| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | You spend months in the dangerous criminal underworld. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Enforcer |
| 2 | Became a Free Trader at age 22 |
| 2 | Moved to a new world. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Free Trader at age 26 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Promoted to rank 2 |
| 4 | Voluntarily left Free Trader |
| 4 | Returned to Enforcer at age 30 |
| 4 | A job goes wrong, forcing you to flee off-planet. |
| 5 | Became a Corporate at age 34 |
| 5 | You befriend a superior in the corporation or the colony. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | Severely injured. Owe 2,500 for medical bills. |
| 7 | Became a Line/Crew at age 42 |
| 7 | Is now a Crewman |
| 7 | Advanced training in a specialist field |
| 7 | Promoted to Line/Crew rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Voluntarily left Line/Crew |
| 8 | Switched to Engineer/Gunner at age 46 |
| 8 | Vessel participates in a diplomatic mission. |
| 8 | Attempt at commissioned failed. |
| 8 | Promoted to Engineer/Gunner rank 2 |
| 8 | Is now a Petty Officer, 3rd class |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 10 | Became a Wanderer at age 54 |
| 10 | Suffer from a life-threatening illness. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |