Petty Officer, 3rd class Claude Pinkerton permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 1 (-2) 3 (-1) 9 (1) 5 (-1) 9 (1)
Refined, Pretty
 
Skills
Art 0
Carouse 1
Deception 1
Drive 0
Engineer (J-drive) 1
Gun Combat 1
Gunner (Capital) 1
Mechanic 3
Persuade 0
Pilot (Small Craft) 1
Stealth 1
Steward 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Performer 0 2
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Agent Intelligence Agent 1 1
Drifter Wanderer 0 1
Navy Line/Crew 2 2
 
TermHistory
1Became a Performer at age 18
1Find an Alien Artifact.
2Continued as Performer at age 22
2One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
2Forced to muster out.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Vessel participates in a notable military engagement.
3Attempt at commissioned failed.
4Continued as Engineer/Gunner at age 30
4Commanding officer takes an interest in your career.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5Gained a contact.
5Attempt at commissioned failed.
5Promoted to Engineer/Gunner rank 2
5Is now a Petty Officer, 3rd class
6Voluntarily left Engineer/Gunner
6Became a Intelligence at age 38
6Given specialist training in vehicles.
6Promoted to rank 1
6Is now a Agent
7Voluntarily left Intelligence
7Became a Wanderer at age 42
7Lightly injured, no permanent damage. Fully recovered.
8Switched to Line/Crew at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Continued as Line/Crew at age 50
9You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
9Forced to muster out.
10Aging Crisis. Owe 40,000 for medical bills.