| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | An investigation takes on a dangerous turn. |
| 1 | Lost eye or limb. Owe 1,250 for medical bills. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a diplomatic mission. |
| 4 | Continued as Line/Crew at age 30 |
| 4 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 5 | Switched to Corporate Agent at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | An investigation takes on a dangerous turn. |
| 6 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Field Agent |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Given specialist training in vehicles. |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | You go above and beyond the call of duty. |
| 9 | Promoted to rank 3 |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Given specialist training in vehicles. |
| 10 | Promoted to rank 4 |
| 10 | Is now a Special Agent |
| 11 | Voluntarily left Corporate Agent |
| 11 | Became a Barbarian at age 58 |
| 11 | Amnesia. |
| 12 | Continued as Barbarian at age 62 |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Barbarian at age 66 |
| 13 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |