Chief Mamie Rule permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 1 (-2) 6 (0) 13 (2) 5 (-1) 9 (1)
Useful, Kind Hearted, Stoical
 
Skills
Admin 1
Athletics (Dexterity) 1
Deception 1
Drive (Mole) 1
Drive (Track) 1
Electronics 0
Engineer 0
Gun Combat (Slug) 2
Heavy Weapons (Man Portable) 1
Investigate 1
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 1
Profession 0
Science (Philosophy) 1
Seafarer 0
Stealth 1
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Citizen Worker 0 1
Army Army Support Private 0 2
Agent Law Enforcement Chief 5 6
Drifter Barbarian 1 1
 
TermHistory
1Became a Worker at age 18
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Became a Army Support at age 22
2Is now a Private
2Assigned to a peacekeeping role.
3Continued as Army Support at age 26
3Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
4Became a Law Enforcement at age 30
4Is now a Rookie
4Rewarded for a successful mission.
4Promoted to rank 1
4Is now a Corporal
5Continued as Law Enforcement at age 34
5Moved to a new world.
5Promoted to rank 2
5Is now a Sergeant
6Continued as Law Enforcement at age 38
6Advanced training in a specialist field.
6Promoted to rank 3
6Is now a Detective
7Continued as Law Enforcement at age 42
7Established a network of contacts. Gain 3 contacts.
7Promoted to rank 4
7Is now a Lieutenant
8Continued as Law Enforcement at age 46
8Gained a contact.
8Promoted to rank 5
8Is now a Chief
9Continued as Law Enforcement at age 50
9Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
10Became a Barbarian at age 54
10Promoted to rank 1
11Aging Crisis. Owe 30,000 for medical bills.