| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 1 | Graduated with honors at age 18. |
| 2 | Became a Flight at age 18 |
| 2 | Is now a Crewman |
| 2 | Commissioned in Navy/Flight |
| 2 | Is now a Ensign |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Became a Corporate at age 22 |
| 3 | You are rewarded for your diligence or cunning. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Corporate at age 26 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Manager |
| 5 | Continued as Corporate at age 30 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Corporate at age 34 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Senior Manager |
| 7 | Continued as Corporate at age 38 |
| 7 | Your business expands, your corporation grows, or the colony thrives. |
| 7 | Promoted to rank 5 |
| 8 | Voluntarily left Corporate |
| 8 | Switched to Engineer/Gunner at age 42 |
| 8 | Special assignment or duty on board ship. |
| 8 | Promoted to Engineer/Gunner officer rank 2 |
| 8 | Is now a Sublieutenant |
| 9 | Continued as Engineer/Gunner at age 46 |
| 9 | Advanced training in a specialist field |
| 10 | Continued as Engineer/Gunner at age 50 |
| 10 | A new romantic starts. Gain an Ally. |
| 10 | Promoted to Engineer/Gunner officer rank 3 |
| 10 | Is now a Lieutenant |
| 11 | Continued as Engineer/Gunner at age 54 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Promoted to Engineer/Gunner officer rank 4 |
| 11 | Is now a Commander |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Voluntarily left Engineer/Gunner |
| 12 | Retired at age 58 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |