Crewman Alan Ellis permalink

Age Sex Str Dex End Int Edu Soc
65 M 4 (-1) 8 (0) 1 (-2) 3 (-1) 8 (0) 7 (0)
Resourceful, Upbeat
 
Skills
Art (Holography) 1
Broker 1
Carouse 1
Deception 1
Drive (Track) 1
Drive (Walker) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Flyer 0
Jack-of-all-Trades 1
Melee 0
Persuade 0
Pilot (Capital Ships) 1
Recon 1
Steward 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist 1 2
Navy Engineer/Gunner Crewman 0 2
Citizen Colonist 1 2
Drifter Barbarian 0 1
Merchant Broker 2 3
Retired 0 1
 
TermHistory
1Became a Artist at age 18
1Contact with Government.
1Promoted to rank 1
2Continued as Artist at age 22
2Expose or are involved in a scandal of some sort.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3A new romantic starts. Gain an Ally.
4Continued as Engineer/Gunner at age 30
4Vessel participates in a diplomatic mission.
4Forced to muster out.
5Became a Colonist at age 34
5A new romantic starts. Gain an Ally.
5Forced to continue current assignment
5Promoted to rank 1
6Continued as Colonist at age 38
6Hard times caused by a lack of interstellar trade costs you your job.
7Became a Barbarian at age 42
7Offered job by a patron. Now owe him a favor.
8Became a Broker at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
8Promoted to rank 1
9Continued as Broker at age 50
9Promoted to rank 2
10Continued as Broker at age 54
10Refuse to smuggle illegal items onto a planet. Gain an Enemy.
10Forced to muster out.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.