| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Befriended by a senior agent. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | An investigation takes on a dangerous turn. |
| 2 | Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | An investigation takes on a dangerous turn. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Sergeant |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | An investigation takes on a dangerous turn. |
| 4 | Promoted to rank 3 |
| 4 | Is now a Detective |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Became a Corporate at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Corporate at age 42 |
| 7 | Severely injured. Owe 2,500 for medical bills. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 9 | Good fortune |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |