Crewman Altha Middlemiss permalink

Age Sex Str Dex End Int Edu Soc
44 F 5 (-1) 4 (-1) 9 (1) 3 (-1) 5 (-1) 7 (0)
Spontaneous, Unkind, Open-Minded
 
Skills
Broker 0
Diplomat 1
Drive 0
Electronics 0
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 2
Melee (Natural) 1
Persuade 0
Recon 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 0 1
Navy Flight Crewman 0 1
Army Infantry Private 0 3
Scout Explorer 0 1
 
TermHistory
1Became a Broker at age 18
1Imperial trade restrictions force you out of business.
2Became a Flight at age 22
2Is now a Crewman
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Became a Infantry at age 26
3Is now a Private
3Assigned to an urbanised planet torn by war.
3Attempt at commissioned failed.
4Continued as Infantry at age 30
4Advanced training in a specialist field
5Continued as Infantry at age 34
5Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
5Gain rebels as Enemy
6Became a Explorer at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.