Dan Mcarthy permalink

Age Sex Str Dex End Int Edu Soc
57 M 9 (1) 8 (0) 4 (-1) 12 (2) 13 (2) 4 (-1)
Weak
 
Skills
Advocate 2
Art (Instrument) 1
Art (Perform) 1
Diplomat 1
Drive (Track) 2
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Gunner (Screen) 1
Investigate 2
Language 0
Medic 1
Science (History) 1
Science (Linguistics) 1
Science (Xenology) 1
Survival 1
CareerAssignmentTitleRankTerms
Scholar Scientist 2 2
Scholar Field Researcher 4 6
Entertainer Artist 1 1
 
TermHistory
1Became a Scientist at age 18
1Make a breakthrough in your field.
1Promoted to rank 1
2Continued as Scientist at age 22
2Entangled in a bureaucratic or legal morass that distracts you from your work.
2Promoted to rank 2
3Voluntarily left Scientist
3Switched to Field Researcher at age 26
3Work for an eccentric but brilliant mentor, who becomes an Ally.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4A disaster or war strikes.
4Injured. Fully recovered. Owe 2,500 for medical bills.
4The planetary government interferes with your research for political or religious reasons. You continue working secretely.
5Continued as Field Researcher at age 34
5Work for an eccentric but brilliant mentor, who becomes an Ally.
5Promoted to rank 2
6Continued as Field Researcher at age 38
6Advanced training in a specialist field.
6Promoted to rank 3
7Continued as Field Researcher at age 42
7Win a prestigious prize for your work.
7Promoted to rank 4
8Continued as Field Researcher at age 46
8An expedition or voyage goes wrong, leaving you stranded in the wilderness.
9Became a Artist at age 50
9Gain a patron in the arts. Gain an Ally
9Promoted to rank 1