Petty Officer, 3rd class Caroline Burke permalink

Age Sex Str Dex End Int Edu Soc
47 F 1 (-2) 9 (1) 6 (0) 4 (-1) 6 (0) 8 (0)
Tactful, Crafty, Bright
 
Skills
Carouse 1
Deception 0
Drive 0
Engineer (Life Support) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gunner (Ortillery) 1
Investigate 0
Language (Oynprith (Droyne)) 1
Mechanic 1
Medic 0
Recon 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Merchant Merchant Marine Crewman 0 2
Entertainer Journalist 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Befriend a useful ally in one sphere. Gain an Ally.
3Continued as Merchant Marine at age 26
3A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
3Gain rebels as Enemy
4Became a Journalist at age 30
4Expose or are involved in a scandal of some sort.
5Became a Engineer/Gunner at age 34
5You join a gambling circle on board.
5Forced to continue current assignment
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Promoted to Engineer/Gunner rank 2
6Is now a Petty Officer, 3rd class
7Continued as Engineer/Gunner at age 42
7You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.