Scout Louvenia Arthur permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 5 (-1)
Resilient
 
Skills
Astrogation 1
Carouse 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Gun Combat 0
Jack-of-all-Trades 1
Mechanic 0
Pilot 0
Profession 0
Science (Chemistry) 1
Science (Xenology) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 2 9
Citizen Worker 0 1
Retired 0 5
 
TermHistory
1Became a Courier at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 3 Contacts. Gain 1 Enemies.
2Continued as Courier at age 22
2When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
2Severely injured. Fully recovered. Owe 2,500 for medical bills.
3Continued as Courier at age 26
3You spend a great deal of time on the fringes of Charted Space.
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4Continued as Courier at age 30
4Perform an exemplary service for the scouts.
4Promoted to rank 1
4Is now a Scout
5Continued as Courier at age 34
5Spend several years jumping from world to world in your scout ship.
6Continued as Courier at age 38
6You survey an alien world.
7Continued as Courier at age 42
7Spend several years jumping from world to world in your scout ship.
8Continued as Courier at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
8Promoted to rank 2
9Continued as Courier at age 50
9Spend several years jumping from world to world in your scout ship.
9Forced to muster out.
10Became a Worker at age 54
10Life ruined by a criminal gang. Gain the gang as an Enemy
11Aging Crisis. Owe 20,000 for medical bills.
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.
15Good fortune
16Aging Crisis. Owe 10,000 for medical bills.