| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Cavalry rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Cavalry at age 22 |
| 2 | Assigned to a peacekeeping role. |
| 2 | Promoted to Cavalry rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Cavalry at age 26 |
| 3 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 5 | Became a Corporate at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 7 | Switched to Worker at age 42 |
| 7 | Advanced training in a specialist field. |
| 8 | Continued as Worker at age 46 |
| 8 | You befriend a superior in the corporation or the colony. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Worker at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Worker at age 54 |
| 10 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Worker at age 58 |
| 11 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |