| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Find valuable salvage. |
| 2 | Continued as Barbarian at age 22 |
| 2 | Moved to a new world. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Barbarian at age 26 |
| 3 | Survived a risky adventure but gained nothing. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Warrior |
| 4 | Continued as Barbarian at age 30 |
| 4 | Attacked by enemies that you easily defeat. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Promoted to rank 3 |
| 5 | Voluntarily left Barbarian |
| 5 | Became a Corporate at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | Nearly killed. Owe 17,500 for medical bills. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | Vessel participates in a notable military engagement. |
| 7 | Forced to muster out. |
| 8 | Became a Thief at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Continued as Thief at age 50 |
| 9 | Involved in the planning of an impressive heist. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Thief at age 54 |
| 10 | Involved in the planning of an impressive heist. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |