Marine Michelle Franklin permalink

Age Sex Str Dex End Int Edu Soc Psi
81 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 4 (-1) 5 (-1)
Rambunctious, Insincere, Eminent
 
Skills
Animals 0
Art (Performer) 1
Athletics 0
Awareness 0
Broker 0
Carouse 1
Clairvoyance 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 0
Persuade 1
Recon 0
Stealth 2
Survival 0
Telepathy 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Entertainer Performer 3 5
Psion Psi-Warrrior Marine 1 1
Scout Courier 0 2
Merchant Free Trader 1 2
Retired 0 4
 
TermHistory
1Became a Colonist at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Performer at age 22
2Refused to criticise a questionable political leader on your homeworld.
2Promoted to rank 1
3Continued as Performer at age 26
3Encounter a Psionic institute.
3Tested for psionic powers
4Continued as Performer at age 30
4Works is especially well received and popular, making you a minor celebrity
4Promoted to rank 2
5Continued as Performer at age 34
5Works is especially well received and popular, making you a minor celebrity
5Promoted to rank 3
6Continued as Performer at age 38
6Invited to take part in a controversial event or exhibition that improves your social standing.
7Voluntarily left Performer
7Became a Psi-Warrrior at age 42
7Is now a Marine
7Gained a contact.
7Promoted to rank 1
8Voluntarily left Psi-Warrrior
8Became a Courier at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9Continued as Courier at age 50
9When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
9Forced to muster out.
10Became a Free Trader at age 54
10Amnesia.
10Promoted to rank 1
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Free Trader at age 58
11A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
11Gain rebels as Enemy
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 40,000 for medical bills.
15Victim of a crime
16Aging Crisis. Owe 30,000 for medical bills.