| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Attempted a risky adventure and was injured. |
| 1 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Continued as Barbarian at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Became a Explorer at age 26 |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 1 Contacts. Gain 2 Enemies. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Lost eye or limb. Fully recovered. |
| 5 | Returned to Barbarian at age 34 |
| 5 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Broker at age 38 |
| 6 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 6 | Gain rebels as Enemy |
| 6 | Promoted to rank 1 |
| 7 | Continued as Broker at age 42 |
| 7 | Imperial trade restrictions force you out of business. |
| 8 | Became a Pirate at age 46 |
| 8 | Is now a Lackey |
| 8 | You spend months in the dangerous criminal underworld. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Henchman |
| 9 | Continued as Pirate at age 50 |
| 9 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |