Settler Harper Armstrong permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 1 (-2) 2 (-2) 7 (0) 4 (-1) 4 (-1)
Pleasant
 
Skills
Admin 0
Advocate 1
Animals (Handling) 1
Athletics 0
Carouse 1
Deception 1
Drive (Hovercraft) 1
Flyer (Grav) 1
Melee (Blade) 1
Melee (Natural) 1
Profession (Belter) 1
Recon 0
Stealth 1
Steward 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Citizen Corporate 1 2
Drifter Barbarian Warrior 2 4
 
TermHistory
1Became a Colonist at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Colonist at age 22
2Advanced training in a specialist field.
2Forced to continue current assignment
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Severely injured. Fully recovered. Owe 1,250 for medical bills.
4Switched to Corporate at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 1
5Continued as Corporate at age 34
5Injured. Fully recovered. Owe 1,250 for medical bills.
6Became a Barbarian at age 38
7Continued as Barbarian at age 42
7Promoted to rank 1
8Continued as Barbarian at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
8Promoted to rank 2
8Is now a Warrior
9Continued as Barbarian at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Aging Crisis. Owe 50,000 for medical bills.