Able Spacehand Elmo Peters
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
2 (-2) |
6 (0) |
1 (-2) |
4 (-1) |
10 (1) |
9 (1) |
| Adaptable |
| Skills |
| Advocate 2 |
| Astrogation 1 |
| Athletics (Dexterity) 1 |
| Carouse 0 |
| Deception 1 |
| Diplomat 0 |
| Drive (Track) 1 |
| Electronics 0 |
| Engineer (Life Support) 1 |
| Flyer 0 |
| Gambler 2 |
| Gun Combat 0 |
| Mechanic 1 |
| Medic 0 |
| Profession 0 |
| Science 0 |
| Steward 1 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
|
0 |
2 |
| Agent |
Corporate Agent |
|
0 |
1 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
2 |
| Citizen |
Corporate |
|
1 |
3 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 2 | Continued as Worker at age 22 |
| 2 | Lost eye or limb. Owe 1,250 for medical bills. |
| 3 | Became a Corporate Agent at age 26 |
| 3 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | You join a gambling circle on board. |
| 4 | Promoted to Line/Crew rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Line/Crew at age 34 |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 6 | Switched to Corporate at age 38 |
| 6 | You are rewarded for your diligence or cunning. |
| 7 | Continued as Corporate at age 42 |
| 7 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Corporate at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Forced to muster out. |
| 9 | Became a Wanderer at age 50 |
| 9 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |