Crewman Beryl Ronald permalink

Age Sex Str Dex End Int Edu Soc Psi
47 F 4 (-1) 1 (-2) 11 (1) 2 (-2) 4 (-1) 7 (0) 1 (-2)
Defective, Coy
 
Skills
Admin 1
Animals 0
Deception 1
Drive 0
Gun Combat (Archaic) 1
Gun Combat 1
Heavy Weapons (Vehicle) 1
Language (Vilani (1st Imperium)) 2
Profession 0
Recon 0
Stealth 0
Streetwise 1
Survival 2
Telekinesis 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 3 4
Citizen Corporate 0 1
Navy Flight Crewman 0 1
Army Cavalry Private 0 1
 
TermHistory
1Became a Wanderer at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Corporate at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Flight at age 26
3Is now a Crewman
3You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
4Became a Cavalry at age 30
4Is now a Private
4Injured. Fully recovered.
5Returned to Wanderer at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Promoted to rank 1
6Continued as Wanderer at age 38
6Attempted a risky adventure and was wildly successful.
6Promoted to rank 2
7Continued as Wanderer at age 42
7Encounter a Psionic institute.
7Tested for psionic powers
7Promoted to rank 3