Crewman Marie Strachan
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
F |
3 (-1) |
8 (0) |
3 (-1) |
4 (-1) |
5 (-1) |
9 (1) |
| Affectionate |
| Skills |
| Art (Perform) 1 |
| Athletics (Strength) 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Flyer 0 |
| Gambler 2 |
| Gun Combat 0 |
| Gun Combat 2 |
| Gunner (Screen) 1 |
| Heavy Weapons 0 |
| Investigate 1 |
| Jack-of-all-Trades 1 |
| Mechanic 2 |
| Melee 0 |
| Recon 1 |
| Steward 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Crewman |
0 |
2 |
| Entertainer |
Artist |
|
3 |
4 |
| Education | Graduated |
| Army Academy |
Failed |
|
| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Made lifelong friends. Gain 3 Allies. |
| 1 | Dropped out of military academy. |
| 2 | Became a Engineer/Gunner at age 18 |
| 2 | Is now a Crewman |
| 2 | Abuse your position for profit |
| 3 | Continued as Engineer/Gunner at age 22 |
| 3 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 4 | Became a Artist at age 26 |
| 4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Continued as Artist at age 30 |
| 5 | Gain a patron in the arts. Gain an Ally |
| 5 | Promoted to rank 1 |
| 6 | Continued as Artist at age 34 |
| 6 | Gain a patron in the arts. Gain an Ally |
| 6 | Promoted to rank 2 |
| 7 | Continued as Artist at age 38 |
| 7 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 7 | Promoted to rank 3 |