| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Accused of a crime |
| 1 | Promoted to Infantry rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Became a Fixer at age 22 |
| 2 | Offended a prison gang you tried to join. Gain an Enemy. |
| 2 | Promoted to rank 1 |
| 2 | Paroled from prison. |
| 3 | Became a Corporate at age 26 |
| 3 | Spent time maintaining and using heavy vehicles. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Corporate at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Gain a criminal contact. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Manager |
| 5 | Continued as Corporate at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Corporate at age 38 |
| 6 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Senior Manager |
| 7 | Continued as Corporate at age 42 |
| 7 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 8 | Became a Scavenger at age 46 |
| 8 | Survived a risky adventure but gained nothing. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scavenger at age 50 |
| 9 | Attacked by enemies that you easily defeat. |
| 9 | Gain Enemy if you don't already have one. |
| 10 | Continued as Scavenger at age 54 |
| 10 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Became a Journalist at age 58 |
| 11 | Refused to criticise a questionable political leader on your homeworld. |
| 11 | Promoted to rank 1 |
| 11 | Is now a Freelancer |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |