| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 2 | Became a Wanderer at age 22 |
| 2 | Attempted a risky adventure and was wildly successful. |
| 3 | Voluntarily left Wanderer |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Engineer/Gunner rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 5 | Became a Colonist at age 34 |
| 5 | You are rewarded for your diligence or cunning. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Colonist at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Switched to Corporate at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Corporate at age 46 |
| 8 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Manager |
| 9 | Continued as Corporate at age 50 |
| 9 | Birth or Death involving a family member or close friend. |
| 9 | Promoted to rank 3 |
| 10 | Continued as Corporate at age 54 |
| 10 | Your business expands, your corporation grows, or the colony thrives. |
| 10 | Forced to muster out. |
| 11 | Became a Surveyor at age 58 |
| 11 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 12 | Switched to Barbarian at age 62 |
| 12 | Severely injured. Fully recovered. Owe 12,500 for medical bills. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |