Agent Burrell Mcabe permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0)
Independent, Caustic, Naive
 
Skills
Animals 0
Art 0
Deception 3
Drive 0
Flyer 0
Gun Combat (Slug) 1
Investigate 0
Jack-of-all-Trades 1
Melee (Unarmed) 1
Pilot (Capital Ships) 2
Recon 0
Seafarer 0
Steward 0
Streetwise 3
Survival 0
Tactics 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 5
Entertainer Journalist 0 1
Entertainer Artist 0 1
Drifter Barbarian 0 1
Drifter Scavenger 0 1
Navy Engineer/Gunner Crewman 0 1
Retired 0 3
 
TermHistory
1Became a Corporate Agent at age 18
1Established a network of contacts. Gain 2 contacts.
2Continued as Corporate Agent at age 22
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Continued as Corporate Agent at age 26
3An investigation takes on a dangerous turn.
3Promoted to rank 1
3Is now a Agent
4Continued as Corporate Agent at age 30
4An investigation takes on a dangerous turn.
5Continued as Corporate Agent at age 34
5Rewarded for a successful mission.
5Forced to muster out.
6Became a Journalist at age 38
6An investigation, tour, project or expedition goes wrong, stranding you far from home.
7Switched to Artist at age 42
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Became a Barbarian at age 46
8Nearly killed. Owe 12,500 for medical bills.
9Switched to Scavenger at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Became a Engineer/Gunner at age 54
10Is now a Crewman
10Scarred. Owe 1,250 for medical bills.
11Aging Crisis. Owe 20,000 for medical bills.
11Retired at age 58
11Moved to a new world.
12Aging Crisis. Owe 50,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 30,000 for medical bills.