| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Special assignment or duty on board ship. |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 3 | Became a Broker at age 26 |
| 3 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 4 | Became a Wanderer at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Returned to Broker at age 38 |
| 6 | Embroiled in legal trouble. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Broker at age 42 |
| 7 | Scarred. Fully recovered. |
| 8 | Switched to Flight at age 46 |
| 8 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Continued as Flight at age 50 |
| 9 | Vessel participates in a notable military engagement. |
| 9 | Promoted to Flight rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Continued as Flight at age 54 |
| 10 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 11 | Switched to Barbarian at age 58 |
| 11 | Scarred. Owe 2,500 for medical bills. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |