Commander Troy Spain permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 8 (0)
Worldly, Fine
 
Skills
Admin 2
Athletics (Strength) 1
Broker 1
Deception 1
Diplomat 3
Drive (Track) 1
Electronics (Computers) 2
Flyer (Grav) 1
Gambler 1
Gun Combat 0
Gun Combat 1
Gunner (Ortillery) 1
Investigate 0
Leadership 1
Medic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Recon 0
Steward 1
Streetwise 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 2
Citizen Corporate Manager 3 4
Rogue Thief 0 1
Merchant Free Trader 0 1
Navy Engineer/Gunner Commander 4 / 0 6
Retired 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Given specialist training in vehicles.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Corporate at age 26
3You befriend a superior in the corporation or the colony.
3Promoted to rank 1
4Continued as Corporate at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 2
4Is now a Manager
5Continued as Corporate at age 34
5You are rewarded for your diligence or cunning.
5Promoted to rank 3
6Continued as Corporate at age 38
6Advanced training in a specialist field.
6Forced to muster out.
7Became a Thief at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Became a Free Trader at age 46
8A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9Advanced training in a specialist field
9Commissioned in Navy/Engineer/Gunner
9Is now a Ensign
10Continued as Engineer/Gunner at age 54
10Advanced training in a specialist field
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11Advanced training in a specialist field
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
12Promoted to Engineer/Gunner officer rank 2
12Is now a Sublieutenant
13Aging Crisis. Owe 10,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13Display heroism in battle, saving the whole ship.
13Promoted to Engineer/Gunner officer rank 3
13Is now a Lieutenant
14Aging Crisis. Owe 50,000 for medical bills.
14Continued as Engineer/Gunner at age 70
14Advanced training in a specialist field
14Promoted to Engineer/Gunner officer rank 4
14Is now a Commander
14Forced to muster out.
15Aging Crisis. Owe 40,000 for medical bills.
15Retired at age 74
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 40,000 for medical bills.