Able Spacehand Merle Archer
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
7 (0) |
6 (0) |
5 (-1) |
11 (1) |
7 (0) |
9 (1) |
| Dauntless |
| Skills |
| Astrogation 0 |
| Athletics 0 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat 0 |
| Gunner (Screen) 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Recon 0 |
| Stealth 0 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
0 |
1 |
| Prisoner |
Fixer |
|
1 |
1 |
| Entertainer |
Journalist |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
1 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Arrested |
| 2 | Became a Fixer at age 22 |
| 2 | Vocational Training. |
| 2 | Promoted to rank 1 |
| 2 | Paroled from prison. |
| 3 | Became a Journalist at age 26 |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 4 | Became a Scavenger at age 30 |
| 4 | Suffer from a life-threatening illness. |
| 5 | Switched to Wanderer at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Attempt at commissioned failed. |
| 6 | Promoted to Engineer/Gunner rank 1 |
| 6 | Is now a Able Spacehand |