Technician Paul Corney permalink

Age Sex Str Dex End Int Edu Soc
69 M 7 (0) 1 (-2) 3 (-1) 4 (-1) 8 (0) 8 (0)
Abrasive
 
Skills
Admin 0
Drive (Hovercraft) 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Gambler 1
Gunner (Turret) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Profession (Belter) 1
Profession (Civil Engineering) 1
Profession (Polymers) 1
Science 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician 3 5
Navy Engineer/Gunner Sublieutenant 2 / 0 1
Navy Flight 2 / 0 1
Drifter Barbarian 0 2
Merchant Merchant Marine Crewman 0 1
Citizen Colonist 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Worker at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Worker at age 22
2Your business expands, your corporation grows, or the colony thrives.
3Continued as Worker at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 2
3Is now a Technician
4Continued as Worker at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 3
5Continued as Worker at age 34
5You gain experience in a technical field as a computer operator or surveyor.
5Forced to muster out.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Moved to a new world.
6Commissioned in Navy/Engineer/Gunner
6Is now a Ensign
6Promoted to Engineer/Gunner officer rank 2
6Is now a Sublieutenant
7Voluntarily left Engineer/Gunner
7Switched to Flight at age 42
7During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
8Became a Barbarian at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Became a Merchant Marine at age 50
9Is now a Crewman
9A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
9Gain rebels as Enemy
10Returned to Barbarian at age 54
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11Switched to Colonist at age 58
11Life ruined by a criminal gang. Gain the gang as an Enemy
12Switched to Scavenger at age 62
12run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.