Crewman Freda Hunter permalink

Age Sex Str Dex End Int Edu Soc
53 F 3 (-1) 1 (-2) 5 (-1) 9 (1) 5 (-1) 10 (1)
Combative, Joyful
 
Skills
Broker 2
Deception 0
Drive (Hovercraft) 1
Jack-of-All-Trades 1
Melee (Unarmed) 1
Persuade 0
Recon 2
Science (Chemistry) 1
Seafarer 0
Stealth 0
Streetwise 3
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 5
Navy Engineer/Gunner Crewman 0 1
Merchant Broker 1 2
 
TermHistory
1Became a Wanderer at age 18
1Find an Alien Artifact.
2Continued as Wanderer at age 22
2Attacked by enemies and injured.
2Severely injured. Fully recovered. Owe 10,000 for medical bills.
2Gain Enemy if you don't already have one.
2Promoted to rank 1
3Continued as Wanderer at age 26
3Spend time with an alien race. Gain a contact.
4Continued as Wanderer at age 30
4Promoted to rank 2
5Continued as Wanderer at age 34
5Lightly injured, no permanent damage. Fully recovered.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Lost eye or limb. Fully recovered.
7Became a Broker at age 42
7Embroiled in legal trouble.
7Promoted to rank 1
8Continued as Broker at age 46
8A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
9Aging Crisis. Owe 30,000 for medical bills.