Petty Officer, 3rd class Ottie James permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 4 (-1)
Irritable, Anxious
 
Skills
Admin 0
Advocate 0
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Broker 0
Carouse 1
Deception 1
Diplomat 0
Electronics (Comms) 1
Engineer (M-drive) 1
Flyer (Ornithopter) 2
Flyer (Rotor) 1
Gun Combat 0
Gunner (Ortillery) 1
Leadership 0
Mechanic 1
Melee (Unarmed) 2
Navigation 1
Persuade 1
Pilot 0
Stealth 2
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Corporate 1 3
Rogue Thief 1 2
Prisoner Inmate 1 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Merchant Merchant Marine Senior Crewman 1 2
Scout Courier 0 2
 
TermHistory
1Became a Corporate at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Promoted to rank 1
2Continued as Corporate at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Continued as Corporate at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Forced to muster out.
4Became a Thief at age 30
4Involved in a feud with a rival criminal organization.
4Lightly injured, no permanent damage. Fully recovered.
4Forced to continue current assignment
4Promoted to rank 1
5Continued as Thief at age 34
5Arrested
6Became a Inmate at age 38
6Parole hearing.
6Promoted to rank 1
6Paroled from prison.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7A romantic relationship ends badly. Gain a Rival or Enemy.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Promoted to Engineer/Gunner rank 2
8Is now a Petty Officer, 3rd class
9Continued as Engineer/Gunner at age 50
9Vessel participates in a notable military engagement.
10Voluntarily left Engineer/Gunner
10Became a Merchant Marine at age 54
10Is now a Crewman
10A good deal ensures you are living the high life for a few years.
10Promoted to rank 1
10Is now a Senior Crewman
11Continued as Merchant Marine at age 58
11Make an unexpected connection outside your normal circles. Gain a Contact.
12Voluntarily left Merchant Marine
12Became a Courier at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Courier at age 66
13You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
14Aging Crisis. Owe 20,000 for medical bills.