Scout Frank Mcdonalid permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 2 (-2)
Upbeat
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Deception 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Explosives 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Capital) 1
Language 0
Mechanic 2
Melee (Blade) 1
Melee (Bludgeon) 1
Pilot (Small Craft) 1
Science 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 4
Agent Intelligence Agent 1 2
Drifter Barbarian 1 2
Retired 0 7
 
EducationGraduated
Naval Academy Failed
 
TermHistory
1Became a Courier at age 18
1A new romantic starts. Gain an Ally.
2Continued as Courier at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 3 Contacts. Gain 2 Enemies.
3Entered Naval Academy at age 26
3Birth or Death involving a family member or close friend.
3Dropped out of military academy.
4Continued as Courier at age 26
4Spend several years jumping from world to world in your scout ship.
5Continued as Courier at age 30
5You discover a world, item or information of worth to the Imperium.
5Promoted to rank 1
5Is now a Scout
6Voluntarily left Courier
6Became a Intelligence at age 34
6Established a network of contacts. Gain 1 contacts.
6Promoted to rank 1
6Is now a Agent
7Continued as Intelligence at age 38
7Scarred. Fully recovered. Owe 2,500 for medical bills.
8Became a Barbarian at age 42
8Find valuable salvage.
8Promoted to rank 1
9Continued as Barbarian at age 46
9You do not know what happened to you. There is a gap in your memory.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 50
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 20,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Birth or Death involving a family member or close friend.
14Aging Crisis. Owe 20,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 50,000 for medical bills.
16Betrayal. Convert an Ally into a Rival or Enemy.
17Aging Crisis. Owe 60,000 for medical bills.