Admiral Young Kildare permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 12 (2)
Cautious
 
Skills
Art 0
Astrogation 1
Athletics (Endurance) 1
Drive (Walker) 1
Electronics (Comms) 1
Gun Combat (Archaic) 1
Gun Combat 3
Gunner (Screen) 3
Investigate 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 3
Melee (Blade) 2
Navigation 1
Pilot (Spacecraft) 2
Profession 0
Recon 1
Streetwise 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant 2 / 0 4
Agent Corporate Agent 0 1
Entertainer Journalist Freelancer 1 2
Drifter Scavenger 0 2
Navy Engineer/Gunner Admiral 8 / 0 6
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Gain a contact.
1Commissioned in Navy/Line/Crew
1Is now a Ensign
2Continued as Line/Crew at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to Line/Crew officer rank 2
2Is now a Sublieutenant
3Continued as Line/Crew at age 26
3Advanced training in a specialist field
4Continued as Line/Crew at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Corporate Agent at age 34
5Lost eye or limb. Owe 2,500 for medical bills.
6Became a Journalist at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Promoted to rank 1
6Is now a Freelancer
7Continued as Journalist at age 42
7Public opinion turns on you.
8Became a Scavenger at age 46
8Find valuable salvage.
9Continued as Scavenger at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Switched to Engineer/Gunner at age 54
10A new romantic starts. Gain an Ally.
10Promoted to Engineer/Gunner officer rank 3
10Is now a Lieutenant
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11Abuse your position for profit
11Promoted to Engineer/Gunner officer rank 4
11Is now a Commander
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
12Promoted to Engineer/Gunner officer rank 5
12Is now a Captain
13Aging Crisis. Owe 50,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13Advanced training in a specialist field
13Promoted to Engineer/Gunner officer rank 6
13Is now a Admiral
14Aging Crisis. Owe 20,000 for medical bills.
14Continued as Engineer/Gunner at age 70
14You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
14Promoted to Engineer/Gunner officer rank 7
15Aging Crisis. Owe 30,000 for medical bills.
15Continued as Engineer/Gunner at age 74
15Refuse to abuse your position for profit
15Forced to continue current assignment
15Promoted to Engineer/Gunner officer rank 8
16Aging Crisis. Owe 40,000 for medical bills.