| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Worker at age 22 |
| 2 | Advanced training in a specialist field. |
| 3 | Continued as Worker at age 26 |
| 3 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 4 | Became a Flight at age 30 |
| 4 | Is now a Crewman |
| 4 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 5 | Became a Broker at age 34 |
| 5 | Smuggle illegal items onto a planet. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Broker at age 38 |
| 6 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 7 | Became a Field Researcher at age 42 |
| 7 | Win a prestigious prize for your work. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Field Researcher at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Field Researcher at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 3 |
| 10 | Continued as Field Researcher at age 54 |
| 10 | Advanced training in a specialist field. |
| 10 | Promoted to rank 4 |
| 11 | Continued as Field Researcher at age 58 |
| 11 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Field Researcher at age 62 |
| 12 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 12 | Scarred. Fully recovered. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |