| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Attempt at commissioned failed. |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Advanced training in a specialist field |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Good fortune |
| 3 | Forced to muster out. |
| 4 | Became a Surveyor at age 30 |
| 4 | Moved to a new world. |
| 5 | Continued as Surveyor at age 34 |
| 5 | Serve as the courier for an important message from the Imperium. |
| 6 | Continued as Surveyor at age 38 |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 6 Contacts. Gain 3 Enemies. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Voluntarily left Surveyor |
| 7 | Became a Scavenger at age 42 |
| 7 | Amnesia. |
| 8 | Continued as Scavenger at age 46 |
| 8 | Promoted to rank 1 |
| 9 | Voluntarily left Scavenger |
| 9 | Switched to Barbarian at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Became a Physician at age 54 |
| 10 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Physician at age 58 |
| 11 | Birth or Death involving a family member or close friend. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Physician at age 62 |
| 12 | Advanced training in a specialist field. |
| 12 | Promoted to rank 2 |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |