| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | A crime lord considers you his protégé. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Continued as Pirate at age 22 |
| 2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | Advanced training in a specialist field |
| 3 | Commissioned in Navy/Flight |
| 3 | Is now a Ensign |
| 3 | Promoted to Flight officer rank 2 |
| 3 | Is now a Sublieutenant |
| 4 | Continued as Flight at age 30 |
| 4 | Severely injured. Owe 6,250 for medical bills. |
| 5 | Became a Scavenger at age 34 |
| 5 | Attacked by enemies and injured. |
| 5 | Severely injured. Owe 7,500 for medical bills. |
| 5 | Gain Enemy if you don't already have one. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scavenger at age 38 |
| 6 | Contact with Government. |
| 6 | Promoted to rank 2 |
| 7 | Voluntarily left Scavenger |
| 7 | Became a Explorer at age 42 |
| 7 | Encounter a Psionic institute. |
| 7 | Tested for psionic powers |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Continued as Explorer at age 46 |
| 8 | Psychologically damaged by your time in the scouts. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |