Able Spacehand Elmer Franklin permalink

Age Sex Str Dex End Int Edu Soc
56 M 4 (-1) 4 (-1) 2 (-2) 8 (0) 7 (0) 7 (0)
Fanciful, Penitent, Kittenish
 
Skills
Art 0
Athletics (Strength) 1
Deception 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat (Slug) 2
Gunner (Ortillery) 2
Gunner (Screen) 1
Mechanic 1
Melee (Bludgeon) 2
Melee (Natural) 2
Melee (Unarmed) 1
Persuade 1
Recon 1
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 7 7
Navy Engineer/Gunner Able Spacehand 1 2
 
TermHistory
1Became a Enforcer at age 18
1Involved in the planning of an impressive heist.
1Promoted to rank 1
2Continued as Enforcer at age 22
2Backstab a fellow rogue for personal gain.
2Promoted to rank 2
3Continued as Enforcer at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 3
4Continued as Enforcer at age 30
4Involved in a gambling ring.
4Promoted to rank 4
5Continued as Enforcer at age 34
5You spend months in the dangerous criminal underworld.
5Promoted to rank 5
6Continued as Enforcer at age 38
6Backstab a fellow rogue for personal gain.
6Promoted to rank 6
7Continued as Enforcer at age 42
7Involved in the planning of an impressive heist.
7Promoted to rank 7
7Forced to muster out.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Vessel participates in a notable military engagement.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9Vessel participates in a diplomatic mission.