| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Attempted a risky adventure and was injured. |
| 1 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Barbarian at age 22 |
| 2 | Nearly killed. Owe 35,000 for medical bills. |
| 3 | Switched to Scavenger at age 26 |
| 3 | Attacked by enemies and injured. |
| 3 | Injured. |
| 3 | Gain Enemy if you don't already have one. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scavenger at age 30 |
| 4 | Attacked by enemies that you easily defeat. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Scavenger at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Field Researcher at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Field Researcher at age 42 |
| 7 | Assigned to work on a secret project for a patron or organisation. |
| 8 | Continued as Field Researcher at age 46 |
| 8 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Field Researcher at age 50 |
| 9 | Win a prestigious prize for your work. |
| 9 | Forced to muster out. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |