| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Established a network of contacts. Gain 3 contacts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | Established a network of contacts. Gain 2 contacts. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Sergeant |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Rewarded for a successful mission. |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Rewarded for a successful mission. |
| 4 | Forced to muster out. |
| 5 | Became a Worker at age 34 |
| 5 | You are rewarded for your diligence or cunning. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Worker at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 2 |
| 6 | Is now a Technician |
| 7 | Continued as Worker at age 42 |
| 7 | You are rewarded for your diligence or cunning. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Worker at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 4 |
| 8 | Is now a Craftsman |
| 9 | Continued as Worker at age 50 |
| 9 | You are rewarded for your diligence or cunning. |
| 9 | Forced to muster out. |
| 10 | Became a Courier at age 54 |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Courier at age 58 |
| 11 | Spend several years jumping from world to world in your scout ship. |
| 11 | Promoted to rank 1 |
| 11 | Is now a Scout |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Courier at age 62 |
| 12 | Lost eye or limb. Owe 2,500 for medical bills. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |