Sublieutenant Juan Hunt permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 3 (-1) 7 (0) 7 (0) 12 (2) 7 (0)
Inconsistent
 
Skills
Admin 1
Astrogation 1
Deception 1
Drive (Track) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Engineer (M-drive) 2
Engineer (Power) 1
Flyer (Rotor) 1
Gun Combat 0
Gun Combat 1
Investigate 0
Leadership 1
Mechanic 1
Melee (Blade) 1
Recon 0
Science 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 1
Entertainer Performer 0 1
Scout Courier 0 2
Navy Engineer/Gunner Sublieutenant 2 / 3 5
 
TermHistory
1Became a Corporate Agent at age 18
1Established a network of contacts. Gain 3 contacts.
1Promoted to rank 1
1Is now a Agent
2Voluntarily left Corporate Agent
2Became a Performer at age 22
2An investigation, tour, project or expedition goes wrong, stranding you far from home.
3Became a Courier at age 26
3Perform an exemplary service for the scouts.
4Continued as Courier at age 30
4Find an Alien Artifact.
5Voluntarily left Courier
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Vessel participates in a notable military engagement.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6Advanced training in a specialist field
6Promoted to Engineer/Gunner rank 2
6Is now a Petty Officer, 3rd class
7Continued as Engineer/Gunner at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Engineer/Gunner rank 3
7Is now a Petty Officer, 2nd class
8Aging Crisis. Owe 20,000 for medical bills.
8Continued as Engineer/Gunner at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Aging Crisis. Owe 60,000 for medical bills.
9Continued as Engineer/Gunner at age 50
9Display heroism in battle, saving the whole ship.
9Commissioned in Navy/Engineer/Gunner
9Is now a Ensign
9Promoted to Engineer/Gunner officer rank 2
9Is now a Sublieutenant
10Aging Crisis. Owe 10,000 for medical bills.