| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 4 Contacts. Gain 2 Enemies. |
| 2 | Continued as Surveyor at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 3 | Continued as Surveyor at age 26 |
| 3 | Perform an exemplary service for the scouts. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Surveyor at age 30 |
| 4 | Nearly killed. Owe 20,000 for medical bills. |
| 5 | Switched to Explorer at age 34 |
| 5 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Scavenger at age 38 |
| 6 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 7 | Continued as Scavenger at age 42 |
| 7 | Amnesia. |
| 8 | Voluntarily left Scavenger |
| 8 | Became a Infantry at age 46 |
| 8 | Is now a Private |
| 8 | Assigned to a peacekeeping role. |
| 8 | Commissioned in Army/Infantry |
| 8 | Is now a Lieutenant |
| 8 | Promoted to Infantry officer rank 2 |
| 8 | Is now a Captain |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Infantry at age 50 |
| 9 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 9 | Gain rebels as Enemy |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |