| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Continued as Barbarian at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Good fortune |
| 4 | Forced to continue current assignment |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | You join a gambling circle on board. |
| 5 | Promoted to Engineer/Gunner rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Vessel participates in a diplomatic mission. |
| 6 | Gain a contact. |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Gain a contact. |
| 7 | Attempt at commissioned failed. |
| 7 | Promoted to Engineer/Gunner rank 3 |
| 7 | Is now a Petty Officer, 2nd class |
| 8 | Voluntarily left Engineer/Gunner |
| 8 | Became a Courier at age 46 |
| 8 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 9 | Switched to Flight at age 50 |
| 9 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |