| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Entered Marine Academy at age 22 |
| 2 | Suffered a deep tragedy. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Scavenger at age 22 |
| 3 | Survived a risky adventure but gained nothing. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scavenger at age 26 |
| 4 | Drafted into Marine |
| 5 | Became a Marine Support at age 30 |
| 5 | Is now a Marine |
| 5 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 5 | Cover for the commander and gain an Ally. |
| 5 | Commissioned in Marine/Marine Support |
| 5 | Is now a Lieutenant |
| 6 | Continued as Marine Support at age 34 |
| 6 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 6 | Cover for the commander and gain an Ally. |
| 7 | Voluntarily left Marine Support |
| 7 | Returned to Scavenger at age 38 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Became a Explorer at age 42 |
| 8 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 8 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Continued as Explorer at age 46 |
| 9 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 9 | Gain 3 Contacts. Gain 2 Enemies. |