| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
4 (-1) |
5 (-1) |
3 (-1) |
5 (-1) |
6 (0) |
3 (-1) |
| Jittery, Disciplined |
| Skills |
| Admin 1 |
| Art 0 |
| Astrogation 0 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Electronics 0 |
| Language 0 |
| Medic 2 |
| Persuade 0 |
| Profession (Hydroponics) 1 |
| Science (Biology) 1 |
| Science (Genetics) 1 |
| Science (Linguistics) 1 |
| Science (Robotics) 1 |
| Steward 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Journalist |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
2 |
| Scout |
Explorer |
|
0 |
1 |
| Scholar |
Scientist |
|
1 |
4 |
|
| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Colonist at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Wanderer at age 26 |
| 3 | Attacked by enemies and injured. |
| 3 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 3 | Gain Enemy if you don't already have one. |
| 4 | Continued as Wanderer at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Became a Explorer at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 6 Contacts. Gain 3 Enemies. |
| 6 | Became a Scientist at age 38 |
| 6 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Continued as Scientist at age 42 |
| 7 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scientist at age 46 |
| 8 | Advanced training in a specialist field. |
| 9 | Continued as Scientist at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |