Crewman Verdie King permalink

Age Sex Str Dex End Int Edu Soc
63 F 5 (-1) 1 (-2) 3 (-1) 3 (-1) 10 (1) 7 (0)
Unsympathetic, Afraid Of Commitment
 
Skills
Animals 0
Broker 1
Deception 1
Drive 1
Drive (Track) 1
Drive (Walker) 1
Electronics (Sensors) 1
Mechanic 2
Persuade 1
Science (Planetology) 1
Seafarer 0
Steward 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 2
Merchant Free Trader 2 5
Scout Surveyor 0 1
Drifter Scavenger 0 1
Scout Explorer 0 1
Citizen Worker 1 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A new romantic starts. Gain an Ally.
2Continued as Merchant Marine at age 22
2Your ship or starport is destroyed by criminals. Gain them as an Enemy.
3Switched to Free Trader at age 26
3Victim of a crime
3Promoted to rank 1
4Continued as Free Trader at age 30
4Given advanced training in a specialist field
5Continued as Free Trader at age 34
5A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
6Became a Surveyor at age 38
6Your ship is ambushed by enemy vessels. You successfully ran to the jump point.
7Voluntarily left Surveyor
7Returned to Free Trader at age 42
7Given advanced training in a specialist field
7Promoted to rank 2
8Continued as Free Trader at age 46
8Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9Became a Scavenger at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Switched to Explorer at age 54
10Severely injured. Fully recovered. Owe 5,000 for medical bills.
11Became a Worker at age 58
11A romantic relationship ends badly. Gain a Rival or Enemy.
11Promoted to rank 1
12Aging Crisis. Owe 40,000 for medical bills.