Agent Alan Henderson permalink

Age Sex Str Dex End Int Edu Soc
59 M 4 (-1) 1 (-2) 3 (-1) 5 (-1) 10 (1) 1 (-2)
Intrepid, Mad
 
Skills
Advocate 1
Animals 0
Art (Holography) 1
Carouse 1
Deception 2
Drive 0
Explosives 1
Flyer 0
Gun Combat 0
Investigate 0
Language (Zdetl (Zhodani)) 1
Recon 0
Science (Cosmology) 1
Seafarer 0
Stealth 1
Steward 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Drifter Wanderer 1 2
Entertainer Performer 2 5
Citizen Worker 0 1
 
TermHistory
1Became a Intelligence at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Wanderer at age 26
3Find valuable salvage.
3Promoted to rank 1
4Continued as Wanderer at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Performer at age 34
5Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
5Forced to continue current assignment
5Promoted to rank 1
6Continued as Performer at age 38
6Invited to take part in a controversial event or exhibition that injures your social standing.
7Continued as Performer at age 42
7Find an Alien Artifact.
8Continued as Performer at age 46
8Gained a contact.
8Promoted to rank 2
9Continued as Performer at age 50
9Public opinion turns on you.
10Became a Worker at age 54
10A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
11Aging Crisis. Owe 10,000 for medical bills.