Agent Sheila Fabble permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 3 (-1) 1 (-2) 5 (-1) 10 (1) 6 (0)
Particular, Eager, Hurt
 
Skills
Animals 0
Athletics (Dexterity) 1
Broker 2
Deception 2
Drive (Track) 1
Explosives 1
Flyer 0
Gun Combat (Slug) 1
Investigate 0
Language (Vilani (1st Imperium)) 1
Pilot (Capital Ships) 1
Profession 0
Recon 0
Science (Robotics) 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 4
Navy Engineer/Gunner Crewman 0 1
Entertainer Artist 0 2
Merchant Broker 1 3
 
TermHistory
1Became a Corporate Agent at age 18
1Established a network of contacts. Gain 1 contacts.
2Continued as Corporate Agent at age 22
2You go above and beyond the call of duty.
3Continued as Corporate Agent at age 26
3Uncover a major conspiracy against your employers.
3Promoted to rank 1
3Is now a Agent
4Continued as Corporate Agent at age 30
4Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Lightly injured, no permanent damage. Fully recovered.
6Became a Artist at age 38
6Spend time with an alien race. Gain a contact.
7Continued as Artist at age 42
7You are forced out because of censorship or controversy. What truth did you get too close to?
8Became a Broker at age 46
8A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
8Gain rebels as Enemy
8Promoted to rank 1
9Continued as Broker at age 50
9Embroiled in legal trouble.
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Broker at age 54
10A good deal ensures you are living the high life for a few years.
11Aging Crisis. Owe 10,000 for medical bills.