| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Join homeworld’s celebrity circles |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | Gain a patron in the arts. Gain an Ally |
| 2 | Promoted to rank 2 |
| 3 | Continued as Performer at age 26 |
| 3 | Gain a patron in the arts. Gain an Ally |
| 3 | Promoted to rank 3 |
| 4 | Continued as Performer at age 30 |
| 4 | Refused to criticise a questionable political leader on your homeworld. |
| 4 | Promoted to rank 4 |
| 5 | Continued as Performer at age 34 |
| 5 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 5 | Promoted to rank 5 |
| 5 | Is now a Famous Performer |
| 6 | Continued as Performer at age 38 |
| 6 | Gain a patron in the arts. Gain an Ally |
| 6 | Promoted to rank 6 |
| 7 | Voluntarily left Performer |
| 7 | Became a Wanderer at age 42 |
| 7 | Offered job by a patron. Now owe him a favor. |
| 8 | Became a Thief at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Continued as Thief at age 50 |
| 9 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 10 | Returned to Wanderer at age 54 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 11 | Became a Line/Crew at age 58 |
| 11 | Is now a Crewman |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Line/Crew at age 62 |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Commissioned in Navy/Line/Crew |
| 12 | Is now a Ensign |
| 12 | Promoted to Line/Crew officer rank 2 |
| 12 | Is now a Sublieutenant |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |