Petty Officer, 3rd class Allie Wright
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
F |
6 (0) |
6 (0) |
4 (-1) |
4 (-1) |
11 (1) |
5 (-1) |
| Tiresome, Saintly, Irresolute |
| Skills |
| Art 0 |
| Broker 0 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Flyer (Ornithopter) 1 |
| Gambler 1 |
| Gun Combat 1 |
| Investigate 0 |
| Language 0 |
| Mechanic 1 |
| Persuade 0 |
| Science 0 |
| Seafarer 0 |
| Steward 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
4 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Entertainer |
Artist |
|
0 |
1 |
| Navy |
Line/Crew |
Petty Officer, 3rd class |
2 |
4 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 4 | Forced to muster out. |
| 5 | Became a Law Enforcement at age 34 |
| 5 | Is now a Rookie |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Became a Artist at age 38 |
| 6 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 7 | Became a Line/Crew at age 42 |
| 7 | Is now a Crewman |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Promoted to Line/Crew rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Line/Crew at age 46 |
| 8 | Vessel participates in a notable military engagement. |
| 8 | Promoted to Line/Crew rank 2 |
| 8 | Is now a Petty Officer, 3rd class |
| 9 | Continued as Line/Crew at age 50 |
| 9 | Birth or Death involving a family member or close friend. |
| 10 | Continued as Line/Crew at age 54 |
| 10 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |