Scout Mart Roland permalink

Age Sex Str Dex End Int Edu Soc
51 M 3 (-1) 10 (1) 7 (0) 7 (0) 5 (-1) 11 (1)
Silly
 
Skills
Astrogation 1
Carouse 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Gun Combat 0
Investigate 0
Language 0
Mechanic 1
Medic 1
Science (Philosophy) 1
Science (Physics) 1
Science (Sophontology) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scholar Scientist 1 2
Entertainer Journalist 0 1
Scout Courier Scout 2 5
 
TermHistory
1Became a Scientist at age 18
1Work for an eccentric but brilliant mentor, who becomes an Ally.
1Promoted to rank 1
2Continued as Scientist at age 22
2A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
2Lightly injured, no permanent damage. Fully recovered.
3Became a Journalist at age 26
3Expose or are involved in a scandal of some sort.
4Became a Courier at age 30
4Spend several years jumping from world to world in your scout ship.
5Continued as Courier at age 34
5Serve as the courier for an important message from the Imperium.
5Promoted to rank 1
5Is now a Scout
6Continued as Courier at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Psychologically damaged by your time in the scouts.
7Continued as Courier at age 42
7When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 1 Contacts. Gain 1 Enemies.
8Continued as Courier at age 46
8When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8Promoted to rank 2