Agent Ambrose Skidd permalink

Age Sex Str Dex End Int Edu Soc
53 M 4 (-1) 1 (-2) 6 (0) 8 (0) 2 (-2) 10 (1)
Typical, Bratty
 
Skills
Art 0
Carouse 1
Deception 1
Diplomat 1
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Screen) 1
Investigate 2
Mechanic 0
Persuade 0
Recon 0
Science (Robotics) 1
Steward 1
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Agent Corporate Agent Agent 1 3
Scout Courier 0 1
Drifter Wanderer 0 1
Navy Line/Crew Crewman 0 2
 
TermHistory
1Became a Journalist at age 18
1Nearly killed. Owe 7,500 for medical bills.
2Became a Corporate Agent at age 22
2You go above and beyond the call of duty.
3Continued as Corporate Agent at age 26
3Rewarded for a successful mission.
3Promoted to rank 1
3Is now a Agent
4Continued as Corporate Agent at age 30
4Advanced training in a specialist field.
4Forced to muster out.
5Became a Courier at age 34
5You survey an alien world.
5Forced to muster out.
6Became a Wanderer at age 38
6Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7Became a Line/Crew at age 42
7Is now a Crewman
7Vessel participates in a diplomatic mission.
8Continued as Line/Crew at age 46
8Vessel participates in a diplomatic mission.
8Attempt at commissioned failed.