Petty Officer, 3rd class Stacy Jemmy permalink

Age Sex Str Dex End Int Edu Soc
51 F 7 (0) 1 (-2) 2 (-2) 3 (-1) 6 (0) 5 (-1)
Fighter, Risk-Taking
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 1
Drive 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Mechanic 1
Pilot (Spacecraft) 1
Profession 0
Recon 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Marine Marine Support Marine 0 1
Navy Line/Crew Able Spacehand 1 4
Navy Flight Petty Officer, 3rd class 2 1
 
TermHistory
1Became a Wanderer at age 18
1Survived a risky adventure but gained nothing.
2Continued as Wanderer at age 22
2Drafted into Marine
2Promoted to rank 1
3Became a Marine Support at age 26
3Is now a Marine
3You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4Became a Line/Crew at age 30
4Is now a Crewman
4Advanced training in a specialist field
5Continued as Line/Crew at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6You join a gambling circle on board.
7Continued as Line/Crew at age 42
7Lightly injured, no permanent damage. Fully recovered.
8Switched to Flight at age 46
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Promoted to Flight rank 2
8Is now a Petty Officer, 3rd class