| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | War breaks out, triggering a mandatory draft. |
| 1 | Fled from the draft. |
| 1 | Graduated with honors at age 18. |
| 2 | Became a Ground Assault at age 18 |
| 2 | Is now a Marine |
| 2 | Commissioned in Marine/Ground Assault |
| 2 | Is now a Lieutenant |
| 2 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 3 | Became a Intelligence at age 22 |
| 3 | Rewarded for a successful mission. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 26 |
| 4 | Accepted a deal with criminal or other figure under investigation. |
| 5 | Became a Performer at age 30 |
| 5 | Contact with Government. |
| 6 | Voluntarily left Performer |
| 6 | Became a Scavenger at age 34 |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scavenger at age 38 |
| 7 | Spend time with an alien race. Gain a contact. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Continued as Scavenger at age 42 |
| 8 | Amnesia. |
| 8 | Promoted to rank 2 |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Scavenger at age 46 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Retired at age 50 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |
| 16 | Gained a contact. |
| 17 | Aging Crisis. Owe 50,000 for medical bills. |