| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Befriend a useful ally in one sphere. Gain an Ally. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Senior Crewman |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 4 | Became a Physician at age 30 |
| 4 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Intelligence at age 34 |
| 5 | Go undercover to investigate an enemy. |
| 5 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Continued as Intelligence at age 38 |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |
| 7 | Became a Barbarian at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 8 | Switched to Scavenger at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Switched to Wanderer at age 50 |
| 9 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Returned to Scavenger at age 54 |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Scavenger at age 58 |
| 11 | Drafted into Scout |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Became a Explorer at age 62 |
| 12 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |