| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 1 | Gain rebels as Enemy |
| 2 | Became a Enforcer at age 22 |
| 2 | A crime lord considers you his protégé. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Lost eye or limb. Owe 5,000 for medical bills. |
| 4 | Became a Administrator at age 30 |
| 4 | Is now a Assistant |
| 4 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Clerk |
| 5 | Continued as Administrator at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Embroiled in legal trouble. |
| 7 | Became a Inmate at age 42 |
| 7 | Beaten by a prison gang. |
| 7 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Switched to Thug at age 46 |
| 8 | Failed to escaped from prison. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Thug at age 50 |
| 9 | A guard takes a dislike to you. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Switched to Fixer at age 54 |
| 10 | Scarred. Fully recovered. Owe 10,000 for medical bills. |