| Term | History |
| 1 | Entered University at age 18 |
| 1 | Made lifelong friends. Gain 2 Allies. |
| 1 | Dropped out of university. |
| 2 | Became a Enforcer at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Became a Explorer at age 26 |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 1 Contacts. Gain 1 Enemies. |
| 4 | Became a Scavenger at age 30 |
| 4 | Drafted into Marine |
| 5 | Became a Star Marine at age 34 |
| 5 | Is now a Marine |
| 5 | Nearly killed. Owe 6,250 for medical bills. |
| 6 | Returned to Scavenger at age 38 |
| 6 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Became a Diplomat at age 42 |
| 7 | Is now a Intern |
| 7 | Moved to a new world. |
| 8 | Continued as Diplomat at age 46 |
| 8 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 8 | Promoted to rank 1 |
| 8 | Is now a 3rd Secretary |
| 9 | Continued as Diplomat at age 50 |
| 9 | time as a ruler or playboy gives you a wide range of experiences. |
| 9 | Promoted to rank 2 |
| 9 | Is now a 2nd Secretary |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Diplomat at age 54 |
| 10 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Diplomat at age 58 |
| 11 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 11 | Promoted to rank 3 |
| 11 | Is now a 1st Secretary |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Diplomat at age 62 |
| 12 | A family scandal forces you out of your position. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |