Settler Erick Henry permalink

Age Sex Str Dex End Int Edu Soc
52 M 1 (-2) 9 (1) 2 (-2) 5 (-1) 8 (0) 10 (1)
Composed, Sheepish, Understanding
 
Skills
Athletics 0
Carouse 1
Diplomat 0
Drive (Track) 1
Engineer (Power) 1
Flyer (Airship) 1
Flyer (Rotor) 3
Gun Combat 2
Gunner (Ortillery) 1
Mechanic 2
Pilot (Capital Ships) 3
Steward 1
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Citizen Corporate 1 3
Citizen Colonist Settler 2 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Advanced training in a specialist field
1Forced to continue current assignment
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Lost eye or limb.
3Became a Corporate at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Switched to Colonist at age 30
4Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Promoted to rank 1
5Continued as Colonist at age 34
5You befriend a superior in the corporation or the colony.
5Promoted to rank 2
5Is now a Settler
6Continued as Colonist at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Returned to Corporate at age 42
7Severely injured. Fully recovered. Owe 7,500 for medical bills.
8Continued as Corporate at age 46
8Advanced training in a specialist field.
8Promoted to rank 1