Crewman Andrew Clarke permalink

Age Sex Str Dex End Int Edu Soc
57 M 4 (-1) 1 (-2) 1 (-2) 3 (-1) 12 (2) 2 (-2)
Capricious, Joyful, Sedate
 
Skills
Broker 1
Carouse 0
Drive (Wheel) 1
Electronics 0
Flyer 0
Gunner (Capital) 1
Gunner (Ortillery) 1
Language 0
Mechanic 0
Melee 0
Persuade 1
Pilot 0
Recon 2
Science 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 1 2
Drifter Scavenger 0 2
Scholar Field Researcher 0 1
Drifter Barbarian 0 1
Navy Flight Crewman 0 1
Drifter Wanderer 0 1
Retired 0 1
 
TermHistory
1Became a Free Trader at age 18
1Befriend a useful ally in one sphere. Gain an Ally.
1Promoted to rank 1
2Continued as Free Trader at age 22
2Risk your fortune on a possibility lucrative deal and win.
2Forced to muster out.
3Became a Scavenger at age 26
3Suffer from a life-threatening illness.
4Became a Field Researcher at age 30
4Severely injured. Fully recovered. Owe 12,500 for medical bills.
5Switched to Barbarian at age 34
5You do not know what happened to you. There is a gap in your memory.
6Became a Flight at age 38
6Is now a Crewman
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Switched to Wanderer at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Returned to Scavenger at age 46
8Suffer from a life-threatening illness.
9Aging Crisis. Owe 60,000 for medical bills.
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 10,000 for medical bills.