Crewman Myrtle George permalink

Age Sex Str Dex End Int Edu Soc
45 F 8 (0) 2 (-2) 5 (-1) 11 (1) 7 (0) 4 (-1)
Youthful, Xenophobic
 
Skills
Advocate 1
Broker 0
Diplomat 0
Drive 0
Electronics (Comms) 2
Electronics (Computers) 1
Investigate 1
Language (Zdetl (Zhodani)) 1
Persuade 1
Science (History) 1
Seafarer 0
Steward 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Broker 0 1
Navy Flight Crewman 0 1
Entertainer Artist 0 1
Scholar Field Researcher 3 3
 
TermHistory
1Became a Broker at age 18
1A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
2Became a Flight at age 22
2Is now a Crewman
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Became a Artist at age 26
3Public opinion turns on you.
4Became a Field Researcher at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Promoted to rank 1
5Continued as Field Researcher at age 34
5Entangled in a bureaucratic or legal morass that distracts you from your work.
5Promoted to rank 2
6Continued as Field Researcher at age 38
6Entangled in a bureaucratic or legal morass that distracts you from your work.
6Promoted to rank 3