Corporal Hildred Gray permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 3 (-1) 4 (-1)
Loud
 
Skills
Admin 0
Deception 1
Diplomat 1
Drive (Mole) 1
Engineer (M-drive) 1
Gun Combat (Slug) 1
Gun Combat 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Mechanic 2
Medic 0
Recon 3
Science 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Corporal 2 2
Agent Corporate Agent 0 1
Scholar Field Researcher 0 2
Agent Law Enforcement Rookie 0 1
Navy Engineer/Gunner Able Spacehand 1 3
Retired 0 3
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Surrounded and outnumbered by the enemy, you hold out until relief arrives.
1Promoted to Cavalry rank 1
1Is now a Lance Corporal
2Continued as Cavalry at age 22
2Advanced training in a specialist field
2Promoted to Cavalry rank 2
2Is now a Corporal
3Voluntarily left Cavalry
3Became a Corporate Agent at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Became a Field Researcher at age 30
4Your work is sabotaged by unknown parties. You start again from scratch.
5Continued as Field Researcher at age 34
5A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
5Severely injured. Fully recovered. Owe 5,000 for medical bills.
6Switched to Law Enforcement at age 38
6Is now a Rookie
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Continued as Engineer/Gunner at age 46
8You join a gambling circle on board.
8Forced to continue current assignment
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.