Corporal Jeremiah Mitchell permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 10 (1)
Obsequious, Spontaneous
 
Skills
Animals 0
Athletics (Dexterity) 2
Athletics (Endurance) 1
Deception 1
Drive 1
Electronics (Computers) 1
Flyer (Airship) 1
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Ortillery) 2
Gunner (Screen) 1
Gunner (Turret) 1
Language 0
Mechanic 1
Medic 0
Melee (Blade) 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Recon 0
Seafarer 0
Stealth 2
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Navy Line/Crew Ensign 1 / 0 1
Agent Law Enforcement Corporal 1 3
Rogue Pirate Corporal 2 3
Retired 0 2
 
EducationGraduated
Naval Academy Honors
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Entered Naval Academy at age 22
2Expand the field of Drive, but gain a Rival in your former tutor.
2Graduated with honors at age 22.
3Became a Line/Crew at age 22
3Is now a Crewman
3Commissioned in Navy/Line/Crew
3Is now a Ensign
3You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
4Became a Law Enforcement at age 26
4Is now a Rookie
4Given specialist training in vehicles.
4Promoted to rank 1
4Is now a Corporal
5Continued as Law Enforcement at age 30
5Established a network of contacts. Gain 2 contacts.
6Continued as Law Enforcement at age 34
6Hard times caused by a lack of interstellar trade costs you your job.
7Became a Pirate at age 38
7Is now a Lackey
7You spend months in the dangerous criminal underworld.
7Promoted to rank 1
7Is now a Henchman
8Continued as Pirate at age 42
8A crime lord considers you his protégé.
8Promoted to rank 2
8Is now a Corporal
9Aging Crisis. Owe 10,000 for medical bills.
9Continued as Pirate at age 46
9A job goes wrong, forcing you to flee off-planet.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 50
10Moved to a new world.
11Aging Crisis. Owe 30,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.