4th Officer Gusta Mitchell permalink

Age Sex Str Dex End Int Edu Soc
57 F 5 (-1) 4 (-1) 1 (-2) 4 (-1) 5 (-1) 6 (0)
Courageous
 
Skills
Admin 0
Advocate 0
Broker 1
Diplomat 0
Drive (Mole) 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 0
Mechanic 1
Melee (Bludgeon) 1
Persuade 1
Steward 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Noble Administrator Assistant 0 1
Army Infantry Private 0 2
Citizen Colonist 0 1
Merchant Merchant Marine 4th Officer 2 4
Drifter Wanderer 0 1
 
TermHistory
1Became a Administrator at age 18
1Is now a Assistant
1A disaster or war strikes.
1Injured. Fully recovered. Owe 1,250 for medical bills.
2Became a Infantry at age 22
2Is now a Private
2Thrown into a brutal ground war
2Nearly killed.
3Continued as Infantry at age 26
3Scarred. Fully recovered.
4Became a Colonist at age 30
4Severely injured. Fully recovered. Owe 7,500 for medical bills.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Promoted to rank 1
5Is now a Senior Crewman
6Continued as Merchant Marine at age 38
6A good deal ensures you are living the high life for a few years.
6Promoted to rank 2
6Is now a 4th Officer
7Continued as Merchant Marine at age 42
7Given advanced training in a specialist field
8Continued as Merchant Marine at age 46
8A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
8Gain rebels as Enemy
9Became a Wanderer at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.