Scout Margaret Gilbert permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 3 (-1) 7 (0) 5 (-1) 6 (0) 6 (0)
Civilised, Self-Reliant, Quick Tempered
 
Skills
Animals 0
Art (Holography) 1
Art (Perform) 1
Astrogation 0
Broker 0
Carouse 1
Deception 0
Diplomat 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Gambler 2
Gun Combat 0
Mechanic 0
Medic 0
Persuade 1
Pilot 0
Steward 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Scout 1 3
Merchant Free Trader 2 4
Entertainer Artist 2 2
 
TermHistory
1Became a Surveyor at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 6 Contacts. Gain 2 Enemies.
2Continued as Surveyor at age 22
2When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
2Promoted to rank 1
2Is now a Scout
3Continued as Surveyor at age 26
3Perform an exemplary service for the scouts.
4Voluntarily left Surveyor
4Became a Free Trader at age 30
4Befriend a useful ally in one sphere. Gain an Ally.
4Promoted to rank 1
5Continued as Free Trader at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Forced to continue current assignment
5Promoted to rank 2
6Continued as Free Trader at age 38
6Risk your fortune on a possibility lucrative deal and win.
7Continued as Free Trader at age 42
7Imperial trade restrictions force you out of business.
8Became a Artist at age 46
8Join homeworld’s celebrity circles
8Promoted to rank 1
9Continued as Artist at age 50
9Join homeworld’s celebrity circles
9Gain a contact
9Promoted to rank 2