Scout Irl Edwards permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 4 (-1) 9 (1)
Intelligent, Scared
 
Skills
Astrogation 1
Carouse 1
Deception 1
Diplomat 1
Drive 0
Engineer (M-drive) 1
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Profession 0
Recon 0
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Scout Courier Scout 1 2
Citizen Worker 0 3
Entertainer Performer 2 2
Retired 0 4
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Courier at age 22
2Spend several years jumping from world to world in your scout ship.
2Forced to continue current assignment
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3Serve as the courier for an important message from the Imperium.
4Voluntarily left Courier
4Became a Worker at age 30
4You befriend a superior in the corporation or the colony.
5Continued as Worker at age 34
5Advanced training in a specialist field.
6Continued as Worker at age 38
6Hard times caused by a lack of interstellar trade costs you your job.
7Became a Performer at age 42
7Gained a contact.
7Promoted to rank 1
8Continued as Performer at age 46
8Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
8Promoted to rank 2
9Aging Crisis. Owe 40,000 for medical bills.
9Voluntarily left Performer
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 30,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 10,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 50,000 for medical bills.
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 20,000 for medical bills.