| Term | History |
| 1 | Became a Diplomat at age 18 |
| 1 | Is now a Intern |
| 1 | time as a ruler or playboy gives you a wide range of experiences. |
| 1 | Promoted to rank 1 |
| 1 | Is now a 3rd Secretary |
| 2 | Continued as Diplomat at age 22 |
| 2 | Political manoeuvrings usurp your position. Gain a Rival. |
| 3 | Became a Barbarian at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Became a Flight at age 30 |
| 4 | Is now a Crewman |
| 4 | Abuse your position for profit |
| 4 | Attempt at commissioned failed. |
| 4 | Promoted to Flight rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Flight at age 34 |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 6 | Became a Enforcer at age 38 |
| 6 | Involved in a feud with a rival criminal organization. |
| 6 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Continued as Enforcer at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Gained a contact. |
| 8 | Forced to muster out. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Good fortune |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Birth or Death involving a family member or close friend. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |