Crewman Max Craig permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 1 (-2) 7 (0) 3 (-1) 4 (-1) 3 (-1)
Clean, Eager, Coy
 
Skills
Astrogation 1
Athletics 0
Broker 0
Carouse 0
Drive 0
Electronics (Computers) 1
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 0
Pilot 0
Profession 0
Steward 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Navy Engineer/Gunner Crewman 0 1
Navy Flight 0 1
Drifter Wanderer 0 3
Drifter Scavenger 0 1
Citizen Colonist 0 1
Drifter Barbarian 1 1
 
TermHistory
1Became a Free Trader at age 18
1Nearly killed. Owe 20,000 for medical bills.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Switched to Flight at age 26
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Became a Wanderer at age 30
5Continued as Wanderer at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Switched to Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Colonist at age 42
7A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
8Returned to Wanderer at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Switched to Barbarian at age 50
9Attacked by enemies and injured.
9Scarred. Fully recovered. Owe 10,000 for medical bills.
9Gain Enemy if you don't already have one.
9Promoted to rank 1