| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | A new romantic starts. Gain an Ally. |
| 2 | Continued as Star Marine at age 22 |
| 2 | Scarred. Fully recovered. |
| 3 | Became a Barbarian at age 26 |
| 3 | Find valuable salvage. |
| 4 | Continued as Barbarian at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Switched to Wanderer at age 34 |
| 5 | Moved to a new world. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Attacked by enemies that you easily defeat. |
| 6 | Gain Enemy if you don't already have one. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Wanderer at age 42 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Forced to muster out. |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | Vessel participates in a notable military engagement. |
| 8 | Promoted to Engineer/Gunner rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | Vessel participates in a notable military engagement. |
| 9 | Promoted to Engineer/Gunner rank 2 |
| 9 | Is now a Petty Officer, 3rd class |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 11 | Switched to Line/Crew at age 58 |
| 11 | Advanced training in a specialist field |
| 11 | Promoted to Line/Crew rank 3 |
| 11 | Is now a Petty Officer, 2nd class |