Jeannette Fitzgerald permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 7 (0)
Austere, Tense, Ossified
 
Skills
Animals 0
Athletics 0
Carouse 1
Drive 0
Flyer (Wing) 1
Gun Combat 0
Gunner (Screen) 1
Jack-of-All-Trades 1
Pilot (Spacecraft) 1
Recon 1
Science (Biology) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 1 1
Rogue Enforcer 0 1
Drifter Wanderer 0 2
Drifter Scavenger 1 2
Scout Courier 0 3
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Voluntarily left Colonist
2Became a Enforcer at age 22
2A job goes wrong, forcing you to flee off-planet.
3Became a Wanderer at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Switched to Scavenger at age 30
4Find valuable salvage.
4Promoted to rank 1
5Continued as Scavenger at age 34
5Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
6Became a Courier at age 38
6Perform an exemplary service for the scouts.
7Continued as Courier at age 42
7Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
8Returned to Wanderer at age 46
8Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9Returned to Courier at age 50
9You survey an alien world.
10Aging Crisis. Owe 20,000 for medical bills.
10Voluntarily left Courier
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.