| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
8 (0) |
2 (-2) |
5 (-1) |
7 (0) |
6 (0) |
5 (-1) |
| Wary |
| Skills |
| Admin 1 |
| Carouse 1 |
| Deception 1 |
| Drive (Hovercraft) 1 |
| Electronics (Computer) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Investigate 0 |
| Jack-of-All-Trades 1 |
| Leadership 0 |
| Profession 0 |
| Recon 0 |
| Steward 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
| Citizen |
Corporate |
Manager |
3 |
4 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Go undercover to investigate an enemy. |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Continued as Intelligence at age 22 |
| 2 | Severely injured. Owe 6,250 for medical bills. |
| 3 | Became a Wanderer at age 26 |
| 3 | Scarred. Owe 2,500 for medical bills. |
| 4 | Became a Corporate at age 30 |
| 4 | You are rewarded for your diligence or cunning. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 6 | Continued as Corporate at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Manager |
| 7 | Continued as Corporate at age 42 |
| 7 | Good fortune |
| 7 | Promoted to rank 3 |