Millie Day permalink

Age Sex Str Dex End Int Edu Soc
57 F 2 (-2) 1 (-2) 4 (-1) 8 (0) 4 (-1) 12 (2)
Fleeting, Action Oriented
 
Skills
Athletics 0
Broker 2
Carouse 1
Deception 2
Drive (Wheel) 3
Electronics (Sensors) 1
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Mechanic 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Persuade 1
Recon 0
Stealth 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 4 5
Merchant Free Trader 2 4
 
TermHistory
1Became a Enforcer at age 18
1Involved in a gambling ring.
1Promoted to rank 1
2Continued as Enforcer at age 22
2Involved in a gambling ring.
2Promoted to rank 2
3Continued as Enforcer at age 26
3Refuse to backstab a fellow rogue for personal gain. Gain an Ally
3Promoted to rank 3
4Continued as Enforcer at age 30
4Moved to a new world.
4Promoted to rank 4
5Continued as Enforcer at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Free Trader at age 38
7Continued as Free Trader at age 42
7A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
7Gain rebels as Enemy
7Promoted to rank 1
8Continued as Free Trader at age 46
8Promoted to rank 2
9Continued as Free Trader at age 50
9Imperial trade restrictions force you out of business.