| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Dropped out of military academy. |
| 2 | Became a Dilettante at age 18 |
| 2 | Is now a Wastrel |
| 2 | Gained a contact. |
| 3 | Continued as Dilettante at age 22 |
| 3 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 3 | Forced to muster out. |
| 4 | Became a Courier at age 26 |
| 4 | Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
| 5 | Switched to Explorer at age 30 |
| 5 | Birth or Death involving a family member or close friend. |
| 6 | Continued as Explorer at age 34 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Explorer at age 38 |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Continued as Explorer at age 42 |
| 8 | Psychologically damaged by your time in the scouts. |
| 9 | Became a Flight at age 46 |
| 9 | Is now a Crewman |
| 9 | Nearly killed. Owe 20,000 for medical bills. |
| 10 | Became a Worker at age 50 |
| 10 | You are rewarded for your diligence or cunning. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Worker at age 54 |
| 11 | You are rewarded for your diligence or cunning. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Worker at age 58 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |