Able Spacehand Gertrude Murray permalink

Age Sex Str Dex End Int Edu Soc
57 F 6 (0) 2 (-2) 1 (-2) 5 (-1) 8 (0) 4 (-1)
Obscene, Adventurous
 
Skills
Animals 0
Athletics (Strength) 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 2
Medic 0
Pilot 0
Recon 0
Seafarer 0
Stealth 1
Streetwise 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Rogue Thief 0 1
Entertainer Artist 0 1
Drifter Barbarian 0 2
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Scavenger 0 1
Retired 0 1
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Nearly killed. Owe 25,000 for medical bills.
2Became a Thief at age 22
2Nearly killed. Fully recovered. Owe 12,500 for medical bills.
3Became a Artist at age 26
3You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4Became a Barbarian at age 30
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Commanding officer takes an interest in your career.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Returned to Barbarian at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Switched to Scavenger at age 46
8Scarred. Fully recovered. Owe 5,000 for medical bills.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Moved to a new world.
10Aging Crisis. Owe 50,000 for medical bills.