Sergeant Millicent Porter permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 3 (-1)
Disciplined, Playful
 
Skills
Animals 0
Athletics (Endurance) 2
Athletics (Strength) 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Flyer (Grav) 1
Gun Combat (Energy) 1
Investigate 1
Jack-of-all-Trades 1
Mechanic 1
Pilot 0
Profession 0
Recon 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant 2 3
Scout Courier Scout 2 6
Navy Line/Crew Crewman 0 1
Retired 0 5
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Advanced training in a specialist field.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2Scarred. Fully recovered.
2Promoted to rank 2
2Is now a Sergeant
3Continued as Law Enforcement at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4Psychologically damaged by your time in the scouts.
5Continued as Courier at age 34
5When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
5Injured. Fully recovered. Owe 2,500 for medical bills.
6Continued as Courier at age 38
6Spend several years jumping from world to world in your scout ship.
7Continued as Courier at age 42
7Spend several years jumping from world to world in your scout ship.
7Promoted to rank 1
7Is now a Scout
8Continued as Courier at age 46
8Serve as the courier for an important message from the Imperium.
8Promoted to rank 2
9Continued as Courier at age 50
9Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
9Injured. Fully recovered. Owe 5,000 for medical bills.
10Voluntarily left Courier
10Became a Line/Crew at age 54
10Is now a Crewman
10Nearly killed. Fully recovered.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 50,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 30,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 20,000 for medical bills.