| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Suffer from a life-threatening illness. |
| 2 | Became a Surveyor at age 22 |
| 2 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 3 | Switched to Barbarian at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Flight at age 30 |
| 4 | Is now a Crewman |
| 4 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 5 | Returned to Wanderer at age 34 |
| 5 | Suffer from a life-threatening illness. |
| 6 | Returned to Flight at age 38 |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Became a Colonist at age 42 |
| 7 | You befriend a superior in the corporation or the colony. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Colonist at age 46 |
| 8 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Settler |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Colonist at age 50 |
| 9 | Hard times caused by a lack of interstellar trade costs you your job. |
| 9 | Promoted to rank 3 |
| 10 | Continued as Colonist at age 54 |
| 10 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 10 | Promoted to rank 4 |
| 10 | Is now a Explorer |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Colonist at age 58 |
| 11 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | A new romantic starts. Gain an Ally. |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |