| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
4 (-1) |
1 (-2) |
5 (-1) |
6 (0) |
11 (1) |
8 (0) |
| Versatile, Dissolute, Cooperative |
| Skills |
| Admin 1 |
| Deception 0 |
| Diplomat 0 |
| Drive (Track) 1 |
| Electronics (Computers) 2 |
| Electronics (Remote Ops) 1 |
| Electronics (Sensors) 1 |
| Investigate 0 |
| Jack-of-All-Trades 2 |
| Language (Anglic (3rd Imperium)) 1 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Profession 0 |
| Recon 0 |
| Science (Archaeology) 1 |
| Science (Planetology) 1 |
| Science (Psychology) 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
5 |
| Drifter |
Wanderer |
|
2 |
2 |
| Prisoner |
Fixer |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Scientist at age 22 |
| 2 | Assigned to work on a secret project for a patron or organisation. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scientist at age 26 |
| 3 | Win a prestigious prize for your work. |
| 4 | Continued as Scientist at age 30 |
| 4 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 5 | Continued as Scientist at age 34 |
| 5 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 5 | Gain an Enemy |
| 5 | Forced to muster out. |
| 6 | Became a Wanderer at age 38 |
| 6 | Find valuable salvage. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Attempted a risky adventure and was sent to prison. |
| 7 | Promoted to rank 2 |
| 8 | Became a Fixer at age 46 |
| 8 | Lost eye or limb. Owe 5,000 for medical bills. |
| 9 | Continued as Fixer at age 50 |
| 9 | A guard takes a dislike to you. |