| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Scarred. Owe 1,250 for medical bills. |
| 2 | Became a Courier at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Continued as Courier at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Courier at age 30 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | Severely injured. Owe 1,250 for medical bills. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Courier at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 6 | Continued as Courier at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Promoted to rank 3 |
| 6 | Is now a Senior Scout |
| 7 | Continued as Courier at age 42 |
| 7 | Severely injured. Owe 10,000 for medical bills. |
| 8 | Became a Barbarian at age 46 |
| 8 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Became a Artist at age 50 |
| 9 | Spend time with an alien race. Gain a contact. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Artist at age 54 |
| 10 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |