Special Agent Herman Enright
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
8 (0) |
6 (0) |
5 (-1) |
10 (1) |
8 (0) |
5 (-1) |
| Disinterested |
| Skills |
| Animals (Veterinary) 1 |
| Deception 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Explosives 1 |
| Flyer (Airship) 1 |
| Gun Combat (Energy) 1 |
| Investigate 2 |
| Persuade 1 |
| Recon 0 |
| Science 0 |
| Stealth 1 |
| Steward 0 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Special Agent |
4 |
5 |
| Rogue |
Enforcer |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Entertainer |
Performer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Rewarded for a successful mission. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Intelligence at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | Moved to a new world. |
| 4 | Forced to muster out. |
| 5 | Became a Enforcer at age 34 |
| 5 | Arrested and charged. |
| 5 | Hired a lawyer to beat the charges. |
| 6 | Voluntarily left Enforcer |
| 6 | Became a Wanderer at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Became a Performer at age 42 |
| 7 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 8 | Returned to Intelligence at age 46 |
| 8 | Befriended by a senior agent. |
| 8 | Promoted to rank 4 |
| 8 | Is now a Special Agent |