Able Spacehand Joyce Mason permalink

Age Sex Str Dex End Int Edu Soc
51 F 1 (-2) 6 (0) 3 (-1) 11 (1) 7 (0) 12 (2)
Direct
 
Skills
Admin 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 2
Carouse 1
Electronics (Sensors) 1
Engineer (Power) 1
Gambler 2
Gun Combat 2
Gunner (Ortillery) 1
Language (Anglic (3rd Imperium)) 1
Mechanic 1
Medic 0
Science (Cosmology) 1
Science (Sophontology) 1
Seafarer 0
Steward 0
Streetwise 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Merchant Broker 2 3
Scholar Scientist 1 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You join a gambling circle on board.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Broker at age 26
3Befriend a useful ally in one sphere. Gain an Ally.
4Continued as Broker at age 30
4A good deal ensures you are living the high life for a few years.
4Promoted to rank 1
5Continued as Broker at age 34
5Risk your fortune on a possibility lucrative deal and win.
5Promoted to rank 2
6Voluntarily left Broker
6Became a Scientist at age 38
6Assigned to work on a secret project for a patron or organisation.
7Continued as Scientist at age 42
7Win a prestigious prize for your work.
7Promoted to rank 1
8Continued as Scientist at age 46
8Assigned to work on a secret project for a patron or organisation.
9Aging Crisis. Owe 10,000 for medical bills.