Technician Edythe Diaz permalink

Age Sex Str Dex End Int Edu Soc
68 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 4 (-1)
Sarcastic, Sulky
 
Skills
Animals 0
Art 0
Astrogation 1
Athletics 0
Carouse 1
Diplomat 1
Drive 0
Engineer (M-drive) 1
Engineer (Power) 1
Gun Combat 0
Mechanic 2
Medic 0
Profession (Biologicals) 1
Profession (Hydroponics) 1
Recon 0
Science (Archaeology) 1
Science (Psionicology) 1
Seafarer (Sail) 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Citizen Worker Technician 3 6
Scholar Field Researcher 0 1
Scout Surveyor 0 3
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Switched to Worker at age 22
2You are rewarded for your diligence or cunning.
3Continued as Worker at age 26
3You befriend a superior in the corporation or the colony.
3Promoted to rank 1
4Continued as Worker at age 30
4Victim of a crime
4Promoted to rank 2
4Is now a Technician
5Continued as Worker at age 34
5You gain experience in a technical field as a computer operator or surveyor.
5Promoted to rank 3
6Continued as Worker at age 38
6Refused to co-operate with investigation by the planetary authorities. Gain an Ally
7Became a Field Researcher at age 42
7A disaster or war strikes.
7Severely injured. Fully recovered. Owe 7,500 for medical bills.
7The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
8Voluntarily left Field Researcher
8Returned to Worker at age 46
8Advanced training in a specialist field.
8Forced to muster out.
9Became a Surveyor at age 50
9When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
9You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Surveyor at age 54
10When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
10Severely injured. Fully recovered. Owe 10,000 for medical bills.
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Surveyor at age 58
11Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
11Gain 5 Contacts. Gain 1 Enemies.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.