| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
4 (-1) |
2 (-2) |
6 (0) |
4 (-1) |
9 (1) |
3 (-1) |
| Amiable, Crafty, Xenophobic |
| Skills |
| Animals 0 |
| Astrogation 1 |
| Athletics (Dexterity) 1 |
| Carouse 1 |
| Deception 1 |
| Electronics (Comms) 1 |
| Engineer (J-drive) 1 |
| Language 0 |
| Melee 0 |
| Persuade 0 |
| Pilot 0 |
| Profession (Belter) 1 |
| Recon 1 |
| Science (Archaeology) 1 |
| Seafarer 1 |
| Stealth 0 |
| Streetwise 2 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Barbarian |
|
0 |
1 |
| Agent |
Intelligence |
Agent |
1 |
3 |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Drifter |
Scavenger |
|
2 |
3 |
|
| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Nearly killed. Owe 40,000 for medical bills. |
| 2 | Became a Intelligence at age 22 |
| 2 | Advanced training in a specialist field. |
| 3 | Continued as Intelligence at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Embroiled in legal trouble. |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Embroiled in legal trouble. |
| 6 | Forced to muster out. |
| 7 | Switched to Scavenger at age 42 |
| 7 | Attacked by enemies that you easily defeat. |
| 7 | Gain Enemy if you don't already have one. |
| 8 | Continued as Scavenger at age 46 |
| 8 | Survived a risky adventure but gained nothing. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scavenger at age 50 |
| 9 | Attacked by enemies and injured. |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Gain Enemy if you don't already have one. |
| 9 | Promoted to rank 2 |