Lettie Miller permalink

Age Sex Str Dex End Int Edu Soc
62 F 1 (-2) 1 (-2) 4 (-1) 1 (-2) 7 (0) 5 (-1)
Wretched, Amusing
 
Skills
Art 0
Athletics 0
Broker 1
Deception 0
Drive (Mole) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Investigate 1
Mechanic 0
Melee (Blade) 1
Persuade 2
Recon 0
Science (History) 1
Stealth 1
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 3
Scholar Scientist 0 4
Merchant Broker 0 3
Retired 0 1
 
TermHistory
1Became a Enforcer at age 18
1Refuse to backstab a fellow rogue for personal gain. Gain an Ally
2Continued as Enforcer at age 22
2You spend months in the dangerous criminal underworld.
2Promoted to rank 1
3Continued as Enforcer at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Scientist at age 30
4Win a prestigious prize for your work.
5Continued as Scientist at age 34
5Assigned to work on a secret project for a patron or organisation.
6Continued as Scientist at age 38
6Win a prestigious prize for your work.
7Continued as Scientist at age 42
7A rival researcher blackens your name or steals your research. Gain a Rival.
8Voluntarily left Scientist
8Became a Broker at age 46
8Given advanced training in a specialist field
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Broker at age 50
9Good fortune
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Broker at age 54
10Make an unexpected connection outside your normal circles. Gain a Contact.
10Forced to muster out.
11Aging Crisis. Owe 20,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.