| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
2 (-2) |
1 (-2) |
4 (-1) |
12 (2) |
5 (-1) |
6 (0) |
| Sensual |
| Skills |
| Art 0 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Carouse 1 |
| Deception 1 |
| Drive (Hovercraft) 1 |
| Drive (Mole) 1 |
| Gun Combat (Archaic) 1 |
| Language 0 |
| Persuade 0 |
| Recon 0 |
| Stealth 1 |
| Steward 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
1 |
2 |
| Agent |
Intelligence |
Agent |
1 |
2 |
| Agent |
Law Enforcement |
Corporal |
1 |
2 |
| Retired |
|
|
0 |
3 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 2 | Forced to muster out. |
| 3 | Became a Intelligence at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 5 | Switched to Law Enforcement at age 34 |
| 5 | Is now a Rookie |
| 5 | Go undercover to investigate an enemy. |
| 5 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Corporal |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |
| 7 | Aging Crisis. Owe 20,000 for medical bills. |
| 7 | Retired at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Gained a contact. |
| 9 | Nearly killed. Owe 30,000 for medical bills. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |