Crewman Levy Sim permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 1 (-2) 4 (-1) 9 (1) 10 (1) 6 (0)
Flighty, Terrible
 
Skills
Admin 1
Advocate 1
Astrogation 0
Athletics (Endurance) 1
Diplomat 2
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gun Combat 2
Gunner (Capital) 1
Gunner (Screen) 1
Investigate 1
Language 0
Mechanic 0
Medic 1
Persuade 1
Science (Biology) 1
Science (Cybernetics) 2
Seafarer 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 2
Scholar Scientist 5 6
Scout Explorer 0 1
Retired 0 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Gained a contact.
1Attempt at commissioned failed.
2Continued as Engineer/Gunner at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Scientist at age 26
3Win a prestigious prize for your work.
4Continued as Scientist at age 30
4Make a breakthrough in your field.
4Promoted to rank 1
5Voluntarily left Scientist
5Became a Explorer at age 34
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 5 Contacts. Gain 3 Enemies.
6Returned to Scientist at age 38
6Refuse to join a cheat in some fashion.
6Promoted to rank 2
7Aging Crisis. Owe 60,000 for medical bills.
7Continued as Scientist at age 42
7Entangled in a bureaucratic or legal morass that distracts you from your work.
7Promoted to rank 3
8Continued as Scientist at age 46
8Advanced training in a specialist field.
8Promoted to rank 4
9Continued as Scientist at age 50
9A new romantic starts. Gain an Ally.
9Promoted to rank 5
10Voluntarily left Scientist
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Good fortune
12Aging Crisis. Owe 40,000 for medical bills.