Craftsman Merl Washington permalink

Age Sex Str Dex End Int Edu Soc
44 M 4 (-1) 4 (-1) 6 (0) 9 (1) 7 (0) 4 (-1)
Righteous, Pessimistic, Creative
 
Skills
Carouse 1
Drive 0
Electronics (Computers) 1
Engineer 0
Flyer 0
Gambler 1
Language 0
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Profession (Civil Engineering) 1
Science (Archaeology) 1
Science (Planetology) 1
Science (Psychology) 1
Stealth 1
Steward 3
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 5 5
Entertainer Performer 0 1
 
TermHistory
1Became a Worker at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Worker at age 22
2You befriend a superior in the corporation or the colony.
2Promoted to rank 2
2Is now a Technician
3Continued as Worker at age 26
3Political upheaval strikes your homeworld, and you are caught up in the revolution.
3Promoted to rank 3
4Continued as Worker at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Promoted to rank 4
4Is now a Craftsman
5Continued as Worker at age 34
5You befriend a superior in the corporation or the colony.
5Promoted to rank 5
6Voluntarily left Worker
6Became a Performer at age 38
6One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.