Manager Bartholomew Cameron permalink

Age Sex Str Dex End Int Edu Soc Psi
60 M 7 (0) 4 (-1) 1 (-2) 7 (0) 11 (1) 9 (1) 3 (-1)
Queer, Expert, Nagging
 
Skills
Admin 2
Advocate 1
Astrogation 0
Awareness 0
Broker 2
Clairvoyance 0
Drive (Track) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Jack-of-All-Trades 1
Language 0
Mechanic 0
Pilot 0
Stealth 0
Steward 1
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Citizen Corporate Manager 2 3
Merchant Broker 1 4
Drifter Wanderer 1 2
 
TermHistory
1Became a Explorer at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 3 Contacts. Gain 3 Enemies.
2Became a Corporate at age 22
2Spent time maintaining and using heavy vehicles.
2Promoted to rank 1
3Continued as Corporate at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 2
3Is now a Manager
4Continued as Corporate at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Broker at age 34
5Encounter a Psionic institute.
5Tested for psionic powers
6Continued as Broker at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
6Promoted to rank 1
7Continued as Broker at age 42
7Embroiled in legal trouble.
8Continued as Broker at age 46
8Moved to a new world.
8Forced to muster out.
9Became a Wanderer at age 50
9Attacked by enemies and injured.
9Lightly injured, no permanent damage. Fully recovered.
9Gain Enemy if you don't already have one.
9Promoted to rank 1
10Continued as Wanderer at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.