Settler Ralph Harrison permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 6 (0)
Spontaneous, Debonair
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 0
Drive (Track) 1
Drive (Walker) 1
Electronics 0
Engineer (M-drive) 1
Mechanic 1
Melee (Blade) 1
Pilot (Capital Ships) 1
Profession 0
Recon 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Rogue Thief 0 1
Drifter Barbarian 0 2
Navy Line/Crew Able Spacehand 1 2
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Colonist at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Injured. Fully recovered.
4Became a Thief at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Barbarian at age 34
6Continued as Barbarian at age 38
6Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7Became a Line/Crew at age 42
7Is now a Crewman
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Accused of a crime
10Aging Crisis. Owe 30,000 for medical bills.