| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Nearly killed. Owe 35,000 for medical bills. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Vessel participates in a diplomatic mission. |
| 2 | Attempt at commissioned failed. |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | You go above and beyond the call of duty. |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Became a Corporate at age 38 |
| 6 | You befriend a superior in the corporation or the colony. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Corporate at age 42 |
| 7 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 8 | Continued as Corporate at age 46 |
| 8 | Your business expands, your corporation grows, or the colony thrives. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 2 |
| 8 | Is now a Manager |
| 9 | Continued as Corporate at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 3 |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Corporate at age 54 |
| 10 | Hard times caused by a lack of interstellar trade costs you your job. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |