| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Smuggle illegal items onto a planet. |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Continued as Merchant Marine at age 26 |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Risk your fortune on a possibility lucrative deal and win. |
| 4 | Forced to muster out. |
| 5 | Aging Crisis. Owe 20,000 for medical bills. |
| 5 | Retired at age 34 |
| 5 | Birth or Death involving a family member or close friend. |
| 6 | Aging Crisis. Owe 50,000 for medical bills. |
| 6 | A new romantic starts. Gain an Ally. |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Moved to a new world. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Birth or Death involving a family member or close friend. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |