Agent Clem Janson permalink

Age Sex Str Dex End Int Edu Soc
55 M 9 (1) 1 (-2) 2 (-2) 6 (0) 7 (0) 9 (1)
Night Owl
 
Skills
Admin 0
Athletics (Endurance) 1
Deception 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat 0
Investigate 1
Language 0
Mechanic 1
Medic 1
Persuade 1
Recon 0
Science (Biology) 1
Science (Chemistry) 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Drifter Scavenger 0 1
Scholar Scientist 1 5
Merchant Merchant Marine Senior Crewman 1 1
 
TermHistory
1Became a Intelligence at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Scarred. Owe 1,250 for medical bills.
3Became a Scavenger at age 26
3You do not know what happened to you. There is a gap in your memory.
4Became a Scientist at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Promoted to rank 1
5Continued as Scientist at age 34
5Your work is sabotaged by unknown parties. You start again from scratch.
6Continued as Scientist at age 38
6Advanced training in a specialist field.
7Continued as Scientist at age 42
7Make a breakthrough in your field.
8Continued as Scientist at age 46
8Your work is sabotaged by unknown parties. You may salvage what you can and give up.
9Became a Merchant Marine at age 50
9Is now a Crewman
9Refuse to smuggle illegal items onto a planet. Gain an Enemy.
9Promoted to rank 1
9Is now a Senior Crewman