Field Agent Teresa Bramer permalink

Age Sex Str Dex End Int Edu Soc
68 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 9 (1) 5 (-1)
Selfless, Faded, Mischievous
 
Skills
Animals 0
Art 0
Carouse 1
Deception 2
Drive 0
Electronics (Computers) 2
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Screen) 1
Investigate 1
Leadership 1
Mechanic 0
Melee (Blade) 1
Pilot (Small Craft) 2
Profession 0
Recon 0
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 2 4
Navy Line/Crew Sublieutenant 2 / 0 2
Rogue Pirate Corporal 2 2
Retired 0 4
 
TermHistory
1Became a Corporate Agent at age 18
1You go above and beyond the call of duty.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Go undercover to investigate an enemy.
2Severely injured. Fully recovered. Owe 1,250 for medical bills.
3Continued as Corporate Agent at age 26
3An investigation takes on a dangerous turn.
3Accepted a deal with criminal or other figure under investigation.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Corporate Agent at age 30
4Given specialist training in vehicles.
4Forced to muster out.
5Became a Line/Crew at age 34
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Commissioned in Navy/Line/Crew
5Is now a Ensign
5Promoted to Line/Crew officer rank 2
5Is now a Sublieutenant
6Continued as Line/Crew at age 38
6You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
7Became a Pirate at age 42
7Is now a Lackey
7Involved in a gambling ring.
7Promoted to rank 1
7Is now a Henchman
8Aging Crisis. Owe 50,000 for medical bills.
8Continued as Pirate at age 46
8Involved in a feud with a rival criminal organization.
8Lightly injured, no permanent damage. Fully recovered.
8Promoted to rank 2
8Is now a Corporal
9Aging Crisis. Owe 60,000 for medical bills.
9Voluntarily left Pirate
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 30,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.