Sublieutenant Quincy Willoby permalink

Age Sex Str Dex End Int Edu Soc
56 M 9 (1) 5 (-1) 6 (0) 11 (1) 5 (-1) 5 (-1)
Dreary
 
Skills
Admin 1
Animals 0
Athletics (Endurance) 1
Athletics (Strength) 2
Electronics (Comms) 1
Gun Combat 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Profession 0
Recon 1
Science 0
Stealth 1
Steward 0
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant 2 / 0 2
Navy Engineer/Gunner 2 / 0 1
Merchant Broker 0 2
Agent Law Enforcement Sergeant 2 3
Citizen Colonist 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Commissioned in Navy/Line/Crew
1Is now a Ensign
1Promoted to Line/Crew officer rank 2
1Is now a Sublieutenant
2Continued as Line/Crew at age 22
2Abuse your position for profit
2Forced to muster out.
3Switched to Engineer/Gunner at age 26
3You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
4Became a Broker at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
5Continued as Broker at age 34
5A good deal ensures you are living the high life for a few years.
6Voluntarily left Broker
6Became a Law Enforcement at age 38
6Is now a Rookie
6An investigation takes on a dangerous turn.
6Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6Promoted to rank 1
6Is now a Corporal
7Continued as Law Enforcement at age 42
7Established a network of contacts. Gain 3 contacts.
7Promoted to rank 2
7Is now a Sergeant
8Continued as Law Enforcement at age 46
8Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9Became a Colonist at age 50
9Hard times caused by a lack of interstellar trade costs you your job.