Lieutenant Myrtle Bluit permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 5 (-1)
Shifty
 
Skills
Animals 0
Athletics (Strength) 1
Drive (Track) 1
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Engineer (Power) 2
Explosives 1
Gun Combat 1
Gunner (Capital) 2
Gunner (Turret) 2
Jack-of-All-Trades 3
Leadership 1
Mechanic 1
Melee (Blade) 1
Pilot (Capital Ships) 1
Profession (Polymers) 2
Science 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Lieutenant 3 / 1 3
Citizen Worker Craftsman 4 5
Retired 0 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Refuse to abuse your position for profit
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Display heroism in battle, saving the whole ship.
2Commissioned in Navy/Engineer/Gunner
2Is now a Ensign
2Promoted to Engineer/Gunner officer rank 2
2Is now a Sublieutenant
3Continued as Engineer/Gunner at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Engineer/Gunner officer rank 3
3Is now a Lieutenant
4Voluntarily left Engineer/Gunner
4Became a Worker at age 30
4A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
4Promoted to rank 1
5Continued as Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6Your business expands, your corporation grows, or the colony thrives.
7Continued as Worker at age 42
7Political upheaval strikes your homeworld, and you are caught up in the revolution.
7Promoted to rank 3
8Continued as Worker at age 46
8Gained a contact.
8Promoted to rank 4
8Is now a Craftsman
9Aging Crisis. Owe 60,000 for medical bills.
9Voluntarily left Worker
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 60,000 for medical bills.
10Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11Aging Crisis. Owe 40,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.