| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scientist at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Scientist at age 26 |
| 3 | Assigned to work on a secret project for a patron or organisation. |
| 4 | Continued as Scientist at age 30 |
| 4 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 4 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Surveyor at age 34 |
| 5 | Birth or Death involving a family member or close friend. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Surveyor at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Surveyor at age 42 |
| 7 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 7 | Psychologically damaged by your time in the scouts. |
| 7 | Promoted to rank 3 |
| 7 | Is now a Senior Scout |
| 8 | Continued as Surveyor at age 46 |
| 8 | Scarred. Owe 1,250 for medical bills. |
| 9 | Became a Scavenger at age 50 |
| 9 | Attacked by enemies and injured. |
| 9 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Gain Enemy if you don't already have one. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Scavenger at age 54 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Scavenger at age 58 |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |