Settler Ferdinand McLusky permalink

Age Sex Str Dex End Int Edu Soc
55 M 4 (-1) 3 (-1) 4 (-1) 7 (0) 8 (0) 7 (0)
Decorous, Lively, Rich
 
Skills
Animals (Training) 1
Animals (Veterinary) 1
Athletics 0
Deception 0
Drive (Walker) 1
Electronics 0
Jack-of-all-Trades 3
Jack-of-All-Trades 1
Mechanic 0
Melee 0
Recon 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Rogue Pirate Lackey 0 2
Drifter Wanderer 0 2
Scout Courier 0 1
Drifter Barbarian 1 1
 
TermHistory
1Became a Colonist at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Colonist at age 22
2You befriend a superior in the corporation or the colony.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Refused to co-operate with investigation by the planetary authorities. Gain an Ally
4Became a Pirate at age 30
4Is now a Lackey
4Birth or Death involving a family member or close friend.
5Continued as Pirate at age 34
5A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
6Became a Wanderer at age 38
7Continued as Wanderer at age 42
7Severely injured. Fully recovered. Owe 7,500 for medical bills.
8Became a Courier at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
9Voluntarily left Courier
9Switched to Barbarian at age 50
9A new romantic starts. Gain an Ally.
9Promoted to rank 1