| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 2 | Became a Intelligence at age 22 |
| 2 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Worker at age 26 |
| 3 | You rise to a position of power in your colony or corporation. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Worker at age 30 |
| 4 | Good fortune |
| 5 | Continued as Worker at age 34 |
| 5 | You are rewarded for your diligence or cunning. |
| 6 | Voluntarily left Worker |
| 6 | Switched to Corporate at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Continued as Corporate at age 42 |
| 7 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 8 | Became a Barbarian at age 46 |
| 8 | Drafted into Scout |
| 8 | Promoted to rank 1 |
| 9 | Became a Courier at age 50 |
| 9 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 9 | Promoted to rank 1 |
| 9 | Is now a Scout |
| 10 | Continued as Courier at age 54 |
| 10 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 10 | Gain 6 Contacts. Gain 3 Enemies. |
| 11 | Returned to Barbarian at age 58 |
| 11 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Victim of a crime |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |