Senior Crewman Lee Barrett
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
F |
5 (-1) |
1 (-2) |
3 (-1) |
7 (0) |
3 (-1) |
4 (-1) |
| Humble, Fleeting |
| Skills |
| Athletics 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Engineer (J-drive) 1 |
| Gun Combat (Energy) 1 |
| Heavy Weapons 0 |
| Mechanic 1 |
| Melee (Natural) 1 |
| Melee (Unarmed) 1 |
| Persuade 2 |
| Pilot (Small Craft) 1 |
| Recon 0 |
| Science (Cosmology) 1 |
| Stealth 2 |
| Streetwise 0 |
| Tactics 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
2 |
4 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
3 |
| Retired |
|
|
0 |
2 |
| Education | Graduated |
| Marine Academy |
Failed |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Enforcer |
| 2 | Entered Marine Academy at age 22 |
| 2 | Gained a contact. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Enforcer at age 22 |
| 3 | Involved in the planning of an impressive heist. |
| 4 | Continued as Enforcer at age 26 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Enforcer at age 30 |
| 5 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 5 | Forced to muster out. |
| 6 | Became a Merchant Marine at age 34 |
| 6 | Is now a Crewman |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |
| 7 | Continued as Merchant Marine at age 38 |
| 7 | Embroiled in legal trouble. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Merchant Marine at age 42 |
| 8 | Imperial trade restrictions force you out of business. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Retired at age 46 |
| 9 | Accused of a crime |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |