Crewman Natalie Graham permalink

Age Sex Str Dex End Int Edu Soc
68 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0)
Unbiased
 
Skills
Astrogation 0
Athletics (Endurance) 1
Deception 0
Diplomat 0
Gunner (Capital) 1
Mechanic 2
Medic 0
Pilot (Spacecraft) 1
Seafarer 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Citizen Corporate 0 1
Scout Courier 0 1
Entertainer Artist 0 1
Rogue Pirate Lackey 0 1
Drifter Wanderer 0 1
Drifter Scavenger 0 1
Retired 0 5
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Became a Corporate at age 22
2Scarred. Fully recovered. Owe 5,000 for medical bills.
3Became a Courier at age 26
3Good fortune
3Forced to muster out.
4Became a Artist at age 30
4Scarred. Fully recovered. Owe 5,000 for medical bills.
5Became a Pirate at age 34
5Is now a Lackey
5A job goes wrong, forcing you to flee off-planet.
6Became a Wanderer at age 38
6Suffer from a life-threatening illness.
7Switched to Scavenger at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Aging Crisis. Owe 50,000 for medical bills.
8Retired at age 46
8Gained a contact.
9Aging Crisis. Owe 20,000 for medical bills.
9Gained a contact.
10Aging Crisis. Owe 50,000 for medical bills.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 50,000 for medical bills.
12Accused of a crime
13Aging Crisis. Owe 30,000 for medical bills.