Crewman Vinnie Andrews permalink

Age Sex Str Dex End Int Edu Soc
57 F 3 (-1) 3 (-1) 2 (-2) 5 (-1) 7 (0) 5 (-1)
Flagging, Hospitable
 
Skills
Animals 0
Athletics 0
Deception 1
Drive (Track) 1
Drive (Wheel) 1
Electronics 0
Explosives 1
Gun Combat 0
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Melee (Blade) 1
Persuade 0
Recon 0
Stealth 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Entertainer Performer 2 4
Navy Flight Crewman 0 1
Agent Corporate Agent 0 1
Agent Intelligence 0 1
 
TermHistory
1Became a Colonist at age 18
1Political upheaval strikes your homeworld, and you are caught up in the revolution.
1Promoted to rank 1
2Continued as Colonist at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Performer at age 26
3Works is especially well received and popular, making you a minor celebrity
3Promoted to rank 1
4Continued as Performer at age 30
4Invited to take part in a controversial event or exhibition that injures your social standing.
4Promoted to rank 2
5Continued as Performer at age 34
5Works is especially well received and popular, making you a minor celebrity
6Continued as Performer at age 38
6Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
6Forced to muster out.
7Became a Flight at age 42
7Is now a Crewman
7You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
8Became a Corporate Agent at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Switched to Intelligence at age 50
9Nearly killed. Fully recovered. Owe 25,000 for medical bills.