Private Jeremiah Hart permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 9 (1)
Callous
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Gun Combat (Archaic) 1
Gunner (Ortillery) 1
Heavy Weapons (Man Portable) 2
Mechanic 0
Medic 0
Pilot (Small Craft) 2
Profession 0
Recon 1
Seafarer 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Navy Flight Crewman 0 1
Scholar Scientist 0 1
Drifter Scavenger 1 3
Retired 0 4
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Scarred. Fully recovered.
2Became a Flight at age 22
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Scientist at age 26
3An expedition or voyage goes wrong, leaving you stranded in the wilderness.
4Voluntarily left Scientist
4Became a Scavenger at age 30
4Good fortune
4Promoted to rank 1
5Continued as Scavenger at age 34
5Find Ancient Technology.
6Continued as Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Aging Crisis. Owe 60,000 for medical bills.
7Retired at age 42
7Gained a contact.
8Birth or Death involving a family member or close friend.
9Aging Crisis. Owe 40,000 for medical bills.
9Gained a contact.
10Aging Crisis. Owe 10,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 10,000 for medical bills.