| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Gain a patron in the arts. Gain an Ally |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 2 | Promoted to rank 2 |
| 3 | Continued as Performer at age 26 |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 4 | Became a Flight at age 30 |
| 4 | Is now a Crewman |
| 4 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 5 | Became a Intelligence at age 34 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Switched to Corporate Agent at age 38 |
| 6 | You go above and beyond the call of duty. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | An investigation takes on a dangerous turn. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Field Agent |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Given specialist training in vehicles. |
| 8 | Promoted to rank 3 |
| 9 | Voluntarily left Corporate Agent |
| 9 | Became a Cavalry at age 50 |
| 9 | Is now a Private |
| 9 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 10 | Switched to Journalist at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Continued as Journalist at age 58 |
| 11 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 12 | Became a Wanderer at age 62 |
| 12 | Suffer from a life-threatening illness. |