Crewman Royal Sullivan permalink

Age Sex Str Dex End Int Edu Soc
59 M 5 (-1) 4 (-1) 4 (-1) 9 (1) 6 (0) 7 (0)
Skillful, Insincere, Contrite
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Carouse 1
Diplomat 1
Electronics (Comms) 1
Gun Combat 0
Gunner (Capital) 1
Gunner (Turret) 1
Investigate 0
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Construction) 1
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 0 4
Drifter Barbarian 1 2
Navy Engineer/Gunner Crewman 0 1
Scholar Physician 0 1
Merchant Free Trader 1 2
 
TermHistory
1Became a Explorer at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1Injured. Fully recovered. Owe 5,000 for medical bills.
2Continued as Explorer at age 22
2Spend several years jumping from world to world in your scout ship.
3Continued as Explorer at age 26
3Injured. Fully recovered. Owe 5,000 for medical bills.
4Became a Barbarian at age 30
4Find valuable salvage.
4Promoted to rank 1
5Continued as Barbarian at age 34
5Find Ancient Technology.
5Forced to muster out.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Became a Physician at age 42
7An expedition or voyage goes wrong, leaving you stranded in the wilderness.
8Returned to Explorer at age 46
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9Became a Free Trader at age 50
9Given advanced training in a specialist field
9Promoted to rank 1
10Continued as Free Trader at age 54
10A series of bad deals and decisions force you into bankruptcy. You salvage what you can.