| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
1 (-2) |
1 (-2) |
7 (0) |
3 (-1) |
4 (-1) |
3 (-1) |
| Clean, Eager, Coy |
| Skills |
| Astrogation 1 |
| Athletics 0 |
| Broker 0 |
| Carouse 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Melee (Natural) 1 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Pilot 0 |
| Profession 0 |
| Steward 0 |
| Survival 2 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Navy |
Flight |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
3 |
| Drifter |
Scavenger |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Drifter |
Barbarian |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Nearly killed. Owe 20,000 for medical bills. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Switched to Flight at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Became a Wanderer at age 30 |
| 5 | Continued as Wanderer at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Switched to Scavenger at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Became a Colonist at age 42 |
| 7 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 8 | Returned to Wanderer at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Switched to Barbarian at age 50 |
| 9 | Attacked by enemies and injured. |
| 9 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Gain Enemy if you don't already have one. |
| 9 | Promoted to rank 1 |