Sublieutenant Quincy Willoby
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
9 (1) |
5 (-1) |
6 (0) |
11 (1) |
5 (-1) |
5 (-1) |
| Dreary |
| Skills |
| Admin 1 |
| Animals 0 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 2 |
| Electronics (Comms) 1 |
| Gun Combat 1 |
| Leadership 1 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Profession 0 |
| Recon 1 |
| Science 0 |
| Stealth 1 |
| Steward 0 |
| Streetwise 3 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Sublieutenant |
2 / 0 |
2 |
| Navy |
Engineer/Gunner |
|
2 / 0 |
1 |
| Merchant |
Broker |
|
0 |
2 |
| Agent |
Law Enforcement |
Sergeant |
2 |
3 |
| Citizen |
Colonist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Commissioned in Navy/Line/Crew |
| 1 | Is now a Ensign |
| 1 | Promoted to Line/Crew officer rank 2 |
| 1 | Is now a Sublieutenant |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Abuse your position for profit |
| 2 | Forced to muster out. |
| 3 | Switched to Engineer/Gunner at age 26 |
| 3 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 4 | Became a Broker at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Continued as Broker at age 34 |
| 5 | A good deal ensures you are living the high life for a few years. |
| 6 | Voluntarily left Broker |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | An investigation takes on a dangerous turn. |
| 6 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Corporal |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | Established a network of contacts. Gain 3 contacts. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Sergeant |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 9 | Became a Colonist at age 50 |
| 9 | Hard times caused by a lack of interstellar trade costs you your job. |