| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Go undercover to investigate an enemy. |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Advanced training in a specialist field. |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Became a Marine Support at age 30 |
| 4 | Is now a Marine |
| 4 | Gained a contact. |
| 4 | Attempt at commissioned failed. |
| 4 | Promoted to Marine Support rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Continued as Marine Support at age 34 |
| 5 | Trapped behind enemy lines. |
| 5 | Commissioned in Marine/Marine Support |
| 5 | Is now a Lieutenant |
| 5 | Promoted to Marine Support officer rank 2 |
| 5 | Is now a Captain |
| 6 | Continued as Marine Support at age 38 |
| 6 | Assigned to an assault on an enemy fortress. |
| 6 | Injured |
| 6 | Forced to muster out. |
| 7 | Became a Wanderer at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | Good fortune |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Nearly killed. Owe 40,000 for medical bills. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |