Sergeant Emmit Carbey permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 6 (0)
Rough, Eccentric, Wary
 
Skills
Art 0
Athletics (Endurance) 1
Drive 0
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Investigate 2
Melee (Natural) 2
Pilot 0
Recon 0
Science (Planetology) 1
Science (Robotics) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant 2 3
Scout Courier Scout 1 4
Retired 0 7
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Befriended by a senior agent.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
2Promoted to rank 2
2Is now a Sergeant
3Continued as Law Enforcement at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Courier at age 30
4You discover a world, item or information of worth to the Imperium.
4Promoted to rank 1
4Is now a Scout
5Continued as Courier at age 34
5You survey an alien world.
6Continued as Courier at age 38
6You survey an alien world.
7Continued as Courier at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 3 Contacts. Gain 3 Enemies.
8Aging Crisis. Owe 40,000 for medical bills.
8Retired at age 46
8Moved to a new world.
9Moved to a new world.
10Aging Crisis. Owe 50,000 for medical bills.
10Find Ancient Technology.
11Aging Crisis. Owe 60,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 60,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 30,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 40,000 for medical bills.