Senior Crewman Blanch George permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 6 (0)
Grandiose, Positive, Alert
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 2
Broker 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat (Slug) 1
Investigate 2
Mechanic 1
Medic 1
Melee (Unarmed) 1
Persuade 1
Recon 0
Science (Archaeology) 1
Science (Chemistry) 1
Science (Physics) 1
Science (Robotics) 1
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Navy Engineer/Gunner Crewman 0 2
Scholar Physician 3 5
Army Infantry Private 0 1
Merchant Merchant Marine Senior Crewman 1 3
Retired 0 2
 
TermHistory
1Became a Colonist at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Colonist at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Vessel participates in a diplomatic mission.
3Gain a contact.
4Continued as Engineer/Gunner at age 30
4During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
5Became a Physician at age 34
5Win a prestigious prize for your work.
5Promoted to rank 1
6Continued as Physician at age 38
6Win a prestigious prize for your work.
7Continued as Physician at age 42
7Win a prestigious prize for your work.
7Promoted to rank 2
8Continued as Physician at age 46
8Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
8An expedition or voyage goes wrong, leaving you stranded in the wilderness.
8Gain an Enemy
8Promoted to rank 3
9Continued as Physician at age 50
9Advanced training in a specialist field.
9Forced to muster out.
10Became a Infantry at age 54
10Is now a Private
10Severely injured. Fully recovered. Owe 7,500 for medical bills.
11Became a Merchant Marine at age 58
11Is now a Crewman
11Contact with Government.
11Promoted to rank 1
11Is now a Senior Crewman
12Continued as Merchant Marine at age 62
12Bankrupted by a rival. Gain the other trader as a Rival.
13Continued as Merchant Marine at age 66
13Severely injured.
14Aging Crisis. Owe 50,000 for medical bills.
14Retired at age 70
14Spend time with an alien race. Gain a contact.
15Aging Crisis. Owe 40,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 30,000 for medical bills.