| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Switched to Thief at age 22 |
| 2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | Good fortune |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Line/Crew rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Abuse your position for profit |
| 4 | Promoted to Line/Crew rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Continued as Line/Crew at age 34 |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Promoted to Line/Crew rank 3 |
| 5 | Is now a Petty Officer, 2nd class |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Vessel participates in a notable military engagement. |
| 6 | Promoted to Line/Crew rank 4 |
| 6 | Is now a Petty Officer, 1st class |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Moved to a new world. |
| 7 | Attempt at commissioned failed. |
| 7 | Forced to muster out. |
| 8 | Switched to Enforcer at age 46 |
| 8 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 8 | Promoted to rank 1 |
| 9 | Continued as Enforcer at age 50 |
| 9 | Involved in a gambling ring. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Enforcer at age 54 |
| 10 | You spend months in the dangerous criminal underworld. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |