Captain Elvis Day permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 10 (1)
Risk-Taking, Controlling
 
Skills
Admin 1
Advocate 1
Athletics (Dexterity) 1
Carouse 0
Diplomacy 1
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer (Airship) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Investigate 0
Leadership 2
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 0
Recon 0
Science (Economics) 1
Science (Sophontology) 1
Seafarer 0
Stealth 2
Streetwise 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Scholar Scientist 1 3
Marine Star Marine Captain 2 / 1 3
Noble Administrator Clerk 1 2
Navy Line/Crew Sublieutenant 2 / 1 4
Retired 0 2
 
TermHistory
1Became a Intelligence at age 18
1Scarred. Fully recovered.
2Became a Scientist at age 22
2Make a breakthrough in your field.
3Continued as Scientist at age 26
3Work for an eccentric but brilliant mentor, who becomes an Ally.
3Promoted to rank 1
4Continued as Scientist at age 30
4Assigned to work on a secret project for a patron or organisation.
4Forced to muster out.
5Became a Star Marine at age 34
5Is now a Marine
5Assigned to a black ops mission.
5Attempt at commissioned failed.
5Promoted to Star Marine rank 1
5Is now a Lance Corporal
6Continued as Star Marine at age 38
6Good fortune
6Commissioned in Marine/Star Marine
6Is now a Lieutenant
6Promoted to Star Marine officer rank 2
6Is now a Captain
7Continued as Star Marine at age 42
7A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
8Became a Administrator at age 46
8Is now a Assistant
8Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
8Promoted to rank 1
8Is now a Clerk
9Continued as Administrator at age 50
9Political manoeuvrings usurp your position. Gain a Rival.
10Became a Line/Crew at age 54
10Is now a Crewman
10Special assignment or duty on board ship.
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Line/Crew at age 58
11Commanding officer takes an interest in your career.
11Promoted to Line/Crew rank 1
11Is now a Able Spacehand
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Line/Crew at age 62
12You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
12Commissioned in Navy/Line/Crew
12Is now a Ensign
12Promoted to Line/Crew officer rank 2
12Is now a Sublieutenant
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Line/Crew at age 66
13Nearly killed.
14Aging Crisis. Owe 50,000 for medical bills.
14Retired at age 70
14Good fortune
15Aging Crisis. Owe 60,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 60,000 for medical bills.