4th Officer Curtis Weakman permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 5 (-1)
Strident, Erratic, Fanatical
 
Skills
Deception 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Flyer 0
Gambler 1
Gun Combat 0
Investigate 0
Jack-of-all-Trades 1
Mechanic 2
Navigation 1
Persuade 1
Pilot (Small Craft) 1
Recon 1
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Merchant Merchant Marine 4th Officer 2 5
Navy Flight Able Spacehand 1 2
Scout Surveyor Scout 1 3
Retired 0 2
 
TermHistory
1Became a Intelligence at age 18
1Go undercover to investigate an enemy.
1Nearly killed. Fully recovered. Owe 20,000 for medical bills.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Accepted a deal with criminal or other figure under investigation.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Promoted to rank 1
3Is now a Senior Crewman
4Continued as Merchant Marine at age 30
4Make an unexpected connection outside your normal circles. Gain a Contact.
5Continued as Merchant Marine at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
6Continued as Merchant Marine at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
6Promoted to rank 2
6Is now a 4th Officer
7Continued as Merchant Marine at age 42
7A good deal ensures you are living the high life for a few years.
7Forced to muster out.
8Became a Flight at age 46
8Is now a Crewman
8Vessel participates in a notable military engagement.
8Attempt at commissioned failed.
8Promoted to Flight rank 1
8Is now a Able Spacehand
9Continued as Flight at age 50
9You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
10Became a Surveyor at age 54
10Spend several years jumping from world to world in your scout ship.
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Surveyor at age 58
11You survey an alien world.
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Surveyor at age 62
12Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
12You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
12Promoted to rank 1
12Is now a Scout
13Aging Crisis. Owe 20,000 for medical bills.
13Voluntarily left Surveyor
13Retired at age 66
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 60,000 for medical bills.