Petty Officer, 3rd class Meyer Holt permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 7 (0)
Irresolute, Brotherly
 
Skills
Admin 0
Animals 0
Athletics (Strength) 2
Drive 0
Engineer (J-drive) 1
Explosives 1
Flyer 0
Gun Combat 0
Gunner (Turret) 1
Investigate 0
Mechanic 1
Melee (Natural) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Biologicals) 1
Profession (Hydroponics) 1
Recon 0
Science (Linguistics) 1
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Navy Line/Crew Petty Officer, 3rd class 2 4
Citizen Worker Technician 2 2
Scout Surveyor Scout 1 3
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Lost eye or limb.
2Became a Line/Crew at age 22
2Is now a Crewman
2Abuse your position for profit
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 1
5Continued as Worker at age 34
5You rise to a position of power in your colony or corporation.
5Promoted to rank 2
5Is now a Technician
6Voluntarily left Worker
6Became a Surveyor at age 38
6You survey an alien world.
6Promoted to rank 1
6Is now a Scout
7Continued as Surveyor at age 42
7Spend several years jumping from world to world in your scout ship.
8Continued as Surveyor at age 46
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 6 Contacts. Gain 3 Enemies.
9Returned to Line/Crew at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Line/Crew rank 2
9Is now a Petty Officer, 3rd class
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Line/Crew at age 54
10Vessel participates in a notable military engagement.
10Forced to muster out.
11Aging Crisis. Owe 50,000 for medical bills.