Crewman Fred Snape permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 8 (0)
Ugly, Judgmental
 
Skills
Astrogation 0
Deception 0
Drive 0
Electronics (Remote Ops) 1
Profession (Belter) 2
Profession (Construction) 1
Recon 1
Science (Philosophy) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 3
Navy Flight Crewman 0 1
Scout Explorer 0 1
Scholar Scientist 1 2
Drifter Barbarian 1 2
Retired 0 2
 
TermHistory
1Became a Wanderer at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
1Promoted to rank 1
2Continued as Wanderer at age 22
2Find valuable salvage.
3Continued as Wanderer at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Became a Flight at age 30
4Is now a Crewman
4Nearly killed. Fully recovered.
5Became a Explorer at age 34
5Scarred. Owe 5,000 for medical bills.
6Became a Scientist at age 38
6Make a breakthrough in your field.
6Promoted to rank 1
7Continued as Scientist at age 42
7An expedition or voyage goes wrong, leaving you stranded in the wilderness.
8Switched to Barbarian at age 46
8Survived a risky adventure but gained nothing.
8Promoted to rank 1
9Continued as Barbarian at age 50
9Find valuable salvage.
9Forced to muster out.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 20,000 for medical bills.