| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Lost eye or limb. Owe 5,000 for medical bills. |
| 2 | Became a Journalist at age 22 |
| 2 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 3 | Became a Free Trader at age 26 |
| 3 | Imperial trade restrictions force you out of business. |
| 4 | Became a Intelligence at age 30 |
| 4 | You go above and beyond the call of duty. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | You go above and beyond the call of duty. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Field Agent |
| 6 | Continued as Intelligence at age 38 |
| 6 | Rewarded for a successful mission. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Intelligence at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Promoted to rank 4 |
| 7 | Is now a Special Agent |
| 8 | Continued as Intelligence at age 46 |
| 8 | Established a network of contacts. Gain 1 contacts. |
| 8 | Promoted to rank 5 |
| 8 | Is now a Assistant Director |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Continued as Intelligence at age 50 |
| 9 | An investigation takes on a dangerous turn. |
| 9 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 9 | Promoted to rank 6 |
| 9 | Is now a Director |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Intelligence at age 54 |
| 10 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Accused of a crime |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |