Captain Landon Walker
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
10 (1) |
5 (-1) |
7 (0) |
10 (1) |
11 (1) |
10 (1) |
| Distressed, Gloomy, Dynamic |
| Skills |
| Admin 2 |
| Animals 0 |
| Astrogation 1 |
| Athletics (Endurance) 2 |
| Diplomat 1 |
| Engineer (Life Support) 1 |
| Engineer (Power) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat 2 |
| Gunner (Screen) 1 |
| Heavy Weapons (Artillery) 1 |
| Heavy Weapons (Man Portable) 1 |
| Leadership 1 |
| Mechanic 2 |
| Medic 0 |
| Melee (Blade) 2 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 1 |
| Pilot (Spacecraft) 1 |
| Recon 2 |
| Survival 1 |
| Tactics (Military) 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Infantry |
Private |
0 |
1 |
| Navy |
Engineer/Gunner |
Captain |
5 / 0 |
5 |
| Education | Graduated |
| Naval Academy |
Honors |
|
| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 1 | Gain rebels as Enemy |
| 2 | Entered Naval Academy at age 22 |
| 2 | Become leader in social movement. |
| 2 | Gain an Ally and an Enemy. |
| 2 | Graduated with honors at age 22. |
| 3 | Became a Engineer/Gunner at age 22 |
| 3 | Is now a Crewman |
| 3 | Commissioned in Navy/Engineer/Gunner |
| 3 | Is now a Ensign |
| 3 | Advanced training in a specialist field |
| 3 | Promoted to Engineer/Gunner officer rank 2 |
| 3 | Is now a Sublieutenant |
| 4 | Continued as Engineer/Gunner at age 26 |
| 4 | Advanced training in a specialist field |
| 4 | Promoted to Engineer/Gunner officer rank 3 |
| 4 | Is now a Lieutenant |
| 5 | Continued as Engineer/Gunner at age 30 |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Promoted to Engineer/Gunner officer rank 4 |
| 5 | Is now a Commander |
| 6 | Continued as Engineer/Gunner at age 34 |
| 6 | Advanced training in a specialist field |
| 7 | Continued as Engineer/Gunner at age 38 |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Promoted to Engineer/Gunner officer rank 5 |
| 7 | Is now a Captain |