Ennis Mar permalink

Age Sex Str Dex End Int Edu Soc
64 M 4 (-1) 2 (-2) 1 (-2) 8 (0) 8 (0) 7 (0)
Ambitious, Uninhibited
 
Skills
Admin 0
Broker 2
Drive 0
Electronics 0
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 0
Melee (Blade) 1
Persuade 1
Pilot (Small craft) 1
Science 0
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 1 2
Rogue Enforcer 2 3
Scout Courier 0 2
Scholar Field Researcher 0 1
Retired 0 3
 
TermHistory
1Became a Broker at age 18
1A good deal ensures you are living the high life for a few years.
1Promoted to rank 1
2Continued as Broker at age 22
2Scarred. Fully recovered. Owe 2,500 for medical bills.
3Became a Enforcer at age 26
3Crime pays off. Gain victim as Enemy.
3Promoted to rank 1
4Continued as Enforcer at age 30
4You spend months in the dangerous criminal underworld.
4Promoted to rank 2
5Continued as Enforcer at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Courier at age 38
6Spend several years jumping from world to world in your scout ship.
7Continued as Courier at age 42
7Severely injured. Fully recovered. Owe 15,000 for medical bills.
8Became a Field Researcher at age 46
8A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
8Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Good fortune
11Aging Crisis. Owe 50,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 20,000 for medical bills.