| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Wanderer at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Returned to Corporate at age 30 |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 5 | Became a Army Support at age 34 |
| 5 | Is now a Private |
| 5 | Display heroism in battle. |
| 5 | Commissioned in Army/Army Support |
| 5 | Is now a Lieutenant |
| 5 | Promoted to Army Support officer rank 2 |
| 5 | Is now a Captain |
| 6 | Continued as Army Support at age 38 |
| 6 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 6 | Gain rebels as Enemy |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | Moved to a new world. |
| 7 | Attempt at commissioned failed. |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 9 | Switched to Flight at age 50 |
| 9 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |