| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Advanced training in a specialist field |
| 1 | Attempt at commissioned failed. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Commissioned in Navy/Engineer/Gunner |
| 2 | Is now a Ensign |
| 2 | Promoted to Engineer/Gunner officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Special assignment or duty on board ship. |
| 4 | Voluntarily left Engineer/Gunner |
| 4 | Became a Journalist at age 30 |
| 4 | Works is especially well received and popular, making you a minor celebrity |
| 4 | Promoted to rank 1 |
| 4 | Is now a Freelancer |
| 5 | Continued as Journalist at age 34 |
| 5 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 6 | Became a Courier at age 38 |
| 6 | You spend a great deal of time on the fringes of Charted Space. |
| 6 | Gain a contact in an alien race. |
| 7 | Continued as Courier at age 42 |
| 7 | You survey an alien world. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Courier at age 46 |
| 8 | Serve as the courier for an important message from the Imperium. |
| 8 | Forced to muster out. |
| 9 | Became a Scavenger at age 50 |
| 9 | Attacked by enemies that you easily defeat. |
| 9 | Gain Enemy if you don't already have one. |
| 10 | Continued as Scavenger at age 54 |
| 10 | Drafted into Merchant Marine |