| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Artist at age 26 |
| 3 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 4 | Continued as Artist at age 30 |
| 4 | Join homeworld’s celebrity circles |
| 4 | Forced to muster out. |
| 5 | Became a Scavenger at age 34 |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scavenger at age 38 |
| 6 | Find valuable salvage. |
| 7 | Voluntarily left Scavenger |
| 7 | Became a Colonist at age 42 |
| 7 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Colonist at age 46 |
| 8 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
| 9 | Became a Field Researcher at age 50 |
| 9 | Advanced training in a specialist field. |
| 10 | Continued as Field Researcher at age 54 |
| 10 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 10 | Lost eye or limb. Owe 2,500 for medical bills. |
| 11 | Became a Thief at age 58 |
| 11 | Backstab a fellow rogue for personal gain. |
| 11 | Promoted to rank 1 |
| 12 | Continued as Thief at age 62 |
| 12 | Severely injured. Owe 5,000 for medical bills. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |