Private Beatrice Keiler permalink

Age Sex Str Dex End Int Edu Soc
56 F 2 (-2) 4 (-1) 5 (-1) 9 (1) 5 (-1) 4 (-1)
Nonchalant, Frightened, Boorish
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 0
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Capital) 1
Heavy Weapons (Vehicle) 1
Investigate 0
Melee (Blade) 1
Melee (Bludgeon) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 1
Seafarer 0
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Navy Engineer/Gunner Crewman 0 5
Entertainer Artist 0 1
Agent Corporate Agent 0 1
Navy Flight 0 1
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Scarred. Fully recovered. Owe 2,500 for medical bills.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Vessel participates in a diplomatic mission.
2Gain a contact.
3Continued as Engineer/Gunner at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
4Continued as Engineer/Gunner at age 30
4You join a gambling circle on board.
5Continued as Engineer/Gunner at age 34
5During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
6Became a Artist at age 38
6Nearly killed. Owe 12,500 for medical bills.
7Became a Corporate Agent at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Returned to Engineer/Gunner at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
8Forced to muster out.
9Switched to Flight at age 50
9Injured. Fully recovered. Owe 1,250 for medical bills.