Able Spacehand Ida McKinnon
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
F |
3 (-1) |
1 (-2) |
2 (-2) |
2 (-2) |
3 (-1) |
10 (1) |
| Serene, Vindictive, Suave |
| Skills |
| Admin 0 |
| Athletics (Dexterity) 1 |
| Drive 0 |
| Electronics 0 |
| Engineer (Life Support) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Gunner (Capital) 1 |
| Investigate 0 |
| Mechanic 1 |
| Persuade 1 |
| Recon 1 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
2 |
| Merchant |
Free Trader |
|
0 |
1 |
| Marine |
Star Marine |
Marine |
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
| Noble |
Dilettante |
Wastrel |
0 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Established a network of contacts. Gain 3 contacts. |
| 2 | Continued as Intelligence at age 22 |
| 2 | Accepted a deal with criminal or other figure under investigation. |
| 3 | Became a Free Trader at age 26 |
| 3 | Imperial trade restrictions force you out of business. |
| 4 | Became a Star Marine at age 30 |
| 4 | Is now a Marine |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Colonist at age 34 |
| 5 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | Vessel participates in a notable military engagement. |
| 6 | Promoted to Engineer/Gunner rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 8 | Became a Dilettante at age 46 |
| 8 | Is now a Wastrel |
| 8 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |