| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Physician at age 22 |
| 2 | Moved to a new world. |
| 3 | Voluntarily left Physician |
| 3 | Became a Wanderer at age 26 |
| 3 | Offered job by a patron. Now owe him a favor. |
| 4 | Switched to Barbarian at age 30 |
| 4 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Explorer at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Voluntarily left Explorer |
| 6 | Became a Free Trader at age 38 |
| 6 | Imperial trade restrictions force you out of business. |
| 7 | Aging Crisis. Owe 40,000 for medical bills. |
| 7 | Retired at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Find an Alien Artifact. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |