Senior Crewman Ferdinand Watkins permalink

Age Sex Str Dex End Int Edu Soc
43 M 5 (-1) 6 (0) 3 (-1) 10 (1) 4 (-1) 4 (-1)
Deferential, Capable
 
Skills
Astrogation 1
Broker 0
Drive 0
Electronics 0
Gunner (Ortillery) 1
Mechanic 1
Persuade 1
Seafarer 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 2
Scout Explorer 0 1
Scout Courier 0 1
Navy Engineer/Gunner Crewman 0 1
Drifter Wanderer 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Given advanced training in a specialist field
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
3Became a Explorer at age 26
3Nearly killed. Fully recovered. Owe 15,000 for medical bills.
4Switched to Courier at age 30
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 5 Contacts. Gain 1 Enemies.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6Became a Wanderer at age 38
6Injured. Fully recovered. Owe 1,250 for medical bills.