Senior Crewman Gilbert White permalink

Age Sex Str Dex End Int Edu Soc
52 M 1 (-2) 4 (-1) 7 (0) 11 (1) 10 (1) 9 (1)
Tacky, Egocentric, Jolly
 
Skills
Admin 1
Advocate 1
Art 0
Athletics 0
Carouse 0
Deception 0
Gun Combat 0
Gunner (Capital) 1
Investigate 1
Mechanic 1
Recon 0
Science (Psychology) 1
Seafarer 0
Stealth 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 1
Scholar Field Researcher 1 2
Merchant Merchant Marine Senior Crewman 1 2
Entertainer Journalist 0 1
Retired 0 2
 
TermHistory
1Became a Enforcer at age 18
1A job goes wrong, forcing you to flee off-planet.
2Became a Field Researcher at age 22
2Work for an eccentric but brilliant mentor, who becomes an Ally.
2Promoted to rank 1
3Continued as Field Researcher at age 26
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Became a Merchant Marine at age 30
4Is now a Crewman
4A good deal ensures you are living the high life for a few years.
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Embroiled in legal trouble.
6Voluntarily left Merchant Marine
6Became a Journalist at age 38
6Expose or are involved in a scandal of some sort.
7Aging Crisis. Owe 40,000 for medical bills.
7Retired at age 42
7Good fortune
8A new romantic starts. Gain an Ally.