Crewman Fanny Brieris permalink

Age Sex Str Dex End Int Edu Soc
57 F 3 (-1) 4 (-1) 2 (-2) 6 (0) 11 (1) 6 (0)
Capricious, Worthless
 
Skills
Animals 0
Art (Write) 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 0
Deception 0
Drive (Walker) 1
Gambler 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Persuade 1
Recon 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Rogue Enforcer 0 1
Entertainer Performer 0 1
Navy Flight Crewman 0 1
Drifter Scavenger 0 1
Citizen Worker 0 3
 
TermHistory
1Became a Colonist at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Continued as Colonist at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Enforcer at age 26
3Nearly killed. Owe 40,000 for medical bills.
4Became a Performer at age 30
4An investigation, tour, project or expedition goes wrong, stranding you far from home.
5Became a Flight at age 34
5Is now a Crewman
5Lightly injured, no permanent damage. Fully recovered.
6Became a Scavenger at age 38
6Severely injured. Fully recovered. Owe 20,000 for medical bills.
7Switched to Worker at age 42
7Your business expands, your corporation grows, or the colony thrives.
8Continued as Worker at age 46
8You are rewarded for your diligence or cunning.
9Continued as Worker at age 50
9You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Gain a criminal contact.