| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 1 | Commissioned in Navy/Engineer/Gunner |
| 1 | Is now a Ensign |
| 1 | Promoted to Engineer/Gunner officer rank 2 |
| 1 | Is now a Sublieutenant |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Commanding officer takes an interest in your career. |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Moved to a new world. |
| 3 | Promoted to Engineer/Gunner officer rank 3 |
| 3 | Is now a Lieutenant |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Forced to muster out. |
| 5 | Became a Barbarian at age 34 |
| 5 | Suffer from a life-threatening illness. |
| 6 | Switched to Wanderer at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Switched to Scavenger at age 42 |
| 7 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 9 | Became a Diplomat at age 50 |
| 9 | Is now a Intern |
| 9 | Join a conspiracy of nobles that were caught. |
| 9 | A disaster or war strikes. |
| 9 | Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
| 9 | Promoted to rank 1 |
| 9 | Is now a 3rd Secretary |
| 10 | Continued as Diplomat at age 54 |
| 10 | Inherit a gift from a rich relative. |