| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Flight at age 22 |
| 2 | Is now a Crewman |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Promoted to Flight rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Flight at age 26 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Promoted to Flight rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Continued as Flight at age 30 |
| 4 | Commanding officer takes an interest in your career. |
| 4 | Promoted to Flight rank 3 |
| 4 | Is now a Petty Officer, 2nd class |
| 5 | Continued as Flight at age 34 |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 6 | Became a Courier at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Became a Barbarian at age 42 |
| 7 | Offered job by a patron. Now owe him a favor. |
| 8 | Became a Corporate at age 46 |
| 8 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 8 | Gain a criminal contact. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Corporate at age 50 |
| 9 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Manager |
| 10 | Continued as Corporate at age 54 |
| 10 | Hard times caused by a lack of interstellar trade costs you your job. |
| 11 | Returned to Barbarian at age 58 |
| 11 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 12 | Switched to Wanderer at age 62 |
| 12 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |