Lieutenant Leatha Magrath permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 7 (0)
Creepy, Needy, Hospitable
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 0
Electronics (Computers) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Screen) 1
Gunner (Turret) 1
Language (Vilani (1st Imperium)) 1
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Pilot (Capital Ships) 1
Science (Archaeology) 1
Science (History) 1
Science (Philosophy) 1
Science (Psionicology) 1
Science (Robotics) 1
Stealth 0
Tactics (Naval) 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 2
Navy Line/Crew Lieutenant 3 / 2 4
Rogue Thief 0 1
Drifter Wanderer 0 1
Scholar Field Researcher 2 4
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Special assignment or duty on board ship.
2Continued as Flight at age 22
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Switched to Line/Crew at age 26
3You join a gambling circle on board.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4Vessel participates in a diplomatic mission.
4Gain a contact.
4Promoted to Line/Crew rank 2
4Is now a Petty Officer, 3rd class
5Continued as Line/Crew at age 34
5Display heroism in battle, saving the whole ship.
5Commissioned in Navy/Line/Crew
5Is now a Ensign
5Promoted to Line/Crew officer rank 2
5Is now a Sublieutenant
6Continued as Line/Crew at age 38
6Special assignment or duty on board ship.
6Promoted to Line/Crew officer rank 3
6Is now a Lieutenant
7Voluntarily left Line/Crew
7Became a Thief at age 42
7A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
8Became a Wanderer at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Became a Field Researcher at age 50
9Agreed to perform research that goes against your conscience. Gain 3 Enemies.
9Promoted to rank 1
10Continued as Field Researcher at age 54
10A disaster or war strikes.
10Scarred. Fully recovered. Owe 2,500 for medical bills.
10The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Field Researcher at age 58
11Work for an eccentric but brilliant mentor, who becomes an Ally.
11Promoted to rank 2
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Field Researcher at age 62
12Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
13Aging Crisis. Owe 60,000 for medical bills.