Settler Paul Walker permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 2 (-2)
Close, Suave, Meek
 
Skills
Advocate 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Diplomat 0
Drive (Mole) 1
Drive (Track) 2
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat 1
Jack-of-all-Trades 1
Mechanic 3
Melee (Blade) 1
Profession (Hydroponics) 1
Science (Cosmology) 1
Science (Linguistics) 1
Seafarer 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Navy Line/Crew 0 1
Citizen Corporate 0 1
Citizen Colonist Settler 3 4
Scholar Field Researcher 1 4
Retired 0 1
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Switched to Line/Crew at age 22
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Became a Corporate at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Switched to Colonist at age 30
4You befriend a superior in the corporation or the colony.
4Promoted to rank 1
5Continued as Colonist at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
5Promoted to rank 2
5Is now a Settler
6Continued as Colonist at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Promoted to rank 3
7Continued as Colonist at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Became a Field Researcher at age 46
8Work leads to a considerable breakthrough.
8Promoted to rank 1
9Continued as Field Researcher at age 50
9Win a prestigious prize for your work.
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Field Researcher at age 54
10A disaster or war strikes.
10Nearly killed. Owe 11,250 for medical bills.
10The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Field Researcher at age 58
11An expedition or voyage goes wrong, leaving you stranded in the wilderness.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.