| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 3 | Became a Wanderer at age 26 |
| 3 | Promoted to rank 1 |
| 4 | Continued as Wanderer at age 30 |
| 4 | Lost eye or limb. Owe 2,500 for medical bills. |
| 5 | Switched to Scavenger at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Flight at age 38 |
| 6 | Is now a Crewman |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Returned to Scavenger at age 42 |
| 7 | Find valuable salvage. |
| 7 | Forced to muster out. |
| 8 | Became a Corporate Agent at age 46 |
| 8 | Befriended by a senior agent. |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Go undercover to investigate an enemy. |
| 9 | Crime pays off. Gain victim as Enemy. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Rewarded for a successful mission. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Agent |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | Advanced training in a specialist field. |
| 11 | Promoted to rank 2 |
| 11 | Is now a Field Agent |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |