| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | A job goes wrong, forcing you to flee off-planet. |
| 2 | Became a Scavenger at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Became a Corporate Agent at age 26 |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Go undercover to investigate an enemy. |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Field Agent |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 7 | Became a Colonist at age 42 |
| 7 | Severely injured. Owe 5,000 for medical bills. |
| 8 | Became a Field Researcher at age 46 |
| 8 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Field Researcher at age 50 |
| 9 | A disaster or war strikes. |
| 9 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Voluntarily left Field Researcher |
| 10 | Retired at age 54 |
| 10 | Victim of a crime |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Spend time with an alien race. Gain a contact. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Victim of a crime |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |