| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Severely injured. Fully recovered. |
| 2 | Became a Flight at age 22 |
| 2 | Is now a Crewman |
| 2 | Special assignment or duty on board ship. |
| 2 | Attempt at commissioned failed. |
| 2 | Promoted to Flight rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Flight at age 26 |
| 3 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 4 | Became a Dilettante at age 30 |
| 4 | Is now a Wastrel |
| 4 | Inherit a gift from a rich relative. |
| 5 | Continued as Dilettante at age 34 |
| 5 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Dilettante at age 38 |
| 6 | Inherit a gift from a rich relative. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Ingrate |
| 7 | Continued as Dilettante at age 42 |
| 7 | Join a conspiracy of nobles that were caught. |
| 7 | An assassin attempts to end your life. |
| 7 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Continued as Dilettante at age 46 |
| 8 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 8 | Forced to muster out. |
| 9 | Became a Law Enforcement at age 50 |
| 9 | Is now a Rookie |
| 9 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |