Corporal Felecia Mcdonalid
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
F |
1 (-2) |
1 (-2) |
3 (-1) |
10 (1) |
8 (0) |
5 (-1) |
| Fearless, Open |
| Skills |
| Athletics 0 |
| Broker 0 |
| Drive 0 |
| Electronics 0 |
| Engineer (J-drive) 2 |
| Explosives 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gunner (Screen) 1 |
| Mechanic 1 |
| Medic 1 |
| Melee (Blade) 2 |
| Persuade 1 |
| Science (Psychology) 1 |
| Steward 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
2 |
| Marine |
Ground Assault |
Corporal |
2 |
3 |
| Merchant |
Free Trader |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
2 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 3 | Became a Ground Assault at age 26 |
| 3 | Is now a Marine |
| 3 | Moved to a new world. |
| 4 | Continued as Ground Assault at age 30 |
| 4 | Assigned to an assault on an enemy fortress. |
| 4 | Injured |
| 4 | Promoted to Ground Assault rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Continued as Ground Assault at age 34 |
| 5 | Moved to a new world. |
| 5 | Promoted to Ground Assault rank 2 |
| 5 | Is now a Corporal |
| 6 | Voluntarily left Ground Assault |
| 6 | Switched to Free Trader at age 38 |
| 6 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 7 | Became a Explorer at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Continued as Explorer at age 46 |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 6 Contacts. Gain 3 Enemies. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |