Technician Cyril Matson permalink

Age Sex Str Dex End Int Edu Soc
51 M 3 (-1) 3 (-1) 3 (-1) 7 (0) 10 (1) 7 (0)
Perfect, Boastful
 
Skills
Advocate 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Diplomat 1
Drive (Track) 1
Electronics 0
Gambler 1
Gun Combat (Archaic) 2
Gunner (Turret) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Natural) 1
Melee (Unarmed) 1
Profession (Construction) 1
Recon 3
Science 0
Seafarer 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Citizen Worker Technician 2 5
Scout Explorer Scout 1 2
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2Became a Worker at age 22
2Your business expands, your corporation grows, or the colony thrives.
3Continued as Worker at age 26
3Birth or Death involving a family member or close friend.
3Promoted to rank 1
4Continued as Worker at age 30
4Moved to a new world.
4Promoted to rank 2
4Is now a Technician
5Continued as Worker at age 34
5Advanced training in a specialist field.
6Continued as Worker at age 38
6Co-operate with investigation by the planetary authorities. The business or colony is shut down.
7Became a Explorer at age 42
7When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
7Promoted to rank 1
7Is now a Scout
8Continued as Explorer at age 46
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 6 Contacts. Gain 3 Enemies.