Crewman Marie Strachan permalink

Age Sex Str Dex End Int Edu Soc
43 F 3 (-1) 8 (0) 3 (-1) 4 (-1) 5 (-1) 9 (1)
Affectionate
 
Skills
Art (Perform) 1
Athletics (Strength) 1
Drive 0
Electronics (Comms) 1
Flyer 0
Gambler 2
Gun Combat 0
Gun Combat 2
Gunner (Screen) 1
Heavy Weapons 0
Investigate 1
Jack-of-all-Trades 1
Mechanic 2
Melee 0
Recon 1
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 2
Entertainer Artist 3 4
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Entered Army Academy at age 18
1Made lifelong friends. Gain 3 Allies.
1Dropped out of military academy.
2Became a Engineer/Gunner at age 18
2Is now a Crewman
2Abuse your position for profit
3Continued as Engineer/Gunner at age 22
3During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
4Became a Artist at age 26
4A romantic relationship ends badly. Gain a Rival or Enemy.
5Continued as Artist at age 30
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 1
6Continued as Artist at age 34
6Gain a patron in the arts. Gain an Ally
6Promoted to rank 2
7Continued as Artist at age 38
7One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
7Promoted to rank 3