Master Chief Mark Armstrong permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 4 (-1) 10 (1) 5 (-1) 9 (1)
Nit Picker
 
Skills
Art 0
Athletics (Endurance) 1
Athletics (Strength) 2
Deception 1
Drive (Track) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer (Wing) 1
Gun Combat 1
Gunner (Capital) 2
Gunner (Turret) 2
Investigate 1
Mechanic 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand 1 3
Navy Engineer/Gunner Master Chief 6 6
Agent Intelligence Field Agent 3 3
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Abuse your position for profit
1Promoted to Flight rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2A new romantic starts. Gain an Ally.
3Continued as Flight at age 26
3Nearly killed.
4Switched to Engineer/Gunner at age 30
4Vessel participates in a diplomatic mission.
4Gain a contact.
4Promoted to Engineer/Gunner rank 2
4Is now a Petty Officer, 3rd class
5Continued as Engineer/Gunner at age 34
5Vessel participates in a notable military engagement.
5Promoted to Engineer/Gunner rank 3
5Is now a Petty Officer, 2nd class
6Continued as Engineer/Gunner at age 38
6Special assignment or duty on board ship.
6Promoted to Engineer/Gunner rank 4
6Is now a Petty Officer, 1st class
7Continued as Engineer/Gunner at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Engineer/Gunner rank 5
7Is now a Chief Petty Officer
8Continued as Engineer/Gunner at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Engineer/Gunner rank 6
8Is now a Master Chief
9Continued as Engineer/Gunner at age 50
9Vessel participates in a diplomatic mission.
9Gain a contact.
9Attempt at commissioned failed.
9Forced to muster out.
10Became a Intelligence at age 54
10You go above and beyond the call of duty.
10Promoted to rank 1
10Is now a Agent
11Continued as Intelligence at age 58
11Given specialist training in vehicles.
11Promoted to rank 2
11Is now a Field Agent
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Intelligence at age 62
12An investigation takes on a dangerous turn.
12Severely injured. Fully recovered. Owe 3,750 for medical bills.
12Promoted to rank 3
13Aging Crisis. Owe 10,000 for medical bills.