| Term | History |
| 1 | Entered University at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain a Rival. |
| 1 | Graduated at age 22. |
| 2 | Became a Explorer at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Explorer at age 26 |
| 3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 3 | Psychologically damaged by your time in the scouts. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Explorer at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Continued as Explorer at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Senior Scout |
| 6 | Voluntarily left Explorer |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | Go undercover to investigate an enemy. |
| 6 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Corporal |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | An investigation takes on a dangerous turn. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Sergeant |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 3 |
| 8 | Is now a Detective |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Befriended by a senior agent. |
| 9 | Promoted to rank 4 |
| 9 | Is now a Lieutenant |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Law Enforcement at age 54 |
| 10 | Rewarded for a successful mission. |
| 10 | Promoted to rank 5 |
| 10 | Is now a Chief |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |