| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | You spend a great deal of time on the fringes of Charted Space. |
| 1 | Gain a contact in an alien race. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 4 | Returned to Explorer at age 30 |
| 4 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 5 | Continued as Explorer at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Performer at age 38 |
| 6 | Join homeworld’s celebrity circles |
| 7 | Continued as Performer at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 8 | Became a Intelligence at age 46 |
| 8 | Accepted a deal with criminal or other figure under investigation. |
| 9 | Switched to Artist at age 50 |
| 9 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 9 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 9 | Forced to continue current assignment |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Artist at age 54 |
| 10 | Join homeworld’s celebrity circles |
| 10 | Forced to continue current assignment |
| 10 | Promoted to rank 2 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |