Able Spacehand Anderson Sheils permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 5 (-1) 1 (-2) 9 (1) 1 (-2) 6 (0)
Responsible, Embraces Change, Goofy
 
Skills
Athletics (Dexterity) 1
Deception 0
Electronics (Sensors) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Science (Xenology) 1
Seafarer 0
Stealth 1
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Marine Marine Support Marine 0 3
Scout Courier 0 2
Navy Line/Crew Able Spacehand 1 2
Rogue Enforcer 0 2
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1Advanced training in a specialist field
2Continued as Marine Support at age 22
2Assigned to a black ops mission.
3Continued as Marine Support at age 26
3Lost eye or limb. Fully recovered.
4Became a Courier at age 30
4You survey an alien world.
5Continued as Courier at age 34
5Psychologically damaged by your time in the scouts.
6Became a Line/Crew at age 38
6Is now a Crewman
6Abuse your position for profit
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7Special assignment or duty on board ship.
8Voluntarily left Line/Crew
8Became a Enforcer at age 46
8Nearly killed. Fully recovered. Owe 12,500 for medical bills.
9Continued as Enforcer at age 50
9A job goes wrong, forcing you to flee off-planet.
9Forced to muster out.
10Aging Crisis. Owe 40,000 for medical bills.