Sublieutenant Will Clubb permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 4 (-1) 1 (-2) 6 (0) 6 (0) 5 (-1)
Enthusiastic, Draconian
 
Skills
Animals 0
Athletics (Strength) 1
Electronics (Comms) 1
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Language 0
Leadership 1
Mechanic 1
Melee (Blade) 2
Pilot (Small Craft) 3
Pilot (Spacecraft) 1
Science (Robotics) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant 2 / 0 1
Drifter Barbarian 0 2
Merchant Merchant Marine Senior Crewman 1 5
Retired 0 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Display heroism in battle, saving the whole ship.
1Commissioned in Navy/Engineer/Gunner
1Is now a Ensign
1Promoted to Engineer/Gunner officer rank 2
1Is now a Sublieutenant
2Voluntarily left Engineer/Gunner
2Became a Barbarian at age 22
2Lightly injured, no permanent damage. Fully recovered.
3Became a Merchant Marine at age 26
3Is now a Crewman
3A good deal ensures you are living the high life for a few years.
4Continued as Merchant Marine at age 30
4Embroiled in legal trouble.
5Continued as Merchant Marine at age 34
6Continued as Merchant Marine at age 38
6Promoted to rank 1
6Is now a Senior Crewman
7Continued as Merchant Marine at age 42
7Embroiled in legal trouble.
7Forced to muster out.
8Returned to Barbarian at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 60,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 30,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.