| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Army Support at age 22 |
| 2 | Is now a Private |
| 2 | Assigned to an urbanised planet torn by war. |
| 2 | Attempt at commissioned failed. |
| 2 | Promoted to Army Support rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Army Support at age 26 |
| 3 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 4 | Continued as Army Support at age 30 |
| 4 | Assigned to a peacekeeping role. |
| 5 | Continued as Army Support at age 34 |
| 5 | Advanced training in a specialist field |
| 5 | Promoted to Army Support rank 2 |
| 5 | Is now a Corporal |
| 6 | Voluntarily left Army Support |
| 6 | Became a Pirate at age 38 |
| 6 | Is now a Lackey |
| 6 | Accused of a crime |
| 6 | Promoted to rank 1 |
| 6 | Is now a Henchman |
| 7 | Became a Fixer at age 42 |
| 7 | Good Behaviour. |
| 7 | Promoted to rank 1 |
| 7 | Paroled from prison. |
| 8 | Became a Scavenger at age 46 |
| 8 | Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
| 9 | Switched to Law Enforcement at age 50 |
| 9 | Is now a Rookie |
| 9 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Good fortune |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | Birth or Death involving a family member or close friend. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |