Able Spacehand Newell Foy permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 5 (-1) 2 (-2) 5 (-1) 7 (0) 8 (0)
Faithful
 
Skills
Admin 0
Advocate 0
Art 0
Diplomat 0
Electronics 0
Flyer 0
Gun Combat 1
Investigate 0
Mechanic 2
Melee (Bludgeon) 1
Persuade 0
Pilot (Spacecraft) 1
Recon 1
Stealth 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Noble Administrator Assistant 0 1
Navy Line/Crew Able Spacehand 1 3
Navy Engineer/Gunner 1 1
Navy Flight 1 1
Drifter Scavenger 0 1
Entertainer Performer 0 1
Drifter Barbarian 0 1
 
TermHistory
1Became a Administrator at age 18
1Is now a Assistant
1An assassin attempts to end your life.
1Severely injured. Fully recovered. Owe 10,000 for medical bills.
2Became a Line/Crew at age 22
2Is now a Crewman
2Vessel participates in a diplomatic mission.
2Attempt at commissioned failed.
3Continued as Line/Crew at age 26
3Special assignment or duty on board ship.
3Attempt at commissioned failed.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Switched to Engineer/Gunner at age 34
5Lost eye or limb. Owe 1,250 for medical bills.
6Switched to Flight at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Became a Scavenger at age 42
7Suffer from a life-threatening illness.
8Became a Performer at age 46
8Severely injured. Owe 20,000 for medical bills.
9Switched to Barbarian at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.