Field Agent Hassie Oshea permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 12 (2) 4 (-1) 2 (-2)
Useful, Vigorous, Bubbly
 
Skills
Astrogation 0
Carouse 1
Deception 1
Diplomat 1
Drive (Walker) 2
Engineer (J-drive) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 2
Mechanic 1
Medic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Construction) 1
Recon 2
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Private 0 3
Merchant Broker 0 1
Agent Corporate Agent Field Agent 2 2
Scout Courier 0 2
Merchant Merchant Marine 4th Officer 2 3
Retired 0 4
 
TermHistory
1Became a Army Support at age 18
1Is now a Private
1Moved to a new world.
2Continued as Army Support at age 22
2Assigned to an urbanised planet torn by war.
3Continued as Army Support at age 26
3Severely injured. Fully recovered.
4Became a Broker at age 30
4Imperial trade restrictions force you out of business.
5Became a Corporate Agent at age 34
5Go undercover to investigate an enemy.
5Scarred. Fully recovered. Owe 5,000 for medical bills.
5Promoted to rank 1
5Is now a Agent
6Continued as Corporate Agent at age 38
6Established a network of contacts. Gain 2 contacts.
6Promoted to rank 2
6Is now a Field Agent
7Voluntarily left Corporate Agent
7Became a Courier at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
7Psychologically damaged by your time in the scouts.
8Continued as Courier at age 46
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9Switched to Merchant Marine at age 50
9Is now a Crewman
9Promoted to rank 1
9Is now a Senior Crewman
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Merchant Marine at age 54
10Imperial trade restrictions force you out of business.
10Promoted to rank 2
10Is now a 4th Officer
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Merchant Marine at age 58
11A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
11Gain rebels as Enemy
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12Gained a contact.
13Aging Crisis. Owe 40,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 40,000 for medical bills.
14Birth or Death involving a family member or close friend.
15Aging Crisis. Owe 10,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 20,000 for medical bills.