Crewman Veronica Conray permalink

Age Sex Str Dex End Int Edu Soc
52 F 1 (-2) 1 (-2) 3 (-1) 6 (0) 4 (-1) 7 (0)
Persevering, Friendly
 
Skills
Astrogation 0
Athletics (Endurance) 1
Carouse 0
Diplomat 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Gun Combat 0
Mechanic 0
Pilot 0
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Scholar Scientist 0 2
Citizen Corporate 0 1
Navy Line/Crew Crewman 0 2
Navy Engineer/Gunner 0 2
 
TermHistory
1Became a Courier at age 18
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Became a Scientist at age 22
2Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
2A rival researcher blackens your name or steals your research. Gain a Rival.
2Gain an Enemy
3Continued as Scientist at age 26
3Your work is sabotaged by unknown parties. You may salvage what you can and give up.
4Became a Corporate at age 30
4Nearly killed. Fully recovered.
5Became a Line/Crew at age 34
5Is now a Crewman
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Switched to Engineer/Gunner at age 38
6Vessel participates in a diplomatic mission.
7Continued as Engineer/Gunner at age 42
7During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
8Returned to Line/Crew at age 46
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Forced to muster out.