| Term | History |
| 1 | Became a Wanderer at age 18 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Attempted a risky adventure and was wildly successful. |
| 3 | Continued as Wanderer at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Artist at age 30 |
| 4 | Contact with Government. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Artist at age 34 |
| 5 | Join homeworld’s celebrity circles |
| 6 | Continued as Artist at age 38 |
| 6 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 6 | Promoted to rank 2 |
| 7 | Voluntarily left Artist |
| 7 | Became a Dilettante at age 42 |
| 7 | Is now a Wastrel |
| 7 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 7 | Promoted to rank 1 |
| 8 | Voluntarily left Dilettante |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 8 | Commissioned in Navy/Flight |
| 8 | Is now a Ensign |
| 8 | Promoted to Flight officer rank 2 |
| 8 | Is now a Sublieutenant |
| 9 | Continued as Flight at age 50 |
| 9 | Vessel participates in a notable military engagement. |
| 9 | Promoted to Flight officer rank 3 |
| 9 | Is now a Lieutenant |
| 10 | Continued as Flight at age 54 |
| 10 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 11 | Switched to Engineer/Gunner at age 58 |
| 11 | You join a gambling circle on board. |
| 11 | Promoted to Engineer/Gunner officer rank 4 |
| 11 | Is now a Commander |