Settler Howell Shaw
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 63 |
M |
4 (-1) |
4 (-1) |
5 (-1) |
11 (1) |
5 (-1) |
6 (0) |
| Cultured |
| Skills |
| Advocate 1 |
| Animals 0 |
| Athletics (Strength) 1 |
| Carouse 1 |
| Deception 1 |
| Drive 0 |
| Engineer (M-drive) 1 |
| Flyer (Ornithopter) 1 |
| Gun Combat (Archaic) 1 |
| Mechanic 0 |
| Melee (Unarmed) 1 |
| Navigation 1 |
| Persuade 1 |
| Profession (Polymers) 1 |
| Recon 1 |
| Science (Biology) 1 |
| Stealth 1 |
| Steward 1 |
| Streetwise 1 |
| Survival 3 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
3 |
4 |
| Agent |
Intelligence |
Agent |
1 |
1 |
| Rogue |
Enforcer |
|
1 |
1 |
| Prisoner |
Thug |
|
1 |
1 |
| Scout |
Courier |
Scout |
2 |
4 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Continued as Colonist at age 26 |
| 3 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Colonist at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Intelligence at age 34 |
| 5 | You go above and beyond the call of duty. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Voluntarily left Intelligence |
| 6 | Became a Enforcer at age 38 |
| 6 | Arrested and charged. |
| 6 | Failed to defend self. Gain an Enemy and go to prison. |
| 6 | Promoted to rank 1 |
| 7 | Became a Thug at age 42 |
| 7 | Joined a prison gang |
| 7 | Promoted to rank 1 |
| 7 | Paroled from prison. |
| 8 | Became a Courier at age 46 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 8 | Psychologically damaged by your time in the scouts. |
| 9 | Continued as Courier at age 50 |
| 9 | Spend several years jumping from world to world in your scout ship. |
| 10 | Continued as Courier at age 54 |
| 10 | You survey an alien world. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Continued as Courier at age 58 |
| 11 | Perform an exemplary service for the scouts. |
| 11 | Promoted to rank 2 |