Crewman Terry Stewart
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
8 (0) |
3 (-1) |
4 (-1) |
2 (-2) |
6 (0) |
11 (1) |
| Wild, Fighter |
| Skills |
| Advocate 1 |
| Animals 0 |
| Art 0 |
| Athletics 0 |
| Broker 1 |
| Drive 0 |
| Electronics 0 |
| Language 0 |
| Profession (Construction) 1 |
| Recon 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Rogue |
Enforcer |
|
0 |
1 |
| Citizen |
Corporate |
|
1 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Enforcer at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Switched to Corporate at age 26 |
| 3 | Advanced training in a specialist field. |
| 4 | Continued as Corporate at age 30 |
| 4 | You are rewarded for your diligence or cunning. |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Corporate |
| 5 | Became a Wanderer at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |