Sublieutenant Myrtie Finnerty permalink

Age Sex Str Dex End Int Edu Soc
60 F 4 (-1) 4 (-1) 3 (-1) 9 (1) 3 (-1) 8 (0)
Covetous, Tentative
 
Skills
Athletics (Strength) 1
Deception 1
Flyer (Airship) 1
Gambler 1
Gun Combat 0
Gunner (Screen) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Recon 2
Science (Planetology) 1
Stealth 2
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 1 1
Agent Corporate Agent Agent 1 2
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Scavenger 0 1
Navy Line/Crew Sublieutenant 2 / 1 2
Drifter Wanderer 1 2
 
TermHistory
1Became a Thief at age 18
1Moved to a new world.
1Promoted to rank 1
2Voluntarily left Thief
2Became a Corporate Agent at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5Nearly killed. Fully recovered.
6Became a Scavenger at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Switched to Line/Crew at age 42
7Refuse to abuse your position for profit
7Commissioned in Navy/Line/Crew
7Is now a Ensign
7Promoted to Line/Crew officer rank 2
7Is now a Sublieutenant
8Continued as Line/Crew at age 46
8Advanced training in a specialist field
9Voluntarily left Line/Crew
9Switched to Wanderer at age 50
9Spend time with an alien race. Gain a contact.
9Promoted to rank 1
10Continued as Wanderer at age 54
10Scarred. Fully recovered. Owe 10,000 for medical bills.