| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Accepted a deal with criminal or other figure under investigation. |
| 2 | Entered Marine Academy at age 22 |
| 2 | Dropped out of military academy. |
| 3 | Continued as Intelligence at age 22 |
| 3 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Became a Broker at age 26 |
| 4 | Gained a contact. |
| 5 | Continued as Broker at age 30 |
| 5 | Befriend a useful ally in one sphere. Gain an Ally. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Broker at age 34 |
| 7 | Aging Crisis. Owe 10,000 for medical bills. |
| 7 | Continued as Broker at age 38 |
| 7 | Promoted to rank 2 |
| 8 | Continued as Broker at age 42 |
| 8 | Birth or Death involving a family member or close friend. |
| 8 | Promoted to rank 3 |
| 8 | Is now a Experienced Broker |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Broker at age 46 |
| 9 | Risk your fortune on a possibility lucrative deal and win. |
| 9 | Forced to muster out. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Spend time with an alien race. Gain a contact. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Severely injured. Fully recovered. Owe 30,000 for medical bills. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |
| 16 | Moved to a new world. |
| 17 | Aging Crisis. Owe 50,000 for medical bills. |