| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Assigned to an urbanised planet torn by war. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to Cavalry rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Cavalry at age 26 |
| 3 | Given a special assignment or duty in your unit. |
| 3 | Promoted to Cavalry rank 2 |
| 3 | Is now a Corporal |
| 4 | Continued as Cavalry at age 30 |
| 4 | Assigned to an urbanised planet torn by war. |
| 5 | Continued as Cavalry at age 34 |
| 5 | Display heroism in battle. |
| 5 | Commissioned in Army/Cavalry |
| 5 | Is now a Lieutenant |
| 5 | Promoted to Cavalry officer rank 2 |
| 5 | Is now a Captain |
| 6 | Continued as Cavalry at age 38 |
| 6 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 6 | Promoted to Cavalry officer rank 3 |
| 6 | Is now a Major |
| 7 | Continued as Cavalry at age 42 |
| 7 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 7 | Gain rebels as Enemy |
| 8 | Became a Scientist at age 46 |
| 8 | Assigned to work on a secret project for a patron or organisation. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scientist at age 50 |
| 9 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 9 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 9 | Gain an Enemy |
| 10 | Voluntarily left Scientist |
| 10 | Became a Wanderer at age 54 |
| 10 | Find an Alien Artifact. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Wanderer at age 58 |
| 11 | Attacked by enemies that you easily defeat. |
| 11 | Gain Enemy if you don't already have one. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Wanderer at age 62 |
| 12 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Birth or Death involving a family member or close friend. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |