Rookie Jean Archer
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
8 (0) |
12 (2) |
5 (-1) |
6 (0) |
3 (-1) |
10 (1) |
| Tense, Talkative, Evil |
| Skills |
| Admin 0 |
| Broker 0 |
| Diplomat 0 |
| Drive (Walker) 1 |
| Electronics (Comms) 1 |
| Flyer 0 |
| Gambler 1 |
| Persuade 0 |
| Profession (Biologicals) 1 |
| Seafarer (Submarine) 1 |
| Steward 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
0 |
2 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Citizen |
Corporate |
|
1 |
3 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Law Enforcement at age 22 |
| 2 | Is now a Rookie |
| 2 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 3 | Returned to Broker at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Forced to muster out. |
| 4 | Became a Corporate at age 30 |
| 4 | You gain experience in a technical field as a computer operator or surveyor. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Continued as Corporate at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Gain a criminal contact. |
| 6 | Forced to muster out. |
| 7 | Switched to Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | Risk your fortune on a possibility lucrative deal and win. |