| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | Crime pays off. Gain victim as Enemy. |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Enforcer |
| 3 | Became a Performer at age 26 |
| 3 | Win a prestigious prize. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Performer |
| 4 | Became a Wanderer at age 30 |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Courier at age 34 |
| 5 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 6 | Switched to Scavenger at age 38 |
| 6 | Find valuable salvage. |
| 7 | Continued as Scavenger at age 42 |
| 7 | Find Ancient Technology. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scavenger at age 46 |
| 8 | Attempted a risky adventure and was injured. |
| 8 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Continued as Scavenger at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Forced to muster out. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |