Scout Eldridge Reed permalink

Age Sex Str Dex End Int Edu Soc
57 M 6 (0) 1 (-2) 2 (-2) 8 (0) 6 (0) 8 (0)
Egocentric, Temperamental
 
Skills
Animals 0
Athletics 0
Broker 1
Carouse 1
Deception 0
Engineer (Life Support) 1
Flyer 0
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Medic 0
Persuade 3
Recon 1
Science (Xenology) 1
Stealth 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 3 4
Scout Explorer Scout 1 1
Citizen Corporate 0 2
Scholar Field Researcher 0 1
Citizen Colonist 0 1
 
TermHistory
1Became a Enforcer at age 18
1Crime pays off. Gain victim as Enemy.
1Promoted to rank 1
2Continued as Enforcer at age 22
2Crime pays off. Gain victim as Enemy.
2Promoted to rank 2
3Continued as Enforcer at age 26
3You spend months in the dangerous criminal underworld.
3Promoted to rank 3
4Continued as Enforcer at age 30
4Moved to a new world.
4Forced to muster out.
5Became a Explorer at age 34
5When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5Promoted to rank 1
5Is now a Scout
6Voluntarily left Explorer
6Became a Corporate at age 38
6You gain experience in a technical field as a computer operator or surveyor.
7Continued as Corporate at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Became a Field Researcher at age 46
8A disaster or war strikes.
8The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
9Voluntarily left Field Researcher
9Switched to Colonist at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.