| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
1 (-2) |
2 (-2) |
1 (-2) |
10 (1) |
8 (0) |
1 (-2) |
| Babbling |
| Skills |
| Admin 0 |
| Advocate 0 |
| Broker 0 |
| Carouse 1 |
| Deception 1 |
| Diplomat 0 |
| Drive (Track) 1 |
| Electronics 0 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Leadership 0 |
| Mechanic 0 |
| Medic 1 |
| Melee (Unarmed) 1 |
| Pilot (Small Craft) 1 |
| Seafarer 0 |
| Steward 0 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
|
1 |
2 |
| Agent |
Intelligence |
Agent |
1 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Army |
Infantry |
Private |
0 |
1 |
| Entertainer |
Journalist |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Scout |
Courier |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 3 | Became a Intelligence at age 26 |
| 3 | Given specialist training in vehicles. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 5 | Became a Scavenger at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Infantry at age 38 |
| 6 | Is now a Private |
| 6 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 7 | Became a Journalist at age 42 |
| 7 | Public opinion turns on you. |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | Nearly killed. Fully recovered. |
| 9 | Became a Courier at age 50 |
| 9 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |