Scout Young Hicks permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 2 (-2)
Cultured, Light-Hearted
 
Skills
Admin 0
Animals 0
Astrogation 1
Athletics (Strength) 1
Drive (Wheel) 1
Explosives 2
Flyer 0
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 1
Language (Anglic (3rd Imperium)) 1
Mechanic 0
Profession 0
Recon 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Drifter Wanderer 1 2
Scout Courier Scout 1 5
Citizen Colonist 0 1
Citizen Worker 0 1
Retired 0 4
 
TermHistory
1Became a Intelligence at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Wanderer at age 22
2Promoted to rank 1
3Continued as Wanderer at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Courier at age 30
4You spend a great deal of time on the fringes of Charted Space.
4Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5Continued as Courier at age 34
5You spend a great deal of time on the fringes of Charted Space.
5Gain a contact in an alien race.
5Promoted to rank 1
5Is now a Scout
6Continued as Courier at age 38
6You survey an alien world.
7Continued as Courier at age 42
7Perform an exemplary service for the scouts.
8Continued as Courier at age 46
8Injured.
9Became a Colonist at age 50
9Refused to co-operate with investigation by the planetary authorities. Gain an Ally
10Switched to Worker at age 54
10Hard times caused by a lack of interstellar trade costs you your job.
11Aging Crisis. Owe 50,000 for medical bills.
11Retired at age 58
11Moved to a new world.
12Aging Crisis. Owe 30,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Birth or Death involving a family member or close friend.
14Aging Crisis. Owe 30,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 30,000 for medical bills.