| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Abuse your position for profit |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Engineer/Gunner rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Vessel participates in a notable military engagement. |
| 4 | Commissioned in Navy/Engineer/Gunner |
| 4 | Is now a Ensign |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Accused of a crime |
| 5 | Forced to muster out. |
| 6 | Became a Inmate at age 38 |
| 6 | Joined a prison gang |
| 6 | Promoted to rank 1 |
| 7 | Switched to Fixer at age 42 |
| 7 | Offended a prison gang you tried to join. Gain an Enemy. |
| 8 | Returned to Inmate at age 46 |
| 8 | Disgraced. Word of your criminal past reaches your homeworld. |
| 9 | Returned to Fixer at age 50 |
| 9 | Parole hearing. |
| 9 | Promoted to rank 1 |
| 10 | Switched to Thug at age 54 |
| 10 | A guard takes a dislike to you. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Returned to Fixer at age 58 |
| 11 | Persecuted by a prison gang. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Returned to Inmate at age 62 |
| 12 | Beaten by a prison gang. |
| 12 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Inmate at age 66 |
| 13 | Disgraced. Word of your criminal past reaches your homeworld. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |