Scout Jimmie Loren permalink

Age Str Dex End Int Edu Soc
55 1 (-2) 10 (1) 1 (-2) 9 (1) 7 (0) 9 (1)
Admin 0
Deception 0
Diplomat 2
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Investigate 1
Mechanic 1
Medic 1
Recon 0
Science (Economics) 1
Science (Genetics) 1
Science (Physics) 1
Science (Xenology) 1
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
Drifter Wanderer 0 1
Scholar Scientist 4 6
Scout Courier Scout 1 2
1Became a Wanderer at age 18
1Attacked by enemies and injured.
1Lightly injured, no permanent damage,
1Gain Enemy if you don't already have one.
1Forced to muster out.
2Became a Scientist at age 22
2Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
2Your work is sabotaged by unknown parties. You may salvage what you can and give up.
2Gain an Enemy
2Promoted to rank 1
3Continued as Scientist at age 26
3Win a prestigious prize for your work.
4Continued as Scientist at age 30
4Gained a contact.
4Promoted to rank 2
5Continued as Scientist at age 34
5Make a breakthrough in your field.
5Promoted to rank 3
6Continued as Scientist at age 38
6Win a prestigious prize for your work.
6Promoted to rank 4
7Continued as Scientist at age 42
7Birth or Death involving a family member or close friend.
7Forced to muster out.
8Became a Courier at age 46
8When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8Promoted to rank 1
8Is now a Scout
9Continued as Courier at age 50
9Psychologically damaged by your time in the scouts.
10Aging Crisis. Owe 30,000 for medical bills.