| Term | History |
| 1 | Entered University at age 18 |
| 1 | Expand the field of Electronics, but gain a Rival in your former tutor. |
| 1 | Graduated at age 22. |
| 2 | Became a Scavenger at age 22 |
| 2 | Severely injured. Owe 25,000 for medical bills. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Line/Crew rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Display heroism in battle, saving the whole ship. |
| 4 | Commissioned in Navy/Line/Crew |
| 4 | Is now a Ensign |
| 4 | Promoted to Line/Crew officer rank 2 |
| 4 | Is now a Sublieutenant |
| 5 | Voluntarily left Line/Crew |
| 5 | Became a Explorer at age 34 |
| 5 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 6 | Continued as Explorer at age 38 |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 5 Contacts. Gain 3 Enemies. |
| 7 | Became a Administrator at age 42 |
| 7 | Is now a Assistant |
| 7 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Clerk |
| 8 | Continued as Administrator at age 46 |
| 8 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Supervisor |
| 9 | Continued as Administrator at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Promoted to rank 3 |
| 9 | Is now a Manager |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |