| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Spent the college years partying. |
| 1 | Kicked out of military academy. |
| 2 | Became a Physician at age 18 |
| 2 | Advanced training in a specialist field. |
| 2 | Forced to muster out. |
| 3 | Became a Infantry at age 22 |
| 3 | Is now a Private |
| 3 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 4 | Became a Intelligence at age 26 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 30 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Field Agent |
| 6 | Continued as Intelligence at age 34 |
| 6 | Go undercover to investigate an enemy. |
| 6 | Severely injured. Fully recovered. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Intelligence at age 38 |
| 7 | Befriended by a senior agent. |
| 7 | Promoted to rank 4 |
| 7 | Is now a Special Agent |
| 8 | Continued as Intelligence at age 42 |
| 8 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 9 | Switched to Field Researcher at age 46 |
| 9 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Became a Line/Crew at age 50 |
| 10 | Is now a Crewman |
| 10 | Display heroism in battle, saving the whole ship. |
| 10 | Commissioned in Navy/Line/Crew |
| 10 | Is now a Ensign |
| 10 | Promoted to Line/Crew officer rank 2 |
| 10 | Is now a Sublieutenant |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |