Senior Crewman Elmo Grimaldi permalink

Age Sex Str Dex End Int Edu Soc Psi
69 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 7 (0) 3 (-1)
Spoiled, Selective
 
Skills
Broker 0
Carouse 1
Drive (Wheel) 1
Electronics 0
Gun Combat 1
Mechanic 3
Medic 0
Persuade 0
Pilot (Spacecraft) 1
Science 0
Stealth 0
Steward 0
Survival 1
Telekinesis 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 2
Scout Courier 0 1
Drifter Barbarian 0 3
Navy Engineer/Gunner Able Spacehand 1 2
Scout Explorer Scout 1 3
Retired 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Befriend a useful ally in one sphere. Gain an Ally.
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
3Became a Courier at age 26
3Severely injured. Fully recovered. Owe 5,000 for medical bills.
4Became a Barbarian at age 30
4A new romantic starts. Gain an Ally.
5Continued as Barbarian at age 34
5Encounter a Psionic institute.
5Tested for psionic powers
6Continued as Barbarian at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Attempt at commissioned failed.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8Severely injured. Fully recovered. Owe 2,500 for medical bills.
9Switched to Explorer at age 50
9Perform an exemplary service for the scouts.
10Continued as Explorer at age 54
10Spend several years jumping from world to world in your scout ship.
10Forced to continue current assignment
10Promoted to rank 1
10Is now a Scout
11Continued as Explorer at age 58
11Scarred. Owe 2,500 for medical bills.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.