Crewman Terry Stewart permalink

Age Sex Str Dex End Int Edu Soc
44 M 8 (0) 3 (-1) 4 (-1) 2 (-2) 6 (0) 11 (1)
Wild, Fighter
 
Skills
Advocate 1
Animals 0
Art 0
Athletics 0
Broker 1
Drive 0
Electronics 0
Language 0
Profession (Construction) 1
Recon 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Rogue Enforcer 0 1
Citizen Corporate 1 2
Drifter Wanderer 0 1
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Colonist at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Enforcer at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Switched to Corporate at age 26
3Advanced training in a specialist field.
4Continued as Corporate at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 1
5Voluntarily left Corporate
5Became a Wanderer at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Refuse to smuggle illegal items onto a planet. Gain an Enemy.