Scout Eldridge Reed
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
6 (0) |
1 (-2) |
2 (-2) |
8 (0) |
6 (0) |
8 (0) |
| Egocentric, Temperamental |
| Skills |
| Animals 0 |
| Athletics 0 |
| Broker 1 |
| Carouse 1 |
| Deception 0 |
| Engineer (Life Support) 1 |
| Flyer 0 |
| Gun Combat (Energy) 2 |
| Gun Combat (Slug) 1 |
| Medic 0 |
| Persuade 3 |
| Recon 1 |
| Science (Xenology) 1 |
| Stealth 1 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
3 |
4 |
| Scout |
Explorer |
Scout |
1 |
1 |
| Citizen |
Corporate |
|
0 |
2 |
| Scholar |
Field Researcher |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Crime pays off. Gain victim as Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | Crime pays off. Gain victim as Enemy. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Enforcer at age 26 |
| 3 | You spend months in the dangerous criminal underworld. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Enforcer at age 30 |
| 4 | Moved to a new world. |
| 4 | Forced to muster out. |
| 5 | Became a Explorer at age 34 |
| 5 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Voluntarily left Explorer |
| 6 | Became a Corporate at age 38 |
| 6 | You gain experience in a technical field as a computer operator or surveyor. |
| 7 | Continued as Corporate at age 42 |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 8 | Became a Field Researcher at age 46 |
| 8 | A disaster or war strikes. |
| 8 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 9 | Voluntarily left Field Researcher |
| 9 | Switched to Colonist at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |