| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
| 2 | Became a Explorer at age 22 |
| 2 | You spend a great deal of time on the fringes of Charted Space. |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Explorer at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Explorer at age 30 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Diplomat at age 34 |
| 5 | Is now a Intern |
| 5 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 6 | Continued as Diplomat at age 38 |
| 6 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 6 | Promoted to rank 1 |
| 6 | Is now a 3rd Secretary |
| 7 | Continued as Diplomat at age 42 |
| 7 | Nearly killed. Owe 22,500 for medical bills. |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 9 | Switched to Line/Crew at age 50 |
| 9 | Advanced training in a specialist field |
| 10 | Voluntarily left Line/Crew |
| 10 | Returned to Engineer/Gunner at age 54 |
| 10 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |