| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 1 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 1 | Gain an Enemy |
| 2 | Continued as Physician at age 22 |
| 2 | Assigned to work on a secret project for a patron or organisation. |
| 3 | Continued as Physician at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Voluntarily left Physician |
| 4 | Became a Administrator at age 30 |
| 4 | Is now a Assistant |
| 4 | Inherit a gift from a rich relative. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Clerk |
| 5 | Continued as Administrator at age 34 |
| 5 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Supervisor |
| 6 | Voluntarily left Administrator |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Promoted to Line/Crew rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Commanding officer takes an interest in your career. |
| 7 | Promoted to Line/Crew rank 2 |
| 7 | Is now a Petty Officer, 3rd class |
| 8 | Voluntarily left Line/Crew |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 9 | Became a Scavenger at age 50 |
| 9 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Switched to Wanderer at age 54 |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |