Settler Jerry Gray permalink

Age Sex Str Dex End Int Edu Soc
55 M 3 (-1) 1 (-2) 2 (-2) 4 (-1) 6 (0) 6 (0)
Fleeting, Repugnant, Deceiving
 
Skills
Animals 0
Art 0
Athletics 0
Diplomat 1
Drive (Wheel) 1
Electronics (Computers) 1
Flyer (Ornithopter) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Jack-of-All-Trades 1
Language (Anglic (3rd Imperium)) 1
Melee 0
Stealth 4
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Marine 0 1
Scout Surveyor Scout 1 2
Navy Flight Crewman 0 1
Drifter Barbarian 1 2
Citizen Colonist Settler 2 3
 
TermHistory
1Became a Star Marine at age 18
1Is now a Marine
1Severely injured. Fully recovered.
2Became a Surveyor at age 22
2Perform an exemplary service for the scouts.
2Promoted to rank 1
2Is now a Scout
3Continued as Surveyor at age 26
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4Became a Flight at age 30
4Is now a Crewman
4Nearly killed. Fully recovered. Owe 11,250 for medical bills.
5Became a Barbarian at age 34
5Survived a risky adventure but gained nothing.
5Promoted to rank 1
6Continued as Barbarian at age 38
6You do not know what happened to you. There is a gap in your memory.
7Became a Colonist at age 42
7Political upheaval strikes your homeworld, and you are caught up in the revolution.
7Promoted to rank 1
8Continued as Colonist at age 46
8Gained a contact.
8Promoted to rank 2
8Is now a Settler
9Continued as Colonist at age 50
9Co-operate with investigation by the planetary authorities. The business or colony is shut down.
10Aging Crisis. Owe 10,000 for medical bills.