Marine Robert Hamilton
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
M |
4 (-1) |
1 (-2) |
4 (-1) |
7 (0) |
7 (0) |
4 (-1) |
| Frugal, Warm Hearted, Courteous |
| Skills |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Drive (Mole) 1 |
| Drive (Wheel) 2 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Artillery) 1 |
| Melee (Unarmed) 1 |
| Science (Economics) 1 |
| Science (Psychology) 1 |
| Science (Sophontology) 1 |
| Science (Xenology) 1 |
| Seafarer 0 |
| Stealth 4 |
| Streetwise 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Ground Assault |
Marine |
0 |
2 |
| Scholar |
Scientist |
|
1 |
4 |
| Drifter |
Wanderer |
|
2 |
4 |
|
| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 1 | Cover for the commander and gain an Ally. |
| 2 | Continued as Ground Assault at age 22 |
| 2 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 3 | Became a Scientist at age 26 |
| 3 | Advanced training in a specialist field. |
| 4 | Continued as Scientist at age 30 |
| 4 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 4 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 4 | Gain an Enemy |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scientist at age 34 |
| 5 | Assigned to work on a secret project for a patron or organisation. |
| 6 | Continued as Scientist at age 38 |
| 6 | Victim of a crime |
| 7 | Voluntarily left Scientist |
| 7 | Became a Wanderer at age 42 |
| 7 | Find valuable salvage. |
| 8 | Continued as Wanderer at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 9 | Spend time with an alien race. Gain a contact. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Survived a risky adventure but gained nothing. |
| 10 | Promoted to rank 2 |