Explorer Saul Moore permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 1 (-2) 2 (-2) 8 (0) 6 (0) 10 (1)
Saintly, Scared, Lovely
 
Skills
Animals 0
Athletics 0
Drive (Track) 1
Drive (Wheel) 1
Electronics 0
Engineer (J-drive) 1
Engineer (Power) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language 0
Melee (Blade) 1
Navigation 1
Profession (Belter) 1
Profession (Hydroponics) 1
Recon 1
Seafarer 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer 4 5
Marine Star Marine Marine 0 1
Retired 0 5
 
TermHistory
1Became a Colonist at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Colonist at age 22
2You are rewarded for your diligence or cunning.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3You gain experience in a technical field as a computer operator or surveyor.
3Promoted to rank 3
4Continued as Colonist at age 30
4A new romantic starts. Gain an Ally.
4Promoted to rank 4
4Is now a Explorer
5Continued as Colonist at age 34
5A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
6Became a Star Marine at age 38
6Is now a Marine
6A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
7Aging Crisis. Owe 40,000 for medical bills.
7Retired at age 42
7A new romantic starts. Gain an Ally.
8Aging Crisis. Owe 20,000 for medical bills.
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 20,000 for medical bills.
9Moved to a new world.
10Aging Crisis. Owe 20,000 for medical bills.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 50,000 for medical bills.