Technician Dell Freida permalink

Age Str Dex End Int Edu Soc
53 5 (-1) 4 (-1) 1 (-2) 7 (0) 6 (0) 3 (-1)
Faith In Self
 
Skills
Deception 1
Drive (Mole) 1
Electronics (Computers) 2
Engineer 0
Flyer (Grav) 1
Gambler 1
Jack-of-all-Trades 1
Mechanic 0
Persuade 1
Profession (Belter) 1
Profession (Hydroponics) 1
Science 0
Seafarer 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician 3 6
Scout Courier 0 2
 
TermHistory
1Became a Worker at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Continued as Worker at age 22
2You rise to a position of power in your colony or corporation.
2Forced to continue current assignment
2Promoted to rank 1
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
4Continued as Worker at age 30
4Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Promoted to rank 2
4Is now a Technician
5Continued as Worker at age 34
5Advanced training in a specialist field.
5Forced to continue current assignment
5Promoted to rank 3
6Continued as Worker at age 38
6Refused to co-operate with investigation by the planetary authorities. Gain an Ally
7Became a Courier at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
7Nearly killed
8Continued as Courier at age 46
8You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.