| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Established a network of contacts. Gain 1 contacts. |
| 2 | Voluntarily left Corporate Agent |
| 2 | Became a Physician at age 22 |
| 2 | Win a prestigious prize for your work. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Physician at age 26 |
| 3 | Assigned to work on a secret project for a patron or organisation. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Physician at age 30 |
| 4 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Switched to Field Researcher at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Field Researcher at age 38 |
| 6 | Assigned to work on a secret project for a patron or organisation. |
| 6 | Forced to muster out. |
| 7 | Became a Line/Crew at age 42 |
| 7 | Is now a Crewman |
| 7 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 8 | Became a Thief at age 46 |
| 8 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Became a Wanderer at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Returned to Field Researcher at age 54 |
| 10 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 10 | Severely injured. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |