Lieutenant Emmitt Ray permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 3 (-1) 2 (-2) 8 (0) 8 (0)
Receptive, Faithless
 
Skills
Admin 1
Animals 0
Art 0
Astrogation 1
Athletics (Dexterity) 1
Carouse 1
Drive 0
Electronics 0
Explosives 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gun Combat 1
Gunner (Capital) 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Melee (Unarmed) 3
Pilot (Capital Ships) 2
Profession 0
Stealth 2
Survival 1
Tactics (Military) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Marine Marine Support Corporal 2 3
Merchant Merchant Marine Senior Crewman 1 3
Navy Engineer/Gunner Lieutenant 3 / 0 3
Drifter Barbarian 1 1
Drifter Scavenger 0 1
Retired 0 1
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
1Cover for the commander and gain an Ally.
1Attempt at commissioned failed.
2Continued as Marine Support at age 22
2Commanding officer takes an interest in your career.
2Promoted to Marine Support rank 1
2Is now a Lance Corporal
3Continued as Marine Support at age 26
3Assigned to an assault on an enemy fortress.
3Promoted to Marine Support rank 2
3Is now a Corporal
4Voluntarily left Marine Support
4Became a Merchant Marine at age 30
4Is now a Crewman
4Befriend a useful ally in one sphere. Gain an Ally.
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
6Continued as Merchant Marine at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
6Forced to muster out.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7Advanced training in a specialist field
7Commissioned in Navy/Engineer/Gunner
7Is now a Ensign
7Forced to continue current assignment
7Promoted to Engineer/Gunner officer rank 2
7Is now a Sublieutenant
8Continued as Engineer/Gunner at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Engineer/Gunner officer rank 3
8Is now a Lieutenant
9Continued as Engineer/Gunner at age 50
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
10Became a Barbarian at age 54
10Attacked by enemies that you easily defeat.
10Gain Enemy if you don't already have one.
10Promoted to rank 1
11Voluntarily left Barbarian
11Switched to Scavenger at age 58
11Scarred. Owe 2,500 for medical bills.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Good fortune
13Aging Crisis. Owe 60,000 for medical bills.