Crewman Eddie Kennedy permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 4 (-1) 8 (0)
Disaffected, Self-Directed, Awkward
 
Skills
Art 0
Athletics (Endurance) 1
Deception 0
Gun Combat 0
Mechanic 1
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 2
Pilot (Spacecraft) 2
Seafarer 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Rogue Thief 0 2
Prisoner Thug 1 1
Drifter Wanderer 0 1
Retired 0 5
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Thief at age 22
2You spend months in the dangerous criminal underworld.
3Continued as Thief at age 26
3Arrested
4Became a Thug at age 30
4Make friends with another inmate; gain them as a Contact.
4Promoted to rank 1
4Paroled from prison.
5Became a Wanderer at age 34
5Scarred. Fully recovered. Owe 5,000 for medical bills.
6Aging Crisis. Owe 30,000 for medical bills.
6Retired at age 38
6Find Ancient Technology.
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Aging Crisis. Owe 40,000 for medical bills.
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 10,000 for medical bills.
10Accused of a crime
11Aging Crisis. Owe 40,000 for medical bills.