Private Alfred White permalink

Age Sex Str Dex End Int Edu Soc
59 M 4 (-1) 1 (-2) 4 (-1) 5 (-1) 10 (1) 9 (1)
Obedient, Extravagant, Contrite
 
Skills
Athletics (Endurance) 1
Carouse 0
Deception 2
Drive (Track) 1
Electronics 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 0
Melee (Blade) 1
Melee (Bludgeon) 2
Melee (Unarmed) 1
Recon 1
Stealth 0
Streetwise 2
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Drifter Wanderer 3 5
Drifter Scavenger 0 2
Citizen Colonist 0 1
Drifter Barbarian 0 1
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2Became a Wanderer at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
3Continued as Wanderer at age 26
3Attacked by enemies that you easily defeat.
3Gain Enemy if you don't already have one.
3Promoted to rank 1
4Continued as Wanderer at age 30
4Find valuable salvage.
4Promoted to rank 2
5Continued as Wanderer at age 34
5Promoted to rank 3
6Continued as Wanderer at age 38
6Forced to muster out.
7Switched to Scavenger at age 42
7Attacked by enemies that you easily defeat.
7Gain Enemy if you don't already have one.
8Voluntarily left Scavenger
8Became a Colonist at age 46
8Scarred. Fully recovered. Owe 2,500 for medical bills.
9Returned to Scavenger at age 50
9Injured. Fully recovered. Owe 2,500 for medical bills.
10Switched to Barbarian at age 54
10Suffer from a life-threatening illness.
11Aging Crisis. Owe 10,000 for medical bills.