| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Good fortune |
| 2 | Continued as Line/Crew at age 22 |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Commissioned in Navy/Line/Crew |
| 2 | Is now a Ensign |
| 2 | Promoted to Line/Crew officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Special assignment or duty on board ship. |
| 3 | Promoted to Line/Crew officer rank 3 |
| 3 | Is now a Lieutenant |
| 4 | Continued as Line/Crew at age 30 |
| 4 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 5 | Became a Explorer at age 34 |
| 5 | You survey an alien world. |
| 6 | Voluntarily left Explorer |
| 6 | Became a Scavenger at age 38 |
| 6 | Attempted a risky adventure and was sent to prison. |
| 7 | Became a Fixer at age 42 |
| 7 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Continued as Fixer at age 46 |
| 8 | Persecuted by a prison gang. |
| 9 | Switched to Thug at age 50 |
| 9 | Beaten by a prison gang. |
| 9 | Nearly killed. Owe 20,000 for medical bills. |
| 10 | Switched to Inmate at age 54 |
| 10 | Beaten by a prison gang. |
| 10 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Returned to Thug at age 58 |
| 11 | Accused of assaulting a prison guard. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |