Senior Scout Kirk Jimenez permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 7 (0)
Adorable, Not Trustworthy, Impudent
 
Skills
Art 0
Astrogation 1
Athletics (Dexterity) 1
Deception 0
Drive 0
Gun Combat (Energy) 1
Gunner (Ortillery) 2
Jack-of-all-Trades 1
Mechanic 1
Melee (Bludgeon) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Recon 0
Science (Biology) 1
Seafarer (Sail) 1
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 2 3
Navy Flight Crewman 0 1
Scout Explorer Senior Scout 3 4
Navy Engineer/Gunner Able Spacehand 1 2
Retired 0 2
 
TermHistory
1Became a Enforcer at age 18
1A romantic relationship ends badly. Gain a Rival or Enemy.
1Forced to continue current assignment
1Promoted to rank 1
2Continued as Enforcer at age 22
2You commit a legendary crime.
2Promoted to rank 2
3Continued as Enforcer at age 26
3A job goes wrong, forcing you to flee off-planet.
4Became a Flight at age 30
4Is now a Crewman
4Scarred.
5Became a Explorer at age 34
5Perform an exemplary service for the scouts.
5Forced to continue current assignment
5Promoted to rank 1
5Is now a Scout
6Continued as Explorer at age 38
6Perform an exemplary service for the scouts.
6Promoted to rank 2
7Continued as Explorer at age 42
7Perform an exemplary service for the scouts.
7Promoted to rank 3
7Is now a Senior Scout
8Continued as Explorer at age 46
8Psychologically damaged by your time in the scouts.
9Switched to Engineer/Gunner at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand
10Continued as Engineer/Gunner at age 54
10Lost eye or limb. Fully recovered.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.