Term | History |
1 | Became a Wanderer at age 18 |
1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
2 | Switched to Barbarian at age 22 |
2 | Offered job by a patron. Now owe him a favor. |
2 | Promoted to rank 1 |
3 | Became a Corporate Agent at age 26 |
3 | Victim of a crime |
3 | Promoted to rank 1 |
3 | Is now a Agent |
4 | Continued as Corporate Agent at age 30 |
4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 | Promoted to rank 2 |
4 | Is now a Field Agent |
5 | Continued as Corporate Agent at age 34 |
5 | An investigation takes on a dangerous turn. |
6 | Continued as Corporate Agent at age 38 |
6 | Established a network of contacts. Gain 3 contacts. |
6 | Promoted to rank 3 |
7 | Continued as Corporate Agent at age 42 |
7 | Befriended by a senior agent. |
7 | Promoted to rank 4 |
7 | Is now a Special Agent |
8 | Continued as Corporate Agent at age 46 |
8 | Advanced training in a specialist field. |
8 | Promoted to rank 5 |
8 | Is now a Assistant Director |
9 | Continued as Corporate Agent at age 50 |
9 | You go above and beyond the call of duty. |
9 | Promoted to rank 6 |
9 | Is now a Director |
10 | Continued as Corporate Agent at age 54 |
10 | Nearly killed. |
10 | Promoted to rank 7 |
11 | Aging Crisis. Owe 20,000 for medical bills. |
11 | Continued as Corporate Agent at age 58 |
11 | Rewarded for a successful mission. |
11 | Promoted to rank 8 |
11 | Forced to muster out. |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | Retired at age 62 |
12 | Gained a contact. |
13 | Aging Crisis. Owe 10,000 for medical bills. |
13 | Gained a contact. |
14 | Aging Crisis. Owe 30,000 for medical bills. |
14 | A new romantic starts. Gain an Ally. |
15 | Aging Crisis. Owe 60,000 for medical bills. |