| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Gained a contact. |
| 2 | Continued as Barbarian at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Switched to Wanderer at age 26 |
| 4 | Continued as Wanderer at age 30 |
| 4 | Amnesia. |
| 5 | Continued as Wanderer at age 34 |
| 5 | Drafted into Navy |
| 5 | Promoted to rank 1 |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Attempt at commissioned failed. |
| 7 | Continued as Line/Crew at age 42 |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Promoted to Line/Crew rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Line/Crew at age 46 |
| 8 | Severely injured. Fully recovered. |
| 9 | Continued as Line/Crew at age 50 |
| 9 | Vessel participates in a notable military engagement. |
| 9 | Forced to muster out. |
| 10 | Became a Surveyor at age 54 |
| 10 | You discover a world, item or information of worth to the Imperium. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Surveyor at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Surveyor at age 62 |
| 12 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 12 | Promoted to rank 2 |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Surveyor at age 66 |
| 13 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 13 | Gain 4 Contacts. Gain 2 Enemies. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |