| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Switched to Engineer/Gunner at age 22 |
| 2 | Vessel participates in a notable military engagement. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Barbarian at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Corporate Agent at age 34 |
| 5 | Befriended by a senior agent. |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Rewarded for a successful mission. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Advanced training in a specialist field. |
| 8 | Voluntarily left Corporate Agent |
| 8 | Switched to Line/Crew at age 46 |
| 8 | Vessel participates in a notable military engagement. |
| 9 | Continued as Line/Crew at age 50 |
| 9 | Refuse to abuse your position for profit |
| 9 | Promoted to Line/Crew rank 2 |
| 9 | Is now a Petty Officer, 3rd class |
| 10 | Voluntarily left Line/Crew |
| 10 | Became a Courier at age 54 |
| 10 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |