| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | You discover a world, item or information of worth to the Imperium. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 3 | Continued as Courier at age 26 |
| 3 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 5 | Became a Scavenger at age 34 |
| 5 | Encounter a Psionic institute. |
| 5 | Tested for psionic powers |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Scavenger |
| 6 | Switched to Barbarian at age 38 |
| 6 | Promoted to rank 1 |
| 7 | Continued as Barbarian at age 42 |
| 7 | Offered job by a patron. Now owe him a favor. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Warrior |
| 8 | Became a Army Support at age 46 |
| 8 | Is now a Private |
| 8 | Thrown into a brutal ground war |
| 8 | Promoted to Army Support rank 1 |
| 8 | Is now a Lance Corporal |
| 9 | Continued as Army Support at age 50 |
| 9 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 10 | Switched to Wanderer at age 54 |
| 10 | Find valuable salvage. |
| 11 | Continued as Wanderer at age 58 |
| 11 | Suffer from a life-threatening illness. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |