| Streetwise 2 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Crewman |
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Army |
Cavalry |
Private |
0 |
1 |
| Drifter |
Wanderer |
|
0 |
2 |
| Drifter |
Barbarian |
|
1 |
1 |
| Education | Graduated |
| Army Academy |
Failed |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 3 | Entered Army Academy at age 26 |
| 3 | Become leader in social movement. |
| 3 | Gain an Ally and an Enemy. |
| 3 | Dropped out of military academy. |
| 4 | Voluntarily left Merchant Marine |
| 4 | Became a Cavalry at age 26 |
| 4 | Is now a Private |
| 4 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 5 | Became a Wanderer at age 30 |
| 5 | Birth or Death involving a family member or close friend. |
| 6 | Continued as Wanderer at age 34 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Switched to Barbarian at age 38 |
| 7 | Promoted to rank 1 |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |