Senior Crewman Mallie Andrew permalink

Age Sex Str Dex End Int Edu Soc Psi
55 F 3 (-1) 1 (-2) 1 (-2) 6 (0) 6 (0) 9 (1) None
Scruffy
 
Skills
Art (Holography) 1
Art (Visual Media) 1
Broker 1
Drive 0
Electronics (Computers) 1
Flyer (Wing) 1
Gun Combat 0
Jack-of-all-Trades 2
Leadership 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Spacecraft) 1
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 2
Scout Surveyor 0 1
Noble Dilettante Wastrel 0 4
Drifter Wanderer 0 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Risk your fortune on a possibility lucrative deal and win.
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Surveyor at age 26
3Scarred. Fully recovered. Owe 5,000 for medical bills.
4Became a Dilettante at age 30
4Is now a Wastrel
4Injured. Fully recovered. Owe 1,250 for medical bills.
5Continued as Dilettante at age 34
5time as a ruler or playboy gives you a wide range of experiences.
6Continued as Dilettante at age 38
6time as a ruler or playboy gives you a wide range of experiences.
7Continued as Dilettante at age 42
7Encounter a Psionic institute.
7Tested for psionic powers
7Forced to muster out.
8Became a Wanderer at age 46
8Find valuable salvage.
9Aging Crisis. Owe 10,000 for medical bills.
9Continued as Wanderer at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Aging Crisis. Owe 40,000 for medical bills.