Crewman Lorenzo Walsh permalink

Age Sex Str Dex End Int Edu Soc
56 M 2 (-2) 6 (0) 8 (0) 4 (-1) 3 (-1) 8 (0)
Willing
 
Skills
Animals 0
Art 0
Broker 1
Carouse 0
Deception 0
Drive 0
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Persuade 0
Pilot (Spacecraft) 1
Profession 0
Recon 1
Steward 0
Streetwise 1
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Navy Engineer/Gunner Crewman 0 1
Drifter Wanderer 1 3
Merchant Merchant Marine Crewman 0 2
Drifter Scavenger 2 2
 
TermHistory
1Became a Journalist at age 18
1Public opinion turns on you.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
3Became a Wanderer at age 26
3Victim of a crime
4Continued as Wanderer at age 30
5Continued as Wanderer at age 34
5Birth or Death involving a family member or close friend.
5Promoted to rank 1
6Voluntarily left Wanderer
6Became a Merchant Marine at age 38
6A good deal ensures you are living the high life for a few years.
7Continued as Merchant Marine at age 42
7A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
7Gain rebels as Enemy
8Switched to Scavenger at age 46
8Attempted a risky adventure and was wildly successful.
8Promoted to rank 1
9Continued as Scavenger at age 50
9Birth or Death involving a family member or close friend.
9Promoted to rank 2