Senior Scout Squire Arnold permalink

Age Sex Str Dex End Int Edu Soc
55 M 3 (-1) 4 (-1) 9 (1) 9 (1) 7 (0) 6 (0)
Confused, Mysterious
 
Skills
Animals 0
Art 0
Athletics 0
Drive 0
Electronics (Remote Ops) 1
Gun Combat 0
Gun Combat 1
Investigate 1
Mechanic 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Pilot (Capital Ships) 2
Profession 0
Recon 0
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Rogue Pirate Lackey 0 1
Prisoner Fixer 1 2
Navy Line/Crew Able Spacehand 1 1
Scout Explorer Senior Scout 3 4
 
TermHistory
1Became a Colonist at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Pirate at age 22
2Is now a Lackey
2Arrested
3Became a Fixer at age 26
3Persecuted by a prison gang.
4Continued as Fixer at age 30
4Hire a new lawyer.
4Promoted to rank 1
4Paroled from prison.
5Became a Line/Crew at age 34
5Is now a Crewman
5Vessel participates in a diplomatic mission.
5Gain a contact.
5Attempt at commissioned failed.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Voluntarily left Line/Crew
6Became a Explorer at age 38
6Good fortune
6Promoted to rank 1
6Is now a Scout
7Continued as Explorer at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
7Severely injured. Fully recovered. Owe 5,000 for medical bills.
8Continued as Explorer at age 46
8Perform an exemplary service for the scouts.
8Promoted to rank 2
9Continued as Explorer at age 50
9Spend several years jumping from world to world in your scout ship.
9Promoted to rank 3
9Is now a Senior Scout