Henchman Palmer Boyd permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 5 (-1) 5 (-1) 6 (0) 4 (-1) 7 (0)
Unenthusiastic, Agnostic
 
Skills
Admin 1
Advocate 1
Athletics (Dexterity) 1
Deception 1
Gambler 1
Gun Combat (Energy) 1
Heavy Weapons (Man Portable) 1
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Recon 0
Seafarer 0
Stealth 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 1
Prisoner Inmate 1 1
Prisoner Fixer 1 3
Army Infantry Private 0 1
Drifter Scavenger 0 1
Drifter Barbarian 0 1
Prisoner Thug 0 1
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1Arrested and charged.
1Failed to defend self. Gain an Enemy and go to prison.
1Promoted to rank 1
1Is now a Henchman
2Became a Inmate at age 22
2Special Duty.
2Promoted to rank 1
3Switched to Fixer at age 26
3Parole hearing.
3Promoted to rank 1
3Paroled from prison.
4Became a Infantry at age 30
4Is now a Private
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Became a Scavenger at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Switched to Barbarian at age 38
6Attempted a risky adventure and was sent to prison.
7Returned to Fixer at age 42
7A guard takes a dislike to you.
8Aging Crisis. Owe 60,000 for medical bills.
8Continued as Fixer at age 46
8Beaten by a prison gang.
8Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9Aging Crisis. Owe 10,000 for medical bills.
9Switched to Thug at age 50
9Persecuted by a prison gang.