| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Psychologically damaged by your time in the scouts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Surveyor at age 22 |
| 2 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 3 | Continued as Surveyor at age 26 |
| 3 | Gained a contact. |
| 4 | Continued as Surveyor at age 30 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 5 | Voluntarily left Surveyor |
| 5 | Became a Field Researcher at age 34 |
| 5 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 5 | A disaster or war strikes. |
| 5 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 5 | Gain an Enemy |
| 5 | Promoted to rank 1 |
| 6 | Continued as Field Researcher at age 38 |
| 6 | Win a prestigious prize for your work. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Field Researcher at age 42 |
| 7 | Nearly killed. Owe 6,250 for medical bills. |
| 8 | Became a Broker at age 46 |
| 8 | Befriend a useful ally in one sphere. Gain an Ally. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Broker at age 50 |
| 9 | Befriend a useful ally in one sphere. Gain an Ally. |
| 10 | Voluntarily left Broker |
| 10 | Switched to Free Trader at age 54 |
| 10 | A good deal ensures you are living the high life for a few years. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Free Trader at age 58 |
| 11 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 11 | Gain rebels as Enemy |
| 12 | Returned to Field Researcher at age 62 |
| 12 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 12 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 12 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Gain an Enemy |
| 12 | Promoted to rank 3 |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Field Researcher at age 66 |
| 13 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Continued as Field Researcher at age 70 |
| 14 | A disaster or war strikes. |
| 14 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 14 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |