| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 1 | Gain rebels as Enemy |
| 2 | Became a Broker at age 22 |
| 2 | Befriend a useful ally in one sphere. Gain an Ally. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 3 | Continued as Broker at age 26 |
| 3 | Risk your fortune on a possibility lucrative deal and win. |
| 4 | Continued as Broker at age 30 |
| 5 | Continued as Broker at age 34 |
| 5 | Given advanced training in a specialist field |
| 5 | Forced to muster out. |
| 6 | Became a Dilettante at age 38 |
| 6 | Is now a Wastrel |
| 6 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 7 | Continued as Dilettante at age 42 |
| 7 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 8 | Continued as Dilettante at age 46 |
| 8 | Inherit a gift from a rich relative. |
| 8 | Forced to muster out. |
| 9 | Became a Wanderer at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Switched to Scavenger at age 54 |
| 10 | You do not know what happened to you. There is a gap in your memory. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Spend time with an alien race. Gain a contact. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |