| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Imperial trade restrictions force you out of business. |
| 2 | Became a Courier at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 3 | Continued as Courier at age 26 |
| 3 | You survey an alien world. |
| 4 | Continued as Courier at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 4 | Forced to muster out. |
| 5 | Became a Performer at age 34 |
| 5 | Works is especially well received and popular, making you a minor celebrity |
| 5 | Promoted to rank 1 |
| 6 | Continued as Performer at age 38 |
| 6 | Win a prestigious prize. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 2 |
| 7 | Continued as Performer at age 42 |
| 7 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 8 | Continued as Performer at age 46 |
| 8 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 8 | Expose or are involved in a scandal of some sort. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Performer at age 50 |
| 9 | Works is especially well received and popular, making you a minor celebrity |
| 10 | Continued as Performer at age 54 |
| 10 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 10 | Forced to muster out. |
| 11 | Became a Thief at age 58 |
| 11 | Involved in a feud with a rival criminal organization. |
| 11 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |