| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Surveyor at age 22 |
| 2 | You spend a great deal of time on the fringes of Charted Space. |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 3 | Voluntarily left Surveyor |
| 3 | Became a Performer at age 26 |
| 3 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 4 | Became a Scavenger at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Switched to Artist at age 34 |
| 5 | Severely injured. Owe 10,000 for medical bills. |
| 6 | Returned to Scavenger at age 38 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Switched to Barbarian at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Line/Crew at age 46 |
| 8 | Is now a Crewman |
| 8 | You join a gambling circle on board. |
| 8 | Promoted to Line/Crew rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Continued as Line/Crew at age 50 |
| 9 | Vessel participates in a notable military engagement. |
| 10 | Voluntarily left Line/Crew |
| 10 | Switched to Engineer/Gunner at age 54 |
| 10 | Commanding officer takes an interest in your career. |
| 10 | Promoted to Engineer/Gunner rank 2 |
| 10 | Is now a Petty Officer, 3rd class |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Promoted to Engineer/Gunner rank 3 |
| 11 | Is now a Petty Officer, 2nd class |