Petty Officer, 2nd class Willard Parker permalink

Age Sex Str Dex End Int Edu Soc
68 M 3 (-1) 3 (-1) 1 (-2) 5 (-1) 7 (0) 4 (-1)
Philanthropic, Industrious
 
Skills
Admin 1
Athletics 0
Deception 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Gunner (Screen) 1
Investigate 0
Language 0
Mechanic 2
Profession 0
Recon 0
Seafarer 0
Streetwise 3
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Navy Flight Petty Officer, 2nd class 3 4
Scout Courier 0 1
Drifter Barbarian 0 2
Citizen Corporate Manager 2 3
Drifter Wanderer 0 1
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Flight at age 22
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Flight rank 1
2Is now a Able Spacehand
3Continued as Flight at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Flight rank 2
3Is now a Petty Officer, 3rd class
4Continued as Flight at age 30
4Commanding officer takes an interest in your career.
4Promoted to Flight rank 3
4Is now a Petty Officer, 2nd class
5Continued as Flight at age 34
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Courier at age 38
6Psychologically damaged by your time in the scouts.
7Became a Barbarian at age 42
7Offered job by a patron. Now owe him a favor.
8Became a Corporate at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Gain a criminal contact.
8Promoted to rank 1
9Continued as Corporate at age 50
9You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Promoted to rank 2
9Is now a Manager
10Continued as Corporate at age 54
10Hard times caused by a lack of interstellar trade costs you your job.
11Returned to Barbarian at age 58
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
12Switched to Wanderer at age 62
12Severely injured. Fully recovered. Owe 10,000 for medical bills.