| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Explorer at age 26 |
| 3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 3 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Promoted to rank 3 |
| 3 | Is now a Senior Scout |
| 4 | Continued as Explorer at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 4 | Promoted to rank 4 |
| 5 | Continued as Explorer at age 34 |
| 5 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 6 | Became a Administrator at age 38 |
| 6 | Is now a Assistant |
| 6 | Inherit a gift from a rich relative. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Clerk |
| 7 | Continued as Administrator at age 42 |
| 7 | Gained a contact. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Supervisor |
| 8 | Continued as Administrator at age 46 |
| 8 | Join a conspiracy of nobles that were caught. |
| 8 | An assassin attempts to end your life. |
| 8 | Promoted to rank 3 |
| 8 | Is now a Manager |
| 9 | Continued as Administrator at age 50 |
| 9 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 9 | Promoted to rank 4 |
| 9 | Is now a Chief |
| 10 | Voluntarily left Administrator |
| 10 | Became a Barbarian at age 54 |
| 10 | Suffer from a life-threatening illness. |
| 11 | Became a Pirate at age 58 |
| 11 | Is now a Lackey |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Promoted to rank 1 |
| 11 | Is now a Henchman |
| 12 | Continued as Pirate at age 62 |
| 12 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |