| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
2 (-2) |
1 (-2) |
1 (-2) |
5 (-1) |
10 (1) |
2 (-2) |
| Busy |
| Skills |
| Advocate 2 |
| Animals 0 |
| Art 0 |
| Athletics 0 |
| Broker 0 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Engineer (Life Support) 1 |
| Engineer (Power) 1 |
| Persuade 0 |
| Recon 0 |
| Science (History) 1 |
| Science (Psionicology) 1 |
| Steward 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
0 |
1 |
| Scholar |
Scientist |
|
1 |
4 |
| Drifter |
Wanderer |
|
0 |
2 |
| Citizen |
Worker |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 2 | Became a Scientist at age 22 |
| 2 | Assigned to work on a secret project for a patron or organisation. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scientist at age 26 |
| 3 | Make a breakthrough in your field. |
| 4 | Continued as Scientist at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Forced to muster out. |
| 5 | Became a Wanderer at age 34 |
| 5 | You do not know what happened to you. There is a gap in your memory. |
| 6 | Continued as Wanderer at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Returned to Scientist at age 42 |
| 7 | Refused to perform research that goes against your conscience. |
| 8 | Voluntarily left Scientist |
| 8 | Became a Worker at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 1 |