Crewman Patrick McPherson permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 1 (-2) 2 (-2) 9 (1) 11 (1) 6 (0)
Caring, Ugly
 
Skills
Advocate 1
Art 0
Athletics (Dexterity) 1
Broker 0
Deception 1
Drive 0
Electronics 0
Jack-of-All-Trades 1
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 3
Persuade 1
Profession (Belter) 1
Stealth 1
Steward 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Prisoner Fixer 1 2
Prisoner Thug 1 2
Prisoner Inmate 0 4
Drifter Wanderer 2 3
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Embroiled in legal trouble.
2Became a Fixer at age 22
2A guard takes a dislike to you.
3Switched to Thug at age 26
3Vocational Training.
4Switched to Inmate at age 30
4Special Duty.
5Continued as Inmate at age 34
5A guard takes a dislike to you.
6Continued as Inmate at age 38
6Accused of assaulting a prison guard.
7Continued as Inmate at age 42
7You are moved to a lower security prison.
8Returned to Fixer at age 46
8Vocational Training.
8Promoted to rank 1
9Returned to Thug at age 50
9Attacked by another prisoner.
9Promoted to rank 1
9Paroled from prison.
10Became a Wanderer at age 54
10Attacked by enemies that you easily defeat.
10Gain Enemy if you don't already have one.
10Promoted to rank 1
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Wanderer at age 58
11Contact with Government.
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Wanderer at age 62
12Find valuable salvage.
12Promoted to rank 2
13Aging Crisis. Owe 40,000 for medical bills.